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https://github.com/cemu-project/DS4Windows.git
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Version 1.4.0.81
Fix crash when disconnecting by PS+Options
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parent
30e1188d74
commit
c8632a96c6
@ -484,8 +484,7 @@ namespace DS4Control
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{
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if (!d.Charging)
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{
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d.DisconnectBT();
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InputMethods.performKeyRelease(Global.getCustomKey(0, DS4Controls.PS));
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d.DisconnectBT(); InputMethods.performKeyRelease(Global.getCustomKey(0, DS4Controls.PS));
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string[] skeys = Global.getCustomMacro(0, DS4Controls.PS).Split('/');
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ushort[] keys = new ushort[skeys.Length];
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for (int i = 0; i < keys.Length; i++)
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@ -493,6 +492,7 @@ namespace DS4Control
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keys[i] = ushort.Parse(skeys[i]);
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InputMethods.performKeyRelease(keys[i]);
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}
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d = null;
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}
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}
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if (cState.Touch1 && pState.PS)
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@ -1397,10 +1397,10 @@ namespace DS4Control
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case DS4Controls.Square: return cState.Square;
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case DS4Controls.Triangle: return cState.Triangle;
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case DS4Controls.Circle: return cState.Circle;
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case DS4Controls.TouchLeft: return tp.leftDown;
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case DS4Controls.TouchRight: return tp.rightDown;
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case DS4Controls.TouchMulti: return tp.multiDown;
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case DS4Controls.TouchUpper: return tp.upperDown;
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case DS4Controls.TouchLeft: return (tp != null ? tp.leftDown : false);
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case DS4Controls.TouchRight: return (tp != null ? tp.rightDown : false);
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case DS4Controls.TouchMulti: return (tp != null ? tp.multiDown : false);
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case DS4Controls.TouchUpper: return (tp != null ? tp.upperDown : false);
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case DS4Controls.LXNeg: return cState.LX < 127 - 55;
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case DS4Controls.LYNeg: return cState.LY < 127 - 55;
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case DS4Controls.RXNeg: return cState.RX < 127 - 55;
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@ -1376,7 +1376,7 @@ namespace DS4Control
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if (device < 4)
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{
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if (dinputOnly[device] == true) control.x360Bus.Unplug(device);
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else if (control.DS4Controllers[device].IsAlive()) control.x360Bus.Plugin(device);
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else if (control.DS4Controllers[device] != null && control.DS4Controllers[device].IsAlive()) control.x360Bus.Plugin(device);
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}
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}
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catch { missingSetting = true; }
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.4.0.8")]
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[assembly: AssemblyFileVersion("1.4.0.8")]
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[assembly: AssemblyVersion("1.4.0.81")]
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[assembly: AssemblyFileVersion("1.4.0.81")]
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