Removed image references in resources file

Not needed since version 2.0
This commit is contained in:
Travis Nickles 2020-02-19 21:30:35 -06:00
parent 447ac2d263
commit 456e1dc410
2 changed files with 1 additions and 898 deletions

View File

@ -60,46 +60,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap _360_highlight {
get {
object obj = ResourceManager.GetObject("_360_highlight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap _360_map {
get {
object obj = ResourceManager.GetObject("_360_map", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap _checked {
get {
object obj = ResourceManager.GetObject("_checked", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap A {
get {
object obj = ResourceManager.GetObject("A", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Name of this action already exists. /// Looks up a localized string similar to Name of this action already exists.
/// </summary> /// </summary>
@ -163,26 +123,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap B {
get {
object obj = ResourceManager.GetObject("B", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap BACK {
get {
object obj = ResourceManager.GetObject("BACK", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Battery: *number*%. /// Looks up a localized string similar to Battery: *number*%.
/// </summary> /// </summary>
@ -210,16 +150,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap BT {
get {
object obj = ResourceManager.GetObject("BT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Determines the poll rate used for the DS4 hardware when connected via Bluetooth. (Applies on profile save). /// Looks up a localized string similar to Determines the poll rate used for the DS4 hardware when connected via Bluetooth. (Applies on profile save).
/// </summary> /// </summary>
@ -229,16 +159,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap cancel {
get {
object obj = ResourceManager.GetObject("cancel", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Cannot move files to new location, Please rename the DS4Tool folder to &quot;DS4Windows&quot;. /// Looks up a localized string similar to Cannot move files to new location, Please rename the DS4Tool folder to &quot;DS4Windows&quot;.
/// </summary> /// </summary>
@ -383,16 +303,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap copy {
get {
object obj = ResourceManager.GetObject("copy", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Copy complete, please relaunch DS4Windows and remove settings from Program Directory. /// Looks up a localized string similar to Copy complete, please relaunch DS4Windows and remove settings from Program Directory.
/// </summary> /// </summary>
@ -438,16 +348,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap delete {
get {
object obj = ResourceManager.GetObject("delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Delete Profile?. /// Looks up a localized string similar to Delete Profile?.
/// </summary> /// </summary>
@ -493,16 +393,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DOWN {
get {
object obj = ResourceManager.GetObject("DOWN", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Downloading *number*%. /// Looks up a localized string similar to Downloading *number*%.
/// </summary> /// </summary>
@ -540,246 +430,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config {
get {
object obj = ResourceManager.GetObject("DS4_Config", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Circle {
get {
object obj = ResourceManager.GetObject("DS4_Config_Circle", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Cross {
get {
object obj = ResourceManager.GetObject("DS4_Config_Cross", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Down {
get {
object obj = ResourceManager.GetObject("DS4_Config_Down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_L1 {
get {
object obj = ResourceManager.GetObject("DS4_Config_L1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_L2 {
get {
object obj = ResourceManager.GetObject("DS4_Config_L2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Left {
get {
object obj = ResourceManager.GetObject("DS4_Config_Left", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_LS {
get {
object obj = ResourceManager.GetObject("DS4_Config_LS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Options {
get {
object obj = ResourceManager.GetObject("DS4_Config_Options", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_PS {
get {
object obj = ResourceManager.GetObject("DS4_Config_PS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_R1 {
get {
object obj = ResourceManager.GetObject("DS4_Config_R1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_R2 {
get {
object obj = ResourceManager.GetObject("DS4_Config_R2", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Right {
get {
object obj = ResourceManager.GetObject("DS4_Config_Right", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_RS {
get {
object obj = ResourceManager.GetObject("DS4_Config_RS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Share {
get {
object obj = ResourceManager.GetObject("DS4_Config_Share", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Square {
get {
object obj = ResourceManager.GetObject("DS4_Config_Square", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_TouchLeft {
get {
object obj = ResourceManager.GetObject("DS4_Config_TouchLeft", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_TouchMulti {
get {
object obj = ResourceManager.GetObject("DS4_Config_TouchMulti", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_TouchRight {
get {
object obj = ResourceManager.GetObject("DS4_Config_TouchRight", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_TouchUpper {
get {
object obj = ResourceManager.GetObject("DS4_Config_TouchUpper", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Triangle {
get {
object obj = ResourceManager.GetObject("DS4_Config_Triangle", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Config_Up {
get {
object obj = ResourceManager.GetObject("DS4_Config_Up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_Controller {
get {
object obj = ResourceManager.GetObject("DS4_Controller", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap DS4_lightbar {
get {
object obj = ResourceManager.GetObject("DS4_lightbar", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to DS4Windows Update Available!. /// Looks up a localized string similar to DS4Windows Update Available!.
