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Change to allow multiple multi-action button actions to work
Related to issue #34
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@ -82,7 +82,7 @@ namespace DS4Windows
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public static DateTime[] oldnowAction = { DateTime.MinValue, DateTime.MinValue, DateTime.MinValue, DateTime.MinValue };
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public static int[] untriggerindex = { -1, -1, -1, -1 };
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public static DateTime[] oldnowKeyAct = { DateTime.MinValue, DateTime.MinValue, DateTime.MinValue, DateTime.MinValue };
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private static bool tappedOnce = false, firstTouch = false, secondtouchbegin = false;
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//private static bool tappedOnce = false, firstTouch = false, secondtouchbegin = false;
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private static DateTime pastTime, firstTap, TimeofEnd;
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private static DS4Controls[] shiftTriggerMapping = { DS4Controls.None, DS4Controls.Cross, DS4Controls.Circle, DS4Controls.Square,
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DS4Controls.Triangle, DS4Controls.Options, DS4Controls.Share, DS4Controls.DpadUp, DS4Controls.DpadDown,
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@ -1718,6 +1718,9 @@ namespace DS4Windows
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{
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actionFound = true;
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bool tappedOnce = action.tappedOnce, firstTouch = action.firstTouch,
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secondtouchbegin = action.secondtouchbegin;
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/*if (getCustomButton(device, action.trigger[0]) != X360Controls.Unbound)
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getCustomButtons(device)[action.trigger[0]] = X360Controls.Unbound;
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if (getCustomMacro(device, action.trigger[0]) != "0")
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@ -1744,26 +1747,33 @@ namespace DS4Windows
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pastTime = DateTime.UtcNow;
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if (pastTime <= (firstTap + TimeSpan.FromMilliseconds(150)))
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{
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tappedOnce = false;
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secondtouchbegin = true;
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action.tappedOnce = tappedOnce = false;
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action.secondtouchbegin = secondtouchbegin = true;
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//tappedOnce = false;
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//secondtouchbegin = true;
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}
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else
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firstTouch = true;
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action.firstTouch = firstTouch = true;
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//firstTouch = true;
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}
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else if (!activeCur && activePrev)
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{
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// released
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if (secondtouchbegin)
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{
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firstTouch = false;
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secondtouchbegin = false;
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action.firstTouch = firstTouch = false;
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action.secondtouchbegin = secondtouchbegin = false;
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//firstTouch = false;
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//secondtouchbegin = false;
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}
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else if (firstTouch)
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{
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firstTouch = false;
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action.firstTouch = firstTouch = false;
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//firstTouch = false;
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if (DateTime.UtcNow <= (pastTime + TimeSpan.FromMilliseconds(200)) && !tappedOnce)
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{
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tappedOnce = true;
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action.tappedOnce = tappedOnce = true;
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//tappedOnce = true;
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firstTap = DateTime.UtcNow;
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TimeofEnd = DateTime.UtcNow;
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}
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@ -1789,11 +1799,14 @@ namespace DS4Windows
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case 4: macro = "91/164/71/71/164/91"; break;
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}
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}
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if ((DateTime.UtcNow - TimeofEnd) > TimeSpan.FromMilliseconds(150))
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{
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if (macro != "")
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PlayMacro(device, macroControl, macro, DS4Controls.None, DS4KeyType.None);
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tappedOnce = false;
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action.tappedOnce = false;
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}
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//if it fails the method resets, and tries again with a new tester value (gives tap a delay so tap and hold can work)
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}
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@ -1814,9 +1827,12 @@ namespace DS4Windows
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case 4: macro = "91/164/71/71/164/91"; break;
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}
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}
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if (macro != "")
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PlayMacro(device, macroControl, macro, DS4Controls.None, DS4KeyType.None);
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firstTouch = false;
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action.firstTouch = false;
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}
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else if (secondtouchbegin) //if double tap
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{
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@ -1835,9 +1851,12 @@ namespace DS4Windows
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case 4: macro = "91/164/71/71/164/91"; break;
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}
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}
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if (macro != "")
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PlayMacro(device, macroControl, macro, DS4Controls.None, DS4KeyType.None);
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secondtouchbegin = false;
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action.secondtouchbegin = false;
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}
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}
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else
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@ -3314,6 +3314,9 @@ namespace DS4Windows
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public string extra;
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public bool pressRelease = false;
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public DS4KeyType keyType;
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public bool tappedOnce = false;
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public bool firstTouch = false;
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public bool secondtouchbegin = false;
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public SpecialAction(string name, string controls, string type, string details, double delay = 0, string extras = "")
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{
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