From 36a8382fddc8dc12a1f6ebd3f16b1dabcd893b4b Mon Sep 17 00:00:00 2001 From: Travis Nickles Date: Thu, 21 Mar 2019 20:56:49 -0500 Subject: [PATCH] Use SetDevRumble to avoid array checks --- DS4Windows/DS4Control/ControlService.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/DS4Windows/DS4Control/ControlService.cs b/DS4Windows/DS4Control/ControlService.cs index e64962a..f82342f 100644 --- a/DS4Windows/DS4Control/ControlService.cs +++ b/DS4Windows/DS4Control/ControlService.cs @@ -428,7 +428,7 @@ namespace DS4Windows int devIndex = i; x360controls[i].FeedbackReceived += (sender, args) => { - setRumble(args.LargeMotor, args.SmallMotor, devIndex); + SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex); }; x360controls[i].Connect(); LogDebug("X360 Controller #" + (i + 1) + " connected"); @@ -684,7 +684,7 @@ namespace DS4Windows int devIndex = Index; x360controls[Index].FeedbackReceived += (sender, args) => { - setRumble(args.LargeMotor, args.SmallMotor, devIndex); + SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex); }; x360controls[Index].Connect(); LogDebug("X360 Controller #" + (Index + 1) + " connected");