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Fixed Y buffer clearing in trackball routine
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@ -421,7 +421,7 @@ namespace DS4Windows
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if (!Global.UseTPforControls[deviceNum])
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if (!Global.UseTPforControls[deviceNum])
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{
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{
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Array.Clear(trackballXBuffer, 0, TRACKBALL_BUFFER_LEN);
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Array.Clear(trackballXBuffer, 0, TRACKBALL_BUFFER_LEN);
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Array.Clear(trackballXBuffer, 0, TRACKBALL_BUFFER_LEN);
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Array.Clear(trackballYBuffer, 0, TRACKBALL_BUFFER_LEN);
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trackballXVel = 0.0;
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trackballXVel = 0.0;
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trackballYVel = 0.0;
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trackballYVel = 0.0;
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trackballActive = false;
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trackballActive = false;
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