/// </summary> /// </summary>
@ -818,16 +468,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap edit {
get {
object obj = ResourceManager.GetObject("edit", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Edit. /// Looks up a localized string similar to Edit.
/// </summary> /// </summary>
@ -855,16 +495,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap export {
get {
object obj = ResourceManager.GetObject("export", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Fall Back. /// Looks up a localized string similar to Fall Back.
/// </summary> /// </summary>
@ -1045,16 +675,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap import {
get {
object obj = ResourceManager.GetObject("import", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Input Delay: {0} ms. /// Looks up a localized string similar to Input Delay: {0} ms.
/// </summary> /// </summary>
@ -1154,36 +774,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LB {
get {
object obj = ResourceManager.GetObject("LB", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LEFT {
get {
object obj = ResourceManager.GetObject("LEFT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap left_touch {
get {
object obj = ResourceManager.GetObject("left_touch", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Also dim light by idle timeout if enabled when DS4 is fully charged. /// Looks up a localized string similar to Also dim light by idle timeout if enabled when DS4 is fully charged.
/// </summary> /// </summary>
@ -1211,66 +801,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LS {
get {
object obj = ResourceManager.GetObject("LS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LSD {
get {
object obj = ResourceManager.GetObject("LSD", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LSL {
get {
object obj = ResourceManager.GetObject("LSL", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LSR {
get {
object obj = ResourceManager.GetObject("LSR", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LSU {
get {
object obj = ResourceManager.GetObject("LSU", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap LT {
get {
object obj = ResourceManager.GetObject("LT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Macro. /// Looks up a localized string similar to Macro.
/// </summary> /// </summary>
@ -1343,16 +873,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap mouse {
get {
object obj = ResourceManager.GetObject("mouse", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Mutli-Action Button. /// Looks up a localized string similar to Mutli-Action Button.
/// </summary> /// </summary>
@ -1380,16 +900,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap newprofile {
get {
object obj = ResourceManager.GetObject("newprofile", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to No macro was recorded. /// Looks up a localized string similar to No macro was recorded.
/// </summary> /// </summary>
@ -1399,16 +909,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap none {
get {
object obj = ResourceManager.GetObject("none", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to (none). /// Looks up a localized string similar to (none).
/// </summary> /// </summary>
@ -1490,16 +990,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Pairmode {
get {
object obj = ResourceManager.GetObject("Pairmode", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Please Download the Updater now, place it in the programs folder and rename to DS4Updater.exe if on x86, then check for update again. /// Looks up a localized string similar to Please Download the Updater now, place it in the programs folder and rename to DS4Updater.exe if on x86, then check for update again.
/// </summary> /// </summary>
@ -1572,36 +1062,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap rainbow {
get {
object obj = ResourceManager.GetObject("rainbow", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap rainbowC {
get {
object obj = ResourceManager.GetObject("rainbowC", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap RB {
get {
object obj = ResourceManager.GetObject("RB", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Record. /// Looks up a localized string similar to Record.
/// </summary> /// </summary>
@ -1611,26 +1071,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap RIGHT {
get {
object obj = ResourceManager.GetObject("RIGHT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap right_touch {
get {
object obj = ResourceManager.GetObject("right_touch", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Right Click to set presets for a set of controls. /// Looks up a localized string similar to Right Click to set presets for a set of controls.
/// </summary> /// </summary>
@ -1640,66 +1080,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap RS {
get {
object obj = ResourceManager.GetObject("RS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap RSD {
get {
object obj = ResourceManager.GetObject("RSD", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap RSL {
get {
object obj = ResourceManager.GetObject("RSL", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap RSR {
get {
object obj = ResourceManager.GetObject("RSR", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap RSU {
get {
object obj = ResourceManager.GetObject("RSU", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap RT {
get {
object obj = ResourceManager.GetObject("RT", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Tells Windows to start DS4Windows after login. /// Looks up a localized string similar to Tells Windows to start DS4Windows after login.
