Merge branch 'mika-n-jay' into jay

This commit is contained in:
Travis Nickles 2019-05-10 01:28:15 -05:00
commit b00cd4eed7
2 changed files with 85 additions and 11 deletions

View File

@ -72,10 +72,70 @@ namespace DS4Windows
report.LeftTrigger = state.L2; report.LeftTrigger = state.L2;
report.RightTrigger = state.R2; report.RightTrigger = state.R2;
SASteeringWheelEmulationAxisType steeringWheelMappedAxis = Global.GetSASteeringWheelEmulationAxis(device);
switch (steeringWheelMappedAxis)
{
case SASteeringWheelEmulationAxisType.None:
report.LeftThumbX = state.LX; report.LeftThumbX = state.LX;
report.LeftThumbY = state.LY; report.LeftThumbY = state.LY;
report.RightThumbX = state.RX; report.RightThumbX = state.RX;
report.RightThumbY = state.RY; report.RightThumbY = state.RY;
break;
case SASteeringWheelEmulationAxisType.LX:
report.LeftThumbX = (byte)state.SASteeringWheelEmulationUnit;
report.LeftThumbY = state.LY;
report.RightThumbX = state.RX;
report.RightThumbY = state.RY;
break;
case SASteeringWheelEmulationAxisType.LY:
report.LeftThumbX = state.LX;
report.LeftThumbY = (byte)state.SASteeringWheelEmulationUnit;
report.RightThumbX = state.RX;
report.RightThumbY = state.RY;
break;
case SASteeringWheelEmulationAxisType.RX:
report.LeftThumbX = state.LX;
report.LeftThumbY = state.LY;
report.RightThumbX = (byte)state.SASteeringWheelEmulationUnit;
report.RightThumbY = state.RY;
break;
case SASteeringWheelEmulationAxisType.RY:
report.LeftThumbX = state.LX;
report.LeftThumbY = state.LY;
report.RightThumbX = state.RX;
report.RightThumbY = (byte)state.SASteeringWheelEmulationUnit;
break;
case SASteeringWheelEmulationAxisType.L2R2:
report.LeftTrigger = report.RightTrigger = 0;
if (state.SASteeringWheelEmulationUnit >= 0) report.LeftTrigger = (Byte)state.SASteeringWheelEmulationUnit;
else report.RightTrigger = (Byte)state.SASteeringWheelEmulationUnit;
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1X:
case SASteeringWheelEmulationAxisType.VJoy2X:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_X);
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1Y:
case SASteeringWheelEmulationAxisType.VJoy2Y:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Y);
goto case SASteeringWheelEmulationAxisType.None;
case SASteeringWheelEmulationAxisType.VJoy1Z:
case SASteeringWheelEmulationAxisType.VJoy2Z:
DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Z);
goto case SASteeringWheelEmulationAxisType.None;
default:
// Should never come here but just in case use the NONE case as default handler....
goto case SASteeringWheelEmulationAxisType.None;
}
cont.SendReport(report); cont.SendReport(report);
} }

