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Changed logic for implicit stick mouse dead zone
Only force the implicit dead zone if the setting is set to 0. Lower settings than the implicit dead zone are now possible for looser aiming
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@ -2475,12 +2475,12 @@ namespace DS4Windows
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{
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int controlnum = DS4ControltoInt(control);
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int deadzoneL = 3;
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int deadzoneR = 3;
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if (getLSDeadzone(device) >= 3)
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deadzoneL = 0;
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if (getRSDeadzone(device) >= 3)
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deadzoneR = 0;
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int deadzoneL = 0;
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int deadzoneR = 0;
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if (getLSDeadzone(device) == 0)
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deadzoneL = 3;
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if (getRSDeadzone(device) == 0)
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deadzoneR = 3;
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double value = 0.0;
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int speed = ButtonMouseSensitivity[device];
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