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Removed set rumble to zero call for touchpad button up event
Related to issue #615
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@ -495,7 +495,6 @@ namespace DS4Windows
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{
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pushed = DS4Controls.None;
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upperDown = leftDown = rightDown = multiDown = false;
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dev.setRumble(0, 0);
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s = dev.getCurrentStateRef();
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if (s.Touch1 || s.Touch2)
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synthesizeMouseButtons();
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