using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.NetworkInformation; using System.Net.Sockets; using System.ComponentModel; namespace DS4Windows { public enum DsState : byte { [Description("Disconnected")] Disconnected = 0x00, [Description("Reserved")] Reserved = 0x01, [Description("Connected")] Connected = 0x02 }; public enum DsConnection : byte { [Description("None")] None = 0x00, [Description("Usb")] Usb = 0x01, [Description("Bluetooth")] Bluetooth = 0x02 }; public enum DsModel : byte { [Description("None")] None = 0, [Description("DualShock 3")] DS3 = 1, [Description("DualShock 4")] DS4 = 2, [Description("Generic Gamepad")] Generic = 3 } public enum DsBattery : byte { None = 0x00, Dying = 0x01, Low = 0x02, Medium = 0x03, High = 0x04, Full = 0x05, Charging = 0xEE, Charged = 0xEF }; public struct DualShockPadMeta { public byte PadId; public DsState PadState; public DsConnection ConnectionType; public DsModel Model; public PhysicalAddress PadMacAddress; public DsBattery BatteryStatus; public bool IsActive; } class UdpServer { private Socket udpSock; private uint serverId; private bool running; private byte[] recvBuffer = new byte[1024]; public delegate void GetPadDetail(int padIdx, ref DualShockPadMeta meta); private GetPadDetail portInfoGet; public UdpServer(GetPadDetail getPadDetailDel) { portInfoGet = getPadDetailDel; } enum MessageType { DSUC_VersionReq = 0x100000, DSUS_VersionRsp = 0x100000, DSUC_ListPorts = 0x100001, DSUS_PortInfo = 0x100001, DSUC_PadDataReq = 0x100002, DSUS_PadDataRsp = 0x100002, }; private const ushort MaxProtocolVersion = 1001; class ClientRequestTimes { DateTime allPads; DateTime[] padIds; Dictionary padMacs; public DateTime AllPadsTime { get { return allPads; } } public DateTime[] PadIdsTime { get { return padIds; } } public Dictionary PadMacsTime { get { return padMacs; } } public ClientRequestTimes() { allPads = DateTime.MinValue; padIds = new DateTime[4]; for (int i = 0; i < padIds.Length; i++) padIds[i] = DateTime.MinValue; padMacs = new Dictionary(); } public void RequestPadInfo(byte regFlags, byte idToReg, PhysicalAddress macToReg) { if (regFlags == 0) allPads = DateTime.UtcNow; else { if ((regFlags & 0x01) != 0) //id valid { if (idToReg < padIds.Length) padIds[idToReg] = DateTime.UtcNow; } if ((regFlags & 0x02) != 0) //mac valid { padMacs[macToReg] = DateTime.UtcNow; } } } } private Dictionary clients = new Dictionary(); private int BeginPacket(byte[] packetBuf, ushort reqProtocolVersion = MaxProtocolVersion) { int currIdx = 0; packetBuf[currIdx++] = (byte)'D'; packetBuf[currIdx++] = (byte)'S'; packetBuf[currIdx++] = (byte)'U'; packetBuf[currIdx++] = (byte)'S'; Array.Copy(BitConverter.GetBytes((ushort)reqProtocolVersion), 0, packetBuf, currIdx, 2); currIdx += 2; Array.Copy(BitConverter.GetBytes((ushort)packetBuf.Length - 16), 0, packetBuf, currIdx, 2); currIdx += 2; Array.Clear(packetBuf, currIdx, 4); //place for crc currIdx += 4; Array.Copy(BitConverter.GetBytes((uint)serverId), 0, packetBuf, currIdx, 4); currIdx += 4; return currIdx; } private void FinishPacket(byte[] packetBuf) { Array.Clear(packetBuf, 8, 4); //uint crcCalc = Crc32Algorithm.Compute(packetBuf); uint seed = Crc32Algorithm.DefaultSeed; uint crcCalc = ~Crc32Algorithm.CalculateBasicHash(ref seed, ref packetBuf, 0, packetBuf.Length); Array.Copy(BitConverter.GetBytes((uint)crcCalc), 0, packetBuf, 8, 4); } private void SendPacket(IPEndPoint clientEP, byte[] usefulData, ushort reqProtocolVersion = MaxProtocolVersion) { byte[] packetData = new byte[usefulData.Length + 16]; int currIdx = BeginPacket(packetData, reqProtocolVersion); Array.Copy(usefulData, 0, packetData, currIdx, usefulData.Length); FinishPacket(packetData); try { udpSock.SendTo(packetData, clientEP); } catch (Exception e) { } } private void ProcessIncoming(byte[] localMsg, IPEndPoint clientEP) { try { int currIdx = 0; if (localMsg[0] != 'D' || localMsg[1] != 'S' || localMsg[2] != 'U' || localMsg[3] != 'C') return; else currIdx += 4; uint protocolVer = BitConverter.ToUInt16(localMsg, currIdx); currIdx += 2; if (protocolVer > MaxProtocolVersion) return; uint packetSize = BitConverter.ToUInt16(localMsg, currIdx); currIdx += 2; if (packetSize < 0) return; packetSize += 16; //size of header if (packetSize > localMsg.Length) return; else if (packetSize < localMsg.Length) { byte[] newMsg = new byte[packetSize]; Array.Copy(localMsg, newMsg, packetSize); localMsg = newMsg; } uint crcValue = BitConverter.ToUInt32(localMsg, currIdx); //zero out the crc32 in the packet once we got it since that's whats needed for calculation localMsg[currIdx++] = 0; localMsg[currIdx++] = 0; localMsg[currIdx++] = 0; localMsg[currIdx++] = 0; uint crcCalc = Crc32Algorithm.Compute(localMsg); if (crcValue != crcCalc) return; uint clientId = BitConverter.ToUInt32(localMsg, currIdx); currIdx += 4; uint messageType = BitConverter.ToUInt32(localMsg, currIdx); currIdx += 4; if (messageType == (uint)MessageType.DSUC_VersionReq) { byte[] outputData = new byte[8]; int outIdx = 0; Array.Copy(BitConverter.GetBytes((uint)MessageType.DSUS_VersionRsp), 0, outputData, outIdx, 4); outIdx += 4; Array.Copy(BitConverter.GetBytes((ushort)MaxProtocolVersion), 0, outputData, outIdx, 2); outIdx += 2; outputData[outIdx++] = 0; outputData[outIdx++] = 0; SendPacket(clientEP, outputData, 1001); } else if (messageType == (uint)MessageType.DSUC_ListPorts) { int numPadRequests = BitConverter.ToInt32(localMsg, currIdx); currIdx += 4; if (numPadRequests < 0 || numPadRequests > 4) return; int requestsIdx = currIdx; for (int i = 0; i < numPadRequests; i++) { byte currRequest = localMsg[requestsIdx + i]; if (currRequest >= 4) return; } byte[] outputData = new byte[16]; for (byte i = 0; i < numPadRequests; i++) { byte currRequest = localMsg[requestsIdx + i]; DualShockPadMeta padData = new DualShockPadMeta(); portInfoGet(currRequest, ref padData); int outIdx = 0; Array.Copy(BitConverter.GetBytes((uint)MessageType.DSUS_PortInfo), 0, outputData, outIdx, 4); outIdx += 4; outputData[outIdx++] = (byte)padData.PadId; outputData[outIdx++] = (byte)padData.PadState; outputData[outIdx++] = (byte)padData.Model; outputData[outIdx++] = (byte)padData.ConnectionType; byte[] addressBytes = null; if (padData.PadMacAddress != null) addressBytes = padData.PadMacAddress.GetAddressBytes(); if (addressBytes != null && addressBytes.Length == 6) { outputData[outIdx++] = addressBytes[0]; outputData[outIdx++] = addressBytes[1]; outputData[outIdx++] = addressBytes[2]; outputData[outIdx++] = addressBytes[3]; outputData[outIdx++] = addressBytes[4]; outputData[outIdx++] = addressBytes[5]; } else { outputData[outIdx++] = 0; outputData[outIdx++] = 0; outputData[outIdx++] = 0; outputData[outIdx++] = 0; outputData[outIdx++] = 0; outputData[outIdx++] = 0; } outputData[outIdx++] = (byte)padData.BatteryStatus; outputData[outIdx++] = 0; SendPacket(clientEP, outputData, 1001); } } else if (messageType == (uint)MessageType.DSUC_PadDataReq) { byte regFlags = localMsg[currIdx++]; byte idToReg = localMsg[currIdx++]; PhysicalAddress macToReg = null; { byte[] macBytes = new byte[6]; Array.Copy(localMsg, currIdx, macBytes, 0, macBytes.Length); currIdx += macBytes.Length; macToReg = new PhysicalAddress(macBytes); } lock (clients) { if (clients.ContainsKey(clientEP)) clients[clientEP].RequestPadInfo(regFlags, idToReg, macToReg); else { var clientTimes = new ClientRequestTimes(); clientTimes.RequestPadInfo(regFlags, idToReg, macToReg); clients[clientEP] = clientTimes; } } } } catch (Exception e) { } } private void ReceiveCallback(IAsyncResult iar) { byte[] localMsg = null; EndPoint clientEP = new IPEndPoint(IPAddress.Any, 0); try { //Get the received message. Socket recvSock = (Socket)iar.AsyncState; int msgLen = recvSock.EndReceiveFrom(iar, ref clientEP); localMsg = new byte[msgLen]; Array.Copy(recvBuffer, localMsg, msgLen); } catch (Exception e) { } //Start another receive as soon as we copied the data StartReceive(); //Process the data if its valid if (localMsg != null) ProcessIncoming(localMsg, (IPEndPoint)clientEP); } private void StartReceive() { try { if (running) { //Start listening for a new message. EndPoint newClientEP = new IPEndPoint(IPAddress.Any, 0); udpSock.BeginReceiveFrom(recvBuffer, 0, recvBuffer.Length, SocketFlags.None, ref newClientEP, ReceiveCallback, udpSock); } } catch (SocketException ex) { uint IOC_IN = 0x80000000; uint IOC_VENDOR = 0x18000000; uint SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12; udpSock.IOControl((int)SIO_UDP_CONNRESET, new byte[] { Convert.ToByte(false) }, null); StartReceive(); } } public void Start(int port) { if (running) { if (udpSock != null) { udpSock.Close(); udpSock = null; } running = false; } udpSock = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); try { udpSock.Bind(new IPEndPoint(IPAddress.Loopback, port)); } catch (SocketException ex) { udpSock.Close(); udpSock = null; throw ex; } byte[] randomBuf = new byte[4]; new Random().NextBytes(randomBuf); serverId = BitConverter.ToUInt32(randomBuf, 0); running = true; StartReceive(); } public void Stop() { running = false; if (udpSock != null) { udpSock.Close(); udpSock = null; } } private bool ReportToBuffer(DS4State hidReport, byte[] outputData, ref int outIdx) { unchecked { outputData[outIdx] = 0; if (hidReport.DpadLeft) outputData[outIdx] |= 0x80; if (hidReport.DpadDown) outputData[outIdx] |= 0x40; if (hidReport.DpadRight) outputData[outIdx] |= 0x20; if (hidReport.DpadUp) outputData[outIdx] |= 0x10; if (hidReport.Options) outputData[outIdx] |= 0x08; if (hidReport.R3) outputData[outIdx] |= 0x04; if (hidReport.L3) outputData[outIdx] |= 0x02; if (hidReport.Share) outputData[outIdx] |= 0x01; outputData[++outIdx] = 0; if (hidReport.Square) outputData[outIdx] |= 0x80; if (hidReport.Cross) outputData[outIdx] |= 0x40; if (hidReport.Circle) outputData[outIdx] |= 0x20; if (hidReport.Triangle) outputData[outIdx] |= 0x10; if (hidReport.R1) outputData[outIdx] |= 0x08; if (hidReport.L1) outputData[outIdx] |= 0x04; if (hidReport.R2Btn) outputData[outIdx] |= 0x02; if (hidReport.L2Btn) outputData[outIdx] |= 0x01; outputData[++outIdx] = (hidReport.PS) ? (byte)1 : (byte)0; outputData[++outIdx] = (hidReport.TouchButton) ? (byte)1 : (byte)0; //Left stick outputData[++outIdx] = hidReport.LX; outputData[++outIdx] = hidReport.LY; outputData[outIdx] = (byte)(255 - outputData[outIdx]); //invert Y by convention //Right stick outputData[++outIdx] = hidReport.RX; outputData[++outIdx] = hidReport.RY; outputData[outIdx] = (byte)(255 - outputData[outIdx]); //invert Y by convention //we don't have analog buttons on DS4 :( outputData[++outIdx] = hidReport.DpadLeft ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.DpadDown ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.DpadRight ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.DpadUp ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.Square ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.Cross ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.Circle ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.Triangle ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.R1 ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.L1 ? (byte)0xFF : (byte)0x00; outputData[++outIdx] = hidReport.R2; outputData[++outIdx] = hidReport.L2; outIdx++; //DS4 only: touchpad points for (int i = 0; i < 2; i++) { var tpad = (i == 0) ? hidReport.TrackPadTouch0 : hidReport.TrackPadTouch1; outputData[outIdx++] = tpad.IsActive ? (byte)1 : (byte)0; outputData[outIdx++] = (byte)tpad.Id; Array.Copy(BitConverter.GetBytes((ushort)tpad.X), 