Commit Graph

548 Commits

Author SHA1 Message Date
Travis Nickles
695d9b3e31 Raise SocketAsyncEventArgs buffer for UDP server
Related to issue #602
2019-03-11 12:48:16 -05:00
Travis Nickles
76b31245f8 Default use controller for mapping option to false
This has probably caused issues for other people
2019-03-11 11:54:55 -05:00
Travis Nickles
0ea8cef46e Merge branch 'jay' into vigem-udpserver 2019-03-10 09:33:00 -05:00
Travis Nickles
3bd0e44dc5 Removed unneeded device check 2019-03-08 17:09:36 -06:00
Travis Nickles
f1a10fb5ec Allow flash at to work at 0% battery
Related to issue #599
2019-03-08 14:29:58 -06:00
Travis Nickles
ef01b4d3b3 Altered controller readings to better represent mapped state
Related to issue #587.
2019-03-07 01:06:55 -06:00
Travis Nickles
923f487f39 Added dead check to skip some processes 2019-03-06 02:11:55 -06:00
Travis Nickles
8d4d4b0758 Fixed auto profile use for hotplugging
Related to issue #578
2019-03-05 05:14:39 -06:00
Travis Nickles
1dbf9abb02 Implemented square stick functionality
Related to issue #341.
2019-03-04 17:21:58 -06:00
Travis Nickles
6533585a07 Make sure to stop USB controller while suspending
Related to issue #595
2019-03-03 19:27:57 -06:00
Travis Nickles
425b1dd47a Change haptic changing routine to skip always searching for existing device 2019-03-03 00:35:17 -06:00
Travis Nickles
a4d7372e7b Do not reset custom led setting while switching profiles
Related to issue #596
2019-03-02 05:42:49 -06:00
Travis Nickles
c575b3b525 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ScpUtil.cs
2019-02-28 04:24:03 -06:00
Travis Nickles
231b418d4c Merge branch 'jay' of https://github.com/mika-n/DS4Windows into mika-n-jay 2019-02-27 01:48:27 -06:00
Travis Nickles
d7d593c997 Use implicit extra dead zones for special actions 2019-02-26 04:13:13 -06:00
mika-n
9cbd4d8a42 Updated Finnish resources.fi.resx translation (added missing translations). 2019-02-25 13:35:22 +02:00
mika-n
7026f8b1c4 SASteeringWheelEmulation: Improved deadzone handling (smooth range instead of just dead gap clipping). Fixed a bug in >360 turn range calculations. Small performance improvements. 2019-02-25 13:29:05 +02:00
Travis Nickles
68f8232441 Removed more boxing 2019-02-24 17:11:52 -06:00
Travis Nickles
2497ced5d5 Change main report routine to use custom delegate.
Remove the need to box and unbox data every gamepad poll.
Seems to help with performance.
2019-02-24 15:03:12 -06:00
mika-n
668ecafe6c Check synchronized state of controller before trying to load calibation values (SonyWA connected devices could be in non-sync state without a valid controller MAC address) 2019-02-24 00:27:48 +02:00
Travis Nickles
afea15f38f Output report len is constant
No need to pull from property every poll
2019-02-22 01:51:54 -06:00
mika-n
e70aa452e3 removed unnecessary using System.Draw reference. 2019-02-19 15:29:33 +02:00
mika-n
48bd457d66 merge 2019-02-19 15:19:45 +02:00
mika-n
4b0134faf9 merge 2019-02-19 15:19:10 +02:00
mika-n
7da6b3434a Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2019-02-19 15:09:00 +02:00
mika-n
8d087b01ff merge conflicts with base branch 2019-02-19 15:00:17 +02:00
Travis Nickles
a8c722d604 Replace old lock with ReaderWriterLockSlim instance 2019-02-19 04:24:52 -06:00
mika-n
27dbab06c5 Deadzone and anti-deadzone handling (the first rugged version, not perfect yet) and small performance improvements here and there. 2019-02-19 11:10:16 +02:00
Travis Nickles
40278c9d1b Use enumerator for settings iteration 2019-02-16 15:49:36 -06:00
Travis Nickles
a9e7a3cb5b More enumerator usage 2019-02-16 02:50:53 -06:00
Travis Nickles
61a5ab07ea Use enumeartor for KeyCollection as well 2019-02-16 02:25:54 -06:00
Travis Nickles
cd6742cf56 Found faster way to iterate over a ValueCollection 2019-02-16 02:16:56 -06:00
