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https://github.com/cemu-project/DS4Windows.git
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Make sure idle disconnect can work
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parent
a239f50192
commit
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@ -159,7 +159,16 @@ namespace DS4Windows
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public string MacAddress => Mac;
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public string MacAddress => Mac;
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public ConnectionType ConnectionType => conType;
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public ConnectionType ConnectionType => conType;
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public int IdleTimeout { get; set; } // behavior only active when > 0
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// behavior only active when > 0
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private int idleTimeout = 0;
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public int IdleTimeout {
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get { return idleTimeout; }
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set
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{
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idleTimeout = value;
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}
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}
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public int Battery => battery;
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public int Battery => battery;
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public int getBattery()
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public int getBattery()
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@ -599,13 +608,14 @@ namespace DS4Windows
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} */
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} */
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bool ds4Idle = cState.FrameCounter == pState.FrameCounter;
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bool ds4Idle = cState.FrameCounter == pState.FrameCounter;
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if (!ds4Idle)
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if (conType != ConnectionType.BT)
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{
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lastActive = utcNow;
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lastActive = utcNow;
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}
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if (conType == ConnectionType.BT)
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else
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{
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{
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bool shouldDisconnect = false;
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bool shouldDisconnect = false;
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int idleTime = IdleTimeout;
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int idleTime = idleTimeout;
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if (idleTime > 0)
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if (idleTime > 0)
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{
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{
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bool idleInput = isDS4Idle();
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bool idleInput = isDS4Idle();
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@ -615,6 +625,14 @@ namespace DS4Windows
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if (!charging)
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if (!charging)
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shouldDisconnect = utcNow >= timeout;
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shouldDisconnect = utcNow >= timeout;
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}
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}
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else
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{
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lastActive = utcNow;
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}
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}
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else
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{
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lastActive = utcNow;
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}
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}
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if (shouldDisconnect && DisconnectBT())
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if (shouldDisconnect && DisconnectBT())
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