using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Data; using System.Windows.Input; using System.Windows.Media; using DS4Windows; namespace DS4WinWPF.DS4Forms.ViewModels { public class RecordBoxViewModel { private Stopwatch sw = new Stopwatch(); private int deviceNum; public int DeviceNum { get => deviceNum; } private DS4ControlSettings settings; public DS4ControlSettings Settings { get => settings; } private bool shift; public bool Shift { get => shift; } private bool recordDelays; public bool RecordDelays { get => recordDelays; set => recordDelays = value; } private int macroModeIndex; public int MacroModeIndex { get => macroModeIndex; set => macroModeIndex = value; } private bool recording; public bool Recording { get => recording; set => recording = value; } private bool toggleLightbar; public bool ToggleLightbar { get => toggleLightbar; set => toggleLightbar = value; } private bool toggleRummble; public bool ToggleRumble { get => toggleRummble; set => toggleRummble = value; } private bool toggle4thMouse; private bool toggle5thMouse; private int appendIndex = -1; private object _colLockobj = new object(); private ObservableCollection macroSteps = new ObservableCollection(); public ObservableCollection MacroSteps { get => macroSteps; } private int macroStepIndex; public int MacroStepIndex { get => macroStepIndex; set { if (macroStepIndex == value) return; macroStepIndex = value; MacroStepIndexChanged?.Invoke(this, EventArgs.Empty); } } public event EventHandler MacroStepIndexChanged; public Stopwatch Sw { get => sw; } public bool Toggle4thMouse { get => toggle4thMouse; set => toggle4thMouse = value; } public bool Toggle5thMouse { get => toggle5thMouse; set => toggle5thMouse = value; } public int AppendIndex { get => appendIndex; set => appendIndex = value; } public int EditMacroIndex { get => editMacroIndex; set => editMacroIndex = value; } public Dictionary KeysdownMap { get => keysdownMap; } public bool UseScanCode { get => useScanCode; set => useScanCode = value; } private int editMacroIndex = -1; private Dictionary keysdownMap = new Dictionary(); private bool useScanCode; public RecordBoxViewModel(int deviceNum, DS4ControlSettings controlSettings, bool shift) { this.deviceNum = deviceNum; settings = controlSettings; this.shift = shift; if (!shift && settings.keyType.HasFlag(DS4KeyType.HoldMacro)) { macroModeIndex = 1; } else if (shift && settings.shiftKeyType.HasFlag(DS4KeyType.HoldMacro)) { macroModeIndex = 1; } if (!shift && settings.keyType.HasFlag(DS4KeyType.ScanCode)) { useScanCode = true; } else if (shift && settings.shiftKeyType.HasFlag(DS4KeyType.ScanCode)) { useScanCode = true; } if (!shift && settings.action is int[]) { LoadMacro(); } else if (shift && settings.shiftAction is int[]) { LoadMacro(); } BindingOperations.EnableCollectionSynchronization(macroSteps, _colLockobj); } public void LoadMacro() { int[] macro; if (!shift) { macro = (int[])settings.action; } else { macro = (int[])settings.shiftAction; } MacroParser macroParser = new MacroParser(macro); macroParser.LoadMacro(); foreach(MacroStep step in macroParser.MacroSteps) { MacroStepItem item = new MacroStepItem(step); macroSteps.Add(item); } } public void ExportMacro() { int[] outmac = new int[macroSteps.Count]; int index = 0; foreach(MacroStepItem step in macroSteps) { outmac[index] = step.Step.Value; index++; } if (!shift) { settings.action = outmac; settings.actionType = DS4ControlSettings.ActionType.Macro; settings.keyType = DS4KeyType.Macro; if (macroModeIndex == 1) { settings.keyType |= DS4KeyType.HoldMacro; } if (useScanCode) { settings.keyType |= DS4KeyType.ScanCode; } } else { settings.shiftAction = outmac; settings.shiftActionType = DS4ControlSettings.ActionType.Macro; settings.shiftKeyType = DS4KeyType.Macro; if (macroModeIndex == 1) { settings.shiftKeyType |= DS4KeyType.HoldMacro; } if (useScanCode) { settings.shiftKeyType |= DS4KeyType.ScanCode; } } } public void WriteCycleProgramsPreset() { MacroStep step = new MacroStep(18, KeyInterop.KeyFromVirtualKey(18).ToString(), MacroStep.StepType.ActDown, MacroStep.StepOutput.Key); macroSteps.Add(new MacroStepItem(step)); step = new MacroStep(9, KeyInterop.KeyFromVirtualKey(9).ToString(), MacroStep.StepType.ActDown, MacroStep.StepOutput.Key); macroSteps.Add(new MacroStepItem(step)); step = new MacroStep(9, KeyInterop.KeyFromVirtualKey(9).ToString(), MacroStep.StepType.ActUp, MacroStep.StepOutput.Key); macroSteps.Add(new MacroStepItem(step)); step = new MacroStep(18, KeyInterop.KeyFromVirtualKey(18).ToString(), MacroStep.StepType.ActUp, MacroStep.StepOutput.Key); macroSteps.Add(new MacroStepItem(step)); step = new MacroStep(1300, $"Wait 1000ms", MacroStep.StepType.Wait, MacroStep.StepOutput.None); macroSteps.Add(new MacroStepItem(step)); } public void LoadPresetFromFile(string filepath) { string[] macs = File.ReadAllText(filepath).Split('/'); List tmpmacro = new List(); int temp; foreach (string s in macs) { if (int.TryParse(s, out temp)) tmpmacro.Add(temp); } MacroParser macroParser = new MacroParser(tmpmacro.ToArray()); macroParser.LoadMacro(); foreach (MacroStep step in macroParser.MacroSteps) { MacroStepItem item = new MacroStepItem(step); macroSteps.Add(item); } } public void SavePreset(string filepath) { int[] outmac = new int[macroSteps.Count]; int index = 0; foreach (MacroStepItem step in macroSteps) { outmac[index] = step.Step.Value; index++; } string macro = string.Join("/", outmac); StreamWriter sw = new StreamWriter(filepath); sw.Write(macro); sw.Close(); } public void AddMacroStep(MacroStep step) { if (recordDelays && macroSteps.Count > 0) { int elapsed = (int)sw.ElapsedMilliseconds + 300; MacroStep waitstep = new MacroStep(elapsed, $"Wait {elapsed - 300}ms", MacroStep.StepType.Wait, MacroStep.StepOutput.None); MacroStepItem waititem = new MacroStepItem(waitstep); if (appendIndex == -1) { macroSteps.Add(waititem); } else { macroSteps.Insert(appendIndex, waititem); appendIndex++; } } sw.Restart(); MacroStepItem item = new MacroStepItem(step); if (appendIndex == -1) { macroSteps.Add(item); } else { macroSteps.Insert(appendIndex, item); appendIndex++; } } public void StartForcedColor(Color color) { if (deviceNum < 4) { DS4Color dcolor = new DS4Color() { red = color.R, green = color.G, blue = color.B }; DS4LightBar.forcedColor[deviceNum] = dcolor; DS4LightBar.forcedFlash[deviceNum] = 0; DS4LightBar.forcelight[deviceNum] = true; } } public void EndForcedColor() { if (deviceNum < 4) { DS4LightBar.forcedColor[deviceNum] = new DS4Color(0, 0, 0); DS4LightBar.forcedFlash[deviceNum] = 0; DS4LightBar.forcelight[deviceNum] = false; } } public void UpdateForcedColor(Color color) { if (deviceNum < 4) { DS4Color dcolor = new DS4Color() { red = color.R, green = color.G, blue = color.B }; DS4LightBar.forcedColor[deviceNum] = dcolor; DS4LightBar.forcedFlash[deviceNum] = 0; DS4LightBar.forcelight[deviceNum] = true; } } public void ProcessDS4Tick() { if (Program.rootHub.DS4Controllers[0] != null) { DS4Device dev = Program.rootHub.DS4Controllers[0]; DS4State cState = dev.getCurrentStateRef(); for (DS4Controls dc = DS4Controls.LXNeg; dc < DS4Controls.GyroXPos; dc++) { // Ignore Touch controls if (dc >= DS4Controls.TouchLeft && dc <= DS4Controls.TouchRight) { continue; } keysdownMap.TryGetValue((int)dc, out bool isdown); if (!isdown && Mapping.getBoolMapping(0, dc, cState, null, null)) { int macroValue = Global.macroDS4Values[dc]; MacroStep step = new MacroStep(macroValue, MacroParser.macroInputNames[macroValue], MacroStep.StepType.ActDown, MacroStep.StepOutput.Button); AddMacroStep(step); keysdownMap.Add((int)dc, true); } else if (isdown && !Mapping.getBoolMapping(0, dc, cState, null, null)) { int macroValue = Global.macroDS4Values[dc]; MacroStep step = new MacroStep(macroValue, MacroParser.macroInputNames[macroValue], MacroStep.StepType.ActUp, MacroStep.StepOutput.Button); AddMacroStep(step); keysdownMap.Remove((int)dc); } } } } } public class MacroStepItem { private static string[] imageSources = new string[] { "/DS4Windows;component/Resources/keydown.png", "/DS4Windows;component/Resources/keyup.png", "/DS4Windows;component/Resources/clock.png", }; private MacroStep step; private string image; public string Image { get => image; } public MacroStep Step { get => step; } public int DisplayValue { get { int result = step.Value; if (step.ActType == MacroStep.StepType.Wait) { result -= 300; } return result; } set { int result = value; if (step.ActType == MacroStep.StepType.Wait) { result += 300; } step.Value = result; } } public int RumbleHeavy { get { int result = step.Value; result -= 1000000; string temp = result.ToString(); result = int.Parse(temp.Substring(0, 3)); return result; } set { int result = step.Value; result -= 1000000; int curHeavy = result / 1000; int curLight = result - (curHeavy * 1000); result = curLight + (value * 1000) + 1000000; step.Value = result; } } public int RumbleLight { get { int result = step.Value; result -= 1000000; string temp = result.ToString(); result = int.Parse(temp.Substring(3, 3)); return result; } set { int result = step.Value; result -= 1000000; int curHeavy = result / 1000; result = value + (curHeavy * 1000) + 1000000; step.Value = result; } } public MacroStepItem(MacroStep step) { this.step = step; image = imageSources[(int)step.ActType]; } public void UpdateLightbarValue(Color color) { step.Value = 1000000000 + (color.R*1000000)+(color.G*1000)+color.B; } public Color LightbarColorValue() { int temp = step.Value - 1000000000; int r = temp / 1000000; temp -= (r * 1000000); int g = temp / 1000; temp -= (g * 1000); int b = temp; return new Color() { A = 255, R = (byte)r, G = (byte)g, B = (byte)b }; } } }