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Fix output curves for sixaxis
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parent
55f3e5ef66
commit
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@ -972,34 +972,34 @@ namespace DS4Windows
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int sxOutCurveMode = tempIntArray[device] = getSXOutCurveMode(device);
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if (sxOutCurveMode > 0)
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{
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double temp = Math.Abs(dState.Motion.outputAccelX) / 128.0;
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double temp = dState.Motion.outputAccelX / 128.0;
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double sign = Math.Sign(temp);
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if (sxOutCurveMode == 1)
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{
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double output = temp * temp;
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dState.Motion.outputAccelX = (byte)(output * sign * 128.0);
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dState.Motion.outputAccelX = (int)(output * sign * 128.0);
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}
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else if (sxOutCurveMode == 2)
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{
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double output = temp * temp * temp;
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dState.Motion.outputAccelX = (byte)(output * 128.0);
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dState.Motion.outputAccelX = (int)(output * 128.0);
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}
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}
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int szOutCurveMode = tempIntArray[device] = getSZOutCurveMode(device);
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if (szOutCurveMode > 0)
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{
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double temp = Math.Abs(dState.Motion.outputAccelZ) / 128.0;
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double temp = dState.Motion.outputAccelZ / 128.0;
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double sign = Math.Sign(temp);
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if (szOutCurveMode == 1)
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{
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double output = temp * temp;
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dState.Motion.outputAccelZ = (byte)(output * sign * 128.0);
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dState.Motion.outputAccelZ = (int)(output * sign * 128.0);
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}
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else if (szOutCurveMode == 2)
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{
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double output = temp * temp * temp;
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dState.Motion.outputAccelZ = (byte)(output * 128.0);
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dState.Motion.outputAccelZ = (int)(output * 128.0);
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}
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}
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}
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