diff --git a/DS4Windows/DS4Control/Mapping.cs b/DS4Windows/DS4Control/Mapping.cs index e2a5146..c751a6e 100644 --- a/DS4Windows/DS4Control/Mapping.cs +++ b/DS4Windows/DS4Control/Mapping.cs @@ -779,28 +779,28 @@ namespace DS4Windows if (absX <= 0.4) { - outputX = 0.43 * absX; + outputX = 0.45 * absX; } else if (absX <= 0.75) { - outputX = absX - 0.228; + outputX = absX - 0.22; } else if (absX > 0.75) { - outputX = (absX * 1.912) - 0.912; + outputX = (absX * 1.88) - 0.88; } if (absY <= 0.4) { - outputY = 0.43 * absY; + outputY = 0.45 * absY; } else if (absY <= 0.75) { - outputY = absY - 0.228; + outputY = absY - 0.22; } else if (absY > 0.75) { - outputY = (absY * 1.912) - 0.912; + outputY = (absY * 1.88) - 0.88; } dState.LX = (byte)(outputX * signX * 127.5 + 127.5); @@ -839,28 +839,28 @@ namespace DS4Windows if (absX <= 0.4) { - outputX = 0.43 * absX; + outputX = 0.45 * absX; } else if (absX <= 0.75) { - outputX = absX - 0.228; + outputX = absX - 0.22; } else if (absX > 0.75) { - outputX = (absX * 1.912) - 0.912; + outputX = (absX * 1.88) - 0.88; } if (absY <= 0.4) { - outputY = 0.43 * absY; + outputY = 0.45 * absY; } else if (absY <= 0.75) { - outputY = absY - 0.228; + outputY = absY - 0.22; } else if (absY > 0.75) { - outputY = (absY * 1.912) - 0.912; + outputY = (absY * 1.88) - 0.88; } dState.RX = (byte)(outputX * signX * 127.5 + 127.5);