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https://github.com/cemu-project/DS4Windows.git
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Update custom led color from main Controllers tab
Related to issue #153.
This commit is contained in:
parent
1e8925ebfe
commit
c073e721fc
@ -1297,11 +1297,11 @@ namespace DS4Windows
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public bool[] useCustomLeds = new bool[5] { false, false, false, false, false };
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public bool[] useCustomLeds = new bool[5] { false, false, false, false, false };
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public DS4Color[] m_CustomLeds = new DS4Color[5]
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public DS4Color[] m_CustomLeds = new DS4Color[5]
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{
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{
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new DS4Color(Color.Black),
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new DS4Color(Color.Blue),
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new DS4Color(Color.Black),
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new DS4Color(Color.Blue),
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new DS4Color(Color.Black),
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new DS4Color(Color.Blue),
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new DS4Color(Color.Black),
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new DS4Color(Color.Blue),
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new DS4Color(Color.Black)
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new DS4Color(Color.Blue)
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};
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};
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public int[] chargingType = new int[5] { 0, 0, 0, 0, 0 };
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public int[] chargingType = new int[5] { 0, 0, 0, 0, 0 };
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@ -2850,7 +2850,7 @@ namespace DS4Windows
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bool.TryParse(ss[0], out useCustomLeds[i]);
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bool.TryParse(ss[0], out useCustomLeds[i]);
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DS4Color.TryParse(ss[1], ref m_CustomLeds[i]);
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DS4Color.TryParse(ss[1], ref m_CustomLeds[i]);
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}
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}
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catch { useCustomLeds[i] = false; m_CustomLeds[i] = new DS4Color(Color.Black); missingSetting = true; }
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catch { useCustomLeds[i] = false; m_CustomLeds[i] = new DS4Color(Color.Blue); missingSetting = true; }
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}
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}
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}
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}
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}
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}
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@ -3524,7 +3524,7 @@ namespace DS4Windows
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m_ChargingLeds[device] = new DS4Color(Color.Black);
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m_ChargingLeds[device] = new DS4Color(Color.Black);
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m_FlashLeds[device] = new DS4Color(Color.Black);
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m_FlashLeds[device] = new DS4Color(Color.Black);
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useCustomLeds[device] = false;
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useCustomLeds[device] = false;
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m_CustomLeds[device] = new DS4Color(Color.Black);
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m_CustomLeds[device] = new DS4Color(Color.Blue);
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chargingType[device] = 0;
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chargingType[device] = 0;
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launchProgram[device] = string.Empty;
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launchProgram[device] = string.Empty;
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@ -2292,6 +2292,10 @@ namespace DS4Windows
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private void useCustomColorToolStripMenuItem_Click(object sender, EventArgs e)
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private void useCustomColorToolStripMenuItem_Click(object sender, EventArgs e)
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{
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{
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advColorDialog.Color = CustomColor[currentCustomLed].ToColor;
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advColorDialog.Color = CustomColor[currentCustomLed].ToColor;
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AdvancedColorDialog.ColorUpdateHandler tempDel =
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new AdvancedColorDialog.ColorUpdateHandler(advColor_CustomColorUpdate);
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advColorDialog.OnUpdateColor += tempDel;
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if (advColorDialog.ShowDialog() == DialogResult.OK)
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if (advColorDialog.ShowDialog() == DialogResult.OK)
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{
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{
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lights[currentCustomLed].BackColor = new DS4Color(advColorDialog.Color).ToColorA;
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lights[currentCustomLed].BackColor = new DS4Color(advColorDialog.Color).ToColorA;
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@ -2300,10 +2304,23 @@ namespace DS4Windows
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Global.Save();
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Global.Save();
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}
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}
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advColorDialog.OnUpdateColor -= tempDel;
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DS4LightBar.forcedFlash[currentCustomLed] = 0;
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DS4LightBar.forcedFlash[currentCustomLed] = 0;
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DS4LightBar.forcelight[currentCustomLed] = false;
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DS4LightBar.forcelight[currentCustomLed] = false;
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}
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}
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private void advColor_CustomColorUpdate(object sender, EventArgs e)
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{
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if (sender is Color && currentCustomLed < 4)
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{
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Color color = (Color)sender;
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DS4Color dcolor = new DS4Color { red = color.R, green = color.G, blue = color.B };
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DS4LightBar.forcedColor[currentCustomLed] = dcolor;
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DS4LightBar.forcedFlash[currentCustomLed] = 0;
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DS4LightBar.forcelight[currentCustomLed] = true;
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}
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}
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private void cBUseWhiteIcon_CheckedChanged(object sender, EventArgs e)
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private void cBUseWhiteIcon_CheckedChanged(object sender, EventArgs e)
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{
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{
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UseWhiteIcon = cBUseWhiteIcon.Checked;
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UseWhiteIcon = cBUseWhiteIcon.Checked;
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