Travis Nickles
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49165a4bac
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Change another unplug message
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2019-04-24 01:36:36 -05:00 |
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Travis Nickles
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8a6c05bce7
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Added device type strings to output devices
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2019-04-23 21:53:41 -05:00 |
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Travis Nickles
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ab8dbd29f9
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Merge branch 'jay' into ds4emulate
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2019-04-23 21:07:19 -05:00 |
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mika-n
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4f87d24ee3
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Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay
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2019-04-23 10:43:14 +03:00 |
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mika-n
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c168dabded
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ActionLoadProfile: Support for automatically untriggered (=unloaded) profiles when a regular action keys are released. LoadProfile special action has a new "automatically unload when a regular trigger released" option. This is sort of like "shift modifier for the whole profile" functionality.
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2019-04-23 03:39:44 +03:00 |
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Travis Nickles
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27fc7f07a2
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Merge branch 'jay' into ds4emulate
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2019-04-22 18:54:15 -05:00 |
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Travis Nickles
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ee5ff50e79
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Changed ViGEm Bus Driver check
Related to issue #667
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2019-04-22 18:51:21 -05:00 |
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Travis Nickles
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d59cc370db
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Merge branch 'jay' into ds4emulate
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2019-04-21 22:49:43 -05:00 |
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Travis Nickles
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5ae0c1ea5c
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Check for newer ViGEmBus device
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2019-04-21 21:40:29 -05:00 |
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Travis Nickles
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6c72566e36
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Merge branch 'jay' into ds4emulate
# Conflicts:
# DS4Windows/DS4Forms/Options.resx
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2019-04-21 02:07:28 -05:00 |
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Travis Nickles
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61a35ce328
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Merge branch 'customSteamFolder' of https://github.com/Sander0542/DS4Windows into Sander0542-customSteamFolder
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2019-04-21 01:10:02 -05:00 |
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Travis Nickles
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d59a11f36a
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Raised sixaxis dead zones. Updated TODO file
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2019-04-21 00:13:09 -05:00 |
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Sander Jochems
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cffc167be6
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Create two new properties (ScpUtil.cs)
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2019-04-20 17:46:45 +02:00 |
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Travis Nickles
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0b345b8474
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Update action string aliases in the GUI
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2019-04-18 22:56:18 -05:00 |
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Travis Nickles
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1b58265c28
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Added profile setting for controller type
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2019-04-18 01:12:10 -05:00 |
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Travis Nickles
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dc5e34f1be
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Test DS4 emulation
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2019-04-17 21:29:16 -05:00 |
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mika-n
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746587ebbd
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Brute force timer fix to the "stuck rumble motor" bug in ViGem virtual gamepad driver. This rumble autostop timer should be removed when a signed ViGem driver has a fix to this issue. Existing autostop timer is 2 secs, so this assumes that game keeps on updating a rumble values at least once in 2 secs. If rumble-0 event is lost or game doesn't send a new rumble value within 2 secs then rumble motor is automagically stopped (=assumed it is stuck). Usually games keep on sending rumble values as long an effect needs it, so this autostop timer works reasonable good in most games.
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2019-04-06 15:04:21 +03:00 |
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Travis Nickles
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4ec3cd1162
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Minor string change
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2019-04-03 20:58:32 -05:00 |
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Travis Nickles
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cba6a09f68
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Disable force feedback for now.
Related to issue #616
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2019-04-03 20:39:30 -05:00 |
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Travis Nickles
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2e62bad0f6
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Revert to older ViGEm client API
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2019-04-03 18:12:21 -05:00 |
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Travis Nickles
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aff365b28f
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Updated code to use newer ViGEm.NET client
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2019-04-03 16:47:03 -05:00 |
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Travis Nickles
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79a90b828c
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Use runtime option for toggling touchpad.
Related to issue #637.
