mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
Added coord labels to Controller Readings display
This commit is contained in:
parent
107ac3bfa7
commit
3fbe37c4ea
@ -9,7 +9,7 @@
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lex:ResxLocalizationProvider.DefaultDictionary="Strings"
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lex:ResxLocalizationProvider.DefaultDictionary="Strings"
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xmlns:local="clr-namespace:DS4WinWPF.DS4Forms"
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xmlns:local="clr-namespace:DS4WinWPF.DS4Forms"
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mc:Ignorable="d"
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mc:Ignorable="d"
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d:DesignHeight="450" d:DesignWidth="430">
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d:DesignHeight="450" d:DesignWidth="460">
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<DockPanel LastChildFill="False">
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<DockPanel LastChildFill="False">
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<StackPanel Orientation="Horizontal" DockPanel.Dock="Top">
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<StackPanel Orientation="Horizontal" DockPanel.Dock="Top">
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<Label x:Name="inputContNum" Content="#" FontWeight="Bold"/>
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<Label x:Name="inputContNum" Content="#" FontWeight="Bold"/>
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@ -22,7 +22,7 @@
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</Label.Foreground>
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</Label.Foreground>
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</Label>
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</Label>
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</StackPanel>
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</StackPanel>
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<Grid DockPanel.Dock="Top" Width="430" Margin="0,8,0,0">
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<Grid DockPanel.Dock="Top" Width="450" Margin="0,8,0,0">
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<Grid.ColumnDefinitions>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="*"/>
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<ColumnDefinition Width="*"/>
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@ -42,6 +42,26 @@
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<Rectangle x:Name="lsValRec" Width="6" Height="6" Canvas.Left="62" Canvas.Top="62" Fill="Black">
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<Rectangle x:Name="lsValRec" Width="6" Height="6" Canvas.Left="62" Canvas.Top="62" Fill="Black">
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</Rectangle>
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</Rectangle>
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</Canvas>
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</Canvas>
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<StackPanel Orientation="Horizontal">
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<StackPanel Orientation="Horizontal">
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<Label Content="LX (I): " />
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<Label x:Name="lxInValLb" Content="" Width="30" Padding="2,5" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="LX (O): " />
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<Label x:Name="lxOutValLb" Content="" Width="30" Padding="2,5" />
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</StackPanel>
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<StackPanel Orientation="Horizontal">
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<Label Content="LY (I): "/>
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<Label x:Name="lyInValLb" Content="" Width="30" Padding="2,5" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="LY (O): " />
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<Label x:Name="lyOutValLb" Content="" Width="30" />
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</StackPanel>
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</StackPanel>
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</StackPanel>
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</StackPanel>
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<StackPanel Grid.Column="1">
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<StackPanel Grid.Column="1">
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<Label Content="{lex:Loc RightStick}" HorizontalAlignment="Center" Padding="0"/>
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<Label Content="{lex:Loc RightStick}" HorizontalAlignment="Center" Padding="0"/>
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@ -58,6 +78,26 @@
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<Rectangle x:Name="rsValRec" Width="6" Height="6" Canvas.Left="62" Canvas.Top="62" Fill="Black">
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<Rectangle x:Name="rsValRec" Width="6" Height="6" Canvas.Left="62" Canvas.Top="62" Fill="Black">
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</Rectangle>
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</Rectangle>
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</Canvas>
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</Canvas>
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
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<StackPanel Orientation="Horizontal">
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<Label Content="RX (I): "/>
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<Label x:Name="rxInValLb" Content="" Width="30" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="RX (O): "/>
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<Label x:Name="rxOutValLb" Content="" Width="30" />
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</StackPanel>
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</StackPanel>
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
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<StackPanel Orientation="Horizontal">
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<Label Content="RY (I): "/>
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<Label x:Name="ryInValLb" Content="" Width="30" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="RY (O): "/>
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<Label x:Name="ryOutValLb" Content="" Width="30" />
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</StackPanel>
