using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.MemoryMappedFiles; using System.Linq; using System.Net.Http; using System.Runtime.InteropServices; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Interop; using WPFLocalizeExtension.Engine; using NLog; using System.Windows.Media; namespace DS4WinWPF { /// /// Interaction logic for App.xaml /// [System.Security.SuppressUnmanagedCodeSecurity] public partial class App : Application { [DllImport("user32.dll", SetLastError = true, CharSet = CharSet.Auto)] private static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount); [DllImport("user32.dll", EntryPoint = "FindWindow")] private static extern IntPtr FindWindow(string sClass, string sWindow); [DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = false)] private static extern IntPtr SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, ref COPYDATASTRUCT lParam); [StructLayout(LayoutKind.Sequential)] public struct COPYDATASTRUCT { public IntPtr dwData; public int cbData; public IntPtr lpData; } private Thread controlThread; public static DS4Windows.ControlService rootHub; public static HttpClient requestClient; private bool skipSave; private bool runShutdown; private bool exitApp; private Thread testThread; private bool exitComThread = false; private const string SingleAppComEventName = "{a52b5b20-d9ee-4f32-8518-307fa14aa0c6}"; private EventWaitHandle threadComEvent = null; private Timer collectTimer; private static LoggerHolder logHolder; private MemoryMappedFile ipcClassNameMMF = null; // MemoryMappedFile for inter-process communication used to hold className of DS4Form window private MemoryMappedViewAccessor ipcClassNameMMA = null; private void Application_Startup(object sender, StartupEventArgs e) { runShutdown = true; skipSave = true; ArgumentParser parser = new ArgumentParser(); parser.Parse(e.Args); CheckOptions(parser); if (exitApp) { return; } try { Process.GetCurrentProcess().PriorityClass = ProcessPriorityClass.High; } catch { } // Ignore problems raising the priority. // Force Normal IO Priority IntPtr ioPrio = new IntPtr(2); DS4Windows.Util.NtSetInformationProcess(Process.GetCurrentProcess().Handle, DS4Windows.Util.PROCESS_INFORMATION_CLASS.ProcessIoPriority, ref ioPrio, 4); // Force Normal Page Priority IntPtr pagePrio = new IntPtr(5); DS4Windows.Util.NtSetInformationProcess(Process.GetCurrentProcess().Handle, DS4Windows.Util.PROCESS_INFORMATION_CLASS.ProcessPagePriority, ref pagePrio, 4); try { // another instance is already running if OpenExisting succeeds. threadComEvent = EventWaitHandle.OpenExisting(SingleAppComEventName, System.Security.AccessControl.EventWaitHandleRights.Synchronize | System.Security.AccessControl.EventWaitHandleRights.Modify); threadComEvent.Set(); // signal the other instance. threadComEvent.Close(); Current.Shutdown(); // Quit temp instance return; } catch { /* don't care about errors */ } // Create the Event handle threadComEvent = new EventWaitHandle(false, EventResetMode.ManualReset, SingleAppComEventName); CreateTempWorkerThread(); CreateControlService(); RenderOptions.ProcessRenderMode = RenderMode.SoftwareOnly; DS4Windows.Global.FindConfigLocation(); bool firstRun = DS4Windows.Global.firstRun; if (firstRun) { DS4Forms.SaveWhere savewh = new DS4Forms.SaveWhere(false); savewh.ShowDialog(); } DS4Windows.Global.Load(); if (!CreateConfDirSkeleton()) { MessageBox.Show($"Cannot create config folder structure in {DS4Windows.Global.appdatapath}. Exiting", "DS4Windows", MessageBoxButton.OK, MessageBoxImage.Error); Current.Shutdown(1); } logHolder = new LoggerHolder(rootHub); DispatcherUnhandledException += App_DispatcherUnhandledException; AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException; Logger logger = logHolder.Logger; string version = DS4Windows.Global.exeversion; logger.Info($"DS4Windows version {version}"); //logger.Info("DS4Windows version 2.0"); logger.Info("Logger created"); //DS4Windows.Global.ProfilePath[0] = "mixed"; //DS4Windows.Global.LoadProfile(0, false, rootHub, false, false); if (firstRun) { logger.Info("No config found. Creating default