mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-26 02:54:20 +01:00
Reduced input lag by implementing overlapped IO and changing threading
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0dd442f813
commit
5dbc193351
@ -121,6 +121,7 @@ namespace DS4Windows
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private byte[] accel = new byte[6];
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private byte[] gyro = new byte[6];
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private byte[] inputReport;
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private byte[] inputReport2;
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private byte[] btInputReport = null;
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private byte[] outputReportBuffer, outputReport;
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private readonly DS4Touchpad touchpad = null;
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@ -134,6 +135,8 @@ namespace DS4Windows
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public DateTime lastActive = DateTime.UtcNow;
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public DateTime firstActive = DateTime.UtcNow;
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private bool charging;
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// Use large value for worst case scenario
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private static int readStreamTimeout = 100;
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public event EventHandler<EventArgs> Report = null;
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public event EventHandler<EventArgs> Removal = null;
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@ -221,6 +224,7 @@ namespace DS4Windows
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if (conType == ConnectionType.USB)
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{
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inputReport = new byte[64];
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inputReport2 = new byte[64];
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outputReport = new byte[hDevice.Capabilities.OutputReportByteLength];
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outputReportBuffer = new byte[hDevice.Capabilities.OutputReportByteLength];
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}
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@ -244,7 +248,13 @@ namespace DS4Windows
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ds4Output = new Thread(performDs4Output);
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ds4Output.Priority = ThreadPriority.Highest;
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ds4Output.Name = "DS4 Output thread: " + Mac;
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ds4Output.Start();
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if (conType == ConnectionType.BT)
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{
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// Only use the output thread for Bluetooth connections.
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// USB will utilize overlapped IO instead.
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ds4Output.Start();
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}
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ds4Input = new Thread(performDs4Input);
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ds4Input.Priority = ThreadPriority.Highest;
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ds4Input.Name = "DS4 Input thread: " + Mac;
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@ -273,7 +283,7 @@ namespace DS4Windows
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private void StopOutputUpdate()
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{
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if (ds4Output.ThreadState != System.Threading.ThreadState.Stopped || ds4Output.ThreadState != System.Threading.ThreadState.Aborted)
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if (ds4Output.ThreadState != System.Threading.ThreadState.Unstarted || ds4Output.ThreadState != System.Threading.ThreadState.Stopped || ds4Output.ThreadState != System.Threading.ThreadState.Aborted)
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{
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try
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{
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@ -295,7 +305,7 @@ namespace DS4Windows
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}
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else
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{
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return hDevice.WriteOutputReportViaInterrupt(outputReport, 8);
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return hDevice.WriteAsyncOutputReportViaInterrupt(outputReport);
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}
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}
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@ -303,10 +313,12 @@ namespace DS4Windows
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{
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lock (outputReport)
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{
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int lastError = 0;
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//int lastError = 0;
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while (true)
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{
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if (writeOutput())
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Monitor.Wait(outputReport);
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writeOutput();
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/*if (writeOutput())
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{
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lastError = 0;
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if (testRumble.IsRumbleSet()) // repeat test rumbles periodically; rumble has auto-shut-off in the DS4 firmware
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@ -323,6 +335,7 @@ namespace DS4Windows
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lastError = thisError;
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}
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}
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*/
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}
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}
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}
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@ -374,7 +387,8 @@ namespace DS4Windows
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readTimeout.Enabled = true;
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if (conType != ConnectionType.USB)
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{
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HidDevice.ReadStatus res = hDevice.ReadFile(btInputReport);
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//HidDevice.ReadStatus res = hDevice.ReadFile(btInputReport);
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HidDevice.ReadStatus res = hDevice.ReadAsyncWithFileStream(btInputReport, readStreamTimeout);
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readTimeout.Enabled = false;
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if (res == HidDevice.ReadStatus.Success)
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{
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@ -394,7 +408,8 @@ namespace DS4Windows
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}
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else
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{
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HidDevice.ReadStatus res = hDevice.ReadFile(inputReport);
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//HidDevice.ReadStatus res = hDevice.ReadFile(inputReport);
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HidDevice.ReadStatus res = hDevice.ReadAsyncWithFileStream(inputReport2, readStreamTimeout);
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readTimeout.Enabled = false;
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if (res != HidDevice.ReadStatus.Success)
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{
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@ -405,6 +420,10 @@ namespace DS4Windows
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Removal(this, EventArgs.Empty);
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return;
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}
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else
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{
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Array.Copy(inputReport2, 0, inputReport, 0, inputReport.Length);
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}
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}
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if (ConnectionType == ConnectionType.BT && btInputReport[0] != 0x11)
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{
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@ -517,7 +536,12 @@ namespace DS4Windows
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// XXX fix initialization ordering so the null checks all go away
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if (Report != null)
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Report(this, EventArgs.Empty);
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sendOutputReport(false);
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bool syncWriteReport = true;