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</StackPanel>
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</StackPanel>
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</StackPanel>
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<StackPanel Grid.Column="2">
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<StackPanel Grid.Column="2">
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<TextBlock Text="SixAxis: X Axis is flipped so it is easier to read" TextWrapping="Wrap" HorizontalAlignment="Center" TextAlignment="Center"/>
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<TextBlock Text="SixAxis: X Axis is flipped so it is easier to read" TextWrapping="Wrap" HorizontalAlignment="Center" TextAlignment="Center"/>
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@ -73,6 +113,26 @@
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<Rectangle x:Name="sixAxisValRec" Width="6" Height="6" Canvas.Left="62" Canvas.Top="62" Fill="Black">
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<Rectangle x:Name="sixAxisValRec" Width="6" Height="6" Canvas.Left="62" Canvas.Top="62" Fill="Black">
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</Rectangle>
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</Rectangle>
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</Canvas>
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</Canvas>
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
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<StackPanel Orientation="Horizontal">
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<Label Content="X (I): "/>
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<Label x:Name="sixAxisXInValLb" Content="" Width="40" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="X (O): "/>
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<Label x:Name="sixAxisXOutValLb" Content="" Width="40" />
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</StackPanel>
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</StackPanel>
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<StackPanel Orientation="Horizontal" HorizontalAlignment="Center">
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<StackPanel Orientation="Horizontal">
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<Label Content="Z (I): "/>
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<Label x:Name="sixAxisZInValLb" Content="" Width="40" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="Z (O): "/>
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<Label x:Name="sixAxisZOutValLb" Content="" Width="40" />
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</StackPanel>
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</StackPanel>
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</StackPanel>
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</StackPanel>
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</Grid>
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</Grid>
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<Grid DockPanel.Dock="Top" Margin="8,40,8,8">
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<Grid DockPanel.Dock="Top" Margin="8,40,8,8">
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@ -80,12 +140,13 @@
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<ColumnDefinition Width="1*"/>
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<ColumnDefinition Width="1*"/>
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<ColumnDefinition Width="1.75*"/>
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<ColumnDefinition Width="1.75*"/>
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</Grid.ColumnDefinitions>
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</Grid.ColumnDefinitions>
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<StackPanel Orientation="Horizontal" Height="100" Grid.Column="0" RenderTransformOrigin="0,0" HorizontalAlignment="Center">
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<StackPanel Orientation="Horizontal" MinHeight="100" Grid.Column="0" RenderTransformOrigin="0,0" HorizontalAlignment="Center">
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<StackPanel>
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<StackPanel Orientation="Horizontal" Margin="0,0,20,0">
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<StackPanel Orientation="Horizontal" Margin="0,0,20,0">
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<Label x:Name="l2ValLb" Content="L2" Height="16" VerticalAlignment="Top" HorizontalAlignment="Left" RenderTransformOrigin="0.5,1" Padding="0" Margin="0,0,4,0" >
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<Label x:Name="l2ValLb" Content="L2" Height="16" VerticalAlignment="Top" HorizontalAlignment="Left" RenderTransformOrigin="0.5,1" Padding="0" Margin="0,0,4,0" >
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<Label.RenderTransform>
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<Label.RenderTransform>
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<TransformGroup>
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<TransformGroup>
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<TranslateTransform x:Name="l2ValLbTrans" Y="77" />
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<TranslateTransform x:Name="l2ValLbTrans" Y="66" />
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</TransformGroup>
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</TransformGroup>
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</Label.RenderTransform>
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</Label.RenderTransform>
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<Label.Foreground>
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<Label.Foreground>
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@ -94,12 +155,25 @@
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</Label>
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</Label>
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<Slider x:Name="l2Slider" Orientation="Vertical" Minimum="0" Maximum="255" Value="0" Height="80" Focusable="False" />
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<Slider x:Name="l2Slider" Orientation="Vertical" Minimum="0" Maximum="255" Value="0" Height="80" Focusable="False" />
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</StackPanel>
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</StackPanel>
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<StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="I: " Width="30" />
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<Label x:Name="l2InValLb" Content="" Width="30" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="O: " Width="30" />
