cemu-DS4Windows/DS4Control/Mapping.cs
jays2kings 1439973204 Version 1.4.222
Added Press/Toggle Key to Special Actions, you can hold a trigger to
hold a key or toggle a key with one set of buttons, and untoggle it by
pressing or releasing another set of buttons
Added Disconnect BT to Special Actions, PS+Options to d/c is now added
to Special actions and can be enabled for each profile. You can now set
Disconnect BT to any control(s) and how long you need to hold the
control(s) to take affect
Added Partial German Translation (Thanks Michél)
Added 95% Finished Russian Translation (Thanks overclockers.ru members:
KoNoRIMCI & Sr_psycho)
Added Partial Italian Translation (Thanks Giulio)
Updates to the translations sheets, they should now have every bit of
text in DS4Windows, minus the controls of the controller
English Spelling fixes
Main/Starting tab only shows info for connected controllers, and context
menu only shows options for connected controllers.
Mouse wheel scrolling with analog sticks/triggers/gyro, the mouse now
scrolls smoothly
Slightly reworked analog mouse movement + mouse acceleration (not as
janky anymore)
When starting DS4Windows, if no controllers are connected, DS4Windows
defaults to the profile tab
Certain log warnings (Like unable to get controller exclusively) shows
up in red
Easter egg: try pressing a few buttons in sequence while in the log tab
Fixed Start Profile with TP off being unchecked next time a profile is
opened
Other minor Bug Fixes, such as clearing the log then moving to a new tab
crashing DS4W
2015-01-17 15:17:08 -05:00

2183 lines
130 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DS4Library;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;
namespace DS4Control
{
public class Mapping
{
/*
* Represent the synthetic keyboard and mouse events. Maintain counts for each so we don't duplicate events.
*/
public class SyntheticState
{
public struct MouseClick
{
public int leftCount, middleCount, rightCount, fourthCount, fifthCount, wUpCount, wDownCount, toggleCount;
public bool toggle;
}
public MouseClick previousClicks, currentClicks;
public struct KeyPress
{
public int vkCount, scanCodeCount, repeatCount, toggleCount; // repeat takes priority over non-, and scancode takes priority over non-
public bool toggle;
}
public class KeyPresses
{
public KeyPress previous, current;
}
public Dictionary<UInt16, KeyPresses> keyPresses = new Dictionary<UInt16, KeyPresses>();
public void SavePrevious(bool performClear)
{
previousClicks = currentClicks;
if (performClear)
currentClicks.leftCount = currentClicks.middleCount = currentClicks.rightCount = currentClicks.fourthCount = currentClicks.fifthCount = currentClicks.wUpCount = currentClicks.wDownCount = currentClicks.toggleCount = 0;
foreach (KeyPresses kp in keyPresses.Values)
{
kp.previous = kp.current;
if (performClear)
{
kp.current.repeatCount = kp.current.scanCodeCount = kp.current.vkCount = kp.current.toggleCount = 0;
//kp.current.toggle = false;
}
}
}
}
public static SyntheticState globalState = new SyntheticState();
public static SyntheticState[] deviceState = { new SyntheticState(), new SyntheticState(), new SyntheticState(), new SyntheticState() };
// TODO When we disconnect, process a null/dead state to release any keys or buttons.
