using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Reflection; using System.Media; using System.Threading.Tasks; using static DS4Windows.Global; namespace DS4Windows { public class ControlService { public X360Device x360Bus; public DS4Device[] DS4Controllers = new DS4Device[4]; public Mouse[] touchPad = new Mouse[4]; private bool running = false; private DS4State[] MappedState = new DS4State[4]; private DS4State[] CurrentState = new DS4State[4]; private DS4State[] PreviousState = new DS4State[4]; public DS4StateExposed[] ExposedState = new DS4StateExposed[4]; public bool recordingMacro = false; public event EventHandler Debug = null; public bool eastertime = false; private int eCode = 0; bool[] buttonsdown = { false, false, false, false }; List dcs = new List(); bool[] held = new bool[4]; int[] oldmouse = new int[4] { -1, -1, -1, -1 }; SoundPlayer sp = new SoundPlayer(); private class X360Data { public byte[] Report = new byte[28]; public byte[] Rumble = new byte[8]; } private X360Data[] processingData = new X360Data[4]; public ControlService() { sp.Stream = Properties.Resources.EE; x360Bus = new X360Device(); AddtoDS4List(); for (int i = 0; i < DS4Controllers.Length; i++) { processingData[i] = new X360Data(); MappedState[i] = new DS4State(); CurrentState[i] = new DS4State(); PreviousState[i] = new DS4State(); ExposedState[i] = new DS4StateExposed(CurrentState[i]); } } void AddtoDS4List() { dcs.Add(DS4Controls.Cross); dcs.Add(DS4Controls.Cross); dcs.Add(DS4Controls.Circle); dcs.Add(DS4Controls.Square); dcs.Add(DS4Controls.Triangle); dcs.Add(DS4Controls.Options); dcs.Add(DS4Controls.Share); dcs.Add(DS4Controls.DpadUp); dcs.Add(DS4Controls.DpadDown); dcs.Add(DS4Controls.DpadLeft); dcs.Add(DS4Controls.DpadRight); dcs.Add(DS4Controls.PS); dcs.Add(DS4Controls.L1); dcs.Add(DS4Controls.R1); dcs.Add(DS4Controls.L2); dcs.Add(DS4Controls.R2); dcs.Add(DS4Controls.L3); dcs.Add(DS4Controls.R3); dcs.Add(DS4Controls.LXPos); dcs.Add(DS4Controls.LXNeg); dcs.Add(DS4Controls.LYPos); dcs.Add(DS4Controls.LYNeg); dcs.Add(DS4Controls.RXPos); dcs.Add(DS4Controls.RXNeg); dcs.Add(DS4Controls.RYPos); dcs.Add(DS4Controls.RYNeg); dcs.Add(DS4Controls.SwipeUp); dcs.Add(DS4Controls.SwipeDown); dcs.Add(DS4Controls.SwipeLeft); dcs.Add(DS4Controls.SwipeRight); } private async void WarnExclusiveModeFailure(DS4Device device) { if (DS4Devices.isExclusiveMode && !device.IsExclusive) { await System.Threading.Tasks.Task.Delay(5); String message = Properties.Resources.CouldNotOpenDS4.Replace("*Mac address*", device.MacAddress) + " " + Properties.Resources.QuitOtherPrograms; LogDebug(message, true); Log.LogToTray(message, true); } } public bool Start(bool showlog = true) { if (x360Bus.Open() && x360Bus.Start()) { if (showlog) LogDebug(Properties.Resources.Starting); DS4Devices.isExclusiveMode = UseExclusiveMode; if (showlog) { LogDebug(Properties.Resources.SearchingController); LogDebug(DS4Devices.isExclusiveMode ? Properties.Resources.UsingExclusive: Properties.Resources.UsingShared); } try { DS4Devices.findControllers(); IEnumerable devices = DS4Devices.getDS4Controllers(); int ind = 0; DS4LightBar.defualtLight = false; foreach (DS4Device device in devices) { if (showlog) LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")"); WarnExclusiveModeFailure(device); DS4Controllers[ind] = device; device.Removal -= DS4Devices.On_Removal; device.Removal += this.On_DS4Removal; device.Removal += DS4Devices.On_Removal; touchPad[ind] = new Mouse(ind, device); device.LightBarColor = MainColor[ind]; if (!DinputOnly[ind]) x360Bus.Plugin(ind); device.Report += this.On_Report; TouchPadOn(ind, device); //string filename = ProfilePath[ind]; ind++; if (showlog) if (System.IO.File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[ind-1] + ".xml")) { string prolog = Properties.Resources.UsingProfile.Replace("*number*", ind.ToString()).Replace("*Profile name*", ProfilePath[ind-1]); LogDebug(prolog); Log.LogToTray(prolog); } else { string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (ind).ToString()); LogDebug(prolog); Log.LogToTray(prolog); } if (ind >= 4) // out of Xinput devices! break; } } catch (Exception e) { LogDebug(e.Message); Log.LogToTray(e.Message); } running = true; } return true; } public bool Stop(bool showlog = true) { if (running) { running = false; if (showlog) LogDebug(Properties.Resources.StoppingX360); bool anyUnplugged = false; for (int i = 0; i < DS4Controllers.Length; i++) { if (DS4Controllers[i] != null) { if (DCBTatStop && !DS4Controllers[i].Charging && showlog) DS4Controllers[i].DisconnectBT(); else { DS4LightBar.forcelight[i] = false; DS4LightBar.forcedFlash[i] = 0; DS4LightBar.defualtLight = true; DS4LightBar.updateLightBar(DS4Controllers[i], i, CurrentState[i], ExposedState[i], touchPad[i]); System.Threading.Thread.Sleep(50); } CurrentState[i].Battery = PreviousState[i].Battery = 0; // Reset for the next connection's initial status change. x360Bus.Unplug(i); anyUnplugged = true; DS4Controllers[i] = null; touchPad[i] = null; } } if (anyUnplugged) System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME); x360Bus.UnplugAll(); x360Bus.Stop(); if (showlog) LogDebug(Properties.Resources.StoppingDS4); DS4Devices.stopControllers(); if (showlog) LogDebug(Properties.Resources.StoppedDS4Windows); ControllerStatusChanged(this); } return true; } public bool HotPlug() { if (running) { DS4Devices.findControllers(); IEnumerable devices = DS4Devices.getDS4Controllers(); foreach (DS4Device device in devices) { if (device.IsDisconnecting) continue; if (((Func)delegate { for (Int32 Index = 0; Index < DS4Controllers.Length; Index++) if (DS4Controllers[Index] != null && DS4Controllers[Index].MacAddress == device.MacAddress) return true; return false; })()) continue; for (Int32 Index = 0; Index < DS4Controllers.Length; Index++) if (DS4Controllers[Index] == null) { LogDebug(Properties.Resources.FoundController + device.MacAddress + " (" + device.ConnectionType + ")"); WarnExclusiveModeFailure(device); DS4Controllers[Index] = device; device.Removal -= DS4Devices.On_Removal; device.Removal += this.On_DS4Removal; device.Removal += DS4Devices.On_Removal; touchPad[Index] = new Mouse(Index, device); device.LightBarColor = MainColor[Index]; device.Report += this.On_Report; if (!DinputOnly[Index]) x360Bus.Plugin(Index); TouchPadOn(Index, device); //string filename = Path.GetFileName(ProfilePath[Index]); if (System.IO.File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[Index] + ".xml")) { string prolog = Properties.Resources.UsingProfile.Replace("*number*", (Index + 1).ToString()).Replace("*Profile