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<Label x:Name="l2OutValLb" Content="" Width="30" />
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</StackPanel>
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</StackPanel>
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</StackPanel>
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<StackPanel>
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<StackPanel Orientation="Horizontal">
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<StackPanel Orientation="Horizontal">
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<Slider x:Name="r2Slider" Orientation="Vertical" Minimum="0" Maximum="255" Value="0" Height="80" Focusable="False" />
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<Slider x:Name="r2Slider" Orientation="Vertical" Minimum="0" Maximum="255" Value="0" Height="80" Focusable="False" />
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<Label x:Name="r2ValLb" Content="R2" Height="16" VerticalAlignment="Top" HorizontalAlignment="Left" RenderTransformOrigin="0.5,1" Padding="0" Margin="0,0,4,0" >
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<Label x:Name="r2ValLb" Content="R2" Height="16" VerticalAlignment="Top" HorizontalAlignment="Left" RenderTransformOrigin="0.5,1" Padding="0" Margin="0,0,4,0" >
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<Label.RenderTransform>
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<Label.RenderTransform>
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<TransformGroup>
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<TransformGroup>
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<TranslateTransform x:Name="r2ValLbTrans" Y="77"/>
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<TranslateTransform x:Name="r2ValLbTrans" Y="66"/>
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</TransformGroup>
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</TransformGroup>
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</Label.RenderTransform>
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</Label.RenderTransform>
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<Label.Foreground>
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<Label.Foreground>
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@ -107,6 +181,18 @@
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</Label.Foreground>
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</Label.Foreground>
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</Label>
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</Label>
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</StackPanel>
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</StackPanel>
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<StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="I: " Width="30" />
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<Label x:Name="r2InValLb" Content="" Width="30" />
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</StackPanel>
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<StackPanel Orientation="Horizontal">
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<Label Content="O: " Width="30" />
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<Label x:Name="r2OutValLb" Content="" Width="30" />
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</StackPanel>
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</StackPanel>
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</StackPanel>
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</StackPanel>
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</StackPanel>
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<Border BorderBrush="Black" Grid.Column="1" BorderThickness="1">
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<Border BorderBrush="Black" Grid.Column="1" BorderThickness="1">
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<StackPanel Orientation="Horizontal" Margin="10" HorizontalAlignment="Center">
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<StackPanel Orientation="Horizontal" Margin="10" HorizontalAlignment="Center">
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@ -108,8 +108,9 @@ namespace DS4WinWPF.DS4Forms
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private LatencyWarnMode warnMode;
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private LatencyWarnMode warnMode;
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private LatencyWarnMode prevWarnMode;
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private LatencyWarnMode prevWarnMode;
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private const int canvasWidth = 130;
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private const int CANVAS_WIDTH = 130;
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private const int canvasMidpoint = canvasWidth / 2;
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private const int CANVAS_MIDPOINT = CANVAS_WIDTH / 2;
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private const double TRIG_LB_TRANSFORM_OFFSETY = 66.0;
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public ControllerReadingsControl()
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public ControllerReadingsControl()
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{
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{
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@ -133,26 +134,26 @@ namespace DS4WinWPF.DS4Forms
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private void ChangeSixAxisDeadControls(object sender, EventArgs e)
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private void ChangeSixAxisDeadControls(object sender, EventArgs e)
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{
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{
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sixAxisDeadEllipse.Width = sixAxisXDead * canvasWidth;
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sixAxisDeadEllipse.Width = sixAxisXDead * CANVAS_WIDTH;
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sixAxisDeadEllipse.Height = sixAxisZDead * canvasWidth;
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sixAxisDeadEllipse.Height = sixAxisZDead * CANVAS_WIDTH;
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Canvas.SetLeft(sixAxisDeadEllipse, canvasMidpoint - (sixAxisXDead * canvasWidth / 2.0));
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Canvas.SetLeft(sixAxisDeadEllipse, CANVAS_MIDPOINT - (sixAxisXDead * CANVAS_WIDTH / 2.0));