public static DateTime oldnow = DateTime.UtcNow;
private static bool pressagain = false;
private static int wheel = 0, keyshelddown = 0;
public static void Commit(int device)
{
SyntheticState state = deviceState[device];
lock (globalState)
{
globalState.currentClicks.leftCount += state.currentClicks.leftCount - state.previousClicks.leftCount;
globalState.currentClicks.middleCount += state.currentClicks.middleCount - state.previousClicks.middleCount;
globalState.currentClicks.rightCount += state.currentClicks.rightCount - state.previousClicks.rightCount;
globalState.currentClicks.fourthCount += state.currentClicks.fourthCount - state.previousClicks.fourthCount;
globalState.currentClicks.fifthCount += state.currentClicks.fifthCount - state.previousClicks.fifthCount;
globalState.currentClicks.wUpCount += state.currentClicks.wUpCount - state.previousClicks.wUpCount;
globalState.currentClicks.wDownCount += state.currentClicks.wDownCount - state.previousClicks.wDownCount;
globalState.currentClicks.toggleCount += state.currentClicks.toggleCount - state.previousClicks.toggleCount;
globalState.currentClicks.toggle = state.currentClicks.toggle;
if (globalState.currentClicks.toggleCount != 0 && globalState.previousClicks.toggleCount == 0 && globalState.currentClicks.toggle)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
}
else if (globalState.currentClicks.toggleCount != 0 && globalState.previousClicks.toggleCount == 0 && !globalState.currentClicks.toggle)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
}
if (globalState.currentClicks.toggleCount == 0 && globalState.previousClicks.toggleCount == 0)
{
if (globalState.currentClicks.leftCount != 0 && globalState.previousClicks.leftCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN);
else if (globalState.currentClicks.leftCount == 0 && globalState.previousClicks.leftCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP);
if (globalState.currentClicks.middleCount != 0 && globalState.previousClicks.middleCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (globalState.currentClicks.middleCount == 0 && globalState.previousClicks.middleCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
if (globalState.currentClicks.rightCount != 0 && globalState.previousClicks.rightCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (globalState.currentClicks.rightCount == 0 && globalState.previousClicks.rightCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
if (globalState.currentClicks.fourthCount != 0 && globalState.previousClicks.fourthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (globalState.currentClicks.fourthCount == 0 && globalState.previousClicks.fourthCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
if (globalState.currentClicks.fifthCount != 0 && globalState.previousClicks.fifthCount == 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (globalState.currentClicks.fifthCount == 0 && globalState.previousClicks.fifthCount != 0)
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
if (globalState.currentClicks.wUpCount != 0 && globalState.previousClicks.wUpCount == 0)
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, 100);
oldnow = DateTime.UtcNow;
wheel = 100;
}
else if (globalState.currentClicks.wUpCount == 0 && globalState.previousClicks.wUpCount != 0)
wheel = 0;
if (globalState.currentClicks.wDownCount != 0 && globalState.previousClicks.wDownCount == 0)
{
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, -100);
oldnow = DateTime.UtcNow;
wheel = -100;
}
if (globalState.currentClicks.wDownCount == 0 && globalState.previousClicks.wDownCount != 0)
wheel = 0;
}
if (wheel != 0) //Continue mouse wheel movement
{
DateTime now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(100) && !pressagain)
{
oldnow = now;
InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_WHEEL, wheel);
}
}
// Merge and synthesize all key presses/releases that are present in this device's mapping.
// TODO what about the rest? e.g. repeat keys really ought to be on some set schedule
foreach (KeyValuePair<UInt16, SyntheticState.KeyPresses> kvp in state.keyPresses)
{
SyntheticState.KeyPresses gkp;
if (globalState.keyPresses.TryGetValue(kvp.Key, out gkp))
{