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if (conType == ConnectionType.BT)
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{
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syncWriteReport = false;
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}
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sendOutputReport(syncWriteReport);
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if (!string.IsNullOrEmpty(error))
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error = string.Empty;
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if (!string.IsNullOrEmpty(currerror))
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@ -202,10 +202,9 @@ namespace DS4Windows
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if (safeReadHandle == null)
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safeReadHandle = OpenHandle(_devicePath, true);
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if (fileStream == null && !safeReadHandle.IsInvalid)
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fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, inputBuffer.Length, false);
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fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, inputBuffer.Length, true);
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if (!safeReadHandle.IsInvalid && fileStream.CanRead)
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{
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Task<ReadStatus> readFileTask = new Task<ReadStatus>(() => ReadWithFileStreamTask(inputBuffer));
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readFileTask.Start();
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bool success = readFileTask.Wait(timeout);
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@ -245,6 +244,46 @@ namespace DS4Windows
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return ReadStatus.ReadError;
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}
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public ReadStatus ReadAsyncWithFileStream(byte[] inputBuffer, int timeout)
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{
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try
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{
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if (safeReadHandle == null)
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safeReadHandle = OpenHandle(_devicePath, true);
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if (fileStream == null && !safeReadHandle.IsInvalid)
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fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, inputBuffer.Length, true);
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if (!safeReadHandle.IsInvalid && fileStream.CanRead)
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{
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Task<int> readTask = fileStream.ReadAsync(inputBuffer, 0, inputBuffer.Length);
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readTask.Wait(timeout);
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if (readTask.Result > 0)
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{
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return ReadStatus.Success;
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}
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else
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{
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return ReadStatus.NoDataRead;
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}
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}
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}
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catch (Exception e)
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{
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if (e is AggregateException)
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{
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Console.WriteLine(e.Message);
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return ReadStatus.WaitFail;
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}
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else
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{
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return ReadStatus.ReadError;
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}
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}
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return ReadStatus.ReadError;
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}
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@ -285,7 +324,7 @@ namespace DS4Windows
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}
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if (fileStream == null && !safeReadHandle.IsInvalid)
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{
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fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, outputBuffer.Length, false);
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fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, outputBuffer.Length, true);
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}
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if (fileStream != null && fileStream.CanWrite && !safeReadHandle.IsInvalid)
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{
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@ -304,6 +343,36 @@ namespace DS4Windows
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}
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public bool WriteAsyncOutputReportViaInterrupt(byte[] outputBuffer)
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{
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try
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{
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if (safeReadHandle == null)
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{
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safeReadHandle = OpenHandle(_devicePath, true);
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}
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if (fileStream == null && !safeReadHandle.IsInvalid)
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{
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fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, outputBuffer.Length, true);
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}
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if (fileStream != null && fileStream.CanWrite && !safeReadHandle.IsInvalid)
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{
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Task writeTask = fileStream.WriteAsync(outputBuffer, 0, outputBuffer.Length);
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//fileStream.Write(outputBuffer, 0, outputBuffer.Length);
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return true;
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}
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else
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{
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return false;
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}
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}
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catch (Exception)
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{
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return false;
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}
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}
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private SafeFileHandle OpenHandle(String devicePathName, Boolean isExclusive)
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{
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SafeFileHandle hidHandle;
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@ -312,11 +381,11 @@ namespace DS4Windows
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{
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if (isExclusive)
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{
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hidHandle = NativeMethods.CreateFile(devicePathName, NativeMethods.GENERIC_READ | NativeMethods.GENERIC_WRITE, 0, IntPtr.Zero, NativeMethods.OpenExisting, 0x20000000 | 0x80000000, 0);
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hidHandle = NativeMethods.CreateFile(devicePathName, NativeMethods.GENERIC_READ | NativeMethods.GENERIC_WRITE, 0, IntPtr.Zero, NativeMethods.OpenExisting, 0x20000000 | 0x80000000 | NativeMethods.FILE_FLAG_OVERLAPPED, 0);
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}
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else
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{
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hidHandle = NativeMethods.CreateFile(devicePathName, NativeMethods.GENERIC_READ | NativeMethods.GENERIC_WRITE, NativeMethods.FILE_SHARE_READ | NativeMethods.FILE_SHARE_WRITE, IntPtr.Zero, NativeMethods.OpenExisting, 0x20000000 | 0x80000000, 0);
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hidHandle = NativeMethods.CreateFile(devicePathName, NativeMethods.GENERIC_READ | NativeMethods.GENERIC_WRITE, NativeMethods.FILE_SHARE_READ | NativeMethods.FILE_SHARE_WRITE, IntPtr.Zero, NativeMethods.OpenExisting, 0x20000000 | 0x80000000 | NativeMethods.FILE_FLAG_OVERLAPPED, 0);
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}
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}
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catch (Exception)
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