using System; namespace DS4Windows { public class TouchpadEventArgs : EventArgs { public readonly Touch[] touches = null; public readonly DateTime timeStamp; public readonly bool touchButtonPressed; public TouchpadEventArgs(DateTime utcTimestamp, bool tButtonDown, Touch t0, Touch t1 = null) { if (t1 != null) { touches = new Touch[2]; touches[0] = t0; touches[1] = t1; } else if (t0 != null) { touches = new Touch[1]; touches[0] = t0; } touchButtonPressed = tButtonDown; timeStamp = utcTimestamp; } } public class Touch { public readonly int hwX, hwY, deltaX, deltaY; public readonly byte touchID; public readonly Touch previousTouch; public Touch(int X, int Y, byte tID, Touch prevTouch = null) { hwX = X; hwY = Y; touchID = tID; previousTouch = prevTouch; if (previousTouch != null) { deltaX = X - previousTouch.hwX; deltaY = Y - previousTouch.hwY; } } } public class DS4Touchpad { public event EventHandler TouchesBegan = null; // finger one or two landed (or both, or one then two, or two then one; any touches[] count increase) public event EventHandler TouchesMoved = null; // deltaX/deltaY are set because one or both fingers were already down on a prior sensor reading public event EventHandler TouchesEnded = null; // all fingers lifted public event EventHandler TouchButtonDown = null; // touchpad pushed down until the button clicks public event EventHandler TouchButtonUp = null; // touchpad button released public event EventHandler TouchUnchanged = null; // no status change for the touchpad itself... but other sensors may have changed, or you may just want to do some processing public event EventHandler PreTouchProcess = null; // used to publish that a touch packet is about to be processed public readonly static int TOUCHPAD_DATA_OFFSET = 35; internal int lastTouchPadX1, lastTouchPadY1, lastTouchPadX2, lastTouchPadY2; // tracks 0, 1 or 2 touches; we maintain touch 1 and 2 separately internal bool lastTouchPadIsDown; internal bool lastIsActive1, lastIsActive2; internal byte lastTouchID1, lastTouchID2; internal byte[] previousPacket = new byte[8]; // We check everything other than the not bothering with not-very-useful TouchPacketCounter. private bool PacketChanged(byte[] data, int touchPacketOffset) { bool changed = false; for (int i = 0, arLen = previousPacket.Length; !changed && i < arLen; i++) { byte oldValue = previousPacket[i]; previousPacket[i] = data[i + TOUCHPAD_DATA_OFFSET + touchPacketOffset]; if (previousPacket[i] != oldValue) changed = true; } return changed; } public void handleTouchpad(byte[] data, DS4State sensors, int touchPacketOffset = 0) { PreTouchProcess?.Invoke(this, EventArgs.Empty); bool touchPadIsDown = sensors.TouchButton; if (!PacketChanged(data, touchPacketOffset) && touchPadIsDown == lastTouchPadIsDown) { if (TouchUnchanged != null) TouchUnchanged(this, EventArgs.Empty); return; } byte touchID1 = (byte)(data[0 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0x7F); byte touchID2 = (byte)(data[4 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0x7F); int currentX1 = ((data[2 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0x0F) << 8) | data[1 + TOUCHPAD_DATA_OFFSET + touchPacketOffset]; int currentY1 = (data[3 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] << 4) | ((data[2 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF0) >> 4); int currentX2 = ((data[6 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0x0F) << 8) | data[5 + TOUCHPAD_DATA_OFFSET + touchPacketOffset]; int currentY2 = (data[7 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] << 4) | ((data[6 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF0) >> 4); TouchpadEventArgs args; if (sensors.Touch1 || sensors.Touch2) { if ((sensors.Touch1 && !lastIsActive1) || (sensors.Touch2 && !lastIsActive2)) { if (TouchesBegan != null) { if (sensors.Touch1 && sensors.Touch2) args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); else if (sensors.Touch1) args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); else args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); TouchesBegan(this, args); } } else if (sensors.Touch1 == lastIsActive1 && sensors.Touch2 == lastIsActive2 && TouchesMoved != null) { Touch tPrev, t0, t1; if (sensors.Touch1 && sensors.Touch2) { tPrev = new Touch(lastTouchPadX1, lastTouchPadY1, lastTouchID1); t0 = new Touch(currentX1, currentY1, touchID1, tPrev); tPrev = new Touch(lastTouchPadX2, lastTouchPadY2, lastTouchID2); t1 = new Touch(currentX2, currentY2, touchID2, tPrev); } else if (sensors.Touch1) { tPrev = new Touch(lastTouchPadX1, lastTouchPadY1, lastTouchID1); t0 = new Touch(currentX1, currentY1, touchID1, tPrev); t1 = null; } else { tPrev = new Touch(lastTouchPadX2, lastTouchPadY2, lastTouchID2); t0 = new Touch(currentX2, currentY2, touchID2, tPrev); t1 = null; } args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, t0, t1); TouchesMoved(this, args); } if (!lastTouchPadIsDown && touchPadIsDown && TouchButtonDown != null) { if (sensors.Touch1 && sensors.Touch2) args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); else if (sensors.Touch1) args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); else args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); TouchButtonDown(this, args); } else if (lastTouchPadIsDown && !touchPadIsDown && TouchButtonUp != null) { if (sensors.Touch1 && sensors.Touch2) args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); else if (sensors.Touch1) args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); else args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); TouchButtonUp(this, args); } if (sensors.Touch1) { lastTouchPadX1 = currentX1; lastTouchPadY1 = currentY1; } if (sensors.Touch2) { lastTouchPadX2 = currentX2; lastTouchPadY2 = currentY2; } lastTouchPadIsDown = touchPadIsDown; } else { if (touchPadIsDown && !lastTouchPadIsDown) { if (TouchButtonDown != null) TouchButtonDown(this, new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, null, null)); } else if (!touchPadIsDown && lastTouchPadIsDown) { if (TouchButtonUp != null) TouchButtonUp(this, new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, null, null)); } if ((lastIsActive1 || lastIsActive2) && TouchesEnded != null) { if (lastIsActive1 && lastIsActive2) args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX1, lastTouchPadY1, touchID1), new Touch(lastTouchPadX2, lastTouchPadY2, touchID2)); else if (lastIsActive1) args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX1, lastTouchPadY1, touchID1)); else args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX2, lastTouchPadY2, touchID2)); TouchesEnded(this, args); } } lastIsActive1 = sensors.Touch1; lastIsActive2 = sensors.Touch2; lastTouchID1 = touchID1; lastTouchID2 = touchID2; lastTouchPadIsDown = touchPadIsDown; } } }