Lower latency queue to hold 20 items

This commit is contained in:
Travis Nickles 2017-12-07 17:18:57 -06:00
parent fa1f4760bf
commit 852a9fe524

View File

@ -663,7 +663,7 @@ namespace DS4Windows
{ {
firstActive = DateTime.UtcNow; firstActive = DateTime.UtcNow;
NativeMethods.HidD_SetNumInputBuffers(hDevice.safeReadHandle.DangerousGetHandle(), 2); NativeMethods.HidD_SetNumInputBuffers(hDevice.safeReadHandle.DangerousGetHandle(), 2);
Queue<long> latencyQueue = new Queue<long>(31); // Set capacity at max + 1 to avoid any resizing Queue<long> latencyQueue = new Queue<long>(21); // Set capacity at max + 1 to avoid any resizing
int tempLatencyCount = 0; int tempLatencyCount = 0;
long oldtime = 0; long oldtime = 0;
string currerror = string.Empty; string currerror = string.Empty;
@ -687,7 +687,7 @@ namespace DS4Windows
oldCharging = charging; oldCharging = charging;
currerror = string.Empty; currerror = string.Empty;
if (tempLatencyCount >= 30) if (tempLatencyCount >= 20)
{ {
latencyQueue.Dequeue(); latencyQueue.Dequeue();
tempLatencyCount--; tempLatencyCount--;