name*", ProfilePath[Index]); LogDebug(prolog); Log.LogToTray(prolog); } else { string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (Index + 1).ToString()); LogDebug(prolog); Log.LogToTray(prolog); } break; } } } return true; } public void TouchPadOn(int ind, DS4Device device) { ITouchpadBehaviour tPad = touchPad[ind]; device.Touchpad.TouchButtonDown += tPad.touchButtonDown; device.Touchpad.TouchButtonUp += tPad.touchButtonUp; device.Touchpad.TouchesBegan += tPad.touchesBegan; device.Touchpad.TouchesMoved += tPad.touchesMoved; device.Touchpad.TouchesEnded += tPad.touchesEnded; device.Touchpad.TouchUnchanged += tPad.touchUnchanged; device.SixAxis.SixAccelMoved += tPad.sixaxisMoved; //LogDebug("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString()); //Log.LogToTray("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString()); ControllerStatusChanged(this); } public void TimeoutConnection(DS4Device d) { try { System.Diagnostics.Stopwatch sw = new System.Diagnostics.Stopwatch(); sw.Start(); while (!d.IsAlive()) { if (sw.ElapsedMilliseconds < 1000) System.Threading.Thread.SpinWait(500); //If weve been waiting less than 1 second let the thread keep its processing chunk else System.Threading.Thread.Sleep(500); //If weve been waiting more than 1 second give up some resources if (sw.ElapsedMilliseconds > 5000) throw new TimeoutException(); //Weve waited long enough } sw.Reset(); } catch (TimeoutException) { Stop(false); Start(false); } } public string getDS4ControllerInfo(int index) { if (DS4Controllers[index] != null) { DS4Device d = DS4Controllers[index]; if (!d.IsAlive()) //return "Connecting..."; // awaiting the first battery charge indication { var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d)); TimeoutThread.IsBackground = true; TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString(); TimeoutThread.Start(); return Properties.Resources.Connecting; } String battery; if (d.Charging) { if (d.Battery >= 100) battery = Properties.Resources.Charged; else battery = Properties.Resources.Charging.Replace("*number*", d.Battery.ToString()); } else { battery = Properties.Resources.Battery.Replace("*number*", d.Battery.ToString()); } return d.MacAddress + " (" + d.ConnectionType + "), " + battery; //return d.MacAddress + " (" + d.ConnectionType + "), Battery is " + battery + ", Touchpad in " + modeSwitcher[index].ToString(); } else return String.Empty; } public string getDS4MacAddress(int index) { if (DS4Controllers[index] != null) { DS4Device d = DS4Controllers[index]; if (!d.IsAlive()) //return "Connecting..."; // awaiting the first battery charge indication { var TimeoutThread = new System.Threading.Thread(() => TimeoutConnection(d)); TimeoutThread.IsBackground = true; TimeoutThread.Name = "TimeoutFor" + d.MacAddress.ToString(); TimeoutThread.Start(); return Properties.Resources.Connecting; } return d.MacAddress; } else return String.Empty; } public string getShortDS4ControllerInfo(int index) { if (DS4Controllers[index] != null) { DS4Device d = DS4Controllers[index]; String battery; if (!d.IsAlive()) battery = "..."; if (d.Charging) { if (d.Battery >= 100) battery = Properties.Resources.Full; else battery = d.Battery + "%+"; } else { battery = d.Battery + "%"; } return (d.ConnectionType + " " + battery); } else return Properties.Resources.NoneText; } public