gkp.current.vkCount += kvp.Value.current.vkCount - kvp.Value.previous.vkCount;
gkp.current.scanCodeCount += kvp.Value.current.scanCodeCount - kvp.Value.previous.scanCodeCount;
gkp.current.repeatCount += kvp.Value.current.repeatCount - kvp.Value.previous.repeatCount;
gkp.current.toggle = kvp.Value.current.toggle;
gkp.current.toggleCount += kvp.Value.current.toggleCount - kvp.Value.previous.toggleCount;
}
else
{
gkp = new SyntheticState.KeyPresses();
gkp.current = kvp.Value.current;
globalState.keyPresses[kvp.Key] = gkp;
}
if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && gkp.current.toggle)
{
if (gkp.current.scanCodeCount != 0)
InputMethods.performSCKeyPress(kvp.Key);
else
InputMethods.performKeyPress(kvp.Key);
}
else if (gkp.current.toggleCount != 0 && gkp.previous.toggleCount == 0 && !gkp.current.toggle)
{
if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
InputMethods.performSCKeyRelease(kvp.Key);
else
InputMethods.performKeyRelease(kvp.Key);
}
else if (gkp.current.vkCount + gkp.current.scanCodeCount != 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount == 0)
{
if (gkp.current.scanCodeCount != 0)
{
oldnow = DateTime.UtcNow;
InputMethods.performSCKeyPress(kvp.Key);
pressagain = false;
keyshelddown = kvp.Key;
}
else
{
oldnow = DateTime.UtcNow;
InputMethods.performKeyPress(kvp.Key);
pressagain = false;
keyshelddown = kvp.Key;
}
}
else if (gkp.current.toggleCount != 0 || gkp.previous.toggleCount != 0 || gkp.current.repeatCount != 0 || // repeat or SC/VK transition
((gkp.previous.scanCodeCount == 0) != (gkp.current.scanCodeCount == 0))) //repeat keystroke after 500ms
{
if (keyshelddown == kvp.Key)
{
DateTime now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(500) && !pressagain)
{
oldnow = now;
pressagain = true;
}
if (pressagain && gkp.current.scanCodeCount != 0)
{
now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
{
oldnow = now;
InputMethods.performSCKeyPress(kvp.Key);
}
}
else if (pressagain)
{
now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(25) && pressagain)
{
oldnow = now;
InputMethods.performKeyPress(kvp.Key);
}
}
}
}
if ((gkp.current.toggleCount == 0 && gkp.previous.toggleCount == 0) && gkp.current.vkCount + gkp.current.scanCodeCount == 0 && gkp.previous.vkCount + gkp.previous.scanCodeCount != 0)
{
if (gkp.previous.scanCodeCount != 0) // use the last type of VK/SC
{
InputMethods.performSCKeyRelease(kvp.Key);
pressagain = false;
}
else
{
InputMethods.performKeyRelease(kvp.Key);
pressagain = false;
}
}
}
globalState.SavePrevious(false);
}
state.SavePrevious(true);
}
public enum Click { None, Left, Middle, Right, Fourth, Fifth, WUP, WDOWN };
public static void MapClick(int device, Click mouseClick)
{
switch (mouseClick)
{
case Click.Left:
deviceState[device].currentClicks.leftCount++;
break;
case Click.Middle:
deviceState[device].currentClicks.middleCount++;
break;
case Click.Right:
deviceState[device].currentClicks.rightCount++;
break;
case Click.Fourth:
deviceState[device].currentClicks.fourthCount++;
break;
case Click.Fifth:
deviceState[device].currentClicks.fifthCount++;
break;
case Click.WUP:
deviceState[device].currentClicks.wUpCount++;
break;
case Click.WDOWN:
deviceState[device].currentClicks.wDownCount++;
break;
}
}
public static int DS4ControltoInt(DS4Controls ctrl)
{
switch (ctrl)
{
case DS4Controls.Share: return 1;
case DS4Controls.Options: return 2;
case DS4Controls.L1: return 3;
case DS4Controls.R1: return 4;
case DS4Controls.L3: return 5;
case DS4Controls.R3: return 6;
case DS4Controls.DpadUp: return 7;
case DS4Controls.DpadDown: return 8;
case DS4Controls.DpadLeft: return 9;
case DS4Controls.DpadRight: return 10;
case DS4Controls.PS: return 11;
case DS4Controls.Cross: return 12;
case DS4Controls.Square: return 13;
case DS4Controls.Triangle: return 14;
case DS4Controls.Circle: return 15;
case DS4Controls.LXNeg: return 16;
case DS4Controls.LYNeg: return 17;
case DS4Controls.RXNeg: return 18;
case DS4Controls.RYNeg: return 19;
case DS4Controls.LXPos: return 20;
case DS4Controls.LYPos: return 21;
case DS4Controls.RXPos: return 22;
case DS4Controls.RYPos: return 23;
case DS4Controls.L2: return 24;
case DS4Controls.R2: return 25;
case DS4Controls.TouchMulti: return 26;
case DS4Controls.TouchLeft: return 27;
