//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.34209 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace ScpServer.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ScpServer.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap _360_fades { get { object obj = ResourceManager.GetObject("_360_fades", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). /// public static System.Drawing.Icon DS4 { get { object obj = ResourceManager.GetObject("DS4", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap DS4_Controller { get { object obj = ResourceManager.GetObject("DS4_Controller", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap LeftTouch { get { object obj = ResourceManager.GetObject("LeftTouch", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap mouse { get { object obj = ResourceManager.GetObject("mouse", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap MultiTouch { get { object obj = ResourceManager.GetObject("MultiTouch", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap Pairmode { get { object obj = ResourceManager.GetObject("Pairmode", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap rainbow { get { object obj = ResourceManager.GetObject("rainbow", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap rainbowC { get { object obj = ResourceManager.GetObject("rainbowC", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap RightTouch { get { object obj = ResourceManager.GetObject("RightTouch", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap sticks { get { object obj = ResourceManager.GetObject("sticks", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap UpperTouch { get { object obj = ResourceManager.GetObject("UpperTouch", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }