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Fine tunes. synced with upstream changes
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@ -4134,11 +4134,11 @@ namespace DS4Windows
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// L2+R2 triggers use independent 8bit values, so use -255..0..+255 scaled values (therefore L2+R2 Trigger axis supports only 360 turn range)
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// L2+R2 triggers use independent 8bit values, so use -255..0..+255 scaled values (therefore L2+R2 Trigger axis supports only 360 turn range)
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if (Global.getSASteeringWheelEmulationAxis(device) != DS4Controls.L2)
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if (Global.getSASteeringWheelEmulationAxis(device) != DS4Controls.L2)
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{
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{
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return (((result - maxRangeLeft) * (32767 - (-32768))) / (maxRangeRight - maxRangeLeft)) + (-32768);
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return (((result - maxRangeLeft) * (32767 - (-32768))) / (maxRangeRight - maxRangeLeft)) + (-32768); // Stick axis with configurable range
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}
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}
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else
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else
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{
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{
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result = Convert.ToInt32(Math.Round(result / (1.0 * C_WHEEL_ANGLE_PRECISION)));
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result = Convert.ToInt32(Math.Round(result / (1.0 * C_WHEEL_ANGLE_PRECISION))); // Trigger axis with fixed 360 range
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if (result < 0) result = -181 - result;
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if (result < 0) result = -181 - result;
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return (((result - (-180)) * (255 - (-255))) / (180 - (-180))) + (-255);
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return (((result - (-180)) * (255 - (-255))) / (180 - (-180))) + (-255);
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}
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}
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