/// </summary> /// </summary>
@ -1772,16 +1152,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap saveprofile {
get {
object obj = ResourceManager.GetObject("saveprofile", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Save Recorded Macro?. /// Looks up a localized string similar to Save Recorded Macro?.
/// </summary> /// </summary>
@ -1872,16 +1242,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap size {
get {
object obj = ResourceManager.GetObject("size", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Roundness of Square Stick corners. /// Looks up a localized string similar to Roundness of Square Stick corners.
/// </summary> /// </summary>
@ -1891,16 +1251,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap START {
get {
object obj = ResourceManager.GetObject("START", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Starting.... /// Looks up a localized string similar to Starting....
/// </summary> /// </summary>
@ -2189,16 +1539,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap UP {
get {
object obj = ResourceManager.GetObject("UP", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Up. /// Looks up a localized string similar to Up.
/// </summary> /// </summary>
@ -2217,16 +1557,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap USB {
get {
object obj = ResourceManager.GetObject("USB", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to You can also use your controller to change controls. /// Looks up a localized string similar to You can also use your controller to change controls.
/// </summary> /// </summary>
@ -2299,16 +1629,6 @@ namespace DS4WinWPF.Properties {
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap X {
get {
object obj = ResourceManager.GetObject("X", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to XML Files (*.xml). /// Looks up a localized string similar to XML Files (*.xml).
/// </summary> /// </summary>
@ -2317,15 +1637,5 @@ namespace DS4WinWPF.Properties {
return ResourceManager.GetString("XMLFiles", resourceCulture); return ResourceManager.GetString("XMLFiles", resourceCulture);
} }
} }
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap Y {
get {
object obj = ResourceManager.GetObject("Y", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
} }
} }

View File

@ -117,10 +117,6 @@
<resheader name="writer"> <resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader> </resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="A" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\A.PNG;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="ActionExists" xml:space="preserve"> <data name="ActionExists" xml:space="preserve">
<value>Name of this action already exists</value> <value>Name of this action already exists</value>
</data> </data>
@ -139,12 +135,6 @@
<data name="AssignProfile" xml:space="preserve"> <data name="AssignProfile" xml:space="preserve">
<value>Assign to Controller *number*</value> <value>Assign to Controller *number*</value>
</data> </data>
<data name="B" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\B.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="BACK" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\BACK.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Battery" xml:space="preserve"> <data name="Battery" xml:space="preserve">
<value>Battery: *number*%</value> <value>Battery: *number*%</value>
</data> </data>
@ -154,9 +144,6 @@
<data name="Browse" xml:space="preserve"> <data name="Browse" xml:space="preserve">
<value>Browse...</value> <value>Browse...</value>
</data> </data>
<data name="BT" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\BT.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="BTPollRate" xml:space="preserve"> <data name="BTPollRate" xml:space="preserve">
<value>Determines the poll rate used for the DS4 hardware when connected via Bluetooth. (Applies on profile save)</value> <value>Determines the poll rate used for the DS4 hardware when connected via Bluetooth. (Applies on profile save)</value>
</data> </data>
@ -223,9 +210,6 @@
<data name="Days" xml:space="preserve"> <data name="Days" xml:space="preserve">
<value>days</value> <value>days</value>
</data> </data>
<data name="delete" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\delete.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DeleteProfile" xml:space="preserve"> <data name="DeleteProfile" xml:space="preserve">
<value>Delete Profile?</value> <value>Delete Profile?</value>
</data> </data>
@ -241,9 +225,6 @@
<data name="Disconnected" xml:space="preserve"> <data name="Disconnected" xml:space="preserve">
<value>Disconnected</value> <value>Disconnected</value>
</data> </data>
<data name="DOWN" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DOWN.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Downloading" xml:space="preserve"> <data name="Downloading" xml:space="preserve">
<value>Downloading *number*%</value> <value>Downloading *number*%</value>
</data> </data>
@ -253,6 +234,7 @@
<data name="DownText" xml:space="preserve"> <data name="DownText" xml:space="preserve">
<value>Down</value> <value>Down</value>
</data> </data>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="DS4" type="System.Resources.ResXFileRef, System.Windows.Forms"> <data name="DS4" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> <value>..\Resources\DS4.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data> </data>
@ -268,87 +250,12 @@
<data name="DS4W___White" type="System.Resources.ResXFileRef, System.Windows.Forms"> <data name="DS4W___White" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4W - White.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value> <value>..\Resources\DS4W - White.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data> </data>
