cemu-DS4Windows/DS4Control/Mouse.cs
jays2kings 044a38f1a9 Now have to move the touchpad a small distance to start scroll
This allows multitouch to be useful as middlemouse w/ scrolling enabled(Yes a lot of small changes I'm sorry)
2014-04-28 23:02:12 -04:00

192 lines
7.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using DS4Library;
namespace DS4Control
{
public class Mouse : ITouchpadBehaviour
{
protected DateTime pastTime, firstTap, TimeofEnd;
protected Touch firstTouch;
private DS4State s = new DS4State();
protected int deviceNum;
private DS4Device dev = null;
private readonly MouseCursor cursor;
private readonly MouseWheel wheel;
private bool tappedOnce = false, secondtouchbegin = false;
public Mouse(int deviceID, DS4Device d)
{
deviceNum = deviceID;
dev = d;
cursor = new MouseCursor(deviceNum);
wheel = new MouseWheel(deviceNum);
}
public override string ToString()
{
return "Standard Mode";
}
public virtual void touchesMoved(object sender, TouchpadEventArgs arg)
{
cursor.touchesMoved(arg);
if (Math.Abs(firstTouch.hwX - arg.touches[0].hwX) > 5 && Math.Abs(firstTouch.hwY - arg.touches[0].hwY) > 5)
wheel.touchesMoved(arg);
dev.getCurrentState(s);
synthesizeMouseButtons();
//Console.WriteLine(arg.timeStamp.ToString("O") + " " + "moved to " + arg.touches[0].hwX + "," + arg.touches[0].hwY);
}
public virtual void touchesBegan(object sender, TouchpadEventArgs arg)
{
cursor.touchesBegan(arg);
wheel.touchesBegan(arg);
pastTime = arg.timeStamp;
firstTouch = arg.touches[0];
if (Global.getDoubleTap(deviceNum))
{
DateTime test = arg.timeStamp;
if (test <= (firstTap + TimeSpan.FromMilliseconds((double)Global.getTapSensitivity(deviceNum) * 1.5)) && !arg.touchButtonPressed)
secondtouchbegin = true;
}
dev.getCurrentState(s);
synthesizeMouseButtons();
//Console.WriteLine(arg.timeStamp.ToString("O") + " " + "began at " + arg.touches[0].hwX + "," + arg.touches[0].hwY);
}
public virtual void touchesEnded(object sender, TouchpadEventArgs arg)
{
//Console.WriteLine(arg.timeStamp.ToString("O") + " " + "ended at " + arg.touches[0].hwX + "," + arg.touches[0].hwY);
if (Global.getTapSensitivity(deviceNum) != 0)
{
if (secondtouchbegin)
{
tappedOnce = false;
secondtouchbegin = false;
}
DateTime test = arg.timeStamp;
if (test <= (pastTime + TimeSpan.FromMilliseconds((double)Global.getTapSensitivity(deviceNum) * 2)) && !arg.touchButtonPressed && !tappedOnce)
if (Math.Abs(firstTouch.hwX - arg.touches[0].hwX) < 10 && Math.Abs(firstTouch.hwY - arg.touches[0].hwY) < 10)
if (Global.getDoubleTap(deviceNum))
{
tappedOnce = true;
firstTap = arg.timeStamp;
TimeofEnd = DateTime.Now; //since arg can't be used in synthesizeMouseButtons
}
else
Mapping.MapClick(deviceNum, Mapping.Click.Left); //this way no delay if disabled
}
dev.getCurrentState(s);
//if (buttonLock)
synthesizeMouseButtons();
}
protected DS4Controls pushed = DS4Controls.None;
protected Mapping.Click clicked = Mapping.Click.None;
// touch area stuff
public bool leftDown, rightDown, upperDown, multiDown;
private bool isLeft(Touch t)
{
return t.hwX < 1920 * 2 / 5;
}
private bool isRight(Touch t)
{
return t.hwX >= 1920 * 2 / 5;
}
public virtual void touchUnchanged(object sender, EventArgs unused)
{
dev.getCurrentState(s);
//if (s.Touch1 || s.Touch2 || s.TouchButton)
synthesizeMouseButtons();
}
private DS4State remapped = new DS4State();
private void synthesizeMouseButtons()
{
Mapping.MapCustom(deviceNum, s, remapped);
if (leftDown)
Mapping.MapTouchpadButton(deviceNum, DS4Controls.TouchLeft, Mapping.Click.Left, remapped);
if (upperDown)
Mapping.MapTouchpadButton(deviceNum, DS4Controls.TouchUpper, Mapping.Click.Middle, remapped);
if (rightDown)
Mapping.MapTouchpadButton(deviceNum, DS4Controls.TouchRight, Mapping.Click.Left, remapped);
if (multiDown)
Mapping.MapTouchpadButton(deviceNum, DS4Controls.TouchMulti, Mapping.Click.Right, remapped);
if (tappedOnce)
{
DateTime tester = DateTime.Now;
if (tester > (TimeofEnd + TimeSpan.FromMilliseconds((double)(Global.getTapSensitivity(deviceNum)) * 1.5)))
{
Mapping.MapClick(deviceNum, Mapping.Click.Left);
tappedOnce = false;
}
//if it fails the method resets, and tries again with a new tester value (gives tap a delay so tap and hold can work)
}
if (secondtouchbegin) //if tap and hold (also works as double tap)
Mapping.MapClick(deviceNum, Mapping.Click.Left);
s = remapped;
//remapped.CopyTo(s);
}
public virtual void touchButtonUp(object sender, TouchpadEventArgs arg)
{
pushed = DS4Controls.None;
upperDown = leftDown = rightDown = multiDown = false;
dev.setRumble(0, 0);
dev.getCurrentState(s);
if (s.Touch1 || s.Touch2)
synthesizeMouseButtons();
}
public virtual void touchButtonDown(object sender, TouchpadEventArgs arg)
{
//byte leftRumble, rightRumble;
if (arg.touches == null)
{
//No touches, finger on upper portion of touchpad
//leftRumble = rightRumble = 0;
upperDown = true;
}
else if (arg.touches.Length > 1 )//|| (Global.getLowerRCOn(deviceNum) && arg.touches[0].hwX > (1920 * 3) / 4 && arg.touches[0].hwY > (960 * 3) / 4))
{
//leftRumble = rightRumble = 150;
multiDown = true;
}
else
{
if ((Global.getLowerRCOn(deviceNum) && arg.touches[0].hwX > (1920 * 3) / 4 && arg.touches[0].hwY > (960 * 3) / 4))
Mapping.MapClick(deviceNum, Mapping.Click.Right);
if (isLeft(arg.touches[0]))
{
leftDown = true;
//leftRumble = 25;
//rightRumble = 0;
}
else if (isRight(arg.touches[0]))
{
rightDown = true;
//leftRumble = 0;
//rightRumble = 25;
}
else
{
//leftRumble = rightRumble = 0; // Ignore ambiguous pushes.
}
}
//dev.setRumble(rightRumble, leftRumble); // sustain while pressed
dev.getCurrentState(s);
synthesizeMouseButtons();
}
public DS4State getDS4State()
{
return s;
}
}
}