diff --git a/DS4Windows/DS4Control/MouseCursor.cs b/DS4Windows/DS4Control/MouseCursor.cs index 1615350..e437403 100644 --- a/DS4Windows/DS4Control/MouseCursor.cs +++ b/DS4Windows/DS4Control/MouseCursor.cs @@ -251,15 +251,15 @@ namespace DS4Windows if (jitterCompenstation) { double absX = Math.Abs(xMotion); - if (absX <= normX * 0.34) + if (absX <= normX * 0.15) { - xMotion = signX * Math.Pow(absX / 0.34f, 1.44) * 0.34; + xMotion = signX * Math.Pow(absX / 0.15f, 1.408) * 0.15; } double absY = Math.Abs(yMotion); - if (absY <= normY * 0.34) + if (absY <= normY * 0.15) { - yMotion = signY * Math.Pow(absY / 0.34f, 1.44) * 0.34; + yMotion = signY * Math.Pow(absY / 0.15f, 1.408) * 0.15; } }