<data name="DS4_Config" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4 Config.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Circle" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Circle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Cross" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Cross.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Down" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Down.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_L1" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_L1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_L2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_L2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Left" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Left.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_LS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_RS.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Options" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_options.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_PS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_PS.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_R1" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_R1.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_R2" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_R2.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Right" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Right.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_RS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_LS.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Share" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Share.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Square" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Square.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_TouchLeft" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_TouchLeft.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_TouchMulti" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_TouchMulti.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_TouchRight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_TouchRight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_TouchUpper" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_TouchUpper.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Triangle" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Triangle.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Config_Up" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4-Config_Up.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_Controller" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4 Controller.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="DS4_lightbar" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\DS4 lightbar.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="EditProfile" xml:space="preserve"> <data name="EditProfile" xml:space="preserve">
<value>Edit</value> <value>Edit</value>
</data> </data>
<data name="EE" type="System.Resources.ResXFileRef, System.Windows.Forms"> <data name="EE" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\EE.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> <value>..\Resources\EE.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data> </data>
<data name="export" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\export.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="FallBack" xml:space="preserve"> <data name="FallBack" xml:space="preserve">
<value>Fall Back</value> <value>Fall Back</value>
</data> </data>
@ -442,15 +349,6 @@
<data name="LaunchProgram" xml:space="preserve"> <data name="LaunchProgram" xml:space="preserve">
<value>Launch *program*</value> <value>Launch *program*</value>
</data> </data>
<data name="LB" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LB.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LEFT" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LEFT.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="left_touch" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\left touch.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LightByBatteryTip" xml:space="preserve"> <data name="LightByBatteryTip" xml:space="preserve">
<value>Also dim light by idle timeout if enabled when DS4 is fully charged</value> <value>Also dim light by idle timeout if enabled when DS4 is fully charged</value>
</data> </data>
@ -460,24 +358,6 @@
<data name="LoadProfile" xml:space="preserve"> <data name="LoadProfile" xml:space="preserve">
<value>Load *profile*</value> <value>Load *profile*</value>
</data> </data>
<data name="LS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LS.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LSD" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LSD.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LSL" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LSL.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LSR" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LSR.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LSU" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LSU.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="LT" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\LT.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Macro" xml:space="preserve"> <data name="Macro" xml:space="preserve">
<value>Macro</value> <value>Macro</value>
</data> </data>
@ -487,9 +367,6 @@
<data name="MakeNewProfile" xml:space="preserve"> <data name="MakeNewProfile" xml:space="preserve">
<value>Make a New Profile</value> <value>Make a New Profile</value>
</data> </data>
<data name="mouse" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\mouse.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="MultiAction" xml:space="preserve"> <data name="MultiAction" xml:space="preserve">
<value>Mutli-Action Button</value> <value>Mutli-Action Button</value>
</data> </data>
@ -502,9 +379,6 @@
<data name="NoMacroRecorded" xml:space="preserve"> <data name="NoMacroRecorded" xml:space="preserve">
<value>No macro was recorded</value> <value>No macro was recorded</value>
</data> </data>
<data name="none" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\none.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="noneProfile" xml:space="preserve"> <data name="noneProfile" xml:space="preserve">
<value>(none)</value> <value>(none)</value>
</data> </data>
@ -529,9 +403,6 @@
<data name="OtherFileLocation" xml:space="preserve"> <data name="OtherFileLocation" xml:space="preserve">
<value>, other location files will be deleted</value> <value>, other location files will be deleted</value>
</data> </data>
<data name="Pairmode" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Pairmode.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="PleaseDownloadUpdater" xml:space="preserve"> <data name="PleaseDownloadUpdater" xml:space="preserve">
<value>Please Download the Updater now, place it in the programs folder and rename to DS4Updater.exe if on x86, then check for update again</value> <value>Please Download the Updater now, place it in the programs folder and rename to DS4Updater.exe if on x86, then check for update again</value>
</data> </data>
@ -556,51 +427,15 @@
<data name="QuitOtherPrograms" xml:space="preserve"> <data name="QuitOtherPrograms" xml:space="preserve">
