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https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
Make hotkey execution an optional profile setting.
Related to issue #21
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de0e9a88cb
commit
4a159d4216
@ -576,10 +576,15 @@ namespace DS4Windows
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DS4State pState = PreviousState[ind];
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if (pState.Battery != cState.Battery)
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{
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OnBatteryStatusChange(this, ind, cState.Battery);
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//ControllerStatusChanged(this);
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}
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CheckForHotkeys(ind, cState, pState);
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if (getEnableHotkeys(ind))
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{
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CheckForHotkeys(ind, cState, pState);
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}
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// Temporarily disable easter time routine
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//if (eastertime)
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@ -1010,7 +1015,7 @@ namespace DS4Windows
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}
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}
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else
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touchreleased[deviceID] = true;
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touchreleased[deviceID] = true;
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}
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public virtual void StartTPOff(int deviceID)
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@ -393,6 +393,11 @@ namespace DS4Windows
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{
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return m_Config.flushHIDQueue[index];
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}
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public static bool[] EnableHotkeys => m_Config.enableHotkeys;
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public static bool getEnableHotkeys(int index)
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{
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return m_Config.enableHotkeys[index];
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}
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public static int[] IdleDisconnectTimeout => m_Config.idleDisconnectTimeout;
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public static int getIdleDisconnectTimeout(int index)
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{
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@ -872,6 +877,7 @@ namespace DS4Windows
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public int[] buttonMouseSensitivity = { 25, 25, 25, 25, 25 };
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public bool[] flushHIDQueue = { false, false, false, false, false };
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public bool[] enableHotkeys = { true, true, true, true, true };
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public int[] idleDisconnectTimeout = { 0, 0, 0, 0, 0 };
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public Boolean[] touchpadJitterCompensation = { true, true, true, true, true };
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public Boolean[] lowerRCOn = { false, false, false, false, false };
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@ -1107,6 +1113,7 @@ namespace DS4Windows
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Node = m_Xdoc.CreateNode(XmlNodeType.Element, "DS4Windows", null);
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XmlNode xmlFlushHIDQueue = m_Xdoc.CreateNode(XmlNodeType.Element, "flushHIDQueue", null); xmlFlushHIDQueue.InnerText = flushHIDQueue[device].ToString(); Node.AppendChild(xmlFlushHIDQueue);
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XmlNode xmlEnableHotkeys = m_Xdoc.CreateNode(XmlNodeType.Element, "enableHotkeys", null); xmlEnableHotkeys.InnerText = enableHotkeys[device].ToString(); Node.AppendChild(xmlEnableHotkeys);
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XmlNode xmlIdleDisconnectTimeout = m_Xdoc.CreateNode(XmlNodeType.Element, "idleDisconnectTimeout", null); xmlIdleDisconnectTimeout.InnerText = idleDisconnectTimeout[device].ToString(); Node.AppendChild(xmlIdleDisconnectTimeout);
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XmlNode xmlColor = m_Xdoc.CreateNode(XmlNodeType.Element, "Color", null);
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xmlColor.InnerText = m_Leds[device].red.ToString() + "," + m_Leds[device].green.ToString() + "," + m_Leds[device].blue.ToString();
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@ -1705,6 +1712,9 @@ namespace DS4Windows
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try { Item = m_Xdoc.SelectSingleNode("/" + rootname + "/flushHIDQueue"); Boolean.TryParse(Item.InnerText, out flushHIDQueue[device]); }
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catch { missingSetting = true; }//rootname = }
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try { Item = m_Xdoc.SelectSingleNode("/" + rootname + "/enableHotkeys"); Boolean.TryParse(Item.InnerText, out enableHotkeys[device]); }
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catch { missingSetting = true; }
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try { Item = m_Xdoc.SelectSingleNode("/" + rootname + "/idleDisconnectTimeout"); Int32.TryParse(Item.InnerText, out idleDisconnectTimeout[device]); }
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catch { missingSetting = true; }
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//New method for saving color
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10
DS4Windows/DS4Forms/Options.Designer.cs
generated
10
DS4Windows/DS4Forms/Options.Designer.cs
generated
@ -312,6 +312,7 @@
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this.pSToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.alwaysOnToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
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this.advColorDialog = new DS4Windows.AdvancedColorDialog();
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this.enableHotkeysCheckbox = new System.Windows.Forms.CheckBox();
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((System.ComponentModel.ISupportInitialize)(this.nUDRainbow)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.tBBlueBar)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.tBGreenBar)).BeginInit();
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@ -1147,6 +1148,7 @@
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// gBOther
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//
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this.gBOther.BackColor = System.Drawing.Color.WhiteSmoke;
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this.gBOther.Controls.Add(this.enableHotkeysCheckbox);
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this.gBOther.Controls.Add(this.cBDinput);
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this.gBOther.Controls.Add(this.pBProgram);
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this.gBOther.Controls.Add(this.cBLaunchProgram);
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@ -3238,6 +3240,13 @@
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resources.ApplyResources(this.alwaysOnToolStripMenuItem, "alwaysOnToolStripMenuItem");
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this.alwaysOnToolStripMenuItem.CheckedChanged += new System.EventHandler(this.SATrigger_CheckedChanged);
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//
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// enableHotkeysCheckbox
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//
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resources.ApplyResources(this.enableHotkeysCheckbox, "enableHotkeysCheckbox");
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this.enableHotkeysCheckbox.Name = "enableHotkeysCheckbox";
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this.enableHotkeysCheckbox.UseVisualStyleBackColor = true;
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this.enableHotkeysCheckbox.CheckedChanged += new System.EventHandler(this.enableHotkeysCheckbox_CheckedChanged);
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//
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// Options
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//
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resources.ApplyResources(this, "$this");
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@ -3632,5 +3641,6 @@
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.NumericUpDown nUDL2AntiDead;
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private System.Windows.Forms.Label label4;
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private System.Windows.Forms.CheckBox enableHotkeysCheckbox;
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}
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}
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@ -214,6 +214,7 @@ namespace DS4Windows
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cBTouchpadJitterCompensation.Checked = TouchpadJitterCompensation[device];
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cBlowerRCOn.Checked = LowerRCOn[device];
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cBFlushHIDQueue.Checked = FlushHIDQueue[device];
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enableHotkeysCheckbox.Checked = getEnableHotkeys(device);
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nUDIdleDisconnect.Value = Math.Round((decimal)(IdleDisconnectTimeout[device] / 60d), 1);
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cBIdleDisconnect.Checked = IdleDisconnectTimeout[device] > 0;
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numUDMouseSens.Value = ButtonMouseSensitivity[device];
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@ -448,6 +449,7 @@ namespace DS4Windows
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cBTouchpadJitterCompensation.Checked = true;
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cBlowerRCOn.Checked = false;
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cBFlushHIDQueue.Checked = false;
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enableHotkeysCheckbox.Checked = true;
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nUDIdleDisconnect.Value = 5;
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cBIdleDisconnect.Checked = true;
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numUDMouseSens.Value = 25;
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@ -2433,6 +2435,11 @@ namespace DS4Windows
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}
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}
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private void enableHotkeysCheckbox_CheckedChanged(object sender, EventArgs e)
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{
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EnableHotkeys[device] = enableHotkeysCheckbox.Checked;
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}
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private void Options_Resize(object sender, EventArgs e)
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{
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fLPSettings.AutoScroll = false;
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