using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Media; using System.Threading.Tasks; using static DS4Windows.Global; using System.Threading; using System.Diagnostics; using Nefarius.ViGEm.Client; using Nefarius.ViGEm.Client.Targets; using Nefarius.ViGEm.Client.Targets.Xbox360; using Nefarius.ViGEm.Client.Targets.DualShock4; namespace DS4Windows { public class ControlService { public ViGEmClient vigemTestClient = null; public const int DS4_CONTROLLER_COUNT = 4; public DS4Device[] DS4Controllers = new DS4Device[DS4_CONTROLLER_COUNT]; public Mouse[] touchPad = new Mouse[DS4_CONTROLLER_COUNT]; private bool running = false; private DS4State[] MappedState = new DS4State[DS4_CONTROLLER_COUNT]; private DS4State[] CurrentState = new DS4State[DS4_CONTROLLER_COUNT]; private DS4State[] PreviousState = new DS4State[DS4_CONTROLLER_COUNT]; private DS4State[] TempState = new DS4State[DS4_CONTROLLER_COUNT]; public DS4StateExposed[] ExposedState = new DS4StateExposed[DS4_CONTROLLER_COUNT]; public bool recordingMacro = false; public event EventHandler Debug = null; bool[] buttonsdown = new bool[4] { false, false, false, false }; bool[] held = new bool[DS4_CONTROLLER_COUNT]; int[] oldmouse = new int[DS4_CONTROLLER_COUNT] { -1, -1, -1, -1 }; public OutputDevice[] outputDevices = new OutputDevice[4] { null, null, null, null }; //public Xbox360Controller[] x360controls = new Xbox360Controller[4] { null, null, null, null }; /*private Xbox360Report[] x360reports = new Xbox360Report[4] { new Xbox360Report(), new Xbox360Report(), new Xbox360Report(), new Xbox360Report() }; */ Thread tempThread; public List affectedDevs = new List() { @"HID\VID_054C&PID_05C4", @"HID\VID_054C&PID_09CC&MI_03", @"HID\VID_054C&PID_0BA0&MI_03", @"HID\{00001124-0000-1000-8000-00805f9b34fb}_VID&0002054c_PID&05c4", @"HID\{00001124-0000-1000-8000-00805f9b34fb}_VID&0002054c_PID&09cc", }; public bool suspending; //SoundPlayer sp = new SoundPlayer(); private UdpServer _udpServer; private class X360Data { public byte[] Report = new byte[28]; public byte[] Rumble = new byte[8]; } private X360Data[] processingData = new X360Data[4]; private byte[][] udpOutBuffers = new byte[4][] { new byte[100], new byte[100], new byte[100], new byte[100] }; void GetPadDetailForIdx(int padIdx, ref DualShockPadMeta meta) { //meta = new DualShockPadMeta(); meta.PadId = (byte) padIdx; meta.Model = DsModel.DS4; var d = DS4Controllers[padIdx]; if (d == null) { meta.PadMacAddress = null; meta.PadState = DsState.Disconnected; meta.ConnectionType = DsConnection.None; meta.Model = DsModel.None; meta.BatteryStatus = 0; meta.IsActive = false; return; //return meta; } bool isValidSerial = false; //if (d.isValidSerial()) //{ string stringMac = d.getMacAddress(); if (!string.IsNullOrEmpty(stringMac)) { stringMac = string.Join("", stringMac.Split(':')); //stringMac = stringMac.Replace(":", "").Trim(); meta.PadMacAddress = System.Net.NetworkInformation.PhysicalAddress.Parse(stringMac); isValidSerial = d.isValidSerial(); } //} if (!isValidSerial) { //meta.PadMacAddress = null; meta.PadState = DsState.Disconnected; } else { if (d.isSynced() || d.IsAlive()) meta.PadState = DsState.Connected; else meta.PadState = DsState.Reserved; } meta.ConnectionType = (d.getConnectionType() == ConnectionType.USB) ? DsConnection.Usb : DsConnection.Bluetooth; meta.IsActive = !d.isDS4Idle(); if (d.isCharging() && d.getBattery() >= 100) meta.BatteryStatus = DsBattery.Charged; else { if (d.getBattery() >= 95) meta.BatteryStatus = DsBattery.Full; else if (d.getBattery() >= 70) meta.BatteryStatus = DsBattery.High; else if (d.getBattery() >= 50) meta.BatteryStatus = DsBattery.Medium; else if (d.getBattery() >= 20) meta.BatteryStatus = DsBattery.Low; else if (d.getBattery() >= 5) meta.BatteryStatus = DsBattery.Dying; else meta.BatteryStatus = DsBattery.None; } //return meta; } private object busThrLck = new object(); private bool busThrRunning = false; private Queue busEvtQueue = new Queue(); private object busEvtQueueLock = new object(); public ControlService() { Crc32Algorithm.InitializeTable(DS4Device.DefaultPolynomial); //sp.Stream = Properties.Resources.EE; // Cause thread affinity to not be tied to main GUI thread tempThread = new Thread(() => { //_udpServer = new UdpServer(GetPadDetailForIdx); busThrRunning = true; while (busThrRunning) { lock (busEvtQueueLock) { Action tempAct = null; for (int actInd = 0, actLen = busEvtQueue.Count; actInd < actLen; actInd++) { tempAct = busEvtQueue.Dequeue(); tempAct.Invoke(); } } lock (busThrLck) Monitor.Wait(busThrLck); } }); tempThread.Priority = ThreadPriority.Normal; tempThread.IsBackground = true; tempThread.Start(); //while (_udpServer == null) //{ // Thread.SpinWait(500); //} if (Global.IsHidGuardianInstalled()) { ProcessStartInfo startInfo = new ProcessStartInfo(Global.exepath + "\\HidGuardHelper.exe"); startInfo.Verb = "runas"; startInfo.Arguments = Process.GetCurrentProcess().Id.ToString(); startInfo.WorkingDirectory = Global.exepath; try { Process tempProc = Process.Start(startInfo); tempProc.Dispose(); } catch { } } for (int i = 0, arlength = DS4Controllers.Length; i < arlength; i++) { processingData[i] = new X360Data(); MappedState[i] = new