case DS4Controls.TouchRight: return 28;
case DS4Controls.TouchUpper: return 29;
case DS4Controls.GyroXNeg: return 30;
case DS4Controls.GyroXPos: return 31;
case DS4Controls.GyroZNeg: return 32;
case DS4Controls.GyroZPos: return 33;
}
return 0;
}
static double TValue(double value1, double value2, double percent)
{
percent /= 100f;
return value1 * percent + value2 * (1 - percent);
}
public static DS4State SetCurveAndDeadzone(int device, DS4State cState)
{
DS4State dState = new DS4State(cState);
int x;
int y;
int curve;
if (Global.getLSCurve(device) > 0)
{
x = cState.LX;
y = cState.LY;
float max = x + y;
double curvex;
double curvey;
curve = Global.getLSCurve(device);
double multimax = TValue(382.5, max, curve);
double multimin = TValue(127.5, max, curve);
if ((x > 127.5f && y > 127.5f) || (x < 127.5f && y < 127.5f))
{
curvex = (x > 127.5f ? Math.Min(x, (x / max) * multimax) : Math.Max(x, (x / max) * multimin));
curvey = (y > 127.5f ? Math.Min(y, (y / max) * multimax) : Math.Max(y, (y / max) * multimin));
//btnLSTrack.Location = new Point((int)(dpix * curvex / 2.09 + lbLSTrack.Location.X), (int)(dpiy * curvey / 2.09 + lbLSTrack.Location.Y));
}
else
{
if (x < 127.5f)
{
curvex = Math.Min(x, (x / max) * multimax);
curvey = Math.Min(y, (-(y / max) * multimax + 510));
}
else
{
curvex = Math.Min(x, (-(x / max) * multimax + 510));
curvey = Math.Min(y, (y / max) * multimax);
}
}
dState.LX = (byte)Math.Round(curvex, 0);
dState.LY = (byte)Math.Round(curvey, 0);
}
if (Global.getRSCurve(device) > 0)
{
x = cState.RX;
y = cState.RY;
float max = x + y;
double curvex;
double curvey;
curve = Global.getRSCurve(device);
double multimax = TValue(382.5, max, curve);
double multimin = TValue(127.5, max, curve);
if ((x > 127.5f && y > 127.5f) || (x < 127.5f && y < 127.5f))
{
curvex = (x > 127.5f ? Math.Min(x, (x / max) * multimax) : Math.Max(x, (x / max) * multimin));
curvey = (y > 127.5f ? Math.Min(y, (y / max) * multimax) : Math.Max(y, (y / max) * multimin));
}
else
{
if (x < 127.5f)
{
curvex = Math.Min(x, (x / max) * multimax);
curvey = Math.Min(y, (-(y / max) * multimax + 510));
}
else
{
curvex = Math.Min(x, (-(x / max) * multimax + 510));
curvey = Math.Min(y, (y / max) * multimax);
}
}
dState.RX = (byte)Math.Round(curvex, 0);
dState.RY = (byte)Math.Round(curvey, 0);
}
if (Global.getLSDeadzone(device) > 0 &&
Math.Sqrt(Math.Pow(cState.LX - 127.5f, 2) + Math.Pow(cState.LY - 127.5f, 2)) < Global.getLSDeadzone(device))
{
dState.LX = 127;
dState.LY = 127;
}
if (Global.getRSDeadzone(device) > 0
&& Math.Sqrt(Math.Pow(cState.RX - 127.5f, 2) + Math.Pow(cState.RY - 127.5f, 2)) < Global.getLSDeadzone(device))
{
dState.RX = 127;
dState.RY = 127;
}
if (Global.getL2Deadzone(device) > 0 && cState.L2 < Global.getL2Deadzone(device))
dState.L2 = 0;
if (Global.getR2Deadzone(device) > 0 && cState.R2 < Global.getR2Deadzone(device))
dState.R2 = 0;
return dState;
}
public static bool[] pressedonce = new bool[261], macrodone = new bool[34];
public static int test = 0;
static bool[] macroControl = new bool[25];
/// <summary>
/// Map DS4 Buttons/Axes to other DS4 Buttons/Axes (largely the same as Xinput ones) and to keyboard and mouse buttons.
/// </summary>
public static async void MapCustom(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState, Mouse tp, Control ctrl)
{
bool shift;
SyntheticState deviceState = Mapping.deviceState[device];
if (Global.GetActions().Count > 0 && (Global.GetProfileActions(device).Count > 0 ||
!string.IsNullOrEmpty(Global.tempprofilename[device])))
MapCustomAction(device, cState, MappedState, eState, tp, ctrl);
if (ctrl.DS4Controllers[device] == null) return;
switch (Global.getShiftModifier(device))
{
case 1: shift = getBoolMapping(DS4Controls.Cross, cState, eState, tp); break;
case 2: shift = getBoolMapping(DS4Controls.Circle, cState, eState, tp); break;
case 3: shift = getBoolMapping(DS4Controls.Square, cState, eState, tp); break;
case 4: shift = getBoolMapping(DS4Controls.Triangle, cState, eState, tp); break;
case 5: shift = getBoolMapping(DS4Controls.Options, cState, eState, tp); break;
case 6: shift = getBoolMapping(DS4Controls.Share, cState, eState, tp); break;
case 7: shift = getBoolMapping(DS4Controls.DpadUp, cState, eState, tp); break;