config"); //Directory.CreateDirectory(DS4Windows.Global.appdatapath); AttemptSave(); //Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Profiles\"); //Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Macros\"); DS4Windows.Global.SaveAsNewProfile(0, "Default"); DS4Windows.Global.ProfilePath[0] = DS4Windows.Global.OlderProfilePath[0] = "Default"; /*DS4Windows.Global.ProfilePath[1] = DS4Windows.Global.OlderProfilePath[1] = "Default"; DS4Windows.Global.ProfilePath[2] = DS4Windows.Global.OlderProfilePath[2] = "Default"; DS4Windows.Global.ProfilePath[3] = DS4Windows.Global.OlderProfilePath[3] = "Default"; */ logger.Info("Default config created"); } skipSave = false; if (!DS4Windows.Global.LoadActions()) { DS4Windows.Global.CreateStdActions(); } SetUICulture(DS4Windows.Global.UseLang); DS4Windows.Global.LoadLinkedProfiles(); DS4Forms.MainWindow window = new DS4Forms.MainWindow(parser); MainWindow = window; window.Show(); HwndSource source = PresentationSource.FromVisual(window) as HwndSource; CreateIPCClassNameMMF(source.Handle); window.CheckMinStatus(); rootHub.LaunchHidGuardHelper(); window.LateChecks(parser); } private void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) { if (!Current.Dispatcher.CheckAccess()) { Logger logger = logHolder.Logger; Exception exp = e.ExceptionObject as Exception; logger.Error($"Thread App Crashed with message {exp.Message}"); logger.Error(exp.ToString()); //LogManager.Flush(); //LogManager.Shutdown(); if (e.IsTerminating) { Dispatcher.Invoke(() => { CleanShutdown(); }); } } } private void App_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e) { //Console.WriteLine("App Crashed"); //Console.WriteLine(e.Exception.StackTrace); Logger logger = logHolder.Logger; logger.Error($"App Crashed with message {e.Exception.Message}"); logger.Error(e.Exception.ToString()); LogManager.Flush(); LogManager.Shutdown(); } private bool CreateConfDirSkeleton() { bool result = true; try { Directory.CreateDirectory(DS4Windows.Global.appdatapath); Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Profiles\"); Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Logs\"); //Directory.CreateDirectory(DS4Windows.Global.appdatapath + @"\Macros\"); } catch (UnauthorizedAccessException) { result = false; } return result; } private void AttemptSave() { if (!DS4Windows.Global.Save()) //if can't write to file { if (MessageBox.Show("Cannot write at current location\nCopy Settings to appdata?", "DS4Windows", MessageBoxButton.YesNo, MessageBoxImage.Warning) == MessageBoxResult.Yes) { try { Directory.CreateDirectory(DS4Windows.Global.appDataPpath); File.Copy(DS4Windows.Global.exedirpath + "\\Profiles.xml", DS4Windows.Global.appDataPpath + "\\Profiles.xml"); File.Copy(DS4Windows.Global.exedirpath + "\\Auto Profiles.xml", DS4Windows.Global.appDataPpath + "\\Auto Profiles.xml"); Directory.CreateDirectory(DS4Windows.Global.appDataPpath + "\\Profiles"); foreach (string s in Directory.GetFiles(DS4Windows.Global.exedirpath + "\\Profiles")) { File.Copy(s, DS4Windows.Global.appDataPpath + "\\Profiles\\" + Path.GetFileName(s)); } } catch { } MessageBox.Show("Copy complete, please relaunch DS4Windows and remove settings from Program Directory", "DS4Windows"); } else { MessageBox.Show("DS4Windows cannot edit settings here, This will now close", "DS4Windows"); } DS4Windows.Global.appdatapath = null; skipSave = true; Current.Shutdown(); return; } } private void CheckOptions(ArgumentParser parser) { if (parser.HasErrors) { runShutdown = false; exitApp = true; Current.Shutdown(1); } else if (parser.Driverinstall) { CreateBaseThread(); DS4Forms.WelcomeDialog dialog = new DS4Forms.WelcomeDialog(true); dialog.ShowDialog(); runShutdown = false; exitApp = true; Current.Shutdown(); } else if (parser.ReenableDevice) { DS4Windows.DS4Devices.reEnableDevice(parser.DeviceInstanceId); runShutdown = false; exitApp = true; Current.Shutdown(); } else if (parser.Runtask) { StartupMethods.LaunchOldTask(); runShutdown = false; exitApp = true; Current.Shutdown(); } else if (parser.Command) { IntPtr hWndDS4WindowsForm = IntPtr.Zero; hWndDS4WindowsForm = FindWindow(ReadIPCClassNameMMF(), "DS4Windows"); if (hWndDS4WindowsForm != IntPtr.Zero) { COPYDATASTRUCT cds; cds.lpData = IntPtr.Zero; try { cds.dwData = IntPtr.Zero; cds.cbData = parser.CommandArgs.Length; cds.lpData = Marshal.StringToHGlobalAnsi(parser.CommandArgs); SendMessage(hWndDS4WindowsForm, DS4Forms.MainWindow.WM_COPYDATA, IntPtr.Zero, ref cds); } finally { if (cds.lpData != IntPtr.Zero) Marshal.FreeHGlobal(cds.lpData); } } runShutdown = false; exitApp = true; Current.Shutdown(); } } private void CreateControlService() { controlThread = new Thread(() => { rootHub = new DS4Windows.ControlService(); DS4Windows.Program.rootHub = rootHub; requestClient = new HttpClient(); collectTimer = new Timer(GarbageTask, null, 30000, 30000); }); controlThread.Priority = ThreadPriority.Normal; controlThread.IsBackground = true; controlThread.Start(); while (controlThread.IsAlive) Thread.SpinWait(500); } private void CreateBaseThread() { controlThread = new Thread(() => { DS4Windows.Program.rootHub = rootHub; requestClient = new HttpClient(); collectTimer = new Timer(GarbageTask, null, 30000, 30000); }); controlThread.Priority = ThreadPriority.Normal; controlThread.IsBackground = true; controlThread.Start(); while (controlThread.IsAlive) Thread.SpinWait(500); } private void GarbageTask(object state) { GC.Collect(0, GCCollectionMode.Forced, false); } private void CreateTempWorkerThread() { testThread = new Thread(SingleAppComThread_DoWork); testThread.Priority = ThreadPriority.Lowest; testThread.IsBackground = true; testThread.Start(); } private void SingleAppComThread_DoWork() { while (!exitComThread) { // check for a signal. if (threadComEvent.WaitOne()) { threadComEvent.Reset(); // The user tried to start another instance. We can't allow that, // so bring the other instance back into view and enable that one. // That form is created in another thread, so we need some thread sync magic. if (!exitComThread) { Dispatcher.BeginInvoke((Action)(() => { MainWindow.Show(); MainWindow.WindowState = WindowState.Normal; })); } } } } public void CreateIPCClassNameMMF(IntPtr hWnd) { if (ipcClassNameMMA != null) return; // Already holding a handle to MMF file. No need to re-write the data try { StringBuilder wndClassNameStr = new StringBuilder(128); if (GetClassName(hWnd, wndClassNameStr, wndClassNameStr.Capacity) != 0 && wndClassNameStr.Length > 0) { byte[] buffer = ASCIIEncoding.ASCII.GetBytes(wndClassNameStr.ToString()); ipcClassNameMMF = MemoryMappedFile.CreateNew("DS4Windows_IPCClassName.dat", 128); ipcClassNameMMA = ipcClassNameMMF.CreateViewAccessor(0, buffer.Length); ipcClassNameMMA.WriteArray(0, buffer, 0, buffer.Length); // The MMF file is alive as long this process holds the file handle open } } catch (Exception) { /* Eat all exceptions because errors here are not fatal for DS4Win */ } } private string ReadIPCClassNameMMF() { MemoryMappedFile mmf = null; MemoryMappedViewAccessor mma = null; try { byte[] buffer = new byte[128]; mmf = MemoryMappedFile.OpenExisting("DS4Windows_IPCClassName.dat"); mma = mmf.CreateViewAccessor(0, 128); mma.ReadArray(0, buffer, 0, buffer.Length); return ASCIIEncoding.ASCII.GetString(buffer); } catch (Exception) { // Eat all exceptions } finally { if (mma != null) mma.Dispose(); if (mmf != null) mmf.Dispose(); } return null; } private void SetUICulture(string culture) { try { //CultureInfo ci = new CultureInfo("ja"); CultureInfo ci = CultureInfo.GetCultureInfo(culture); LocalizeDictionary.Instance.SetCurrentThreadCulture = true; LocalizeDictionary.Instance.Culture = ci; // fixes the culture in threads CultureInfo.DefaultThreadCurrentCulture = ci; CultureInfo.DefaultThreadCurrentUICulture = ci; //DS4WinWPF.Properties.Resources.Culture = ci; Thread.CurrentThread.CurrentCulture = ci; Thread.CurrentThread.CurrentUICulture = ci; } catch (CultureNotFoundException) { /* Skip setting culture that we cannot set */ } } private void Application_Exit(object sender, ExitEventArgs e) { if (runShutdown) { Logger logger = logHolder.Logger; logger.Info("Request App Shutdown"); CleanShutdown(); } } private void Application_SessionEnding(object sender, SessionEndingCancelEventArgs e) { Logger logger = logHolder.Logger; logger.Info("User Session Ending"); CleanShutdown(); } private void CleanShutdown() { if (runShutdown) { if (rootHub != null) { Task.Run(() => { if (rootHub.running) rootHub.Stop(); }).Wait(); } if (!skipSave) { DS4Windows.Global.Save(); } exitComThread = true; if (threadComEvent != null) { threadComEvent.Set(); // signal the other instance. while (testThread.IsAlive) Thread.SpinWait(500); threadComEvent.Close(); } if (ipcClassNameMMA != null) ipcClassNameMMA.Dispose(); if (ipcClassNameMMF != null) ipcClassNameMMF.Dispose(); LogManager.Flush(); LogManager.Shutdown(); } } } }