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Change output report for USB and Sony
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@ -996,7 +996,7 @@ namespace DS4Windows
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//outputReportBuffer[1] = 0x80;
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//outputReportBuffer[1] = 0x80;
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//outputReportBuffer[1] = 0x84;
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//outputReportBuffer[1] = 0x84;
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outputReportBuffer[1] = (byte)(0x80 | btPollRate); // input report rate
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outputReportBuffer[1] = (byte)(0x80 | btPollRate); // input report rate
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// enable lightbar and rumble
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// enable lightbar, rumble, blink
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outputReportBuffer[3] = 0xf7;
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outputReportBuffer[3] = 0xf7;
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outputReportBuffer[6] = rightLightFastRumble; // fast motor
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outputReportBuffer[6] = rightLightFastRumble; // fast motor
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outputReportBuffer[7] = leftHeavySlowRumble; // slow motor
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outputReportBuffer[7] = leftHeavySlowRumble; // slow motor
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@ -1009,9 +1009,8 @@ namespace DS4Windows
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else
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else
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{
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{
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outputReportBuffer[0] = 0x05;
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outputReportBuffer[0] = 0x05;
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// enable lightbar and rumble. input rate
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// enable lightbar, rumble, blink
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outputReportBuffer[1] = (conType == ConnectionType.USB) ?
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outputReportBuffer[1] = 0xf7;
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(byte)0x03 : (byte)(0x03 | (btPollRate << 4));
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outputReportBuffer[4] = rightLightFastRumble; // fast motor
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outputReportBuffer[4] = rightLightFastRumble; // fast motor
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outputReportBuffer[5] = leftHeavySlowRumble; // slow motor
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outputReportBuffer[5] = leftHeavySlowRumble; // slow motor
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outputReportBuffer[6] = ligtBarColor.red; // red
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outputReportBuffer[6] = ligtBarColor.red; // red
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