Fix for device plugin changes while switching profiles

This commit is contained in:
Travis Nickles 2018-01-07 11:44:04 -06:00
parent 866b91e08b
commit 42a67143ea

View File

@ -2031,6 +2031,9 @@ namespace DS4Windows
else
profilepath = propath;
bool xinputPlug = false;
bool xinputStatus = false;
if (File.Exists(profilepath))
{
XmlNode Item;
@ -2385,25 +2388,17 @@ namespace DS4Windows
{
if (dinputOnly[device] == true)
{
bool xinputResult = control.x360Bus.Unplug(device);
if (xinputResult)
{
int xinputIndex = control.x360Bus.FirstController + device;
Log.LogToGui("X360 Controller # " + xinputIndex + " unplugged", false);
Global.useDInputOnly[device] = true;
}
xinputPlug = false;
xinputStatus = true;
//changed = true;
}
else if (synced && isAlive)
{
bool xinputResult = control.x360Bus.Plugin(device);
if (xinputResult)
{
int xinputIndex = control.x360Bus.FirstController + device;
Log.LogToGui("X360 Controller # " + xinputIndex + " connected", false);
Global.useDInputOnly[device] = false;
}
xinputPlug = true;
xinputStatus = true;
//changed = true;
}
@ -2756,6 +2751,24 @@ namespace DS4Windows
{
tempDev.setIdleTimeout(idleDisconnectTimeout[device]);
tempDev.setBTPollRate(btPollRate[device]);
if (xinputStatus && xinputPlug)
{
bool xinputResult = control.x360Bus.Plugin(device);
if (xinputResult)
{
int xinputIndex = control.x360Bus.FirstController + device;
Log.LogToGui("X360 Controller # " + xinputIndex + " connected", false);
}
}
else if (xinputStatus && !xinputPlug)
{
bool xinputResult = control.x360Bus.Unplug(device);
if (xinputResult)
{
int xinputIndex = control.x360Bus.FirstController + device;
Log.LogToGui("X360 Controller # " + xinputIndex + " unplugged", false);
}
}
});
Program.rootHub.touchPad[device]?.ResetTrackAccel(trackballFriction[device]);