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https://github.com/cemu-project/DS4Windows.git
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Enforce lightbar mode setting
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fcb081ee5d
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@ -45,7 +45,8 @@ namespace DS4Windows
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bool useForceLight = forcelight[deviceNum];
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LightbarSettingInfo lightbarSettingInfo = getLightbarSettingsInfo(deviceNum);
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LightbarDS4WinInfo lightModeInfo = lightbarSettingInfo.ds4winSettings;
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if (!defaultLight && !useForceLight && lightbarSettingInfo.mode == LightbarMode.DS4Win)
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bool useLightRoutine = lightbarSettingInfo.mode == LightbarMode.DS4Win;
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if (!defaultLight && !useForceLight && useLightRoutine)
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{
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if (lightModeInfo.useCustomLed)
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{
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@ -256,17 +257,25 @@ namespace DS4Windows
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else if (useForceLight)
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{
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color = forcedColor[deviceNum];
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useLightRoutine = true;
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}
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else if (shuttingdown)
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{
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color = new DS4Color(0, 0, 0);
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useLightRoutine = true;
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}
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else
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{
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if (device.getConnectionType() == ConnectionType.BT)
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color = new DS4Color(32, 64, 64);
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else
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color = new DS4Color(0, 0, 0);
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useLightRoutine = true;
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}
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if (useLightRoutine)
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{
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bool distanceprofile = DistanceProfiles[deviceNum] || tempprofileDistance[deviceNum];
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//distanceprofile = (ProfilePath[deviceNum].ToLower().Contains("distance") || tempprofilename[deviceNum].ToLower().Contains("distance"));
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if (distanceprofile && !defaultLight)
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@ -280,7 +289,6 @@ namespace DS4Windows
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DS4Color redCol = new DS4Color(255, 0, 0);
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color = getTransitionedColor(ref maxCol, ref redCol, rumble);
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}
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else
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{
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DS4Color maxCol = new DS4Color(max, max, 0);
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@ -290,7 +298,6 @@ namespace DS4Windows
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color = getTransitionedColor(ref color, ref tempCol,
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device.getLeftHeavySlowRumble());
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}
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}
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DS4HapticState haptics = new DS4HapticState
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@ -338,6 +345,7 @@ namespace DS4Windows
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device.SetHapticState(ref haptics);
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//device.pushHapticState(ref haptics);
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}
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}
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public static bool defaultLight = false, shuttingdown = false;
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