Travis Nickles
50109282f4 Added unchecked region 2019-02-15 21:58:00 -06:00
Travis Nickles
5b19dc76cd Re-added extra default axis mapping pass
Related to issue #579
2019-02-15 18:04:09 -06:00
Travis Nickles
6098c91e29 Use ref for more color struct routines 2019-02-12 01:31:18 -06:00
Travis Nickles
ce0ac67dcd Remove some struct copying from lightbar routine 2019-02-11 23:51:26 -06:00
Travis Nickles
42b75c717a Added unchecked blocks for populating field mapping arrays
Seems to help a lot
2019-02-09 21:33:58 -06:00
Travis Nickles
7631080d87 Add const variables to skip type casting 2019-02-09 11:30:06 -06:00
Travis Nickles
fc40e00846 Only take active binding into account for multiple binds. Fixes ATS profile. 2019-02-09 11:06:31 -06:00
Travis Nickles
49c7ee35cf Make remapping to xinput actions a two pass process again
Related to issue #570
2019-02-08 21:04:08 -06:00
Travis Nickles
e64c7f0455 Fixed double tap interval issue with Multi-Action Button special action
Related to issue #556
2019-02-07 22:56:07 -06:00
Travis Nickles
8c6cfa4c13 Fixed another action getter 2019-02-07 21:00:36 -06:00
Travis Nickles
3dd88e481c Fixed issue with xinput unplug routine on device removal
Related to issue #554
2019-02-07 16:40:24 -06:00
Travis Nickles
ce87d8c212 Added toggle option for Gyro Mouse activation
Not sure about this feature tbh. Related to issue #464.
2019-02-06 21:42:34 -06:00
Travis Nickles
09103dcea8 Use input field mapping instead of output field mapping for refactor 2019-02-01 05:08:53 -06:00
Travis Nickles
dd96beafbe Purged old state mapping code that required dictionary object 2019-01-31 16:19:08 -06:00
Travis Nickles
ff870230a6 Implemented user defined gyro mouse dead zone
Related to issue #338.
2019-01-31 10:59:00 -06:00
Travis Nickles
4a7e233bd1 Fixed bad refactor
Fixes issue #561.
2019-01-31 00:50:37 -06:00
Travis Nickles
7a35ca19cb Fixed sixaxis easeout quad 2019-01-29 22:11:01 -06:00
Travis Nickles
70909bdaa9 Added easeout quad curve option for other axes 2019-01-29 21:50:29 -06:00
Travis Nickles
63f7dcfdce Added easeout quad curves for LS and RS 2019-01-29 21:19:25 -06:00
Travis Nickles
bdea569582 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ScpUtil.cs
2019-01-26 21:34:43 -06:00
Travis Nickles
3fd9c4c612 Merge branch 'jay' into hidguardpropexe 2019-01-25 10:00:53 -06:00
Travis Nickles
0d89170d9c Minor tweaks 2019-01-24 06:20:55 -06:00
Travis Nickles
1a6327ecdc Tweaked a couple of axis midpoint methods. Removed unused method. 2019-01-24 04:54:40 -06:00
Travis Nickles
1f9cf16397 Minor control search optimization 2019-01-24 03:38:21 -06:00
Travis Nickles
719d6a0482 Merge branch 'jay' into vigem-udpserver 2019-01-22 18:05:25 -06:00
Travis Nickles
dc403100f1 Changed another portion to use 128 as stick axis midpoint 2019-01-22 18:04:54 -06:00
Travis Nickles
bf3f10d0ae Apply proposed changes for HG v.1 support 2019-01-18 15:38:13 -06:00
Travis Nickles
f37ac07a22 Merge branch 'jay' into vigem-udpserver 2019-01-13 19:02:22 -06:00
Travis Nickles
5ec6bcb11a Increased mouse stick offset value
Increasing it seems viable now
2019-01-13 15:06:26 -06:00
Travis Nickles
a8a55b46dc Start using 128 as proper axis midpoint. Changed some mapping routines.
Helps with mouse cursor in Civ 4
2019-01-13 13:32:38 -06:00
mika-n
13607ebc7c Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2019-01-13 21:26:50 +02:00
mika-n
abadfb137b Fine tuning vJoy output feeder 2019-01-13 21:25:42 +02:00
Travis Nickles
619cbbf53a Merge branch 'jay' into vigem-udpserver 2019-01-11 16:08:19 -06:00
Travis Nickles
2c471e6eff Change how haptic state changes happen 2019-01-10 18:15:14 -06:00
Travis Nickles
9dc23ebfc4 Added log notifications when using Load Profile special action
It now seems doable speed wise. Related to issue #540.
