cemu-DS4Windows/DS4Control/InputMethods.cs
jays2kings df43fd0d74 Revised Custom Mapping
I kinda just felt like doing it :P wanted to test myself,
trying to make a cleaner UI
2014-03-27 21:50:40 -04:00

256 lines
10 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
namespace DS4Control
{
class InputMethods
{
private static INPUT[] sendInputs = new INPUT[2]; // will allow for keyboard + mouse/tablet input within one SendInput call, or two mouse events
private static object lockob = new object();
public static void MoveCursorBy(int x, int y)
{
lock (lockob)
{
if (x != 0 || y != 0)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = MOUSEEVENTF_MOVE;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = x;
sendInputs[0].Data.Mouse.Y = y;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
}
public static void MouseWheel(int vertical, int horizontal)
{
lock (lockob)
{
uint inputs = 0;
if (vertical != 0)
{
sendInputs[inputs].Type = INPUT_MOUSE;
sendInputs[inputs].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[inputs].Data.Mouse.Flags = MOUSEEVENTF_WHEEL;
sendInputs[inputs].Data.Mouse.MouseData = (uint)vertical;
sendInputs[inputs].Data.Mouse.Time = 0;
sendInputs[inputs].Data.Mouse.X = 0;
sendInputs[inputs].Data.Mouse.Y = 0;
inputs++;
}
if (horizontal != 0)
{
sendInputs[inputs].Type = INPUT_MOUSE;
sendInputs[inputs].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[inputs].Data.Mouse.Flags = MOUSEEVENTF_HWHEEL;
sendInputs[inputs].Data.Mouse.MouseData = (uint)horizontal;
sendInputs[inputs].Data.Mouse.Time = 0;
sendInputs[inputs].Data.Mouse.X = 0;
sendInputs[inputs].Data.Mouse.Y = 0;
inputs++;
}
SendInput(inputs, sendInputs, (int)inputs * Marshal.SizeOf(sendInputs[0]));
}
}
public static void MouseEvent(uint mouseButton)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = mouseButton;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performLeftClick()
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = 0;
sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performRightClick()
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = 0;
sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_RIGHTUP;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performMiddleClick()
{
lock (lockob)
{
sendInputs[0].Type = INPUT_MOUSE;
sendInputs[0].Data.Mouse.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Mouse.Flags = 0;
sendInputs[0].Data.Mouse.Flags |= MOUSEEVENTF_MIDDLEDOWN | MOUSEEVENTF_MIDDLEUP;
sendInputs[0].Data.Mouse.MouseData = 0;
sendInputs[0].Data.Mouse.Time = 0;
sendInputs[0].Data.Mouse.X = 0;
sendInputs[0].Data.Mouse.Y = 0;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performSCKeyPress(ushort key)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_KEYBOARD;
sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_SCANCODE;
sendInputs[0].Data.Keyboard.Scan = MapVirtualKey(key, MAPVK_VK_TO_VSC); ;
sendInputs[0].Data.Keyboard.Time = 0;
sendInputs[0].Data.Keyboard.Vk = key;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performKeyPress(ushort key)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_KEYBOARD;
sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Keyboard.Flags = 0;
sendInputs[0].Data.Keyboard.Scan = 0;
sendInputs[0].Data.Keyboard.Time = 0;
sendInputs[0].Data.Keyboard.Vk = key;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performSCKeyRelease(ushort key)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_KEYBOARD;
sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_SCANCODE | KEYEVENTF_KEYUP;
sendInputs[0].Data.Keyboard.Scan = MapVirtualKey(key, MAPVK_VK_TO_VSC);
sendInputs[0].Data.Keyboard.Time = 0;
sendInputs[0].Data.Keyboard.Vk = key;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
public static void performKeyRelease(ushort key)
{
lock (lockob)
{
sendInputs[0].Type = INPUT_KEYBOARD;
sendInputs[0].Data.Keyboard.ExtraInfo = IntPtr.Zero;
sendInputs[0].Data.Keyboard.Flags = KEYEVENTF_KEYUP;
sendInputs[0].Data.Keyboard.Scan = 0;
sendInputs[0].Data.Keyboard.Time = 0;
sendInputs[0].Data.Keyboard.Vk = key;
uint result = SendInput(1, sendInputs, Marshal.SizeOf(sendInputs[0]));
}
}
/// <summary>
/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646270(v=vs.85).aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct INPUT
{
public uint Type;
public MOUSEKEYBDHARDWAREINPUT Data;
}
internal const uint INPUT_MOUSE = 0, INPUT_KEYBOARD = 1, INPUT_HARDWARE = 2;
/// <summary>
/// http://social.msdn.microsoft.com/Forums/en/csharplanguage/thread/f0e82d6e-4999-4d22-b3d3-32b25f61fb2a
/// </summary>
[StructLayout(LayoutKind.Explicit)]
internal struct MOUSEKEYBDHARDWAREINPUT
{
[FieldOffset(0)]
public HARDWAREINPUT Hardware;
[FieldOffset(0)]
public KEYBDINPUT Keyboard;
[FieldOffset(0)]
public MOUSEINPUT Mouse;
}
/// <summary>
/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct HARDWAREINPUT
{
public uint Msg;
public ushort ParamL;
public ushort ParamH;
}
/// <summary>
/// http://msdn.microsoft.com/en-us/library/windows/desktop/ms646310(v=vs.85).aspx
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct KEYBDINPUT
{
public ushort Vk;
public ushort Scan;
public uint Flags;
public uint Time;
public IntPtr ExtraInfo;
}
/// <summary>
/// http://social.msdn.microsoft.com/forums/en-US/netfxbcl/thread/2abc6be8-c593-4686-93d2-89785232dacd
/// </summary>
[StructLayout(LayoutKind.Sequential)]
internal struct MOUSEINPUT
{
public int X;
public int Y;
public uint MouseData;
public uint Flags;
public uint Time;
public IntPtr ExtraInfo;
}
internal const uint MOUSEEVENTF_MOVE = 1, // just apply X/Y (delta due to not setting absolute flag)
MOUSEEVENTF_LEFTDOWN = 2, MOUSEEVENTF_LEFTUP = 4,
MOUSEEVENTF_RIGHTDOWN = 8, MOUSEEVENTF_RIGHTUP = 16,
MOUSEEVENTF_MIDDLEDOWN = 32, MOUSEEVENTF_MIDDLEUP = 64,
KEYEVENTF_KEYUP = 2, MOUSEEVENTF_WHEEL = 0x0800, MOUSEEVENTF_HWHEEL = 0x1000,
KEYEVENTF_SCANCODE = 0x0008, MAPVK_VK_TO_VSC = 0;
[DllImport("user32.dll", SetLastError = true)]
private static extern uint SendInput(uint numberOfInputs, INPUT[] inputs, int sizeOfInputs);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern ushort MapVirtualKey(uint uCode, uint uMapType);
}
}