DS4State(); CurrentState[i] = new DS4State(); TempState[i] = new DS4State(); PreviousState[i] = new DS4State(); ExposedState[i] = new DS4StateExposed(CurrentState[i]); } } private void TestQueueBus(Action temp) { lock (busEvtQueueLock) { busEvtQueue.Enqueue(temp); } lock (busThrLck) Monitor.Pulse(busThrLck); } public void ChangeUDPStatus(bool state, bool openPort=true) { if (state && _udpServer == null) { udpChangeStatus = true; TestQueueBus(() => { _udpServer = new UdpServer(GetPadDetailForIdx); if (openPort) { // Change thread affinity of object to have normal priority Task.Run(() => { var UDP_SERVER_PORT = Global.getUDPServerPortNum(); var UDP_SERVER_LISTEN_ADDRESS = Global.getUDPServerListenAddress(); try { _udpServer.Start(UDP_SERVER_PORT, UDP_SERVER_LISTEN_ADDRESS); LogDebug($"UDP server listening on address {UDP_SERVER_LISTEN_ADDRESS} port {UDP_SERVER_PORT}"); } catch (System.Net.Sockets.SocketException ex) { var errMsg = String.Format("Couldn't start UDP server on address {0}:{1}, outside applications won't be able to access pad data ({2})", UDP_SERVER_LISTEN_ADDRESS, UDP_SERVER_PORT, ex.SocketErrorCode); LogDebug(errMsg, true); AppLogger.LogToTray(errMsg, true, true); } }).Wait(); } udpChangeStatus = false; }); } else if (!state && _udpServer != null) { TestQueueBus(() => { udpChangeStatus = true; _udpServer.Stop(); _udpServer = null; AppLogger.LogToGui("Closed UDP server", false); udpChangeStatus = false; }); } } public void ChangeMotionEventStatus(bool state) { IEnumerable devices = DS4Devices.getDS4Controllers(); if (state) { foreach (DS4Device dev in devices) { dev.queueEvent(() => { dev.Report += dev.MotionEvent; }); } } else { foreach (DS4Device dev in devices) { dev.queueEvent(() => { dev.Report -= dev.MotionEvent; }); } } } private bool udpChangeStatus = false; public bool changingUDPPort = false; public async void UseUDPPort() { changingUDPPort = true; IEnumerable devices = DS4Devices.getDS4Controllers(); foreach (DS4Device dev in devices) { dev.queueEvent(() => { dev.Report -= dev.MotionEvent; }); } await Task.Delay(100); var UDP_SERVER_PORT = Global.getUDPServerPortNum(); var UDP_SERVER_LISTEN_ADDRESS = Global.getUDPServerListenAddress(); try { _udpServer.Start(UDP_SERVER_PORT, UDP_SERVER_LISTEN_ADDRESS); foreach (DS4Device dev in devices) { dev.queueEvent(() => { dev.Report += dev.MotionEvent; }); } LogDebug($"UDP server listening on address {UDP_SERVER_LISTEN_ADDRESS} port {UDP_SERVER_PORT}"); } catch (System.Net.Sockets.SocketException ex) { var errMsg = String.Format("Couldn't start UDP server on address {0}:{1}, outside applications won't be able to access pad data ({2})", UDP_SERVER_LISTEN_ADDRESS, UDP_SERVER_PORT, ex.SocketErrorCode); LogDebug(errMsg, true); AppLogger.LogToTray(errMsg, true, true); } changingUDPPort = false; } private void WarnExclusiveModeFailure(DS4Device device) { if (DS4Devices.isExclusiveMode && !device.isExclusive()) { string message = Properties.Resources.CouldNotOpenDS4.Replace("*Mac address*", device.getMacAddress()) + " " + Properties.Resources.QuitOtherPrograms; LogDebug(message, true); AppLogger.LogToTray(message, true); } } private void startViGEm() { tempThread = new Thread(() => { try { vigemTestClient = new ViGEmClient(); } catch { } }); tempThread.Priority = ThreadPriority.AboveNormal; tempThread.IsBackground = true; tempThread.Start(); while (tempThread.IsAlive) { Thread.SpinWait(500); } } private void stopViGEm() { if (tempThread != null) { tempThread.Interrupt(); tempThread.Join(); tempThread = null; } if (vigemTestClient != null) { vigemTestClient.Dispose(); vigemTestClient = null; } } private SynchronizationContext uiContext = null; public bool Start(object tempui, bool showlog = true) { startViGEm(); if (vigemTestClient != null) //if (x360Bus.Open() && x360Bus.Start()) { if (showlog) LogDebug(Properties.Resources.Starting); LogDebug($"Connection to ViGEmBus {Global.vigembusVersion} established"); DS4Devices.isExclusiveMode = getUseExclusiveMode(); uiContext = tempui as SynchronizationContext; if (showlog) { LogDebug(Properties.Resources.SearchingController); LogDebug(DS4Devices.isExclusiveMode ? Properties.Resources.UsingExclusive : Properties.Resources.UsingShared); } if (isUsingUDPServer() && _udpServer == null) { ChangeUDPStatus(true, false); while (udpChangeStatus == true) { Thread.SpinWait(500); } } try { DS4Devices.findControllers(); IEnumerable devices = DS4Devices.getDS4Controllers(); //int ind = 0; DS4LightBar.defaultLight = false; //foreach (DS4Device device in devices) //for (int i = 0, devCount = devices.Count(); i < devCount; i++) int i = 0; for (var devEnum = devices.GetEnumerator(); devEnum.MoveNext(); i++) { DS4Device device = devEnum.Current; //DS4Device device = devices.ElementAt(i); if (showlog) LogDebug(Properties.Resources.FoundController + " " + device.getMacAddress() + " (" + device.getConnectionType() + ") (" + device.DisplayName + ")"); Task task = new Task(() => { Thread.Sleep(5); WarnExclusiveModeFailure(device); }); task.Start(); DS4Controllers[i] = device; device.Removal += this.On_DS4Removal; device.Removal += DS4Devices.On_Removal; device.SyncChange += this.On_SyncChange; device.SyncChange += DS4Devices.UpdateSerial; device.SerialChange += this.On_SerialChange; touchPad[i] = new Mouse(i, device); if (!useTempProfile[i]) { if (device.isValidSerial() && containsLinkedProfile(device.getMacAddress())) { ProfilePath[i] = getLinkedProfile(device.getMacAddress()); } else { ProfilePath[i] = OlderProfilePath[i]; } LoadProfile(i, false, this, false, false); } device.LightBarColor = getMainColor(i); if (!getDInputOnly(i) && device.isSynced()) { useDInputOnly[i] = false; OutContType contType = Global.OutContType[i]; if (contType == OutContType.X360) { LogDebug("Plugging in X360 Controller #" + (i + 1)); Xbox360OutDevice tempXbox = new Xbox360OutDevice(vigemTestClient); outputDevices[i] = tempXbox; int devIndex = i; tempXbox.cont.FeedbackReceived += (sender, args) => { SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex); }; tempXbox.Connect(); LogDebug("X360 Controller #" + (i + 1) + " connected"); } else if (contType == OutContType.DS4) { LogDebug("Plugging in DS4 Controller #" + (i + 1)); DS4OutDevice tempDS4 = new DS4OutDevice(vigemTestClient); outputDevices[i] = tempDS4; int devIndex = i; tempDS4.cont.FeedbackReceived += (sender, args) => { SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex); }; tempDS4.Connect(); LogDebug("DS4 Controller #" + (i + 1) + " connected"); } } else { useDInputOnly[i] = true; } int tempIdx = i; device.Report += (sender, e) => { this.On_Report(sender, e, tempIdx); }; DS4Device.ReportHandler tempEvnt = (sender, args) => { DualShockPadMeta padDetail = new DualShockPadMeta(); GetPadDetailForIdx(tempIdx, ref padDetail); _udpServer.NewReportIncoming(ref padDetail, CurrentState[tempIdx], udpOutBuffers[tempIdx]); }; device.MotionEvent = tempEvnt; if (_udpServer != null) { device.Report += tempEvnt; } TouchPadOn(i, device); CheckProfileOptions(i, device, true); device.StartUpdate(); //string filename = ProfilePath[ind]; //ind++; if (showlog) { if (File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[i] + ".xml")) { string prolog = Properties.Resources.UsingProfile.Replace("*number*", (i + 1).ToString()).Replace("*Profile name*", ProfilePath[i]); LogDebug(prolog); AppLogger.LogToTray(prolog); } else { string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (i + 1).ToString()); LogDebug(prolog); AppLogger.LogToTray(prolog); } } if (i >= 4) // out of Xinput devices! break; } } catch (Exception e) { LogDebug(e.Message); AppLogger.LogToTray(e.Message); } running = true; if (_udpServer != null) { //var UDP_SERVER_PORT = 26760; var UDP_SERVER_PORT = Global.getUDPServerPortNum(); var UDP_SERVER_LISTEN_ADDRESS = Global.getUDPServerListenAddress(); try { _udpServer.Start(UDP_SERVER_PORT, UDP_SERVER_LISTEN_ADDRESS); LogDebug($"UDP server listening on address {UDP_SERVER_LISTEN_ADDRESS} port {UDP_SERVER_PORT}"); } catch (System.Net.Sockets.SocketException ex) { var errMsg = String.Format("Couldn't start UDP server on address {0}:{1}, outside applications won't be able to access pad data ({2})", UDP_SERVER_LISTEN_ADDRESS, UDP_SERVER_PORT, ex.SocketErrorCode); LogDebug(errMsg, true); AppLogger.LogToTray(errMsg, true, true); } } } else { string logMessage = "Could not connect to ViGEmBus. Please check the status of the System device in Device Manager and if Visual C++ 2017 Redistributable is installed."; LogDebug(logMessage); AppLogger.LogToTray(logMessage); } runHotPlug = true; return true; } public bool Stop(bool showlog = true) { if (running) { running = false; runHotPlug = false; if (showlog) LogDebug(Properties.Resources.StoppingX360); LogDebug("Closing connection to ViGEmBus"); for (int i = 0, arlength = DS4Controllers.Length; i < arlength; i++) { DS4Device tempDevice = DS4Controllers[i]; if (tempDevice != null) { if ((DCBTatStop && !tempDevice.isCharging()) || suspending) { if (tempDevice.getConnectionType() == ConnectionType.BT) { tempDevice.StopUpdate(); tempDevice.DisconnectBT(true); } else if (tempDevice.getConnectionType() == ConnectionType.SONYWA) { tempDevice.StopUpdate(); tempDevice.DisconnectDongle(true); } else { tempDevice.StopUpdate(); } } else { DS4LightBar.forcelight[i] = false; DS4LightBar.forcedFlash[i] = 0; DS4LightBar.defaultLight = true; DS4LightBar.updateLightBar(DS4Controllers[i], i); tempDevice.IsRemoved = true; tempDevice.StopUpdate(); DS4Devices.RemoveDevice(tempDevice); Thread.Sleep(50); } CurrentState[i].Battery = PreviousState[i].Battery = 0; // Reset for the next connection's initial status change. outputDevices[i]?.Disconnect(); outputDevices[i] = null; useDInputOnly[i] = true; DS4Controllers[i] = null; touchPad[i] = null; lag[i] = false; inWarnMonitor[i] = false; } } if (showlog) LogDebug(Properties.Resources.StoppingDS4); DS4Devices.stopControllers(); if (_udpServer != null) ChangeUDPStatus(false); //_udpServer.Stop(); if (showlog) LogDebug(Properties.Resources.StoppedDS4Windows); stopViGEm(); } runHotPlug = false; return true; } public bool HotPlug() { if (running) { DS4Devices.findControllers(); IEnumerable devices = DS4Devices.getDS4Controllers(); //foreach (DS4Device device in devices) //for (int i = 0, devlen = devices.Count(); i < devlen; i++) for (var devEnum = devices.GetEnumerator(); devEnum.MoveNext();) { DS4Device device = devEnum.Current; //DS4Device device = devices.ElementAt(i); if (device.isDisconnectingStatus()) continue; if (((Func)delegate { for (Int32 Index = 0, arlength = DS4Controllers.Length; Index < arlength; Index++) { if (DS4Controllers[Index] != null && DS4Controllers[Index].getMacAddress() == device.getMacAddress()) return true; } return false; })()) { continue; } for (Int32 Index = 0, arlength = DS4Controllers.Length; Index < arlength; Index++) { if (DS4Controllers[Index] == null) { //LogDebug(Properties.Resources.FoundController + device.getMacAddress() + " (" + device.getConnectionType() + ")"); LogDebug(Properties.Resources.FoundController + " " + device.getMacAddress() + " (" + device.getConnectionType() + ") (" + device.DisplayName + ")"); Task task = new Task(() => { Thread.Sleep(5); WarnExclusiveModeFailure(device); }); task.Start(); DS4Controllers[Index] = device; device.Removal += this.On_DS4Removal; device.Removal += DS4Devices.On_Removal; device.SyncChange += this.On_SyncChange; device.SyncChange += DS4Devices.UpdateSerial; device.SerialChange += this.On_SerialChange; touchPad[Index] = new Mouse(Index, device); if (!useTempProfile[Index]) { if (device.isValidSerial() && containsLinkedProfile(device.getMacAddress())) { ProfilePath[Index] = getLinkedProfile(device.getMacAddress()); } else { ProfilePath[Index] = OlderProfilePath[Index]; } LoadProfile(Index, false, this, false, false); } device.LightBarColor = getMainColor(Index); int tempIdx = Index; device.Report += (sender, e) => { this.On_Report(sender, e, tempIdx); }; DS4Device.ReportHandler tempEvnt = (sender, args) => { DualShockPadMeta padDetail = new DualShockPadMeta(); GetPadDetailForIdx(tempIdx, ref padDetail); _udpServer.NewReportIncoming(ref padDetail, CurrentState[tempIdx], udpOutBuffers[tempIdx]); }; device.MotionEvent = tempEvnt; if (_udpServer != null) { device.Report += tempEvnt; } if (!getDInputOnly(Index) && device.isSynced()) { useDInputOnly[Index] = false; OutContType contType = Global.OutContType[Index]; if (contType == OutContType.X360) { LogDebug("Plugging in X360 Controller #" + (Index + 1)); Xbox360OutDevice tempXbox = new Xbox360OutDevice(vigemTestClient); outputDevices[Index] = tempXbox; int devIndex = Index; tempXbox.cont.FeedbackReceived += (sender, args) => { SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex); }; tempXbox.Connect(); LogDebug("X360 Controller #" + (Index + 1) + " connected"); } else if (contType == OutContType.DS4) { LogDebug("Plugging in DS4 Controller #" + (Index + 1)); DS4OutDevice tempDS4 = new DS4OutDevice(vigemTestClient); outputDevices[Index] = tempDS4; int devIndex = Index; tempDS4.cont.FeedbackReceived += (sender, args) => { SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex); }; tempDS4.Connect(); LogDebug("DS4 Controller #" + (Index + 1) + " connected"); } } else { useDInputOnly[Index] = true; } TouchPadOn(Index, device); CheckProfileOptions(Index, device); device.StartUpdate(); //string filename = Path.GetFileName(ProfilePath[Index]); if (File.Exists(appdatapath + "\\Profiles\\" + ProfilePath[Index] + ".xml")) { string prolog = Properties.Resources.UsingProfile.Replace("*number*", (Index + 1).ToString()).Replace("*Profile name*", ProfilePath[Index]); LogDebug(prolog); AppLogger.LogToTray(prolog); } else { string prolog = Properties.Resources.NotUsingProfile.Replace("*number*", (Index + 1).ToString()); LogDebug(prolog); AppLogger.LogToTray(prolog); } break; } } } } return true; } /*private void testNewReport(ref Xbox360Report xboxreport, DS4State state, int device) { Xbox360Buttons tempButtons = 0; unchecked { if (state.Share) tempButtons |= Xbox360Buttons.Back; if (state.L3) tempButtons |= Xbox360Buttons.LeftThumb; if (state.R3) tempButtons |= Xbox360Buttons.RightThumb; if (state.Options) tempButtons |= Xbox360Buttons.Start; if (state.DpadUp) tempButtons |= Xbox360Buttons.Up; if (state.DpadRight) tempButtons |= Xbox360Buttons.Right; if (state.DpadDown) tempButtons |= Xbox360Buttons.Down; if (state.DpadLeft) tempButtons |= Xbox360Buttons.Left; if (state.L1) tempButtons |= Xbox360Buttons.LeftShoulder; if (state.R1) tempButtons |= Xbox360Buttons.RightShoulder; if (state.Triangle) tempButtons |= Xbox360Buttons.Y; if (state.Circle) tempButtons |= Xbox360Buttons.B; if (state.Cross) tempButtons |= Xbox360Buttons.A; if (state.Square) tempButtons |= Xbox360Buttons.X; if (state.PS) tempButtons |= Xbox360Buttons.Guide; xboxreport.SetButtonsFull(tempButtons); } xboxreport.LeftTrigger = state.L2; xboxreport.RightTrigger = state.R2; SASteeringWheelEmulationAxisType steeringWheelMappedAxis = Global.GetSASteeringWheelEmulationAxis(device); switch (steeringWheelMappedAxis) { case SASteeringWheelEmulationAxisType.None: xboxreport.LeftThumbX = AxisScale(state.LX, false); xboxreport.LeftThumbY = AxisScale(state.LY, true); xboxreport.RightThumbX = AxisScale(state.RX, false); xboxreport.RightThumbY = AxisScale(state.RY, true); break; case SASteeringWheelEmulationAxisType.LX: xboxreport.LeftThumbX = (short)state.SASteeringWheelEmulationUnit; xboxreport.LeftThumbY = AxisScale(state.LY, true); xboxreport.RightThumbX = AxisScale(state.RX, false); xboxreport.RightThumbY = AxisScale(state.RY, true); break; case SASteeringWheelEmulationAxisType.LY: xboxreport.LeftThumbX = AxisScale(state.LX, false); xboxreport.LeftThumbY = (short)state.SASteeringWheelEmulationUnit; xboxreport.RightThumbX = AxisScale(state.RX, false); xboxreport.RightThumbY = AxisScale(state.RY, true); break; case SASteeringWheelEmulationAxisType.RX: xboxreport.LeftThumbX = AxisScale(state.LX, false); xboxreport.LeftThumbY = AxisScale(state.LY, true); xboxreport.RightThumbX = (short)state.SASteeringWheelEmulationUnit; xboxreport.RightThumbY = AxisScale(state.RY, true); break; case SASteeringWheelEmulationAxisType.RY: xboxreport.LeftThumbX = AxisScale(state.LX, false); xboxreport.LeftThumbY = AxisScale(state.LY, true); xboxreport.RightThumbX = AxisScale(state.RX, false); xboxreport.RightThumbY = (short)state.SASteeringWheelEmulationUnit; break; case SASteeringWheelEmulationAxisType.L2R2: xboxreport.LeftTrigger = xboxreport.RightTrigger = 0; if (state.SASteeringWheelEmulationUnit >= 0) xboxreport.LeftTrigger = (Byte)state.SASteeringWheelEmulationUnit; else xboxreport.RightTrigger = (Byte)state.SASteeringWheelEmulationUnit; goto case SASteeringWheelEmulationAxisType.None; case SASteeringWheelEmulationAxisType.VJoy1X: case SASteeringWheelEmulationAxisType.VJoy2X: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_X); goto case SASteeringWheelEmulationAxisType.None; case SASteeringWheelEmulationAxisType.VJoy1Y: case SASteeringWheelEmulationAxisType.VJoy2Y: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Y); goto case SASteeringWheelEmulationAxisType.None; case SASteeringWheelEmulationAxisType.VJoy1Z: case SASteeringWheelEmulationAxisType.VJoy2Z: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(state.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Z); goto case SASteeringWheelEmulationAxisType.None; default: // Should never come here but just in case use the NONE case as default handler.... goto case SASteeringWheelEmulationAxisType.None; } } */ /*private short AxisScale(Int32 Value, Boolean Flip) { unchecked { Value -= 0x80; //float temp = (Value - (-128)) / (float)inputResolution; float temp = (Value - (-128)) * reciprocalInputResolution; if (Flip) temp = (temp - 0.5f) * -1.0f + 0.5f; return (short)(temp * outputResolution + (-32768)); } } */ private void CheckProfileOptions(int ind, DS4Device device, bool startUp=false) { device.setIdleTimeout(getIdleDisconnectTimeout(ind)); device.setBTPollRate(getBTPollRate(ind)); touchPad[ind].ResetTrackAccel(getTrackballFriction(ind)); if (!startUp) { CheckLauchProfileOption(ind, device); } } private void CheckLauchProfileOption(int ind, DS4Device device) { string programPath = LaunchProgram[ind]; if (programPath != string.Empty) { System.Diagnostics.Process[] localAll = System.Diagnostics.Process.GetProcesses(); bool procFound = false; for (int procInd = 0, procsLen = localAll.Length; !procFound && procInd < procsLen; procInd++) { try { string temp = localAll[procInd].MainModule.FileName; if (temp == programPath) { procFound = true; } } // Ignore any process for which this information // is not exposed catch { } } if (!procFound) { Task processTask = new Task(() => { Thread.Sleep(5000); System.Diagnostics.Process tempProcess = new System.Diagnostics.Process(); tempProcess.StartInfo.FileName = programPath; tempProcess.StartInfo.WorkingDirectory = new FileInfo(programPath).Directory.ToString(); //tempProcess.StartInfo.UseShellExecute = false; try { tempProcess.Start(); } catch { } }); processTask.Start(); } } } public void TouchPadOn(int ind, DS4Device device) { Mouse tPad = touchPad[ind]; //ITouchpadBehaviour tPad = touchPad[ind]; device.Touchpad.TouchButtonDown += tPad.touchButtonDown; device.Touchpad.TouchButtonUp += tPad.touchButtonUp; device.Touchpad.TouchesBegan += tPad.touchesBegan; device.Touchpad.TouchesMoved += tPad.touchesMoved; device.Touchpad.TouchesEnded += tPad.touchesEnded; device.Touchpad.TouchUnchanged += tPad.touchUnchanged; //device.Touchpad.PreTouchProcess += delegate { touchPad[ind].populatePriorButtonStates(); }; device.Touchpad.PreTouchProcess += (sender, args) => { touchPad[ind].populatePriorButtonStates(); }; device.SixAxis.SixAccelMoved += tPad.sixaxisMoved; //LogDebug("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString()); //Log.LogToTray("Touchpad mode for " + device.MacAddress + " is now " + tmode.ToString()); } public string getDS4ControllerInfo(int index) { DS4Device d = DS4Controllers[index]; if (d != null) { if (!d.IsAlive()) { return Properties.Resources.Connecting; } string battery; if (d.isCharging()) { if (d.getBattery() >= 100) battery = Properties.Resources.Charged; else battery = Properties.Resources.Charging.Replace("*number*", d.getBattery().ToString()); } else { battery = Properties.Resources.Battery.Replace("*number*", d.getBattery().ToString()); } return d.getMacAddress() + " (" + d.getConnectionType() + "), " + battery; //return d.MacAddress + " (" + d.ConnectionType + "), Battery is " + battery + ", Touchpad in " + modeSwitcher[index].ToString(); } else return string.Empty; } public string getDS4MacAddress(int index) { DS4Device d = DS4Controllers[index]; if (d != null) { if (!d.IsAlive()) { return Properties.Resources.Connecting; } return d.getMacAddress(); } else return string.Empty; } public string getShortDS4ControllerInfo(int index) { DS4Device d = DS4Controllers[index]; if (d != null) { string battery; if (!d.IsAlive()) battery = "..."; if (d.isCharging()) { if (d.getBattery() >= 100) battery = Properties.Resources.Full; else battery = d.getBattery() + "%+"; } else { battery = d.getBattery() + "%"; } return (d.getConnectionType() + " " + battery); } else return Properties.Resources.NoneText; } public string getDS4Battery(int index) { DS4Device d = DS4Controllers[index]; if (d != null) { string battery; if (!d.IsAlive()) battery = "..."; if (d.isCharging()) { if (d.getBattery() >= 100) battery = Properties.Resources.Full; else battery = d.getBattery() + "%+"; } else { battery = d.getBattery() + "%"; } return battery; } else return Properties.Resources.NA; } public string getDS4Status(int index) { DS4Device d = DS4Controllers[index]; if (d != null) { return d.getConnectionType() + ""; } else return Properties.Resources.NoneText; } protected void On_SerialChange(object sender, EventArgs e) { DS4Device device = (DS4Device)sender; int ind = -1; for (int i = 0, arlength = DS4_CONTROLLER_COUNT; ind == -1 && i < arlength; i++) { DS4Device tempDev = DS4Controllers[i]; if (tempDev != null && device == tempDev) ind = i; } if (ind >= 0) { OnDeviceSerialChange(this, ind, device.getMacAddress()); } } protected void On_SyncChange(object sender, EventArgs e) { DS4Device device = (DS4Device)sender; int ind = -1; for (int i = 0, arlength = DS4_CONTROLLER_COUNT; ind == -1 && i < arlength; i++) { DS4Device tempDev = DS4Controllers[i]; if (tempDev != null && device == tempDev) ind = i; } if (ind >= 0) { bool synced = device.isSynced(); if (!synced) { if (!useDInputOnly[ind]) { string tempType = outputDevices[ind].GetDeviceType(); outputDevices[ind].Disconnect(); outputDevices[ind] = null; useDInputOnly[ind] = true; LogDebug(tempType + " Controller #" + (ind + 1) + " unplugged"); } } else { if (!getDInputOnly(ind)) { OutContType conType = Global.OutContType[ind]; if (conType == OutContType.X360) { LogDebug("Plugging in X360 Controller #" + (ind + 1)); Xbox360OutDevice tempXbox = new Xbox360OutDevice(vigemTestClient); outputDevices[ind] = tempXbox; tempXbox.cont.FeedbackReceived += (eventsender, args) => { SetDevRumble(device, args.LargeMotor, args.SmallMotor, ind); }; tempXbox.Connect(); LogDebug("X360 Controller #" + (ind + 1) + " connected"); } else if (conType == OutContType.DS4) { LogDebug("Plugging in DS4 Controller #" + (ind + 1)); DS4OutDevice tempDS4 = new DS4OutDevice(vigemTestClient); outputDevices[ind] = tempDS4; int devIndex = ind; tempDS4.cont.FeedbackReceived += (eventsender, args) => { SetDevRumble(device, args.LargeMotor, args.SmallMotor, devIndex); }; tempDS4.Connect(); LogDebug("DS4 Controller #" + (ind + 1) + " connected"); } useDInputOnly[ind] = false; } } } } //Called when DS4 is disconnected or timed out protected virtual void On_DS4Removal(object sender, EventArgs e) { DS4Device device = (DS4Device)sender; int ind = -1; for (int i = 0, arlength = DS4Controllers.Length; ind == -1 && i < arlength; i++) { if (DS4Controllers[i] != null && device.getMacAddress() == DS4Controllers[i].getMacAddress()) ind = i; } if (ind != -1) { bool removingStatus = false; lock (device.removeLocker) { if (!device.IsRemoving) { removingStatus = true; device.IsRemoving = true; } } if (removingStatus) { CurrentState[ind].Battery = PreviousState[ind].Battery = 0; // Reset for the next connection's initial status change. if (!useDInputOnly[ind]) { string tempType = outputDevices[ind].GetDeviceType(); outputDevices[ind].Disconnect(); outputDevices[ind] = null; //x360controls[ind].Disconnect(); //x360controls[ind] = null; LogDebug(tempType + " Controller # " + (ind + 1) + " unplugged"); } // Use Task to reset device synth state and commit it Task.Run(() => { Mapping.Commit(ind); }).Wait(); string removed = Properties.Resources.ControllerWasRemoved.Replace("*Mac address*", (ind + 1).ToString()); if (device.getBattery() <= 20 && device.getConnectionType() == ConnectionType.BT && !device.isCharging()) { removed += ". " + Properties.Resources.ChargeController; } LogDebug(removed); AppLogger.LogToTray(removed); /*Stopwatch sw = new Stopwatch(); sw.Start(); while (sw.ElapsedMilliseconds < XINPUT_UNPLUG_SETTLE_TIME) { // Use SpinWait to keep control of current thread. Using Sleep could potentially // cause other events to get run out of order System.Threading.Thread.SpinWait(500); } sw.Stop(); */ device.IsRemoved = true; device.Synced = false; DS4Controllers[ind] = null; touchPad[ind] = null; lag[ind] = false; inWarnMonitor[ind] = false; useDInputOnly[ind] = true; uiContext?.Post(new SendOrPostCallback((state) => { OnControllerRemoved(this, ind); }), null); //Thread.Sleep(XINPUT_UNPLUG_SETTLE_TIME); } } } public bool[] lag = new bool[4] { false, false, false, false }; public bool[] inWarnMonitor = new bool[4] { false, false, false, false }; private byte[] currentBattery = new byte[4] { 0, 0, 0, 0 }; private bool[] charging = new bool[4] { false, false, false, false }; private string[] tempStrings = new string[4] { string.Empty, string.Empty, string.Empty, string.Empty }; // Called every time a new