2019-01-07 19:35:30 -06:00
mika-n
853b1ac650 Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2019-01-02 21:45:41 +02:00
mika-n
5b49a8ed47 SA steering wheel emulation can now feed VJoy virtual joystick device (analog axies there). This leaves all original X360/DS4 analog axies for other purposes. Useful in games which support mapping controls to more than one controller (for example EurotruckSimulator/AmericalTruckSimulator). 2019-01-02 21:44:15 +02:00
Travis Nickles
23a25bc504 Raised number of ticks possible for analog mouse wheel
Related to issue #518.
2018-12-26 22:27:01 -06:00
Travis Nickles
8ae68ed7cf Use SuppressUnmanagedCodeSecurity attr for InputMethods class 2018-12-23 19:53:52 -06:00
mika-n
4678e14408 merge master branch 2018-12-23 13:14:22 +02:00
Travis Nickles
8be9e66f22 Change priority of bus thread.
Lower priority seems better
2018-12-22 16:41:36 -06:00
Travis Nickles
59dbee7c35 Use current enhanced precision settings for LS 2018-12-15 12:26:52 -06:00
Travis Nickles
1019790e25 Revert mouse stick offset 2018-12-14 05:40:20 -06:00
Travis Nickles
bd2a2fe4f0 Lowered mouse stick offset 2018-12-14 05:08:32 -06:00
Travis Nickles
d54f449b02 Experiment with new enhanced precision values 2018-12-14 03:54:26 -06:00
Travis Nickles
b0797f4fcc Merge branch 'jay' into vigem-udpserver 2018-12-12 20:37:13 -06:00
Travis Nickles
957f01ee05 Loosen enhanced precision curve 2018-12-12 05:03:18 -06:00
Travis Nickles
461c7936c2 Raised enhanced precision curve 2018-12-12 03:19:41 -06:00
Travis Nickles
d5fa84c52c Raised enhanced precision curve 2018-12-11 22:34:23 -06:00
Travis Nickles
e1bb1ac042 Raised enhanced precision curve 2018-12-11 05:47:44 -06:00
Travis Nickles
8783f199aa Revert "Lowered enhanced precision curve"
This reverts commit a97af00948.
2018-12-11 02:27:57 -06:00
Travis Nickles
a97af00948 Lowered enhanced precision curve 2018-12-11 01:41:04 -06:00
mika-n
5bd4906521 Fine tunes. synced with upstream changes 2018-12-10 20:29:49 +02:00
mika-n
f795e08f8a Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2018-12-10 20:25:59 +02:00
Travis Nickles
bc8e6ebd0e Remove component use for ScpVBus classes 2018-12-09 04:05:26 -06:00
Travis Nickles
7c2b653163 Loosened enhanced precision curves 2018-12-07 17:43:40 -06:00
mika-n
94d5f83db1 Added config options of sixaxis steering wheel emulation and calibration btn to config GUI form (Options). If controller is calibrated via this config screen then there is no need to define "calibrate" special action key. Improved >360 turn range calculation. Added possibility to map SA steering values to L2+R2 trigger axis (Z-axis). For example in ETS2/ATS game controller settings it is possible to use that axis for steering if triggers are not used for throttling and braking (this would leave all axis of L and R thumbstick available for other purposes). 2018-12-07 00:09:09 +02:00
mika-n
4359bb082b Merge branch 'jay' of https://github.com/Ryochan7/DS4Windows into jay 2018-12-06 15:22:23 +02:00
Travis Nickles
397814c244 Fixed typo 2018-12-05 17:57:01 -06:00
Travis Nickles
38faadfcd2 Added comment about intent 2018-12-05 13:59:57 -06:00
Travis Nickles
63829a1eb9 Use local data for InputMethods method calls
Removes lots of locking when emulating KB+M
2018-12-05 06:12:05 -06:00
Travis Nickles
ea3787eef2 Change udp port opening routine for some scenarios
Experimental
2018-12-05 05:16:54 -06:00
mika-n
3ab55d102e Merge remote-tracking branch 'upstream/jay' into jay 2018-12-04 00:54:20 +02:00
mika-n
1eed418022 Added support for 180/360/720/900/1440 turn range (or any other turn range between 90-3240 degrees). New SASteeringWheelEmulationRange profile option with int32 value (default 360). 2018-12-04 00:50:37 +02:00
Travis Nickles
d1d9354f1c Merge branch 'jay' into vigem-udpserver 2018-12-01 00:59:32 -06:00
Travis Nickles
81d08099a7 Make sure to enforce actual wait time 2018-12-01 00:58:50 -06:00
Travis Nickles
26bbfdbf98 Remove unneeded udp start call 2018-11-30 22:00:13 -06:00
Travis Nickles
dac9d1ba52 Merge branch 'jay' into vigem-udpserver
# Conflicts:
#	DS4Windows/DS4Control/ControlService.cs
2018-11-30 14:51:55 -06:00