using System; using System.Windows.Forms; using System.Threading; using System.Runtime.InteropServices; using System.Diagnostics; using System.ComponentModel; using System.Globalization; namespace DS4Windows { static class Program { [DllImport("user32.dll")] [return: MarshalAs(UnmanagedType.Bool)] static extern bool SetForegroundWindow(IntPtr hWnd); [DllImport("user32.dll")] private static extern IntPtr GetForegroundWindow(); // Add "global\" in front of the EventName, then only one instance is allowed on the // whole system, including other users. But the application can not be brought // into view, of course. private static String SingleAppComEventName = "{a52b5b20-d9ee-4f32-8518-307fa14aa0c6}"; static Mutex mutex = new Mutex(true, "{FI329DM2-DS4W-J2K2-HYES-92H21B3WJARG}"); private static BackgroundWorker singleAppComThread = null; private static EventWaitHandle threadComEvent = null; public static ControlService rootHub; /// /// The main entry point for the application. /// [STAThread] static void Main(string[] args) { //Thread.CurrentThread.CurrentUICulture = CultureInfo.GetCultureInfo("he"); foreach(string s in args) { if (s == "driverinstall" || s == "-driverinstall") { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new WelcomeDialog()); return; } } System.Runtime.GCSettings.LatencyMode = System.Runtime.GCLatencyMode.LowLatency; try { Process.GetCurrentProcess().PriorityClass = System.Diagnostics.ProcessPriorityClass.High; } catch { // Ignore problems raising the priority. } try { // another instance is already running if OpenExsting succeeds. threadComEvent = EventWaitHandle.OpenExisting(SingleAppComEventName); threadComEvent.Set(); // signal the other instance. threadComEvent.Close(); return; // return immediatly. } catch { /* don't care about errors */ } // Create the Event handle threadComEvent = new EventWaitHandle(false, EventResetMode.AutoReset, SingleAppComEventName); CreateInterAppComThread(); if (mutex.WaitOne(TimeSpan.Zero, true)) { rootHub = new ControlService(); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new DS4Form(args)); mutex.ReleaseMutex(); } // End the communication thread. singleAppComThread.CancelAsync(); while (singleAppComThread.IsBusy) Thread.Sleep(50); threadComEvent.Close(); } static private void CreateInterAppComThread() { singleAppComThread = new BackgroundWorker(); singleAppComThread.WorkerReportsProgress = false; singleAppComThread.WorkerSupportsCancellation = true; singleAppComThread.DoWork += new DoWorkEventHandler(singleAppComThread_DoWork); singleAppComThread.RunWorkerAsync(); } static private void singleAppComThread_DoWork(object sender, DoWorkEventArgs e) { BackgroundWorker worker = sender as BackgroundWorker; WaitHandle[] waitHandles = new WaitHandle[] { threadComEvent }; while (!worker.CancellationPending) { // check every second for a signal. if (WaitHandle.WaitAny(waitHandles, 1000) == 0) { // The user tried to start another instance. We can't allow that, // so bring the other instance back into view and enable that one. // That form is created in another thread, so we need some thread sync magic. if (Application.OpenForms.Count > 0) { Form mainForm = Application.OpenForms[0]; mainForm.Invoke(new SetFormVisableDelegate(ThreadFormVisable), mainForm); } } } } /// /// When this method is called using a Invoke then this runs in the thread /// that created the form, which is nice. /// /// private delegate void SetFormVisableDelegate(Form frm); static private void ThreadFormVisable(Form frm) { if (frm != null) { if (frm is DS4Form) { // display the form and bring to foreground. frm.WindowState = FormWindowState.Normal; frm.Focus(); } else { WinProgs wp = (WinProgs)frm; wp.form.mAllowVisible = true; wp.ShowMainWindow(); SetForegroundWindow(wp.form.Handle); } } SetForegroundWindow(frm.Handle); } } }