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Fixed reverse 360 button mapping generation
Share and Options were not being mapped properly. Resolves issue #33.
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@ -233,7 +233,11 @@ namespace DS4Windows
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DS4Controls[] temp = new DS4Controls[defaultButtonMapping.Length];
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DS4Controls[] temp = new DS4Controls[defaultButtonMapping.Length];
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for (int i = 0, arlen = defaultButtonMapping.Length; i < arlen; i++)
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for (int i = 0, arlen = defaultButtonMapping.Length; i < arlen; i++)
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{
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{
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temp[i] = (DS4Controls)defaultButtonMapping[i];
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X360Controls mapping = defaultButtonMapping[i];
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if (mapping != X360Controls.None)
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{
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temp[(int)mapping] = (DS4Controls)i;
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}
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}
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}
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return temp;
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return temp;
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