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Revert to using temporary variables for now
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parent
1fc77c5537
commit
7bf43f93f5
@ -142,8 +142,6 @@ namespace DS4Windows
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private static double horizontalRemainder = 0.0, verticalRemainder = 0.0;
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private static double horizontalRemainder = 0.0, verticalRemainder = 0.0;
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private const int MOUSESPEEDFACTOR = 40;
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private const int MOUSESPEEDFACTOR = 40;
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private const double MOUSESTICKOFFSET = 0.03;
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private const double MOUSESTICKOFFSET = 0.03;
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private static double tempMouseOffsetX = 0.0;
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private static double tempMouseOffsetY = 0.0;
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public static void Commit(int device)
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public static void Commit(int device)
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{
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{
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@ -2326,6 +2324,7 @@ namespace DS4Windows
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DS4StateFieldMapping.ControlType controlType = DS4StateFieldMapping.mappedType[controlNum];
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DS4StateFieldMapping.ControlType controlType = DS4StateFieldMapping.mappedType[controlNum];
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long timeElapsed = ctrl.DS4Controllers[device].getLastTimeElapsed();
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long timeElapsed = ctrl.DS4Controllers[device].getLastTimeElapsed();
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//double mouseOffset = 0.025;
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//double mouseOffset = 0.025;
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double tempMouseOffsetX = 0.0, tempMouseOffsetY = 0.0;
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if (controlType == DS4StateFieldMapping.ControlType.Button)
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if (controlType == DS4StateFieldMapping.ControlType.Button)
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{
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{
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