case 8: shift = getBoolMapping(DS4Controls.DpadDown, cState, eState, tp); break;
case 9: shift = getBoolMapping(DS4Controls.DpadLeft, cState, eState, tp); break;
case 10: shift = getBoolMapping(DS4Controls.DpadRight, cState, eState, tp); break;
case 11: shift = getBoolMapping(DS4Controls.PS, cState, eState, tp); break;
case 12: shift = getBoolMapping(DS4Controls.L1, cState, eState, tp); break;
case 13: shift = getBoolMapping(DS4Controls.R1, cState, eState, tp); break;
case 14: shift = getBoolMapping(DS4Controls.L2, cState, eState, tp); break;
case 15: shift = getBoolMapping(DS4Controls.R2, cState, eState, tp); break;
case 16: shift = getBoolMapping(DS4Controls.L3, cState, eState, tp); break;
case 17: shift = getBoolMapping(DS4Controls.R3, cState, eState, tp); break;
case 18: shift = getBoolMapping(DS4Controls.TouchLeft, cState, eState, tp); break;
case 19: shift = getBoolMapping(DS4Controls.TouchUpper, cState, eState, tp); break;
case 20: shift = getBoolMapping(DS4Controls.TouchMulti, cState, eState, tp); break;
case 21: shift = getBoolMapping(DS4Controls.TouchRight, cState, eState, tp); break;
case 22: shift = getBoolMapping(DS4Controls.GyroZNeg, cState, eState, tp); break;
case 23: shift = getBoolMapping(DS4Controls.GyroZPos, cState, eState, tp); break;
case 24: shift = getBoolMapping(DS4Controls.GyroXPos, cState, eState, tp); break;
case 25: shift = getBoolMapping(DS4Controls.GyroXNeg, cState, eState, tp); break;
case 26: shift = cState.Touch1; break;
default: shift = false; break;
}
cState.CopyTo(MappedState);
if (shift)
MapShiftCustom(device, cState, MappedState, eState, tp);
foreach (KeyValuePair<DS4Controls, string> customKey in Global.getCustomMacros(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customKey.Key) == "0" &&
Global.getShiftCustomKey(device, customKey.Key) == 0 &&
Global.getShiftCustomButton(device, customKey.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customKey.Key);
if (getBoolMapping(customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
bool LXChanged = (Math.Abs(127 - MappedState.LX) < 5);
bool LYChanged = (Math.Abs(127 - MappedState.LY) < 5);
bool RXChanged = (Math.Abs(127 - MappedState.RX) < 5);
bool RYChanged = (Math.Abs(127 - MappedState.RY) < 5);
string[] skeys;
int[] keys;
if (!string.IsNullOrEmpty(customKey.Value))
{
skeys = customKey.Value.Split('/');
keys = new int[skeys.Length];
}
else
{
skeys = new string[0];
keys = new int[0];
}
for (int i = 0; i < keys.Length; i++)
keys[i] = ushort.Parse(skeys[i]);
bool[] keydown = new bool[286];
if (!macrodone[DS4ControltoInt(customKey.Key)])
{
macrodone[DS4ControltoInt(customKey.Key)] = true;
for (int i = 0; i < keys.Length; i++)
{
if (keys[i] >= 300) //ints over 300 used to delay
await Task.Delay(keys[i] - 300);
else if (!keydown[keys[i]])
{
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN); //anything above 255 is not a keyvalue
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (keys[i] == 261) macroControl[0] = true;
else if (keys[i] == 262) macroControl[1] = true;
else if (keys[i] == 263) macroControl[2] = true;
else if (keys[i] == 264) macroControl[3] = true;
else if (keys[i] == 265) macroControl[4] = true;
else if (keys[i] == 266) macroControl[5] = true;
else if (keys[i] == 267) macroControl[6] = true;
else if (keys[i] == 268) macroControl[7] = true;
else if (keys[i] == 269) macroControl[8] = true;
else if (keys[i] == 270) macroControl[9] = true;
else if (keys[i] == 271) macroControl[10] = true;
else if (keys[i] == 272) macroControl[11] = true;
else if (keys[i] == 273) macroControl[12] = true;
else if (keys[i] == 274) macroControl[13] = true;
else if (keys[i] == 275) macroControl[14] = true;
else if (keys[i] == 276) macroControl[15] = true;
else if (keys[i] == 277) macroControl[16] = true;
else if (keys[i] == 278) macroControl[17] = true;
else if (keys[i] == 279) macroControl[18] = true;
else if (keys[i] == 280) macroControl[19] = true;
else if (keys[i] == 281) macroControl[20] = true;
else if (keys[i] == 282) macroControl[21] = true;
else if (keys[i] == 283) macroControl[22] = true;
else if (keys[i] == 284) macroControl[23] = true;
else if (keys[i] == 285) macroControl[24] = true;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress((ushort)keys[i]);