string getDS4Battery(int index) { if (DS4Controllers[index] != null) { DS4Device d = DS4Controllers[index]; String battery; if (!d.IsAlive()) battery = "..."; if (d.Charging) { if (d.Battery >= 100) battery = Properties.Resources.Full; else battery = d.Battery + "%+"; } else { battery = d.Battery + "%"; } return battery; } else return Properties.Resources.NA; } public string getDS4Status(int index) { if (DS4Controllers[index] != null) { DS4Device d = DS4Controllers[index]; return d.ConnectionType+""; } else return Properties.Resources.NoneText; } private int XINPUT_UNPLUG_SETTLE_TIME = 250; // Inhibit races that occur with the asynchronous teardown of ScpVBus -> X360 driver instance. //Called when DS4 is disconnected or timed out protected virtual void On_DS4Removal(object sender, EventArgs e) { DS4Device device = (DS4Device)sender; int ind = -1; for (int i = 0; i < DS4Controllers.Length; i++) if (DS4Controllers[i] != null && device.MacAddress == DS4Controllers[i].MacAddress) ind = i; if (ind != -1) { CurrentState[ind].Battery = PreviousState[ind].Battery = 0; // Reset for the next connection's initial status change. x360Bus.Unplug(ind); string removed = Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", (ind +1).ToString()); if (DS4Controllers[ind].Battery <= 20 && DS4Controllers[ind].ConnectionType == ConnectionType.BT && !DS4Controllers[ind].Charging) removed += ". " + Properties.Resources.ChargeController; LogDebug(removed); Log.LogToTray(removed); System.Threading.Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME); DS4Controllers[ind] = null; touchPad[ind] = null; ControllerStatusChanged(this); } } public bool[] lag = { false, false, false, false }; //Called every time the new input report has arrived protected virtual void On_Report(object sender, EventArgs e) { DS4Device device = (DS4Device)sender; int ind = -1; for (int i = 0; i < DS4Controllers.Length; i++) if (device == DS4Controllers[i]) ind = i; if (ind != -1) { if (FlushHIDQueue[ind]) device.FlushHID(); if (!string.IsNullOrEmpty(device.error)) { LogDebug(device.error); } if (DateTime.UtcNow - device.firstActive > TimeSpan.FromSeconds(5)) { if (device.Latency >= FlashWhenLateAt && !lag[ind]) LagFlashWarning(ind, true); else if (device.Latency < FlashWhenLateAt && lag[ind]) LagFlashWarning(ind, false); } device.getExposedState(ExposedState[ind], CurrentState[ind]); DS4State cState = CurrentState[ind]; device.getPreviousState(PreviousState[ind]); DS4State pState = PreviousState[ind]; if (pState.Battery != cState.Battery) ControllerStatusChanged(this); CheckForHotkeys(ind, cState, pState); if (eastertime) EasterTime(ind); /*if (LSCurve[ind] != 0 || RSCurve[ind] != 0 || LSDeadzone[ind] != 0 || RSDeadzone[ind] != 0 || L2Deadzone[ind] != 0 || R2Deadzone[ind] != 0 || LSSens[ind] != 0 || RSSens[ind] != 0 || L2Sens[ind] != 0 || R2Sens[ind] != 0) //if a curve or deadzone is in place */ cState = Mapping.SetCurveAndDeadzone(ind, cState); if (!recordingMacro && (!string.IsNullOrEmpty(tempprofilename[ind]) || HasCustomAction(ind) || HasCustomExtras(ind) || ProfileActions[ind].Count > 0)) { Mapping.MapCustom(ind, cState, MappedState[ind], ExposedState[ind], touchPad[ind], this); cState = MappedState[ind]; } //if (HasCustomExtras(ind)) // DoExtras(ind); // Update the