using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Nefarius.ViGEm.Client; using Nefarius.ViGEm.Client.Targets; using Nefarius.ViGEm.Client.Targets.Xbox360; namespace DS4Windows { public class Xbox360OutDevice : OutputDevice { private const int inputResolution = 127 - (-128); private const float reciprocalInputResolution = 1 / (float)inputResolution; private const int outputResolution = 32767 - (-32768); public Xbox360Controller cont; private Xbox360Report report; public Xbox360OutDevice(ViGEmClient client) { cont = new Xbox360Controller(client); report = new Xbox360Report(); } public override void ConvertandSendReport(DS4State state, int device) { Xbox360Buttons tempButtons = 0; unchecked { if (state.Share) tempButtons |= Xbox360Buttons.Back; if (state.L3) tempButtons |= Xbox360Buttons.LeftThumb; if (state.R3) tempButtons |= Xbox360Buttons.RightThumb; if (state.Options) tempButtons |= Xbox360Buttons.Start; if (state.DpadUp) tempButtons |= Xbox360Buttons.Up; if (state.DpadRight) tempButtons |= Xbox360Buttons.Right; if (state.DpadDown) tempButtons |= Xbox360Buttons.Down; if (state.DpadLeft) tempButtons |= Xbox360Buttons.Left; if (state.L1) tempButtons |= Xbox360Buttons.LeftShoulder; if (state.R1) tempButtons |= Xbox360Buttons.RightShoulder; if (state.Triangle) tempButtons |= Xbox360Buttons.Y; if (state.Circle) tempButtons |= Xbox360Buttons.B; if (state.Cross) tempButtons |= Xbox360Buttons.A; if (state.Square) tempButtons |= Xbox360Buttons.X; if (state.PS) tempButtons |= Xbox360Buttons.Guide; report.SetButtonsFull(tempButtons); } report.LeftTrigger = state.L2; report.RightTrigger = state.R2; SASteeringWheelEmulationAxisType steeringWheelMappedAxis = Global.GetSASteeringWheelEmulationAxis(device); switch (steeringWheelMappedAxis) { case SASteeringWheelEmulationAxisType.None: report.LeftThumbX = AxisScale(state.LX, false); report.LeftThumbY = AxisScale(state.LY, true); report.RightThumbX = AxisScale(state.RX, false); report.RightThumbY = AxisScale(state.RY, true); break; case SASteeringWheelEmulationAxisType.LX: report.LeftThumbX = (short)state.SASteeringWheelEmulationUnit; report.LeftThumbY = AxisScale(state.LY, true); report.RightThumbX = AxisScale(state.RX, false); report.RightThumbY = AxisScale(state.RY, true); break; case SASteeringWheelEmulationAxisType.LY: report.LeftThumbX = AxisScale(state.LX, false); report.LeftThumbY = (short)state.SASteeringWheelEmulationUnit; report.RightThumbX = AxisScale(state.RX, false); report.RightThumbY = AxisScale(state.RY, true); break; case SASteeringWheelEmulationAxisType.RX: report.LeftThumbX = AxisScale(state.LX, false); report.LeftThumbY = AxisScale(state.LY, true); report.RightThumbX = (short)state.SASteeringWheelEmulationUnit; report.RightThumbY = AxisScale(state.RY, true); break; case SASteeringWheelEmulationAxisType.RY: report.LeftThumbX = AxisScale(state.LX, false); report.LeftThumbY = AxisScale(state.LY, true); report.RightThumbX = AxisScale(state.RX, false); report.RightThumbY = (short)state.SASteeringWheelEmulationUnit; break; case SASteeringWheelEmulationAxisType.L2R2: report.LeftTrigger = report.RightTrigger = 0; if (state.SASteeringWheelEmulationUnit >= 0) report.LeftTrigger = (Byte)state.SASteeringWheelEmulationUnit; else report.RightTrigger = (Byte)state.SASteeringWheelEmulationUnit; goto case SASteeringWheelEmulationAxisType.None; case SASteeringWheelEmulationAxisType.VJoy1X: case SASteeringWheelEmulationAxisType.VJoy2X: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_X); goto case SASteeringWheelEmulationAxisType.None; case SASteeringWheelEmulationAxisType.VJoy1Y: case SASteeringWheelEmulationAxisType.VJoy2Y: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Y); goto case SASteeringWheelEmulationAxisType.None; case SASteeringWheelEmulationAxisType.VJoy1Z: case SASteeringWheelEmulationAxisType.VJoy2Z: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Z); goto case SASteeringWheelEmulationAxisType.None; default: // Should never come here but just in case use the NONE case as default handler.... goto case SASteeringWheelEmulationAxisType.None; } cont.SendReport(report); } private short AxisScale(Int32 Value, Boolean Flip) { unchecked { Value -= 0x80; //float temp = (Value - (-128)) / (float)inputResolution; float temp = (Value - (-128)) * reciprocalInputResolution; if (Flip) temp = (temp - 0.5f) * -1.0f + 0.5f; return (short)(temp * outputResolution + (-32768)); } } public override void Connect() => cont.Connect(); public override void Disconnect() => cont.Disconnect(); } }