else
InputMethods.performKeyPress((ushort)keys[i]);
keydown[keys[i]] = true;
}
else
{
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (keys[i] == 261) macroControl[0] = false;
else if (keys[i] == 262) macroControl[1] = false;
else if (keys[i] == 263) macroControl[2] = false;
else if (keys[i] == 264) macroControl[3] = false;
else if (keys[i] == 265) macroControl[4] = false;
else if (keys[i] == 266) macroControl[5] = false;
else if (keys[i] == 267) macroControl[6] = false;
else if (keys[i] == 268) macroControl[7] = false;
else if (keys[i] == 269) macroControl[8] = false;
else if (keys[i] == 270) macroControl[9] = false;
else if (keys[i] == 271) macroControl[10] = false;
else if (keys[i] == 272) macroControl[11] = false;
else if (keys[i] == 273) macroControl[12] = false;
else if (keys[i] == 274) macroControl[13] = false;
else if (keys[i] == 275) macroControl[14] = false;
else if (keys[i] == 276) macroControl[15] = false;
else if (keys[i] == 277) macroControl[16] = false;
else if (keys[i] == 278) macroControl[17] = false;
else if (keys[i] == 279) macroControl[18] = false;
else if (keys[i] == 280) macroControl[19] = false;
else if (keys[i] == 281) macroControl[20] = false;
else if (keys[i] == 282) macroControl[21] = false;
else if (keys[i] == 283) macroControl[22] = false;
else if (keys[i] == 284) macroControl[23] = false;
else if (keys[i] == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease((ushort)keys[i]);
else
InputMethods.performKeyRelease((ushort)keys[i]);
keydown[keys[i]] = false;
}
}
for (ushort i = 0; i < keydown.Length; i++)
{
if (keydown[i])
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (i == 261) macroControl[0] = false;
else if (i == 262) macroControl[1] = false;
else if (i == 263) macroControl[2] = false;
else if (i == 264) macroControl[3] = false;
else if (i == 265) macroControl[4] = false;
else if (i == 266) macroControl[5] = false;
else if (i == 267) macroControl[6] = false;
else if (i == 268) macroControl[7] = false;
else if (i == 269) macroControl[8] = false;
else if (i == 270) macroControl[9] = false;
else if (i == 271) macroControl[10] = false;
else if (i == 272) macroControl[11] = false;
else if (i == 273) macroControl[12] = false;
else if (i == 274) macroControl[13] = false;
else if (i == 275) macroControl[14] = false;
else if (i == 276) macroControl[15] = false;
else if (i == 277) macroControl[16] = false;
else if (keys[i] == 278) macroControl[17] = false;
else if (keys[i] == 279) macroControl[18] = false;
else if (keys[i] == 280) macroControl[19] = false;
else if (keys[i] == 281) macroControl[20] = false;
else if (keys[i] == 282) macroControl[21] = false;
else if (keys[i] == 283) macroControl[22] = false;
else if (keys[i] == 284) macroControl[23] = false;
else if (keys[i] == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(i);
else
InputMethods.performKeyRelease(i);
}
if (keyType.HasFlag(DS4KeyType.HoldMacro))
{
await Task.Delay(50);
macrodone[DS4ControltoInt(customKey.Key)] = false;
}
}
}
else if (!getBoolMapping(customKey.Key, cState, eState, tp))
macrodone[DS4ControltoInt(customKey.Key)] = false;
}
}
foreach (KeyValuePair<DS4Controls, ushort> customKey in Global.getCustomKeys(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customKey.Key) == "0" &&
Global.getShiftCustomKey(device, customKey.Key) == 0 &&
Global.getShiftCustomButton(device, customKey.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customKey.Key);
if (getBoolMapping(customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
SyntheticState.KeyPresses kp;
if (!deviceState.keyPresses.TryGetValue(customKey.Value, out kp))
deviceState.keyPresses[customKey.Value] = kp = new SyntheticState.KeyPresses();
if (keyType.HasFlag(DS4KeyType.ScanCode))
kp.current.scanCodeCount++;
else
kp.current.vkCount++;
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (!pressedonce[customKey.Value])
{
kp.current.toggle = !kp.current.toggle;
pressedonce[customKey.Value] = true;
}
kp.current.toggleCount++;
}
kp.current.repeatCount++;
}
else
pressedonce[customKey.Value] = false;
}
}
MappedState.LX = 127;
MappedState.LY = 127;
MappedState.RX = 127;
MappedState.RY = 127;
int MouseDeltaX = 0;
int MouseDeltaY = 0;