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Canvas.SetTop(sixAxisDeadEllipse, canvasMidpoint - (sixAxisZDead * canvasWidth / 2.0));
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Canvas.SetTop(sixAxisDeadEllipse, CANVAS_MIDPOINT - (sixAxisZDead * CANVAS_WIDTH / 2.0));
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}
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}
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private void ChangeRsDeadControls(object sender, EventArgs e)
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private void ChangeRsDeadControls(object sender, EventArgs e)
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{
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{
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rsDeadEllipse.Width = rsDead * canvasWidth;
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rsDeadEllipse.Width = rsDead * CANVAS_WIDTH;
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rsDeadEllipse.Height = rsDead * canvasWidth;
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rsDeadEllipse.Height = rsDead * CANVAS_WIDTH;
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Canvas.SetLeft(rsDeadEllipse, canvasMidpoint - (rsDead * canvasWidth / 2.0));
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Canvas.SetLeft(rsDeadEllipse, CANVAS_MIDPOINT - (rsDead * CANVAS_WIDTH / 2.0));
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Canvas.SetTop(rsDeadEllipse, canvasMidpoint - (rsDead * canvasWidth / 2.0));
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Canvas.SetTop(rsDeadEllipse, CANVAS_MIDPOINT - (rsDead * CANVAS_WIDTH / 2.0));
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}
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}
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private void ChangeLsDeadControls(object sender, EventArgs e)
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private void ChangeLsDeadControls(object sender, EventArgs e)
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{
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{
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lsDeadEllipse.Width = lsDead * canvasWidth;
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lsDeadEllipse.Width = lsDead * CANVAS_WIDTH;
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lsDeadEllipse.Height = lsDead * canvasWidth;
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lsDeadEllipse.Height = lsDead * CANVAS_WIDTH;
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Canvas.SetLeft(lsDeadEllipse, canvasMidpoint - (lsDead * canvasWidth / 2.0));
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Canvas.SetLeft(lsDeadEllipse, CANVAS_MIDPOINT - (lsDead * CANVAS_WIDTH / 2.0));
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Canvas.SetTop(lsDeadEllipse, canvasMidpoint - (lsDead * canvasWidth / 2.0));
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Canvas.SetTop(lsDeadEllipse, CANVAS_MIDPOINT - (lsDead * CANVAS_WIDTH / 2.0));
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}
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}
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public void UseDevice(int index)
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public void UseDevice(int index)
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@ -197,31 +198,31 @@ namespace DS4WinWPF.DS4Forms
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int x = baseState.LX;
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int x = baseState.LX;
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int y = baseState.LY;
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int y = baseState.LY;
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Canvas.SetLeft(lsValRec, x / 255.0 * canvasWidth - 3);
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Canvas.SetLeft(lsValRec, x / 255.0 * CANVAS_WIDTH - 3);
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Canvas.SetTop(lsValRec, y / 255.0 * canvasWidth - 3);
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Canvas.SetTop(lsValRec, y / 255.0 * CANVAS_WIDTH - 3);
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//bool mappedLS = interState.LX != x || interState.LY != y;
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//bool mappedLS = interState.LX != x || interState.LY != y;
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//if (mappedLS)
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//if (mappedLS)
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//{
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//{
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Canvas.SetLeft(lsMapValRec, interState.LX / 255.0 * canvasWidth - 3);
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Canvas.SetLeft(lsMapValRec, interState.LX / 255.0 * CANVAS_WIDTH - 3);
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Canvas.SetTop(lsMapValRec, interState.LY / 255.0 * canvasWidth - 3);
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Canvas.SetTop(lsMapValRec, interState.LY / 255.0 * CANVAS_WIDTH - 3);
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//}
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//}
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x = baseState.RX;
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x = baseState.RX;
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y = baseState.RY;
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y = baseState.RY;
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Canvas.SetLeft(rsValRec, x / 255.0 * canvasWidth - 3);
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Canvas.SetLeft(rsValRec, x / 255.0 * CANVAS_WIDTH - 3);
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Canvas.SetTop(rsValRec, y / 255.0 * canvasWidth - 3);
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Canvas.SetTop(rsValRec, y / 255.0 * CANVAS_WIDTH - 3);
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Canvas.SetLeft(rsMapValRec, interState.RX / 255.0 * canvasWidth - 3);
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Canvas.SetLeft(rsMapValRec, interState.RX / 255.0 * CANVAS_WIDTH - 3);
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Canvas.SetTop(rsMapValRec, interState.RY / 255.0 * canvasWidth - 3);
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Canvas.SetTop(rsMapValRec, interState.RY / 255.0 * CANVAS_WIDTH - 3);
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x = exposeState.getAccelX() + 127;
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x = exposeState.getAccelX() + 127;
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y = exposeState.getAccelZ() + 127;
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y = exposeState.getAccelZ() + 127;
