diff --git a/DS4Windows/DS4Control/Mapping.cs b/DS4Windows/DS4Control/Mapping.cs index 786fb7d..35fe15e 100644 --- a/DS4Windows/DS4Control/Mapping.cs +++ b/DS4Windows/DS4Control/Mapping.cs @@ -979,28 +979,28 @@ namespace DS4Windows if (absX <= 0.4) { - outputX = 0.55 * absX; + outputX = 0.7 * absX; } else if (absX <= 0.75) { - outputX = absX - 0.18; + outputX = absX - 0.12; } else if (absX > 0.75) { - outputX = (absX * 1.72) - 0.72; + outputX = (absX * 1.48) - 0.48; } if (absY <= 0.4) { - outputY = 0.55 * absY; + outputY = 0.7 * absY; } else if (absY <= 0.75) { - outputY = absY - 0.18; + outputY = absY - 0.12; } else if (absY > 0.75) { - outputY = (absY * 1.72) - 0.72; + outputY = (absY * 1.48) - 0.48; } dState.LX = (byte)(outputX * signX * capX + 128.0); @@ -1082,28 +1082,28 @@ namespace DS4Windows if (absX <= 0.4) { - outputX = 0.55 * absX; + outputX = 0.7 * absX; } else if (absX <= 0.75) { - outputX = absX - 0.18; + outputX = absX - 0.12; } else if (absX > 0.75) { - outputX = (absX * 1.72) - 0.72; + outputX = (absX * 1.48) - 0.48; } if (absY <= 0.4) { - outputY = 0.55 * absY; + outputY = 0.7 * absY; } else if (absY <= 0.75) { - outputY = absY - 0.18; + outputY = absY - 0.12; } else if (absY > 0.75) { - outputY = (absY * 1.72) - 0.72; + outputY = (absY * 1.48) - 0.48; } dState.RX = (byte)(outputX * signX * capX + 128.0);