//Dictionary<DS4Controls, X360Controls> customButtons = Global.getCustomButtons(device);
//foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
List<DS4Controls> Cross = new List<DS4Controls>();
List<DS4Controls> Circle = new List<DS4Controls>();
List<DS4Controls> Square = new List<DS4Controls>();
List<DS4Controls> Triangle = new List<DS4Controls>();
List<DS4Controls> Options = new List<DS4Controls>();
List<DS4Controls> Share = new List<DS4Controls>();
List<DS4Controls> DpadUp = new List<DS4Controls>();
List<DS4Controls> DpadDown = new List<DS4Controls>();
List<DS4Controls> DpadLeft = new List<DS4Controls>();
List<DS4Controls> DpadRight = new List<DS4Controls>();
List<DS4Controls> PS = new List<DS4Controls>();
List<DS4Controls> L1 = new List<DS4Controls>();
List<DS4Controls> R1 = new List<DS4Controls>();
List<DS4Controls> L2 = new List<DS4Controls>();
List<DS4Controls> R2 = new List<DS4Controls>();
List<DS4Controls> L3 = new List<DS4Controls>();
List<DS4Controls> R3 = new List<DS4Controls>();
List<DS4Controls> LXN = new List<DS4Controls>();
List<DS4Controls> LXP = new List<DS4Controls>();
List<DS4Controls> LYN = new List<DS4Controls>();
List<DS4Controls> LYP = new List<DS4Controls>();
List<DS4Controls> RXN = new List<DS4Controls>();
List<DS4Controls> RXP = new List<DS4Controls>();
List<DS4Controls> RYN = new List<DS4Controls>();
List<DS4Controls> RYP = new List<DS4Controls>();
foreach (KeyValuePair<DS4Controls, X360Controls> customButton in Global.getCustomButtons(device))
{
if (shift == false ||
(Global.getShiftCustomMacro(device, customButton.Key) == "0" &&
Global.getShiftCustomKey(device, customButton.Key) == 0 &&
Global.getShiftCustomButton(device, customButton.Key) == X360Controls.None))
{
DS4KeyType keyType = Global.getCustomKeyType(device, customButton.Key);
int keyvalue = 0;
switch (customButton.Value)
{
case X360Controls.LeftMouse: keyvalue = 256; break;
case X360Controls.RightMouse: keyvalue = 257; break;
case X360Controls.MiddleMouse: keyvalue = 258; break;
case X360Controls.FourthMouse: keyvalue = 259; break;
case X360Controls.FifthMouse: keyvalue = 260; break;
}
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (getBoolMapping(customButton.Key, cState, eState, tp))
{
resetToDefaultValue(customButton.Key, MappedState);
if (!pressedonce[keyvalue])
{
deviceState.currentClicks.toggle = !deviceState.currentClicks.toggle;
test++;
pressedonce[keyvalue] = true;
}
deviceState.currentClicks.toggleCount++;
}
else// if (test = 1) && pressedonce[keyvalue])
{
pressedonce[keyvalue] = false;
}
}
resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
bool isAnalog = customButton.Key.ToString().Contains("LX") ||
customButton.Key.ToString().Contains("RX") ||
customButton.Key.ToString().Contains("LY") ||
customButton.Key.ToString().Contains("LY") ||
customButton.Key.ToString().Contains("R2") ||
customButton.Key.ToString().Contains("L2") ||
customButton.Key.ToString().Contains("Gyro");
switch (customButton.Value)
{
case X360Controls.A: Cross.Add(customButton.Key); break;
case X360Controls.B: Circle.Add(customButton.Key); break;
case X360Controls.X: Square.Add(customButton.Key); break;
case X360Controls.Y: Triangle.Add(customButton.Key); break;
case X360Controls.LB: L1.Add(customButton.Key); break;
case X360Controls.LS: L3.Add(customButton.Key); break;
case X360Controls.RB: R1.Add(customButton.Key); break;
case X360Controls.RS: R3.Add(customButton.Key); break;
case X360Controls.DpadUp: DpadUp.Add(customButton.Key); break;
case X360Controls.DpadDown: DpadDown.Add(customButton.Key); break;
case X360Controls.DpadLeft: DpadLeft.Add(customButton.Key); break;
case X360Controls.DpadRight: DpadRight.Add(customButton.Key); break;
case X360Controls.Start: Options.Add(customButton.Key); break;
case X360Controls.Guide: PS.Add(customButton.Key); break;
case X360Controls.Back: Share.Add(customButton.Key); break;
case X360Controls.LXNeg: LXN.Add(customButton.Key); break;
case X360Controls.LYNeg: LYN.Add(customButton.Key); break;
case X360Controls.RXNeg: RXN.Add(customButton.Key); break;
case X360Controls.RYNeg: RYN.Add(customButton.Key); break;
case X360Controls.LXPos: LXP.Add(customButton.Key); break;
case X360Controls.LYPos: LYP.Add(customButton.Key); break;
case X360Controls.RXPos: RXP.Add(customButton.Key); break;