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Canvas.SetLeft(sixAxisValRec, x / 255.0 * canvasWidth - 3);
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Canvas.SetLeft(sixAxisValRec, x / 255.0 * CANVAS_WIDTH - 3);
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Canvas.SetTop(sixAxisValRec, y / 255.0 * canvasWidth - 3);
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Canvas.SetTop(sixAxisValRec, y / 255.0 * CANVAS_WIDTH - 3);
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Canvas.SetLeft(sixAxisMapValRec, Math.Min(Math.Max(interState.Motion.outputAccelX + 127.0, 0), 255.0) / 255.0 * canvasWidth - 3);
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Canvas.SetLeft(sixAxisMapValRec, Math.Min(Math.Max(interState.Motion.outputAccelX + 127.0, 0), 255.0) / 255.0 * CANVAS_WIDTH - 3);
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Canvas.SetTop(sixAxisMapValRec, Math.Min(Math.Max(interState.Motion.outputAccelZ + 127.0, 0), 255.0) / 255.0 * canvasWidth - 3);
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Canvas.SetTop(sixAxisMapValRec, Math.Min(Math.Max(interState.Motion.outputAccelZ + 127.0, 0), 255.0) / 255.0 * CANVAS_WIDTH - 3);
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l2Slider.Value = baseState.L2;
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l2Slider.Value = baseState.L2;
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l2ValLbTrans.Y = Math.Min(interState.L2, Math.Max(0, 255)) / 255.0 * -70.0 + 77.0;
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l2ValLbTrans.Y = Math.Min(interState.L2, Math.Max(0, 255)) / 255.0 * -70.0 + TRIG_LB_TRANSFORM_OFFSETY;
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if (interState.L2 >= 255)
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if (interState.L2 >= 255)
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{
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{
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l2ValLbBrush.Color = Colors.Green;
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l2ValLbBrush.Color = Colors.Green;
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@ -236,7 +237,7 @@ namespace DS4WinWPF.DS4Forms
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}
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}
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r2Slider.Value = baseState.R2;
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r2Slider.Value = baseState.R2;
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r2ValLbTrans.Y = Math.Min(interState.R2, Math.Max(0, 255)) / 255.0 * -70.0 + 77.0;
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r2ValLbTrans.Y = Math.Min(interState.R2, Math.Max(0, 255)) / 255.0 * -70.0 + TRIG_LB_TRANSFORM_OFFSETY;
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if (interState.R2 >= 255)
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if (interState.R2 >= 255)
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{
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{
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r2ValLbBrush.Color = Colors.Green;
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r2ValLbBrush.Color = Colors.Green;
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@ -283,6 +284,8 @@ namespace DS4WinWPF.DS4Forms
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}
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}
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prevWarnMode = warnMode;
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prevWarnMode = warnMode;
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UpdateCoordLabels(baseState, interState, exposeState);
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ds.ReadWaitEv.Set();
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ds.ReadWaitEv.Set();
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});
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});
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}
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}
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@ -292,5 +295,29 @@ namespace DS4WinWPF.DS4Forms
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readingTimer.Start();
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readingTimer.Start();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void UpdateCoordLabels(DS4State inState, DS4State mapState,
|
||||||
|
DS4StateExposed exposeState)
|
||||||
|
{
|
||||||
|
lxInValLb.Content = inState.LX;
|
||||||
|
lxOutValLb.Content = mapState.LX;
|
||||||
|
lyInValLb.Content = inState.LY;
|
||||||
|
lyOutValLb.Content = mapState.LY;
|
||||||
|
|
||||||
|
rxInValLb.Content = inState.RX;
|
||||||
|
rxOutValLb.Content = mapState.RX;
|
||||||
|
ryInValLb.Content = inState.RY;
|
||||||
|
ryOutValLb.Content = mapState.RY;
|
||||||
|
|
||||||
|
sixAxisXInValLb.Content = exposeState.AccelX;
|
||||||
|
sixAxisXOutValLb.Content = mapState.Motion.outputAccelX;
|
||||||
|
sixAxisZInValLb.Content = exposeState.AccelZ;
|
||||||
|
sixAxisZOutValLb.Content = mapState.Motion.outputAccelZ;
|
||||||
|
|
||||||
|
l2InValLb.Content = inState.L2;
|
||||||
|
l2OutValLb.Content = mapState.L2;
|
||||||
|
r2InValLb.Content = inState.R2;
|
||||||
|
r2OutValLb.Content = mapState.R2;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -25,7 +25,7 @@
|
|||||||
|
|
||||||
</Button>
|
</Button>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<TabControl x:Name="sidebarTabControl" Width="440" DockPanel.Dock="Left" SelectionChanged="SidebarTabControl_SelectionChanged">
|
<TabControl x:Name="sidebarTabControl" Width="460" DockPanel.Dock="Left" SelectionChanged="SidebarTabControl_SelectionChanged">
|
||||||
<TabItem Header="Controls">
|
<TabItem Header="Controls">
|
||||||
<DockPanel Width="440" LastChildFill="False">
|
<DockPanel Width="440" LastChildFill="False">
|
||||||
<DockPanel.Background>
|
<DockPanel.Background>
|
||||||
|
2
TODO.md
2
TODO.md
@ -11,6 +11,6 @@
|
|||||||
* ~~Look into logging exceptions thrown in background threads~~
|
* ~~Look into logging exceptions thrown in background threads~~
|
||||||
* ~~Add mutex for controller input reader thread (better control
|
* ~~Add mutex for controller input reader thread (better control
|
||||||
Controller Readings display)~~
|
Controller Readings display)~~
|
||||||
* Add numeric data to Controller Readings tab
|
* ~~Add numeric data to Controller Readings tab~~
|
||||||
* ~~Look into making input delay display as a double. Check app performannce~~
|
* ~~Look into making input delay display as a double. Check app performannce~~
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user