input report has arrived //protected virtual void On_Report(object sender, EventArgs e, int ind) protected virtual void On_Report(DS4Device device, EventArgs e, int ind) { //DS4Device device = (DS4Device)sender; if (ind != -1) { if (getFlushHIDQueue(ind)) device.FlushHID(); string devError = tempStrings[ind] = device.error; if (!string.IsNullOrEmpty(devError)) { uiContext?.Post(new SendOrPostCallback(delegate (object state) { LogDebug(devError); }), null); } if (inWarnMonitor[ind]) { int flashWhenLateAt = getFlashWhenLateAt(); if (!lag[ind] && device.Latency >= flashWhenLateAt) { lag[ind] = true; uiContext?.Post(new SendOrPostCallback(delegate (object state) { LagFlashWarning(ind, true); }), null); } else if (lag[ind] && device.Latency < flashWhenLateAt) { lag[ind] = false; uiContext?.Post(new SendOrPostCallback(delegate (object state) { LagFlashWarning(ind, false); }), null); } } else { if (DateTime.UtcNow - device.firstActive > TimeSpan.FromSeconds(5)) { inWarnMonitor[ind] = true; } } device.getCurrentState(CurrentState[ind]); DS4State cState = CurrentState[ind]; DS4State pState = device.getPreviousStateRef(); //device.getPreviousState(PreviousState[ind]); //DS4State pState = PreviousState[ind]; if (device.firstReport && device.IsAlive()) { device.firstReport = false; uiContext?.Post(new SendOrPostCallback(delegate (object state) { OnDeviceStatusChanged(this, ind); }), null); } else if (pState.Battery != cState.Battery || device.oldCharging != device.isCharging()) { byte tempBattery = currentBattery[ind] = cState.Battery; bool tempCharging = charging[ind] = device.isCharging(); uiContext?.Post(new SendOrPostCallback(delegate (object state) { OnBatteryStatusChange(this, ind, tempBattery, tempCharging); }), null); } if (getEnableTouchToggle(ind)) CheckForTouchToggle(ind, cState, pState); cState = Mapping.SetCurveAndDeadzone(ind, cState, TempState[ind]); if (!recordingMacro && (useTempProfile[ind] || containsCustomAction(ind) || containsCustomExtras(ind) || getProfileActionCount(ind) > 0 || GetSASteeringWheelEmulationAxis(ind) >= SASteeringWheelEmulationAxisType.VJoy1X)) { Mapping.MapCustom(ind, cState, MappedState[ind], ExposedState[ind], touchPad[ind], this); cState = MappedState[ind]; } if (!useDInputOnly[ind]) { outputDevices[ind]?.ConvertandSendReport(cState, ind); //testNewReport(ref x360reports[ind], cState, ind); //x360controls[ind]?.SendReport(x360reports[ind]); //x360Bus.Parse(cState, processingData[ind].Report, ind); // We push the translated Xinput state, and simultaneously we // pull back any possible rumble data coming from Xinput consumers. /*if (x360Bus.Report(processingData[ind].Report, processingData[ind].Rumble)) { byte Big = processingData[ind].Rumble[3]; byte Small = processingData[ind].Rumble[4]; if (processingData[ind].Rumble[1] == 0x08) { SetDevRumble(device, Big, Small, ind); } } */ } else { // UseDInputOnly profile may re-map sixaxis gyro sensor values as a VJoy joystick axis (steering wheel emulation mode using VJoy output device). Handle this option because VJoy output works even in USeDInputOnly mode. // If steering wheel emulation uses LS/RS/R2/L2 output axies then the profile should NOT use UseDInputOnly option at all because those require a virtual output device. SASteeringWheelEmulationAxisType steeringWheelMappedAxis = Global.GetSASteeringWheelEmulationAxis(ind); switch (steeringWheelMappedAxis) { case SASteeringWheelEmulationAxisType.None: break; case SASteeringWheelEmulationAxisType.VJoy1X: case SASteeringWheelEmulationAxisType.VJoy2X: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(cState.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_X); break; case SASteeringWheelEmulationAxisType.VJoy1Y: case SASteeringWheelEmulationAxisType.VJoy2Y: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(cState.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Y); break; case SASteeringWheelEmulationAxisType.VJoy1Z: case SASteeringWheelEmulationAxisType.VJoy2Z: DS4Windows.VJoyFeeder.vJoyFeeder.FeedAxisValue(cState.SASteeringWheelEmulationUnit, ((((uint)steeringWheelMappedAxis) - ((uint)SASteeringWheelEmulationAxisType.VJoy1X)) / 3) + 1, DS4Windows.VJoyFeeder.HID_USAGES.HID_USAGE_Z); break; } } // Output any synthetic events. Mapping.Commit(ind); // Update the GUI/whatever. DS4LightBar.updateLightBar(device, ind); } } public void LagFlashWarning(int ind, bool on) { if (on) { lag[ind] = true; LogDebug(Properties.Resources.LatencyOverTen.Replace("*number*", (ind + 1).ToString()), true); if (getFlashWhenLate()) { DS4Color color = new DS4Color { red = 50, green = 0, blue = 0 }; DS4LightBar.forcedColor[ind] = color; DS4LightBar.forcedFlash[ind] = 2; DS4LightBar.forcelight[ind] = true; } } else { lag[ind] = false; LogDebug(Properties.Resources.LatencyNotOverTen.Replace("*number*", (ind + 1).ToString())); DS4LightBar.forcelight[ind] = false; DS4LightBar.forcedFlash[ind] = 0; } } public DS4Controls GetActiveInputControl(int ind) { DS4State cState = CurrentState[ind]; DS4StateExposed eState = ExposedState[ind]; Mouse tp = touchPad[ind]; DS4Controls result = DS4Controls.None; if (DS4Controllers[ind] != null) { if (Mapping.getBoolButtonMapping(cState.Cross)) result = DS4Controls.Cross; else