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https://github.com/cemu-project/DS4Windows.git
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Removed more boxing
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parent
2497ced5d5
commit
68f8232441
@ -4,12 +4,12 @@ namespace DS4Windows
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{
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{
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interface ITouchpadBehaviour
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interface ITouchpadBehaviour
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{
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{
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void touchesBegan(object sender, TouchpadEventArgs arg);
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void touchesBegan(DS4Touchpad sender, TouchpadEventArgs arg);
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void touchesMoved(object sender, TouchpadEventArgs arg);
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void touchesMoved(DS4Touchpad sender, TouchpadEventArgs arg);
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void touchButtonUp(object sender, TouchpadEventArgs arg);
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void touchButtonUp(DS4Touchpad sender, TouchpadEventArgs arg);
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void touchButtonDown(object sender, TouchpadEventArgs arg);
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void touchButtonDown(DS4Touchpad sender, TouchpadEventArgs arg);
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void touchesEnded(object sender, TouchpadEventArgs arg);
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void touchesEnded(DS4Touchpad sender, TouchpadEventArgs arg);
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void sixaxisMoved(object sender, SixAxisEventArgs unused);
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void sixaxisMoved(DS4SixAxis sender, SixAxisEventArgs unused);
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void touchUnchanged(object sender, EventArgs unused);
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void touchUnchanged(DS4Touchpad sender, EventArgs unused);
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}
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}
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}
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}
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@ -71,7 +71,7 @@ namespace DS4Windows
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set { toggleGyroMouse = value; ResetToggleGyroM(); } }
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set { toggleGyroMouse = value; ResetToggleGyroM(); } }
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bool currentToggleGyroM = false;
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bool currentToggleGyroM = false;
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public virtual void sixaxisMoved(object sender, SixAxisEventArgs arg)
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public virtual void sixaxisMoved(DS4SixAxis sender, SixAxisEventArgs arg)
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{
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{
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if (Global.isUsingSAforMouse(deviceNum) && Global.getGyroSensitivity(deviceNum) > 0)
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if (Global.isUsingSAforMouse(deviceNum) && Global.getGyroSensitivity(deviceNum) > 0)
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{
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{
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@ -156,7 +156,7 @@ namespace DS4Windows
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}
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}
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private bool tempBool = false;
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private bool tempBool = false;
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public virtual void touchesMoved(object sender, TouchpadEventArgs arg)
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public virtual void touchesMoved(DS4Touchpad sender, TouchpadEventArgs arg)
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{
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{
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s = dev.getCurrentStateRef();
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s = dev.getCurrentStateRef();
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@ -210,7 +210,7 @@ namespace DS4Windows
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synthesizeMouseButtons();
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synthesizeMouseButtons();
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}
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}
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public virtual void touchesBegan(object sender, TouchpadEventArgs arg)
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public virtual void touchesBegan(DS4Touchpad sender, TouchpadEventArgs arg)
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{
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{
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if (!Global.UseTPforControls[deviceNum])
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if (!Global.UseTPforControls[deviceNum])
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{
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{
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@ -243,7 +243,7 @@ namespace DS4Windows
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synthesizeMouseButtons();
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synthesizeMouseButtons();
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}
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}
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public virtual void touchesEnded(object sender, TouchpadEventArgs arg)
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public virtual void touchesEnded(DS4Touchpad sender, TouchpadEventArgs arg)
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{
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{
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s = dev.getCurrentStateRef();
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s = dev.getCurrentStateRef();
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slideright = slideleft = false;
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slideright = slideleft = false;
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@ -375,7 +375,7 @@ namespace DS4Windows
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return t.hwX >= 1920 * 2 / 5;
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return t.hwX >= 1920 * 2 / 5;
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}
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}
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public virtual void touchUnchanged(object sender, EventArgs unused)
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public virtual void touchUnchanged(DS4Touchpad sender, EventArgs unused)
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{
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{
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s = dev.getCurrentStateRef();
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s = dev.getCurrentStateRef();
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@ -491,7 +491,7 @@ namespace DS4Windows
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}
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}
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}
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}