View File

@ -4058,6 +4058,22 @@ namespace DS4Windows
// Apply anti-deadzone (SA X-antideadzone value) // Apply anti-deadzone (SA X-antideadzone value)
double sxAntiDead = getSXAntiDeadzone(device); double sxAntiDead = getSXAntiDeadzone(device);
int outputAxisMax, outputAxisMin, outputAxisZero;
if ( Global.OutContType[device] == OutContType.DS4 )
{
// DS4 analog stick axis supports only 0...255 output value range (not the best one for steering wheel usage)
outputAxisMax = 255;
outputAxisMin = 0;
outputAxisZero = 128;
}
else
{
// x360 (xinput) analog stick axis supports -32768...32767 output value range (more than enough for steering wheel usage)
outputAxisMax = 32767;
outputAxisMin = -32768;
outputAxisZero = 0;
}
switch (Global.GetSASteeringWheelEmulationAxis(device)) switch (Global.GetSASteeringWheelEmulationAxis(device))
{ {
case SASteeringWheelEmulationAxisType.LX: case SASteeringWheelEmulationAxisType.LX:
@ -4066,23 +4082,22 @@ namespace DS4Windows
case SASteeringWheelEmulationAxisType.RY: case SASteeringWheelEmulationAxisType.RY:
// DS4 thumbstick axis output (-32768..32767 raw value range) // DS4 thumbstick axis output (-32768..32767 raw value range)
//return (((result - maxRangeLeft) * (32767 - (-32768))) / (maxRangeRight - maxRangeLeft)) + (-32768); //return (((result - maxRangeLeft) * (32767 - (-32768))) / (maxRangeRight - maxRangeLeft)) + (-32768);
if (result == 0) return 0; if (result == 0) return outputAxisZero;
if (sxAntiDead > 0) if (sxAntiDead > 0)
{ {
sxAntiDead *= 32767; sxAntiDead *= (outputAxisMax - outputAxisZero);
if (result < 0) return (((result - maxRangeLeft) * (-Convert.ToInt32(sxAntiDead) - (-32768))) / (0 - maxRangeLeft)) + (-32768); if (result < 0) return (((result - maxRangeLeft) * (outputAxisZero - Convert.ToInt32(sxAntiDead) - (outputAxisMin))) / (0 - maxRangeLeft)) + (outputAxisMin);
else return (((result - 0) * (32767 - (Convert.ToInt32(sxAntiDead)))) / (maxRangeRight - 0)) + (Convert.ToInt32(sxAntiDead)); else return (((result - 0) * (outputAxisMax - (outputAxisZero + Convert.ToInt32(sxAntiDead)))) / (maxRangeRight - 0)) + (outputAxisZero + Convert.ToInt32(sxAntiDead));
} }
else else
{ {
return (((result - maxRangeLeft) * (32767 - (-32768))) / (maxRangeRight - maxRangeLeft)) + (-32768); return (((result - maxRangeLeft) * (outputAxisMax - (outputAxisMin))) / (maxRangeRight - maxRangeLeft)) + (outputAxisMin);
} }
case SASteeringWheelEmulationAxisType.L2R2: case SASteeringWheelEmulationAxisType.L2R2:
// DS4 Trigger axis output. L2+R2 triggers share the same axis in x360 xInput/DInput controller, // DS4 Trigger axis output. L2+R2 triggers share the same axis in x360 xInput/DInput controller,
// so L2+R2 steering output supports only 360 turn range (-255..255 raw value range in the shared trigger axis) // so L2+R2 steering output supports only 360 turn range (-255..255 raw value range in the shared trigger axis)
// return (((result - (-180)) * (255 - (-255))) / (180 - (-180))) + (-255);
if (result == 0) return 0; if (result == 0) return 0;
result = Convert.ToInt32(Math.Round(result / (1.0 * C_WHEEL_ANGLE_PRECISION))); result = Convert.ToInt32(Math.Round(result / (1.0 * C_WHEEL_ANGLE_PRECISION)));
@ -4106,7 +4121,6 @@ namespace DS4Windows
case SASteeringWheelEmulationAxisType.VJoy2Y: case SASteeringWheelEmulationAxisType.VJoy2Y:
case SASteeringWheelEmulationAxisType.VJoy2Z: case SASteeringWheelEmulationAxisType.VJoy2Z:
// SASteeringWheelEmulationAxisType.VJoy1X/VJoy1Y/VJoy1Z/VJoy2X/VJoy2Y/VJoy2Z VJoy axis output (0..32767 raw value range by default) // SASteeringWheelEmulationAxisType.VJoy1X/VJoy1Y/VJoy1Z/VJoy2X/VJoy2Y/VJoy2Z VJoy axis output (0..32767 raw value range by default)
// return (((result - maxRangeLeft) * (32767 - (-0))) / (maxRangeRight - maxRangeLeft)) + (-0);
if (result == 0) return 16384; if (result == 0) return 16384;
if (sxAntiDead > 0) if (sxAntiDead > 0)