if (Mapping.getBoolButtonMapping(cState.Circle)) result = DS4Controls.Circle; else if (Mapping.getBoolButtonMapping(cState.Triangle)) result = DS4Controls.Triangle; else if (Mapping.getBoolButtonMapping(cState.Square)) result = DS4Controls.Square; else if (Mapping.getBoolButtonMapping(cState.L1)) result = DS4Controls.L1; else if (Mapping.getBoolTriggerMapping(cState.L2)) result = DS4Controls.L2; else if (Mapping.getBoolButtonMapping(cState.L3)) result = DS4Controls.L3; else if (Mapping.getBoolButtonMapping(cState.R1)) result = DS4Controls.R1; else if (Mapping.getBoolTriggerMapping(cState.R2)) result = DS4Controls.R2; else if (Mapping.getBoolButtonMapping(cState.R3)) result = DS4Controls.R3; else if (Mapping.getBoolButtonMapping(cState.DpadUp)) result = DS4Controls.DpadUp; else if (Mapping.getBoolButtonMapping(cState.DpadDown)) result = DS4Controls.DpadDown; else if (Mapping.getBoolButtonMapping(cState.DpadLeft)) result = DS4Controls.DpadLeft; else if (Mapping.getBoolButtonMapping(cState.DpadRight)) result = DS4Controls.DpadRight; else if (Mapping.getBoolButtonMapping(cState.Share)) result = DS4Controls.Share; else if (Mapping.getBoolButtonMapping(cState.Options)) result = DS4Controls.Options; else if (Mapping.getBoolButtonMapping(cState.PS)) result = DS4Controls.PS; else if (Mapping.getBoolAxisDirMapping(cState.LX, true)) result = DS4Controls.LXPos; else if (Mapping.getBoolAxisDirMapping(cState.LX, false)) result = DS4Controls.LXNeg; else if (Mapping.getBoolAxisDirMapping(cState.LY, true)) result = DS4Controls.LYPos; else if (Mapping.getBoolAxisDirMapping(cState.LY, false)) result = DS4Controls.LYNeg; else if (Mapping.getBoolAxisDirMapping(cState.RX, true)) result = DS4Controls.RXPos; else if (Mapping.getBoolAxisDirMapping(cState.RX, false)) result = DS4Controls.RXNeg; else if (Mapping.getBoolAxisDirMapping(cState.RY, true)) result = DS4Controls.RYPos; else if (Mapping.getBoolAxisDirMapping(cState.RY, false)) result = DS4Controls.RYNeg; else if (Mapping.getBoolTouchMapping(tp.leftDown)) result = DS4Controls.TouchLeft; else if (Mapping.getBoolTouchMapping(tp.rightDown)) result = DS4Controls.TouchRight; else if (Mapping.getBoolTouchMapping(tp.multiDown)) result = DS4Controls.TouchMulti; else if (Mapping.getBoolTouchMapping(tp.upperDown)) result = DS4Controls.TouchUpper; } return result; } public bool[] touchreleased = new bool[4] { true, true, true, true }, touchslid = new bool[4] { false, false, false, false }; protected virtual void CheckForTouchToggle(int deviceID, DS4State cState, DS4State pState) { if (!getUseTPforControls(deviceID) && cState.Touch1 && pState.PS) { if (GetTouchActive(deviceID) && touchreleased[deviceID]) { TouchActive[deviceID] = false; LogDebug(Properties.Resources.TouchpadMovementOff); AppLogger.LogToTray(Properties.Resources.TouchpadMovementOff); touchreleased[deviceID] = false; } else if (touchreleased[deviceID]) { TouchActive[deviceID] = true; LogDebug(Properties.Resources.TouchpadMovementOn); AppLogger.LogToTray(Properties.Resources.TouchpadMovementOn); touchreleased[deviceID] = false; } } else touchreleased[deviceID] = true; } public virtual void StartTPOff(int deviceID) { if (deviceID < 4) { TouchActive[deviceID] = false; } } public virtual string TouchpadSlide(int ind) { DS4State cState = CurrentState[ind]; string slidedir = "none"; if (DS4Controllers[ind] != null && cState.Touch2 && !(touchPad[ind].dragging || touchPad[ind].dragging2)) { if (touchPad[ind].slideright && !touchslid[ind]) { slidedir = "right"; touchslid[ind] = true; } else if (touchPad[ind].slideleft && !touchslid[ind]) { slidedir = "left"; touchslid[ind] = true; } else if (!touchPad[ind].slideleft && !touchPad[ind].slideright) { slidedir = ""; touchslid[ind] = false; } } return slidedir; } public virtual void LogDebug(String Data, bool warning = false) { //Console.WriteLine(System.DateTime.Now.ToString("G") + "> " + Data); if (Debug != null) { DebugEventArgs args = new DebugEventArgs(Data, warning); OnDebug(this, args); } } public virtual void OnDebug(object sender, DebugEventArgs args) { if (Debug != null) Debug(this, args); } // sets the rumble adjusted with rumble boost. General use method public virtual void setRumble(byte heavyMotor, byte lightMotor, int deviceNum) { if (deviceNum < 4) { DS4Device device = DS4Controllers[deviceNum]; if (device != null) SetDevRumble(device, heavyMotor, lightMotor, deviceNum); //device.setRumble((byte)lightBoosted, (byte)heavyBoosted); } } // sets the rumble adjusted with rumble boost. Method more used for // report handling. Avoid constant checking for a device. public void SetDevRumble(DS4Device device, byte heavyMotor, byte lightMotor, int deviceNum) { byte boost = getRumbleBoost(deviceNum); uint lightBoosted = ((uint)lightMotor * (uint)boost) / 100; if (lightBoosted > 255) lightBoosted = 255; uint heavyBoosted = ((uint)heavyMotor * (uint)boost) / 100; if (heavyBoosted > 255) heavyBoosted = 255; device.setRumble((byte)lightBoosted, (byte)heavyBoosted); } public DS4State getDS4State(int ind) { return CurrentState[ind]; } public DS4State getDS4StateMapped(int ind) { return MappedState[ind]; } public DS4State getDS4StateTemp(int ind) { return TempState[ind]; } } }