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https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 01:39:17 +01:00
Version 1.4.65
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44501c24de
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@ -337,6 +337,8 @@ namespace DS4Windows
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//ControllerStatusChanged(this);
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}
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/* TODO: Check if this method is really necessary. If not, delete it. For now, it is not being used because
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* input reports are read async with a timeout now. */
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public void TimeoutConnection(DS4Device d)
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{
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try
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@ -371,10 +373,11 @@ namespace DS4Windows
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if (!d.IsAlive())
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//return "Connecting..."; // awaiting the first battery charge indication
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{
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var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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/*var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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TimeoutThread.IsBackground = true;
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TimeoutThread.Name = "TimeoutFor" + d.getMacAddress().ToString();
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TimeoutThread.Start();
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*/
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return Properties.Resources.Connecting;
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}
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@ -406,10 +409,11 @@ namespace DS4Windows
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if (!d.IsAlive())
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//return "Connecting..."; // awaiting the first battery charge indication
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{
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var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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/*var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d));
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TimeoutThread.IsBackground = true;
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TimeoutThread.Name = "TimeoutFor" + d.getMacAddress().ToString();
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TimeoutThread.Start();
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*/
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return Properties.Resources.Connecting;
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}
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return d.getMacAddress();
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@ -1200,6 +1200,7 @@ namespace DS4Windows
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Stream stream;
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Stream profile = new StreamReader(appdatapath + "\\Profiles\\" + lBProfiles.SelectedItem.ToString() + ".xml").BaseStream;
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if (saveProfiles.ShowDialog() == System.Windows.Forms.DialogResult.OK)
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{
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if ((stream = saveProfiles.OpenFile()) != null)
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{
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profile.CopyTo(stream);
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@ -1208,6 +1209,7 @@ namespace DS4Windows
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}
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}
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}
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}
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private void ShowOptions(int devID, string profile)
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{
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@ -1278,10 +1280,14 @@ namespace DS4Windows
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if (em.Text == Properties.Resources.ContextNew.Replace("*number*", (i + 1).ToString()))
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ShowOptions(i, "");
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else
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{
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for (int t = 0; t < em.DropDownItems.Count - 2; t++)
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{
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if (((ToolStripMenuItem)em.DropDownItems[t]).Checked)
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ShowOptions(i, ((ToolStripMenuItem)em.DropDownItems[t]).Text);
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}
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}
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}
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private void lnkControllers_LinkClicked(object sender, LinkLabelLinkClickedEventArgs e)
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{
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@ -1293,13 +1299,19 @@ namespace DS4Windows
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// Prevent the Game Controllers window from throwing an error when controllers are un/hidden
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System.Diagnostics.Process[] rundll64 = System.Diagnostics.Process.GetProcessesByName("rundll64");
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foreach (System.Diagnostics.Process rundll64Instance in rundll64)
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{
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foreach (System.Diagnostics.ProcessModule module in rundll64Instance.Modules)
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{
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if (module.FileName.Contains("joy.cpl"))
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module.Dispose();
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}
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}
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UseExclusiveMode = hideDS4CheckBox.Checked;
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bool exclusiveMode = hideDS4CheckBox.Checked;
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UseExclusiveMode = exclusiveMode;
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if (Environment.OSVersion.Version.Major >= 10 && Environment.OSVersion.Version.Build < 10586)
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btnConnectDS4Win10.Visible = hideDS4CheckBox.Checked;
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btnConnectDS4Win10.Visible = exclusiveMode;
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btnStartStop_Clicked(false);
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btnStartStop_Clicked(false);
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Save();
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@ -1345,6 +1357,7 @@ namespace DS4Windows
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else
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ebns[tdevice].Text = Properties.Resources.EditProfile;
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}
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ControllerStatusChanged(); //to update profile name in notify icon
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}
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@ -1353,11 +1366,13 @@ namespace DS4Windows
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ToolStripMenuItem tS = (ToolStripMenuItem)sender;
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int tdevice = Int32.Parse(tS.Tag.ToString());
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if (!(e.ClickedItem is ToolStripSeparator))
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{
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if (e.ClickedItem != tS.DropDownItems[tS.DropDownItems.Count - 1]) //if +New Profile not selected
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cbs[tdevice].SelectedIndex = tS.DropDownItems.IndexOf(e.ClickedItem);
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else //if +New Profile selected
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ShowOptions(tdevice, "");
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}
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}
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private void exitToolStripMenuItem_Click(object sender, EventArgs e)
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{
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@ -1377,6 +1392,7 @@ namespace DS4Windows
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{
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btnStartStop_Clicked();
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}