GUI/whatever. DS4LightBar.updateLightBar(device, ind, cState, ExposedState[ind], touchPad[ind]); x360Bus.Parse(cState, processingData[ind].Report, ind); // We push the translated Xinput state, and simultaneously we // pull back any possible rumble data coming from Xinput consumers. if (x360Bus.Report(processingData[ind].Report, processingData[ind].Rumble)) { Byte Big = (Byte)(processingData[ind].Rumble[3]); Byte Small = (Byte)(processingData[ind].Rumble[4]); if (processingData[ind].Rumble[1] == 0x08) { setRumble(Big, Small, ind); } } // Output any synthetic events. Mapping.Commit(ind); // Pull settings updates. device.IdleTimeout = IdleDisconnectTimeout[ind]; } } public void LagFlashWarning(int ind, bool on) { if (on) { lag[ind] = true; LogDebug(Properties.Resources.LatencyOverTen.Replace("*number*", (ind + 1).ToString()), true); if (FlashWhenLate) { DS4Color color = new DS4Color { red = 50, green = 0, blue = 0 }; DS4LightBar.forcedColor[ind] = color; DS4LightBar.forcedFlash[ind] = 2; DS4LightBar.forcelight[ind] = true; } } else { lag[ind] = false; LogDebug(Properties.Resources.LatencyNotOverTen.Replace("*number*", (ind + 1).ToString())); DS4LightBar.forcelight[ind] = false; DS4LightBar.forcedFlash[ind] = 0; } } /* private void DoExtras(int ind) { DS4State cState = CurrentState[ind]; DS4StateExposed eState = ExposedState[ind]; Mouse tp = touchPad[ind]; DS4Controls helddown = DS4Controls.None; foreach (KeyValuePair p in getCustomExtras(ind)) { if (Mapping.getBoolMapping(ind, p.Key, cState, eState, tp)) { helddown = p.Key; break; } } if (helddown != DS4Controls.None) { string p = getCustomExtras(ind)[helddown]; string[] extraS = p.Split(','); int[] extras = new int[extraS.Length]; for (int i = 0; i < extraS.Length; i++) { int b; if (int.TryParse(extraS[i], out b)) extras[i] = b; } held[ind] = true; try { if (!(extras[0] == extras[1] && extras[1] == 0)) setRumble((byte)extras[0], (byte)extras[1], ind); if (extras[2] == 1) { DS4Color color = new DS4Color { red = (byte)extras[3], green = (byte)extras[4], blue = (byte)extras[5] }; DS4LightBar.forcedColor[ind] = color; DS4LightBar.forcedFlash[ind] = (byte)extras[6]; DS4LightBar.forcelight[ind] = true; } if (extras[7] == 1) { if (oldmouse[ind] == -1) oldmouse[ind] = ButtonMouseSensitivity[ind]; ButtonMouseSensitivity[ind] = extras[8]; } } catch { } } else if (held[ind]) { DS4LightBar.forcelight[ind] = false; DS4LightBar.forcedFlash[ind] = 0; ButtonMouseSensitivity[ind] = oldmouse[ind]; oldmouse[ind] = -1; setRumble(0, 0, ind); held[ind] = false; } }*/ public void EasterTime(int ind) { DS4State cState = CurrentState[ind]; DS4StateExposed eState = ExposedState[ind]; Mouse tp = touchPad[ind]; bool pb = false; foreach (DS4Controls dc in dcs) { if (Mapping.getBoolMapping(ind, dc, cState, eState, tp)) { pb = true; break; } } int temp = eCode; //Looks like you found the easter egg code, since you're already cheating, //I scrambled the code for you :) if (pb && !buttonsdown[ind]) { if (cState.Cross && eCode == 9) eCode++; else if (!cState.Cross && eCode == 9) eCode = 0; else if (cState.DpadLeft && eCode == 6) eCode++; else if (!cState.DpadLeft && eCode == 6) eCode = 0; else if (cState.DpadRight && eCode == 7) eCode++; else if (!cState.DpadRight && eCode == 7) eCode = 0; else if (cState.DpadLeft && eCode == 4) eCode++; else