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2019-04-02 00:54:29 -05:00 |
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Travis Nickles
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5a6859556c
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Removed old xinput ports setting
No longer relevant with ViGEmBus
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2019-03-19 01:52:18 -05:00 |
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Travis Nickles
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575f157420
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Changed method name to specify ViGEmBus
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2019-03-19 01:33:41 -05:00 |
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Travis Nickles
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22e212999d
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Merge branch 'jay' into vigem-udpserver
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2019-03-17 21:18:59 -05:00 |
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Travis Nickles
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27a68196e4
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Deprecate old mouse acceleration option. Make new default value false
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2019-03-17 01:28:16 -05:00 |
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Travis Nickles
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489a36be00
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Merge branch 'jay' into vigem-udpserver
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2019-03-12 18:55:35 -05:00 |
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Travis Nickles
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76b31245f8
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Default use controller for mapping option to false
This has probably caused issues for other people
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2019-03-11 11:54:55 -05:00 |
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Travis Nickles
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0ea8cef46e
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Merge branch 'jay' into vigem-udpserver
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2019-03-10 09:33:00 -05:00 |
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Travis Nickles
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8d4d4b0758
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Fixed auto profile use for hotplugging
Related to issue #578
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2019-03-05 05:14:39 -06:00 |
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Travis Nickles
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1dbf9abb02
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Implemented square stick functionality
Related to issue #341.
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2019-03-04 17:21:58 -06:00 |
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Travis Nickles
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a4d7372e7b
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Do not reset custom led setting while switching profiles
Related to issue #596
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2019-03-02 05:42:49 -06:00 |
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Travis Nickles
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c575b3b525
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Merge branch 'jay' into vigem-udpserver
# Conflicts:
# DS4Windows/DS4Control/ScpUtil.cs
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2019-02-28 04:24:03 -06:00 |
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mika-n
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8d087b01ff
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merge conflicts with base branch
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2019-02-19 15:00:17 +02:00 |
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mika-n
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27dbab06c5
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Deadzone and anti-deadzone handling (the first rugged version, not perfect yet) and small performance improvements here and there.
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2019-02-19 11:10:16 +02:00 |
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Travis Nickles
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a9e7a3cb5b
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More enumerator usage
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2019-02-16 02:50:53 -06:00 |
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Travis Nickles
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6098c91e29
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Use ref for more color struct routines
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2019-02-12 01:31:18 -06:00 |
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Travis Nickles
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ce0ac67dcd
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Remove some struct copying from lightbar routine
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2019-02-11 23:51:26 -06:00 |
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Travis Nickles
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8c6cfa4c13
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Fixed another action getter
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2019-02-07 21:00:36 -06:00 |
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Travis Nickles
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3dd88e481c
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Fixed issue with xinput unplug routine on device removal
Related to issue #554
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2019-02-07 16:40:24 -06:00 |
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Travis Nickles
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ce87d8c212
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Added toggle option for Gyro Mouse activation
Not sure about this feature tbh. Related to issue #464.
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2019-02-06 21:42:34 -06:00 |
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Travis Nickles
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ff870230a6
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Implemented user defined gyro mouse dead zone
Related to issue #338.
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2019-01-31 10:59:00 -06:00 |
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Travis Nickles
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4a7e233bd1
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Fixed bad refactor
Fixes issue #561.
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2019-01-31 00:50:37 -06:00 |
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Travis Nickles
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70909bdaa9
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Added easeout quad curve option for other axes
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2019-01-29 21:50:29 -06:00 |
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Travis Nickles
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63f7dcfdce
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Added easeout quad curves for LS and RS
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2019-01-29 21:19:25 -06:00 |
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Travis Nickles
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bdea569582
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Merge branch 'jay' into vigem-udpserver
# Conflicts:
# DS4Windows/DS4Control/ScpUtil.cs
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2019-01-26 21:34:43 -06:00 |
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Travis Nickles
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3fd9c4c612
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Merge branch 'jay' into hidguardpropexe
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2019-01-25 10:00:53 -06:00 |
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Travis Nickles
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0d89170d9c
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Minor tweaks
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2019-01-24 06:20:55 -06:00 |
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Travis Nickles
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1f9cf16397
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Minor control search optimization
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2019-01-24 03:38:21 -06:00 |
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Travis Nickles
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bf3f10d0ae
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Apply proposed changes for HG v.1 support
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2019-01-18 15:38:13 -06:00 |
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