<value>You must quit other applications like UWP apps (Netflix), Steam, Uplay, NVIDIA IN-GAME before activating the 'Hide DS4 Controller' option. For more info check https://github.com/Ryochan7/DS4Windows/wiki/Exclusive-Mode-(Hide-DS4-Controller-config-option)-tips-and-issues</value> <value>You must quit other applications like UWP apps (Netflix), Steam, Uplay, NVIDIA IN-GAME before activating the 'Hide DS4 Controller' option. For more info check https://github.com/Ryochan7/DS4Windows/wiki/Exclusive-Mode-(Hide-DS4-Controller-config-option)-tips-and-issues</value>
</data> </data>
<data name="rainbow" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\rainbow.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="rainbowC" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\rainbowC.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RB" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RB.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RecordText" xml:space="preserve"> <data name="RecordText" xml:space="preserve">
<value>Record</value> <value>Record</value>
</data> </data>
<data name="RIGHT" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RIGHT.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RightClickPresets" xml:space="preserve"> <data name="RightClickPresets" xml:space="preserve">
<value>Right Click to set presets for a set of controls</value> <value>Right Click to set presets for a set of controls</value>
</data> </data>
<data name="right_touch" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\right touch.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RS" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RS.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RSD" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RSD.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RSL" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RSL.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RSR" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RSR.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RSU" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RSU.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RT" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\RT.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="RunAtStartup" xml:space="preserve"> <data name="RunAtStartup" xml:space="preserve">
<value>Tells Windows to start DS4Windows after login</value> <value>Tells Windows to start DS4Windows after login</value>
</data> </data>
<data name="saveprofile" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\saveprofile.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="SaveRecordedMacro" xml:space="preserve"> <data name="SaveRecordedMacro" xml:space="preserve">
<value>Save Recorded Macro?</value> <value>Save Recorded Macro?</value>
</data> </data>
@ -649,12 +484,6 @@
<data name="SixAxisReading" xml:space="preserve"> <data name="SixAxisReading" xml:space="preserve">
<value>Click for advanced Sixaxis reading</value> <value>Click for advanced Sixaxis reading</value>
</data> </data>
<data name="size" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\size.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="START" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\START.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="Starting" xml:space="preserve"> <data name="Starting" xml:space="preserve">
<value>Starting...</value> <value>Starting...</value>
</data> </data>
@ -748,18 +577,12 @@
<data name="Unassigned" xml:space="preserve"> <data name="Unassigned" xml:space="preserve">
<value>Unassigned</value> <value>Unassigned</value>
</data> </data>
<data name="UP" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\UP.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="UpText" xml:space="preserve"> <data name="UpText" xml:space="preserve">
<value>Up</value> <value>Up</value>
</data> </data>
<data name="UpToDate" xml:space="preserve"> <data name="UpToDate" xml:space="preserve">
<value>You are up to date</value> <value>You are up to date</value>
</data> </data>
<data name="USB" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\USB.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="UseControllerForMapping" xml:space="preserve"> <data name="UseControllerForMapping" xml:space="preserve">
<value>You can also use your controller to change controls</value> <value>You can also use your controller to change controls</value>
</data> </data>
@ -784,42 +607,12 @@
<data name="WillKeep" xml:space="preserve"> <data name="WillKeep" xml:space="preserve">
<value>Will Keep</value> <value>Will Keep</value>
</data> </data>
<data name="X" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\X.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="XMLFiles" xml:space="preserve"> <data name="XMLFiles" xml:space="preserve">
<value>XML Files (*.xml)</value> <value>XML Files (*.xml)</value>
</data> </data>
<data name="Y" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\Y.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="_360_highlight" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\360 highlight.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="_360_map" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\360 map.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="_checked" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\checked.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="OutContNotice" xml:space="preserve"> <data name="OutContNotice" xml:space="preserve">
<value>Choose the type of output virtual controller (Applies on profile save)</value> <value>Choose the type of output virtual controller (Applies on profile save)</value>
</data> </data>
<data name="cancel" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\cancel.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="copy" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\copy.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="edit" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\edit.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="import" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\import.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="newprofile" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\newprofile.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="EnableTouchToggle" xml:space="preserve"> <data name="EnableTouchToggle" xml:space="preserve">
<value>Allow touchpad mouse function to get toggled with PS + Touchpad Click.</value> <value>Allow touchpad mouse function to get toggled with PS + Touchpad Click.</value>
</data> </data>