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public virtual void touchButtonUp(object sender, TouchpadEventArgs arg)
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public virtual void touchButtonUp(DS4Touchpad sender, TouchpadEventArgs arg)
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{
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{
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pushed = DS4Controls.None;
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pushed = DS4Controls.None;
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upperDown = leftDown = rightDown = multiDown = false;
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upperDown = leftDown = rightDown = multiDown = false;
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@ -501,7 +501,7 @@ namespace DS4Windows
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synthesizeMouseButtons();
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synthesizeMouseButtons();
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}
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}
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public virtual void touchButtonDown(object sender, TouchpadEventArgs arg)
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public virtual void touchButtonDown(DS4Touchpad sender, TouchpadEventArgs arg)
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{
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{
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if (arg.touches == null)
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if (arg.touches == null)
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upperDown = true;
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upperDown = true;
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@ -2,6 +2,8 @@
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namespace DS4Windows
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namespace DS4Windows
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{
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{
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public delegate void SixAxisHandler<TEventArgs>(DS4SixAxis sender, TEventArgs args);
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public class SixAxisEventArgs : EventArgs
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public class SixAxisEventArgs : EventArgs
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{
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{
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public readonly SixAxis sixAxis;
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public readonly SixAxis sixAxis;
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@ -110,7 +112,8 @@ namespace DS4Windows
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public class DS4SixAxis
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public class DS4SixAxis
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{
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{
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public event EventHandler<SixAxisEventArgs> SixAccelMoved = null;
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//public event EventHandler<SixAxisEventArgs> SixAccelMoved = null;
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public event SixAxisHandler<SixAxisEventArgs> SixAccelMoved = null;
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private SixAxis sPrev = null, now = null;
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private SixAxis sPrev = null, now = null;
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private CalibData[] calibrationData = new CalibData[6] { new CalibData(), new CalibData(),
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private CalibData[] calibrationData = new CalibData[6] { new CalibData(), new CalibData(),
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new CalibData(), new CalibData(), new CalibData(), new CalibData()
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new CalibData(), new CalibData(), new CalibData(), new CalibData()
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@ -52,13 +52,16 @@ namespace DS4Windows
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public class DS4Touchpad
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public class DS4Touchpad
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{
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{
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public event EventHandler<TouchpadEventArgs> TouchesBegan = null; // finger one or two landed (or both, or one then two, or two then one; any touches[] count increase)
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public delegate void TouchHandler<TEventArgs>(DS4Touchpad sender, TEventArgs args);
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public event EventHandler<TouchpadEventArgs> TouchesMoved = null; // deltaX/deltaY are set because one or both fingers were already down on a prior sensor reading
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public event EventHandler<TouchpadEventArgs> TouchesEnded = null; // all fingers lifted
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public event TouchHandler<TouchpadEventArgs> TouchesBegan = null; // finger one or two landed (or both, or one then two, or two then one; any touches[] count increase)
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public event EventHandler<TouchpadEventArgs> TouchButtonDown = null; // touchpad pushed down until the button clicks
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public event TouchHandler<TouchpadEventArgs> TouchesMoved = null; // deltaX/deltaY are set because one or both fingers were already down on a prior sensor reading
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public event EventHandler<TouchpadEventArgs> TouchButtonUp = null; // touchpad button released
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public event TouchHandler<TouchpadEventArgs> TouchesEnded = null; // all fingers lifted
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public event EventHandler<EventArgs> TouchUnchanged = null; // no status change for the touchpad itself... but other sensors may have changed, or you may just want to do some processing
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public event TouchHandler<TouchpadEventArgs> TouchButtonDown = null; // touchpad pushed down until the button clicks
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public event EventHandler<EventArgs> PreTouchProcess = null; // used to publish that a touch packet is about to be processed
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public event TouchHandler<TouchpadEventArgs> TouchButtonUp = null; // touchpad button released
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public event TouchHandler<EventArgs> TouchUnchanged = null; // no status change for the touchpad itself... but other sensors may have changed, or you may just want to do some processing
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public event TouchHandler<EventArgs> PreTouchProcess = null; // used to publish that a touch packet is about to be processed
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//public event EventHandler<EventArgs> PreTouchProcess = null; // used to publish that a touch packet is about to be processed
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public readonly static int TOUCHPAD_DATA_OFFSET = 35;
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public readonly static int TOUCHPAD_DATA_OFFSET = 35;
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internal int lastTouchPadX1, lastTouchPadY1,
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internal int lastTouchPadX1, lastTouchPadY1,
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