using System; using System.Runtime.InteropServices; using System.Threading; using System.IO; using System.Threading.Tasks; using Microsoft.Win32.SafeHandles; namespace DS4Windows { public class HidDevice : IDisposable { public enum ReadStatus { Success = 0, WaitTimedOut = 1, WaitFail = 2, NoDataRead = 3, ReadError = 4, NotConnected = 5 } private readonly string _description; private readonly string _devicePath; private readonly HidDeviceAttributes _deviceAttributes; private readonly HidDeviceCapabilities _deviceCapabilities; private bool _monitorDeviceEvents; private string serial = null; private const string BLANK_SERIAL = "00:00:00:00:00:00"; internal HidDevice(string devicePath, string description = null) { _devicePath = devicePath; _description = description; try { var hidHandle = OpenHandle(_devicePath, false); _deviceAttributes = GetDeviceAttributes(hidHandle); _deviceCapabilities = GetDeviceCapabilities(hidHandle); hidHandle.Close(); } catch (Exception exception) { Console.WriteLine(exception.Message); throw new Exception(string.Format("Error querying HID device '{0}'.", devicePath), exception); } } public SafeFileHandle safeReadHandle { get; private set; } public FileStream fileStream { get; private set; } public bool IsOpen { get; private set; } public bool IsExclusive { get; private set; } public bool IsConnected { get { return HidDevices.IsConnected(_devicePath); } } public string Description { get { return _description; } } public HidDeviceCapabilities Capabilities { get { return _deviceCapabilities; } } public HidDeviceAttributes Attributes { get { return _deviceAttributes; } } public string DevicePath { get { return _devicePath; } } public override string ToString() { return string.Format("VendorID={0}, ProductID={1}, Version={2}, DevicePath={3}", _deviceAttributes.VendorHexId, _deviceAttributes.ProductHexId, _deviceAttributes.Version, _devicePath); } public void OpenDevice(bool isExclusive) { if (IsOpen) return; try { if (safeReadHandle == null || safeReadHandle.IsInvalid) safeReadHandle = OpenHandle(_devicePath, isExclusive); } catch (Exception exception) { IsOpen = false; throw new Exception("Error opening HID device.", exception); } IsOpen = !safeReadHandle.IsInvalid; IsExclusive = isExclusive; } public void OpenFileStream(int reportSize) { if (fileStream == null && !safeReadHandle.IsInvalid) { fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, reportSize, true); } } public bool IsFileStreamOpen() { bool result = false; if (fileStream != null) { result = !fileStream.SafeFileHandle.IsInvalid && !fileStream.SafeFileHandle.IsClosed; } return result; } public void CloseDevice() { if (!IsOpen) return; closeFileStreamIO(); IsOpen = false; } public void Dispose() { CancelIO(); CloseDevice(); } public void CancelIO() { if (IsOpen) NativeMethods.CancelIoEx(safeReadHandle.DangerousGetHandle(), IntPtr.Zero); } public bool ReadInputReport(byte[] data) { if (safeReadHandle == null) safeReadHandle = OpenHandle(_devicePath, true); return NativeMethods.HidD_GetInputReport(safeReadHandle, data, data.Length); } public bool WriteFeatureReport(byte[] data) { bool result = false; if (IsOpen && safeReadHandle != null) { result = NativeMethods.HidD_SetFeature(safeReadHandle, data, data.Length); } return result; } private static HidDeviceAttributes GetDeviceAttributes(SafeFileHandle hidHandle) { var deviceAttributes = default(NativeMethods.HIDD_ATTRIBUTES); deviceAttributes.Size = Marshal.SizeOf(deviceAttributes); NativeMethods.HidD_GetAttributes(hidHandle.DangerousGetHandle(), ref deviceAttributes); return new HidDeviceAttributes(deviceAttributes); } private static HidDeviceCapabilities GetDeviceCapabilities(SafeFileHandle hidHandle) { var capabilities = default(NativeMethods.HIDP_CAPS); var preparsedDataPointer = default(IntPtr); if (NativeMethods.HidD_GetPreparsedData(hidHandle.DangerousGetHandle(), ref preparsedDataPointer)) { NativeMethods.HidP_GetCaps(preparsedDataPointer, ref capabilities); NativeMethods.HidD_FreePreparsedData(preparsedDataPointer); } return new HidDeviceCapabilities(capabilities); } private void closeFileStreamIO() { if (fileStream != null) { try { fileStream.Close(); } catch (IOException) { } catch (OperationCanceledException) { } } fileStream = null; Console.WriteLine("Close fs"); if (safeReadHandle != null && !safeReadHandle.IsInvalid) { try { if (!safeReadHandle.IsClosed) { safeReadHandle.Close(); Console.WriteLine("Close sh"); } } catch (IOException) { } } safeReadHandle = null; } public void flush_Queue() { if (safeReadHandle != null) { NativeMethods.HidD_FlushQueue(safeReadHandle); } } private ReadStatus ReadWithFileStreamTask(byte[] inputBuffer) { try { if (fileStream.Read(inputBuffer, 0, inputBuffer.Length) > 0) { return ReadStatus.Success; } else { return ReadStatus.NoDataRead; } } catch (Exception) { return ReadStatus.ReadError; } } public ReadStatus ReadFile(byte[] inputBuffer) { if (safeReadHandle == null) safeReadHandle = OpenHandle(_devicePath, true); try { uint bytesRead; if (NativeMethods.ReadFile(safeReadHandle.DangerousGetHandle(), inputBuffer, (uint)inputBuffer.Length, out bytesRead, IntPtr.Zero)) { return ReadStatus.Success; } else { return ReadStatus.NoDataRead; } } catch (Exception) { return ReadStatus.ReadError; } } public ReadStatus ReadWithFileStream(byte[] inputBuffer) { try { if (fileStream.Read(inputBuffer, 0, inputBuffer.Length) > 0) { return ReadStatus.Success; } else { return ReadStatus.NoDataRead; } } catch (Exception) { return ReadStatus.ReadError; } } public ReadStatus ReadWithFileStream(byte[] inputBuffer, int timeout) { try { if (safeReadHandle == null) safeReadHandle = OpenHandle(_devicePath, true); if (fileStream == null && !safeReadHandle.IsInvalid) fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, inputBuffer.Length, true); if (!safeReadHandle.IsInvalid && fileStream.CanRead) { Task readFileTask = new Task(() => ReadWithFileStreamTask(inputBuffer)); readFileTask.Start(); bool success = readFileTask.Wait(timeout); if (success) { if (readFileTask.Result == ReadStatus.Success) { return ReadStatus.Success; } else if (readFileTask.Result == ReadStatus.ReadError) { return ReadStatus.ReadError; } else if (readFileTask.Result == ReadStatus.NoDataRead) { return ReadStatus.NoDataRead; } } else return ReadStatus.WaitTimedOut; } } catch (Exception e) { if (e is AggregateException) { Console.WriteLine(e.Message); return ReadStatus.WaitFail; } else { return ReadStatus.ReadError; } } return ReadStatus.ReadError; } public ReadStatus ReadAsyncWithFileStream(byte[] inputBuffer, int timeout) { try { if (safeReadHandle == null) safeReadHandle = OpenHandle(_devicePath, true); if (fileStream == null && !safeReadHandle.IsInvalid) fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, inputBuffer.Length, true); if (!safeReadHandle.IsInvalid && fileStream.CanRead) { Task readTask = fileStream.ReadAsync(inputBuffer, 0, inputBuffer.Length); bool success = readTask.Wait(timeout); if (success) { if (readTask.Result > 0) { return ReadStatus.Success; } else { return ReadStatus.NoDataRead; } } else { return ReadStatus.WaitTimedOut; } } } catch (Exception e) { if (e is AggregateException) { Console.WriteLine(e.Message); return ReadStatus.WaitFail; } else { return ReadStatus.ReadError; } } return ReadStatus.ReadError; } public bool WriteOutputReportViaControl(byte[] outputBuffer) { if (safeReadHandle == null) { safeReadHandle = OpenHandle(_devicePath, true); } if (NativeMethods.HidD_SetOutputReport(safeReadHandle, outputBuffer, outputBuffer.Length)) return true; else return false; } private bool WriteOutputReportViaInterruptTask(byte[] outputBuffer) { try { fileStream.Write(outputBuffer, 0, outputBuffer.Length); return true; } catch (Exception e) { Console.WriteLine(e.Message); return false; } } public bool WriteOutputReportViaInterrupt(byte[] outputBuffer, int timeout) { try { if (safeReadHandle == null) { safeReadHandle = OpenHandle(_devicePath, true); } if (fileStream == null && !safeReadHandle.IsInvalid) { fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, outputBuffer.Length, true); } if (fileStream != null && fileStream.CanWrite && !safeReadHandle.IsInvalid) { fileStream.Write(outputBuffer, 0, outputBuffer.Length); return true; } else { return false; } } catch (Exception) { return false; } } public bool WriteAsyncOutputReportViaInterrupt(byte[] outputBuffer) { try { if (safeReadHandle == null) { safeReadHandle = OpenHandle(_devicePath, true); } if (fileStream == null && !safeReadHandle.IsInvalid) { fileStream = new FileStream(safeReadHandle, FileAccess.ReadWrite, outputBuffer.Length, true); } if (fileStream != null && fileStream.CanWrite && !safeReadHandle.IsInvalid) { Task writeTask = fileStream.WriteAsync(outputBuffer, 0, outputBuffer.Length); //fileStream.Write(outputBuffer, 0, outputBuffer.Length); return true; } else { return false; } } catch (Exception) { return false; } } private SafeFileHandle OpenHandle(String devicePathName, Boolean isExclusive) { SafeFileHandle hidHandle; if (isExclusive) { hidHandle = NativeMethods.CreateFile(devicePathName, NativeMethods.GENERIC_READ | NativeMethods.GENERIC_WRITE, 0, IntPtr.Zero, NativeMethods.OpenExisting, 0x20000000 | 0x80000000 | 0x100 | NativeMethods.FILE_FLAG_OVERLAPPED, 0); } else { hidHandle = NativeMethods.CreateFile(devicePathName, NativeMethods.GENERIC_READ | NativeMethods.GENERIC_WRITE, NativeMethods.FILE_SHARE_READ | NativeMethods.FILE_SHARE_WRITE, IntPtr.Zero, NativeMethods.OpenExisting, 0x20000000 | 0x80000000 | 0x100 | NativeMethods.FILE_FLAG_OVERLAPPED, 0); } return hidHandle; } public bool readFeatureData(byte[] inputBuffer) { return NativeMethods.HidD_GetFeature(safeReadHandle.DangerousGetHandle(), inputBuffer, inputBuffer.Length); } public void resetSerial() { serial = null; } public string readSerial() { if (serial != null) return serial; // Some devices don't have MAC address (especially gamepads with USB only suports in PC). If the serial number reading fails // then use dummy zero MAC address, because there is a good chance the gamepad stll works in DS4Windows app (the code would throw // an index out of bounds exception anyway without IF-THEN-ELSE checks after trying to read a serial number). if (Capabilities.InputReportByteLength == 64) { byte[] buffer = new byte[16]; buffer[0] = 18; if (readFeatureData(buffer)) serial = String.Format("{0:X02}:{1:X02}:{2:X02}:{3:X02}:{4:X02}:{5:X02}", buffer[6], buffer[5], buffer[4], buffer[3], buffer[2], buffer[1]); } else { byte[] buffer = new byte[126]; #if WIN64 ulong bufferLen = 126; #else uint bufferLen = 126; #endif if (NativeMethods.HidD_GetSerialNumberString(safeReadHandle.DangerousGetHandle(), buffer, bufferLen)) { string MACAddr = System.Text.Encoding.Unicode.GetString(buffer).Replace("\0", string.Empty).ToUpper(); MACAddr = $"{MACAddr[0]}{MACAddr[1]}:{MACAddr[2]}{MACAddr[3]}:{MACAddr[4]}{MACAddr[5]}:{MACAddr[6]}{MACAddr[7]}:{MACAddr[8]}{MACAddr[9]}:{MACAddr[10]}{MACAddr[11]}"; serial = MACAddr; } } // If serial# reading failed then generate a dummy MAC address based on HID device path (WinOS generated runtime unique value based on connected usb port and hub or BT channel). // The device path remains the same as long the gamepad is always connected to the same usb/BT port, but may be different in other usb ports. Therefore this value is unique // as long the same device is always connected to the same usb port. if (serial == null) { string MACAddr = string.Empty; AppLogger.LogToGui($"WARNING: Failed to read serial# from a gamepad ({this._deviceAttributes.VendorHexId}/{this._deviceAttributes.ProductHexId}). Generating MAC address from a device path. From now on you should connect this gamepad always into the same USB port or BT pairing host to keep the same device path.", true); try { // Substring: \\?\hid#vid_054c&pid_09cc&mi_03#7&1f882A25&0&0001#{4d1e55b2-f16f-11cf-88cb-001111000030} -> \\?\hid#vid_054c&pid_09cc&mi_03#7&1f882A25&0&0001# int endPos = this.DevicePath.LastIndexOf('{'); if (endPos < 0) endPos = this.DevicePath.Length; // String array: \\?\hid#vid_054c&pid_09cc&mi_03#7&1f882A25&0&0001# -> [0]=\\?\hidvid_054c, [1]=pid_09cc, [2]=mi_037, [3]=1f882A25, [4]=0, [5]=0001 string[] devPathItems = this.DevicePath.Substring(0, endPos).Replace("#", "").Replace("-", "").Replace("{", "").Replace("}", "").Split('&'); if (devPathItems.Length >= 3) MACAddr = devPathItems[devPathItems.Length - 3].ToUpper() // 1f882A25 + devPathItems[devPathItems.Length - 2].ToUpper() // 0 + devPathItems[devPathItems.Length - 1].TrimStart('0').ToUpper(); // 0001 -> 1 else if (devPathItems.Length >= 1) // Device and usb hub and port identifiers missing in devicePath string. Fallback to use vendor and product ID values and // take a number from the last part of the devicePath. Hopefully the last part is a usb port number as it usually should be. MACAddr = this._deviceAttributes.VendorId.ToString("X4") + this._deviceAttributes.ProductId.ToString("X4") + devPathItems[devPathItems.Length - 1].TrimStart('0').ToUpper(); if (!string.IsNullOrEmpty(MACAddr)) { MACAddr = MACAddr.PadRight(12, '0'); serial = $"{MACAddr[0]}{MACAddr[1]}:{MACAddr[2]}{MACAddr[3]}:{MACAddr[4]}{MACAddr[5]}:{MACAddr[6]}{MACAddr[7]}:{MACAddr[8]}{MACAddr[9]}:{MACAddr[10]}{MACAddr[11]}"; } else // Hmm... Shold never come here. Strange format in devicePath because all identifier items of devicePath string are missing. serial = BLANK_SERIAL; } catch (Exception e) { AppLogger.LogToGui($"ERROR: Failed to generate runtime MAC address from device path {this.DevicePath}. {e.Message}", true); serial = BLANK_SERIAL; } } return serial; } } }