if (!cState.DpadLeft && eCode == 4) eCode = 0; else if (cState.DpadDown && eCode == 2) eCode++; else if (!cState.DpadDown && eCode == 2) eCode = 0; else if (cState.DpadRight && eCode == 5) eCode++; else if (!cState.DpadRight && eCode == 5) eCode = 0; else if (cState.DpadUp && eCode == 1) eCode++; else if (!cState.DpadUp && eCode == 1) eCode = 0; else if (cState.DpadDown && eCode == 3) eCode++; else if (!cState.DpadDown && eCode == 3) eCode = 0; else if (cState.Circle && eCode == 8) eCode++; else if (!cState.Circle && eCode == 8) eCode = 0; if (cState.DpadUp && eCode == 0) eCode++; if (eCode == 10) { string message = "(!)"; sp.Play(); LogDebug(message, true); eCode = 0; } if (temp != eCode) Console.WriteLine(eCode); buttonsdown[ind] = true; } else if (!pb) buttonsdown[ind] = false; } public string GetInputkeys(int ind) { DS4State cState = CurrentState[ind]; DS4StateExposed eState = ExposedState[ind]; Mouse tp = touchPad[ind]; if (DS4Controllers[ind] != null) if (Mapping.getBoolMapping(ind, DS4Controls.Cross, cState, eState, tp)) return "Cross"; else if (Mapping.getBoolMapping(ind, DS4Controls.Circle, cState, eState, tp)) return "Circle"; else if (Mapping.getBoolMapping(ind, DS4Controls.Triangle, cState, eState, tp)) return "Triangle"; else if (Mapping.getBoolMapping(ind, DS4Controls.Square, cState, eState, tp)) return "Square"; else if (Mapping.getBoolMapping(ind, DS4Controls.L1, cState, eState, tp)) return "L1"; else if (Mapping.getBoolMapping(ind, DS4Controls.R1, cState, eState, tp)) return "R1"; else if (Mapping.getBoolMapping(ind, DS4Controls.L2, cState, eState, tp)) return "L2"; else if (Mapping.getBoolMapping(ind, DS4Controls.R2, cState, eState, tp)) return "R2"; else if (Mapping.getBoolMapping(ind, DS4Controls.L3, cState, eState, tp)) return "L3"; else if (Mapping.getBoolMapping(ind, DS4Controls.R3, cState, eState, tp)) return "R3"; else if (Mapping.getBoolMapping(ind, DS4Controls.DpadUp, cState, eState, tp)) return "Up"; else if (Mapping.getBoolMapping(ind, DS4Controls.DpadDown, cState, eState, tp)) return "Down"; else if (Mapping.getBoolMapping(ind, DS4Controls.DpadLeft, cState, eState, tp)) return "Left"; else if (Mapping.getBoolMapping(ind, DS4Controls.DpadRight, cState, eState, tp)) return "Right"; else if (Mapping.getBoolMapping(ind, DS4Controls.Share, cState, eState, tp)) return "Share"; else if (Mapping.getBoolMapping(ind, DS4Controls.Options, cState, eState, tp)) return "Options"; else if (Mapping.getBoolMapping(ind, DS4Controls.PS, cState, eState, tp)) return "PS"; else if (Mapping.getBoolMapping(ind, DS4Controls.LXPos, cState, eState, tp)) return "LS Right"; else if (Mapping.getBoolMapping(ind, DS4Controls.LXNeg, cState, eState, tp)) return "LS Left"; else if (Mapping.getBoolMapping(ind, DS4Controls.LYPos, cState, eState, tp)) return "LS Down"; else if (Mapping.getBoolMapping(ind, DS4Controls.LYNeg, cState, eState, tp)) return "LS Up"; else if (Mapping.getBoolMapping(ind, DS4Controls.RXPos, cState, eState, tp)) return "RS Right"; else if (Mapping.getBoolMapping(ind, DS4Controls.RXNeg, cState, eState, tp)) return "RS Left"; else if (Mapping.getBoolMapping(ind, DS4Controls.RYPos, cState, eState, tp)) return "RS Down"; else if (Mapping.getBoolMapping(ind, DS4Controls.RYNeg, cState, eState, tp)) return "RS Up"; else if (Mapping.getBoolMapping(ind, DS4Controls.TouchLeft, cState, eState, tp)) return "Touch Left"; else if (Mapping.getBoolMapping(ind, DS4Controls.TouchRight, cState, eState, tp)) return "Touch Right"; else if (Mapping.getBoolMapping(ind, DS4Controls.TouchMulti, cState, eState, tp)) return "Touch Multi"; else if (Mapping.getBoolMapping(ind, DS4Controls.TouchUpper, cState, eState, tp)) return "Touch Upper"; return "nothing"; } public DS4Controls GetInputkeysDS4(int ind) { DS4State cState = CurrentState[ind]; DS4StateExposed eState = ExposedState[ind]; Mouse tp = touchPad[ind]; if (DS4Controllers[ind] != null) if (Mapping.getBoolMapping(ind, DS4Controls.Cross, cState, eState, tp)) return DS4Controls.Cross; else if (Mapping.getBoolMapping(ind, DS4Controls.Circle, cState, eState, tp)) return DS4Controls.Circle; else if (Mapping.getBoolMapping(ind, DS4Controls.Triangle, cState, eState, tp)) return DS4Controls.Triangle; else if (Mapping.getBoolMapping(ind, DS4Controls.Square, cState, eState, tp)) return DS4Controls.Square; else if (Mapping.getBoolMapping(ind, DS4Controls.L1, cState, eState, tp)) return DS4Controls.L1; else if (Mapping.getBoolMapping(ind, DS4Controls.R1, cState, eState, tp)) return DS4Controls.R1; else if (Mapping.getBoolMapping(ind, DS4Controls.L2, cState, eState, tp)) return DS4Controls.L2; else if (Mapping.getBoolMapping(ind, DS4Controls.R2, cState, eState, tp)) return DS4Controls.R2; else if (Mapping.getBoolMapping(ind, DS4Controls.L3, cState, eState, tp)) return DS4Controls.L3; else if (Mapping.getBoolMapping(ind, DS4Controls.R3, cState, eState, tp)) return DS4Controls.R3; else if (Mapping.getBoolMapping(ind, DS4Controls.DpadUp, cState, eState, tp)) return DS4Controls.DpadUp; else if (Mapping.getBoolMapping(ind, DS4Controls.DpadDown, cState, eState, tp)) return DS4Controls.DpadDown; else if (Mapping.getBoolMapping(ind, DS4Controls.DpadLeft, cState, eState, tp)) return DS4Controls.DpadLeft; else if (Mapping.getBoolMapping(ind, DS4Controls.DpadRight, cState, eState, tp)) return DS4Controls.DpadRight; else if (Mapping.getBoolMapping(ind, DS4Controls.Share, cState, eState, tp)) return DS4Controls.Share; else if (Mapping.getBoolMapping(ind, DS4Controls.Options, cState, eState, tp)) return DS4Controls.Options; else if (Mapping.getBoolMapping(ind, DS4Controls.PS, cState, eState, tp)) return DS4Controls.PS; else if (Mapping.getBoolMapping(ind, DS4Controls.LXPos, cState, eState, tp)) return DS4Controls.LXPos; else if (Mapping.getBoolMapping(ind, DS4Controls.LXNeg, cState, eState, tp)) return DS4Controls.LXNeg; else if (Mapping.getBoolMapping(ind, DS4Controls.LYPos, cState, eState, tp)) return DS4Controls.LYPos; else if (Mapping.getBoolMapping(ind, DS4Controls.LYNeg, cState, eState, tp)) return DS4Controls.LYNeg; else if (Mapping.getBoolMapping(ind, DS4Controls.RXPos, cState, eState, tp)) return DS4Controls.RXPos; else if (Mapping.getBoolMapping(ind, DS4Controls.RXNeg, cState, eState, tp)) return DS4Controls.RXNeg; else if (Mapping.getBoolMapping(ind, DS4Controls.RYPos, cState, eState, tp)) return DS4Controls.RYPos; else if (Mapping.getBoolMapping(ind, DS4Controls.RYNeg, cState, eState, tp)) return DS4Controls.RYNeg; else if (Mapping.getBoolMapping(ind, DS4Controls.TouchLeft, cState, eState, tp)) return DS4Controls.TouchLeft; else if (Mapping.getBoolMapping(ind, DS4Controls.TouchRight, cState, eState, tp)) return DS4Controls.TouchRight; else if (Mapping.getBoolMapping(ind, DS4Controls.TouchMulti, cState, eState, tp)) return DS4Controls.TouchMulti; else if (Mapping.getBoolMapping(ind, DS4Controls.TouchUpper, cState, eState, tp)) return DS4Controls.TouchUpper; return DS4Controls.None; } public bool[] touchreleased = { true, true, true, true }, touchslid = { false, false, false, false }; public byte[] oldtouchvalue = { 0, 0, 0, 0 }; public int[] oldscrollvalue = { 0, 0, 0, 0 }; protected virtual void CheckForHotkeys(int deviceID, DS4State cState, DS4State pState) { if (!UseTPforControls[deviceID] && cState.Touch1 && pState.PS) { if (TouchSensitivity[deviceID] > 0 && touchreleased[deviceID]) { oldtouchvalue[deviceID] = TouchSensitivity[deviceID]; oldscrollvalue[deviceID] = ScrollSensitivity[deviceID]; TouchSensitivity[deviceID] = 0; ScrollSensitivity[deviceID] = 0; LogDebug(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff); Log.LogToTray(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff); touchreleased[deviceID] = false; } else if (touchreleased[deviceID]) { TouchSensitivity[deviceID] = oldtouchvalue[deviceID]; ScrollSensitivity[deviceID] = oldscrollvalue[deviceID]; LogDebug(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff); Log.LogToTray(TouchSensitivity[deviceID] > 0 ? Properties.Resources.TouchpadMovementOn : Properties.Resources.TouchpadMovementOff); touchreleased[deviceID] = false; } } else touchreleased[deviceID] = true; } public virtual void StartTPOff(int deviceID) { if (deviceID < 4) { oldtouchvalue[deviceID] = TouchSensitivity[deviceID]; oldscrollvalue[deviceID] = ScrollSensitivity[deviceID]; TouchSensitivity[deviceID] = 0; ScrollSensitivity[deviceID] = 0; } } public virtual string TouchpadSlide(int ind) { DS4State cState = CurrentState[ind]; string slidedir = "none"; if (DS4Controllers[ind] != null && cState.Touch2 && !(touchPad[ind].dragging || touchPad[ind].dragging2)) if (touchPad[ind].slideright && !touchslid[ind]) { slidedir = "right"; touchslid[ind] = true; } else if (touchPad[ind].slideleft && !touchslid[ind]) { slidedir = "left"; touchslid[ind] = true; } else if (!touchPad[ind].slideleft && !touchPad[ind].slideright) { slidedir = ""; touchslid[ind] = false; } return slidedir; } public virtual void LogDebug(String Data, bool warning = false) { Console.WriteLine(System.DateTime.Now.ToString("G") + "> " + Data); if (Debug != null) { DebugEventArgs args = new DebugEventArgs(Data, warning); OnDebug(this, args); } } public virtual void OnDebug(object sender, DebugEventArgs args) { if (Debug != null) Debug(this, args); } //sets the rumble adjusted with rumble boost public virtual void setRumble(byte heavyMotor, byte lightMotor, int deviceNum) { byte boost = RumbleBoost[deviceNum]; uint lightBoosted = ((uint)lightMotor * (uint)boost) / 100; if (lightBoosted > 255) lightBoosted = 255; uint heavyBoosted = ((uint)heavyMotor * (uint)boost) / 100; if (heavyBoosted > 255) heavyBoosted = 255; if (deviceNum < 4) if (DS4Controllers[deviceNum] != null) DS4Controllers[deviceNum].setRumble((byte)lightBoosted, (byte)heavyBoosted); } public DS4State getDS4State(int ind) { return CurrentState[ind]; } public DS4State getDS4StateMapped(int ind) { return MappedState[ind]; } } }