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Added null check for method.
Should help prevent crashing on a quick connect and disconnect caused by a bad USB cable
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@ -1405,6 +1405,11 @@ Properties.Resources.DS4Update, MessageBoxButtons.YesNo, MessageBoxIcon.Question
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private void Enable_Controls(int device, bool on)
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{
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DS4Device dev = Program.rootHub.DS4Controllers[device];
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ConnectionType conType = ConnectionType.USB;
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if (dev != null)
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conType = dev.ConnectionType;
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Pads[device].Visible = on;
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ebns[device].Visible = on;
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lights[device].Visible = on;
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@ -1412,8 +1417,7 @@ Properties.Resources.DS4Update, MessageBoxButtons.YesNo, MessageBoxIcon.Question
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shortcuts[device].Visible = on;
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Batteries[device].Visible = on;
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linkedProfileCB[device].Visible = on;
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disconnectShortcuts[device].Visible = on &&
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Program.rootHub.DS4Controllers[device].ConnectionType != ConnectionType.USB;
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disconnectShortcuts[device].Visible = on && conType != ConnectionType.USB;
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}
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protected void On_Debug(object sender, DebugEventArgs e)
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