Loosened enhanced precision curves

This commit is contained in:
Travis Nickles 2020-03-27 04:12:18 -05:00
parent 50ac81a8b9
commit fc679bf807

View File

@ -979,28 +979,28 @@ namespace DS4Windows
if (absX <= 0.4) if (absX <= 0.4)
{ {
outputX = 0.7 * absX; outputX = 0.8 * absX;
} }
else if (absX <= 0.75) else if (absX <= 0.75)
{ {
outputX = absX - 0.12; outputX = absX - 0.08;
} }
else if (absX > 0.75) else if (absX > 0.75)
{ {
outputX = (absX * 1.48) - 0.48; outputX = (absX * 1.32) - 0.32;
} }
if (absY <= 0.4) if (absY <= 0.4)
{ {
outputY = 0.7 * absY; outputY = 0.8 * absY;
} }
else if (absY <= 0.75) else if (absY <= 0.75)
{ {
outputY = absY - 0.12; outputY = absY - 0.08;
} }
else if (absY > 0.75) else if (absY > 0.75)
{ {
outputY = (absY * 1.48) - 0.48; outputY = (absY * 1.32) - 0.32;
} }
dState.LX = (byte)(outputX * signX * capX + 128.0); dState.LX = (byte)(outputX * signX * capX + 128.0);
@ -1082,28 +1082,28 @@ namespace DS4Windows
if (absX <= 0.4) if (absX <= 0.4)
{ {
outputX = 0.7 * absX; outputX = 0.8 * absX;
} }
else if (absX <= 0.75) else if (absX <= 0.75)
{ {
outputX = absX - 0.12; outputX = absX - 0.08;
} }
else if (absX > 0.75) else if (absX > 0.75)
{ {
outputX = (absX * 1.48) - 0.48; outputX = (absX * 1.32) - 0.32;
} }
if (absY <= 0.4) if (absY <= 0.4)
{ {
outputY = 0.7 * absY; outputY = 0.8 * absY;
} }
else if (absY <= 0.75) else if (absY <= 0.75)
{ {
outputY = absY - 0.12; outputY = absY - 0.08;
} }
else if (absY > 0.75) else if (absY > 0.75)
{ {
outputY = (absY * 1.48) - 0.48; outputY = (absY * 1.32) - 0.32;
} }
dState.RX = (byte)(outputX * signX * capX + 128.0); dState.RX = (byte)(outputX * signX * capX + 128.0);