0, outputData, outIdx, 2); outIdx += 2; Array.Copy(BitConverter.GetBytes((ushort)tpad.Y), 0, outputData, outIdx, 2); outIdx += 2; } //motion timestamp if (hidReport.Motion != null) Array.Copy(BitConverter.GetBytes((ulong)hidReport.totalMicroSec), 0, outputData, outIdx, 8); else Array.Clear(outputData, outIdx, 8); outIdx += 8; //accelerometer if (hidReport.Motion != null) { Array.Copy(BitConverter.GetBytes((float)hidReport.Motion.accelXG), 0, outputData, outIdx, 4); outIdx += 4; Array.Copy(BitConverter.GetBytes((float)hidReport.Motion.accelYG), 0, outputData, outIdx, 4); outIdx += 4; Array.Copy(BitConverter.GetBytes((float)-hidReport.Motion.accelZG), 0, outputData, outIdx, 4); outIdx += 4; } else { Array.Clear(outputData, outIdx, 12); outIdx += 12; } //gyroscope if (hidReport.Motion != null) { Array.Copy(BitConverter.GetBytes((float)hidReport.Motion.angVelPitch), 0, outputData, outIdx, 4); outIdx += 4; Array.Copy(BitConverter.GetBytes((float)hidReport.Motion.angVelYaw), 0, outputData, outIdx, 4); outIdx += 4; Array.Copy(BitConverter.GetBytes((float)hidReport.Motion.angVelRoll), 0, outputData, outIdx, 4); outIdx += 4; } else { Array.Clear(outputData, outIdx, 12); outIdx += 12; } } return true; } public void NewReportIncoming(ref DualShockPadMeta padMeta, DS4State hidReport) { if (!running) return; var clientsList = new List(); var now = DateTime.UtcNow; lock (clients) { var clientsToDelete = new List(); foreach (var cl in clients) { const double TimeoutLimit = 5; if ((now - cl.Value.AllPadsTime).TotalSeconds < TimeoutLimit) clientsList.Add(cl.Key); else if ((padMeta.PadId < cl.Value.PadIdsTime.Length) && (now - cl.Value.PadIdsTime[(byte)padMeta.PadId]).TotalSeconds < TimeoutLimit) clientsList.Add(cl.Key); else if (cl.Value.PadMacsTime.ContainsKey(padMeta.PadMacAddress) && (now - cl.Value.PadMacsTime[padMeta.PadMacAddress]).TotalSeconds < TimeoutLimit) clientsList.Add(cl.Key); else //check if this client is totally dead, and remove it if so { bool clientOk = false; for (int i = 0; i < cl.Value.PadIdsTime.Length; i++) { var dur = (now - cl.Value.PadIdsTime[i]).TotalSeconds; if (dur < TimeoutLimit) { clientOk = true; break; } } if (!clientOk) { foreach (var dict in cl.Value.PadMacsTime) { var dur = (now - dict.Value).TotalSeconds; if (dur < TimeoutLimit) { clientOk = true; break; } } if (!clientOk) clientsToDelete.Add(cl.Key); } } } foreach (var delCl in clientsToDelete) { clients.Remove(delCl); } clientsToDelete.Clear(); clientsToDelete = null; } if (clientsList.Count <= 0) return; byte[] outputData = new byte[100]; int outIdx = BeginPacket(outputData, 1001); Array.Copy(BitConverter.GetBytes((uint)MessageType.DSUS_PadDataRsp), 0, outputData, outIdx, 4); outIdx += 4; outputData[outIdx++] = (byte)padMeta.PadId; outputData[outIdx++] = (byte)padMeta.PadState; outputData[outIdx++] = (byte)padMeta.Model; outputData[outIdx++] = (byte)padMeta.ConnectionType; { byte[] padMac = padMeta.PadMacAddress.GetAddressBytes(); outputData[outIdx++] = padMac[0]; outputData[outIdx++] = padMac[1]; outputData[outIdx++] = padMac[2]; outputData[outIdx++] = padMac[3]; outputData[outIdx++] = padMac[4]; outputData[outIdx++] = padMac[5]; } outputData[outIdx++] = (byte)padMeta.BatteryStatus; outputData[outIdx++] = padMeta.IsActive ? (byte)1 : (byte)0; Array.Copy(BitConverter.GetBytes((uint)hidReport.PacketCounter), 0, outputData, outIdx, 4); outIdx += 4; if (!ReportToBuffer(hidReport, outputData, ref outIdx)) return; else FinishPacket(outputData); foreach (var cl in clientsList) { //try { udpSock.SendTo(outputData, cl); } SocketAsyncEventArgs args = new SocketAsyncEventArgs(); args.RemoteEndPoint = cl; args.SetBuffer(outputData, 0, outputData.Length); try { udpSock.SendToAsync(args); } catch (SocketException ex) { } } clientsList.Clear(); clientsList = null; } } }