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https://github.com/cemu-project/DS4Windows.git
synced 2024-12-23 23:21:49 +01:00
Move Quick Charge check to input thread
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e1efb2bb5b
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@ -276,7 +276,7 @@ namespace DS4Windows
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{
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// Do first run check for Quick Charge checks. Needed so old device will
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// be removed before performing another controller scan
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if (getQuickCharge())
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/*if (getQuickCharge())
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{
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for (int i = 0, devlen = DS4Controllers.Length; i < devlen; i++)
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{
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@ -291,6 +291,7 @@ namespace DS4Windows
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}
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}
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}
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*/
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DS4Devices.findControllers();
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IEnumerable<DS4Device> devices = DS4Devices.getDS4Controllers();
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@ -639,6 +639,8 @@ namespace DS4Windows
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Queue<long> latencyQueue = new Queue<long>(51); // Set capacity at max + 1 to avoid any resizing
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int tempLatencyCount = 0;
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long oldtime = 0;
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string currerror = string.Empty;
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long curtime = 0;
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Stopwatch sw = new Stopwatch();
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sw.Start();
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timeoutEvent = false;
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@ -646,8 +648,8 @@ namespace DS4Windows
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while (!exitInputThread)
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{
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oldCharging = charging;
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string currerror = string.Empty;
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long curtime = sw.ElapsedMilliseconds;
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currerror = string.Empty;
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curtime = sw.ElapsedMilliseconds;
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this.lastTimeElapsed = curtime - oldtime;
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//latencyList.Add(this.lastTimeElapsed);
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latencyQueue.Enqueue(this.lastTimeElapsed);
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@ -888,7 +890,10 @@ namespace DS4Windows
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if (conType == ConnectionType.BT)
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{
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if (DisconnectBT(true))
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{
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timeoutExecuted = true;
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return; // all done
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}
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}
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else if (conType == ConnectionType.SONYWA)
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{
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@ -897,6 +902,16 @@ namespace DS4Windows
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}
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}
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if (oldCharging != charging && conType == ConnectionType.BT)
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{
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if (Global.getQuickCharge() && charging)
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{
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DisconnectBT(true);
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timeoutExecuted = true;
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return;
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}
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}
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if (Report != null)
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Report(this, EventArgs.Empty);
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