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https://github.com/cemu-project/DS4Windows.git
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Minor changes
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@ -695,6 +695,7 @@ namespace DS4Windows
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public bool[] inWarnMonitor = new bool[4] { false, false, false, false };
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private byte[] currentBattery = new byte[4] { 0, 0, 0, 0 };
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private bool[] charging = new bool[4] { false, false, false, false };
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private string[] tempStrings = new string[4] { string.Empty, string.Empty, string.Empty, string.Empty };
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// Called every time a new input report has arrived
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protected virtual void On_Report(object sender, EventArgs e)
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@ -714,9 +715,13 @@ namespace DS4Windows
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if (getFlushHIDQueue(ind))
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device.FlushHID();
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if (!string.IsNullOrEmpty(device.error))
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string devError = tempStrings[ind] = device.error;
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if (!string.IsNullOrEmpty(devError))
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{
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LogDebug(device.error);
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device.getUiContext()?.Post(new SendOrPostCallback(delegate (object state)
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{
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LogDebug(devError);
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}), null);
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}
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if (inWarnMonitor[ind])
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@ -749,8 +754,9 @@ namespace DS4Windows
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device.getCurrentState(CurrentState[ind]);
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DS4State cState = CurrentState[ind];
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device.getPreviousState(PreviousState[ind]);
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DS4State pState = PreviousState[ind];
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DS4State pState = device.getPreviousStateRef();
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//device.getPreviousState(PreviousState[ind]);
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//DS4State pState = PreviousState[ind];
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if (!device.firstReport && device.IsAlive())
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{
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@ -1239,6 +1239,11 @@ namespace DS4Windows
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return cState;
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}
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public DS4State getPreviousStateRef()
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{
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return pState;
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}
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private bool isDS4Idle()
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{
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if (cState.Square || cState.Cross || cState.Circle || cState.Triangle)
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