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private void notifyIcon1_MouseClick(object sender, MouseEventArgs e)
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{
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if (e.Button == System.Windows.Forms.MouseButtons.Middle)
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@ -1385,6 +1401,7 @@ namespace DS4Windows
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this.Close();
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}
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}
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private void notifyIcon1_BalloonTipClicked(object sender, EventArgs e)
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{
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this.Show();
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@ -1510,6 +1527,7 @@ namespace DS4Windows
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case "cBCloseMini": lbLastMessage.Text = Properties.Resources.CloseMinimize; break;
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default: lbLastMessage.Text = Properties.Resources.HoverOverItems; break;
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}
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if (lbLastMessage.Text != Properties.Resources.HoverOverItems)
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lbLastMessage.ForeColor = Color.Black;
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else
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@ -266,7 +266,7 @@ namespace DS4Windows
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get { return rightLightFastRumble; }
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set
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{
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if (value == rightLightFastRumble) return;
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if (rightLightFastRumble != value)
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rightLightFastRumble = value;
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}
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}
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@ -276,7 +276,7 @@ namespace DS4Windows
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get { return leftHeavySlowRumble; }
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set
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{
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if (value == leftHeavySlowRumble) return;
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if (leftHeavySlowRumble != value)
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leftHeavySlowRumble = value;
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}
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}
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@ -608,10 +608,10 @@ namespace DS4Windows
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cState.L2 = inputReport[8];
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cState.R2 = inputReport[9];
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cState.Triangle = ((byte)inputReport[5] & (1 << 7)) != 0;
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cState.Circle = ((byte)inputReport[5] & (1 << 6)) != 0;
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cState.Cross = ((byte)inputReport[5] & (1 << 5)) != 0;
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cState.Square = ((byte)inputReport[5] & (1 << 4)) != 0;
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cState.Triangle = (inputReport[5] & (1 << 7)) != 0;
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cState.Circle = (inputReport[5] & (1 << 6)) != 0;
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cState.Cross = (inputReport[5] & (1 << 5)) != 0;
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cState.Square = (inputReport[5] & (1 << 4)) != 0;
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// First 4 bits denote dpad state. Clock representation
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// with 8 meaning centered and 0 meaning DpadUp.
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@ -627,18 +627,18 @@ namespace DS4Windows
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case 5: cState.DpadUp = false; cState.DpadDown = true; cState.DpadLeft = true; cState.DpadRight = false; break;
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case 6: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break;
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case 7: cState.DpadUp = true; cState.DpadDown = false; cState.DpadLeft = true; cState.DpadRight = false; break;
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case 8: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break;
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default: break;
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case 8:
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default: cState.DpadUp = false; cState.DpadDown = false; cState.DpadLeft = false; cState.DpadRight = false; break;
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}
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cState.R3 = ((byte)inputReport[6] & (1 << 7)) != 0;
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cState.L3 = ((byte)inputReport[6] & (1 << 6)) != 0;
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cState.Options = ((byte)inputReport[6] & (1 << 5)) != 0;
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cState.Share = ((byte)inputReport[6] & (1 << 4)) != 0;
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cState.R1 = ((byte)inputReport[6] & (1 << 1)) != 0;
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cState.L1 = ((byte)inputReport[6] & (1 << 0)) != 0;
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cState.R3 = (inputReport[6] & (1 << 7)) != 0;
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cState.L3 = (inputReport[6] & (1 << 6)) != 0;
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cState.Options = (inputReport[6] & (1 << 5)) != 0;
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cState.Share = (inputReport[6] & (1 << 4)) != 0;
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cState.R1 = (inputReport[6] & (1 << 1)) != 0;
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cState.L1 = (inputReport[6] & (1 << 0)) != 0;
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cState.PS = ((byte)inputReport[7] & (1 << 0)) != 0;
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cState.PS = (inputReport[7] & (1 << 0)) != 0;
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cState.TouchButton = (inputReport[7] & (1 << 2 - 1)) != 0;
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cState.FrameCounter = (byte)(inputReport[7] >> 2);
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@ -998,18 +998,21 @@ namespace DS4Windows
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DS4HapticState haptic = hapticState[i];
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if (i == hapticStackIndex)
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break; // rest haven't been used this time
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if (haptic.IsLightBarSet())
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{
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lightBarColor = haptic.LightBarColor;
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lightBarFlashDurationOn = haptic.LightBarFlashDurationOn;
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lightBarFlashDurationOff = haptic.LightBarFlashDurationOff;
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}
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if (haptic.IsRumbleSet())
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{
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rumbleMotorStrengthLeftHeavySlow = haptic.RumbleMotorStrengthLeftHeavySlow;
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rumbleMotorStrengthRightLightFast = haptic.RumbleMotorStrengthRightLightFast;
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}
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}
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LightBarColor = lightBarColor;
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LightBarOnDuration = lightBarFlashDurationOn;
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LightBarOffDuration = lightBarFlashDurationOff;
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@ -1026,6 +1029,7 @@ namespace DS4Windows
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Array.Copy(hapticState, newHaptics, hapsLen);
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hapticState = newHaptics;
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}
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hapticState[hapticStackIndex++] = hs;
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}
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.4.64")]
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[assembly: AssemblyFileVersion("1.4.64")]
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[assembly: AssemblyVersion("1.4.65")]
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[assembly: AssemblyFileVersion("1.4.65")]
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