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Optimizations for event commit method
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@ -38,9 +38,11 @@ namespace DS4Windows
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previousClicks = currentClicks;
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if (performClear)
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currentClicks.leftCount = currentClicks.middleCount = currentClicks.rightCount = currentClicks.fourthCount = currentClicks.fifthCount = currentClicks.wUpCount = currentClicks.wDownCount = currentClicks.toggleCount = 0;
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/* TODO: Change foreach loop to for loop when I can test the performance difference */
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foreach (KeyPresses kp in keyPresses.Values)
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//foreach (KeyPresses kp in keyPresses.Values)
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Dictionary<ushort, KeyPresses>.ValueCollection keyValues = keyPresses.Values;
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for (int i = 0, kpCount = keyValues.Count; i < kpCount; i++)
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{
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KeyPresses kp = keyValues.ElementAt(i);
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kp.previous = kp.current;
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if (performClear)
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{
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@ -235,59 +237,63 @@ namespace DS4Windows
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// Merge and synthesize all key presses/releases that are present in this device's mapping.
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// TODO what about the rest? e.g. repeat keys really ought to be on some set schedule
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/* TODO: Change foreach loop to for loop when I can test the performance difference */
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foreach (KeyValuePair<UInt16, SyntheticState.KeyPresses> kvp in state.keyPresses)
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Dictionary<UInt16, SyntheticState.KeyPresses>.KeyCollection kvpKeys = state.keyPresses.Keys;
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//foreach (KeyValuePair<UInt16, SyntheticState.KeyPresses> kvp in state.keyPresses)
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for (int i = 0, keyCount = kvpKeys.Count; i < keyCount; i++)
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{
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UInt16 kvpKey = kvpKeys.ElementAt(i);
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SyntheticState.KeyPresses kvpValue = state.keyPresses[kvpKey];
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SyntheticState.KeyPresses gkp;
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if (globalState.keyPresses.TryGetValue(kvp.Key, out gkp))
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if (globalState.keyPresses.TryGetValue(kvpKey, out gkp))
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{
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gkp.current.vkCount += kvp.Value.current.vkCount - kvp.Value.previous.vkCount;
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gkp.current.scanCodeCount += kvp.Value.current.scanCodeCount - kvp.Value.previous.scanCodeCount;
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gkp.current.repeatCount += kvp.Value.current.repeatCount - kvp.Value.previous.repeatCount;
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gkp.current.toggle = kvp.Value.current.toggle;
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gkp.current.toggleCount += kvp.Value.current.toggleCount - kvp.Value.previous.toggleCount;
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gkp.current.vkCount += kvpValue.current.vkCount - kvpValue.previous.vkCount;
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gkp.current.scanCodeCount += kvpValue.current.scanCodeCount - kvpValue.previous.scanCodeCount;
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gkp.current.repeatCount += kvpValue.current.repeatCount - kvpValue.previous.repeatCount;
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gkp.current.toggle = kvpValue.current.toggle;
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gkp.current.toggleCount += kvpValue.current.toggleCount - kvpValue.previous.toggleCount;
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}
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else
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{
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gkp = new SyntheticState.KeyPresses();
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gkp.current = kvp.Value.current;
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globalState.keyPresses[kvp.Key] = gkp;
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gkp.current = kvpValue.current;
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globalState.keyPresses[kvpKey] = gkp;
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}
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if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && gkp.current.toggle)
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{
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if (gkp.current.scanCodeCount != 0)
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InputMethods.performSCKeyPress(kvp.Key);
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InputMethods.performSCKeyPress(kvpKey);
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else
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InputMethods.performKeyPress(kvp.Key);
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InputMethods.performKeyPress(kvpKey);
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}
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else if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && !gkp.current.toggle)
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{
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if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
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InputMethods.performSCKeyRelease(kvp.Key);
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InputMethods.performSCKeyRelease(kvpKey);
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else
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InputMethods.performKeyRelease(kvp.Key);
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InputMethods.performKeyRelease(kvpKey);
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}
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else if (gkp.current.vkCount + gkp.current.scanCodeCount != 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount == 0)
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{
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if (gkp.current.scanCodeCount != 0)
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{
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oldnow = DateTime.UtcNow;
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InputMethods.performSCKeyPress(kvp.Key);
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InputMethods.performSCKeyPress(kvpKey);
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pressagain = false;
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keyshelddown = kvp.Key;
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keyshelddown = kvpKey;
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}
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else
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{
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oldnow = DateTime.UtcNow;
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InputMethods.performKeyPress(kvp.Key);
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InputMethods.performKeyPress(kvpKey);
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pressagain = false;
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keyshelddown = kvp.Key;
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keyshelddown = kvpKey;
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}
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}
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else if (gkp.current.toggleCount != 0 || gkp.previous.toggleCount != 0 || gkp.current.repeatCount != 0 || // repeat or SC/VK transition
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((gkp.previous.scanCodeCount == 0) != (gkp.current.scanCodeCount == 0))) //repeat keystroke after 500ms
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{
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if (keyshelddown == kvp.Key)
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if (keyshelddown == kvpKey)
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{
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DateTime now = DateTime.UtcNow;
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if (now >= oldnow + TimeSpan.FromMilliseconds(500) && !pressagain)
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@ -301,7 +307,7 @@ namespace DS4Windows
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if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
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{
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oldnow = now;
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InputMethods.performSCKeyPress(kvp.Key);
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InputMethods.performSCKeyPress(kvpKey);
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}
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}
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else if (pressagain)
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@ -310,7 +316,7 @@ namespace DS4Windows
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if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
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{
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oldnow = now;
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InputMethods.performKeyPress(kvp.Key);
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InputMethods.performKeyPress(kvpKey);
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}
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}
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}
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@ -319,12 +325,12 @@ namespace DS4Windows
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{
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if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
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{
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InputMethods.performSCKeyRelease(kvp.Key);
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InputMethods.performSCKeyRelease(kvpKey);
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pressagain = false;
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}
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else
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{
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InputMethods.performKeyRelease(kvp.Key);
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InputMethods.performKeyRelease(kvpKey);
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pressagain = false;
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}
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}
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