case X360Controls.RYPos: RYP.Add(customButton.Key); break;
case X360Controls.LT: L2.Add(customButton.Key); break;
case X360Controls.RT: R2.Add(customButton.Key); break;
case X360Controls.LeftMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.leftCount++;
break;
case X360Controls.RightMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.rightCount++;
break;
case X360Controls.MiddleMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.middleCount++;
break;
case X360Controls.FourthMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.fourthCount++;
break;
case X360Controls.FifthMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.fifthCount++;
break;
case X360Controls.WUP:
if (getBoolMapping(customButton.Key, cState, eState, tp))
if (isAnalog)
getMouseWheelMapping(device, customButton.Key, cState, eState, tp, false);
else
deviceState.currentClicks.wUpCount++;
break;
case X360Controls.WDOWN:
if (getBoolMapping(customButton.Key, cState, eState, tp))
if (isAnalog)
getMouseWheelMapping(device, customButton.Key, cState, eState, tp, true);
else
deviceState.currentClicks.wDownCount++;
break;
case X360Controls.MouseUp:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 0);
MouseDeltaY = -Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseDown:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 1);
MouseDeltaY = Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseLeft:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 2);
MouseDeltaX = -Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
case X360Controls.MouseRight:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 3);
MouseDeltaX = Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
}
}
}
if (macroControl[0]) MappedState.Cross = true;
if (macroControl[01]) MappedState.Circle = true;
if (macroControl[02]) MappedState.Square = true;
if (macroControl[03]) MappedState.Triangle = true;
if (macroControl[04]) MappedState.Options = true;
if (macroControl[05]) MappedState.Share = true;
if (macroControl[06]) MappedState.DpadUp = true;
if (macroControl[07]) MappedState.DpadDown =true;
if (macroControl[08]) MappedState.DpadLeft = true;
if (macroControl[09]) MappedState.DpadRight = true;
if (macroControl[10]) MappedState.PS = true;
if (macroControl[11]) MappedState.L1 = true;
if (macroControl[12]) MappedState.R1 = true;
if (macroControl[13]) MappedState.L2 = 255;
if (macroControl[14]) MappedState.R2 = 255;
if (macroControl[15]) MappedState.L3 = true;
if (macroControl[16]) MappedState.R3 = true;
if (macroControl[17]) MappedState.LX = 255;
if (macroControl[18]) MappedState.LX = 0;
if (macroControl[19]) MappedState.LY = 255;
if (macroControl[20]) MappedState.LY = 0;
if (macroControl[21]) MappedState.RX = 255;
if (macroControl[22]) MappedState.RX = 0;
if (macroControl[23]) MappedState.RY = 255;
if (macroControl[24]) MappedState.RY = 0;
foreach (DS4Controls dc in Cross)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Cross = true;
foreach (DS4Controls dc in Circle)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Circle = true;
foreach (DS4Controls dc in Square)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Square = true;
foreach (DS4Controls dc in Triangle)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Triangle = true;
foreach (DS4Controls dc in L1)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.L1 = true;
foreach (DS4Controls dc in L2)
if (getByteMapping(device, dc, cState, eState, tp) > 5)
MappedState.L2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in L3)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.L3 = true;
foreach (DS4Controls dc in R1)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.R1 = true;
foreach (DS4Controls dc in R2)
if (getByteMapping(device, dc, cState, eState, tp) > 5)
MappedState.R2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in R3)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.R3 = true;
foreach (DS4Controls dc in DpadUp)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadUp = true;
foreach (DS4Controls dc in DpadRight)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadRight = true;
foreach (DS4Controls dc in DpadLeft)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadLeft = true;
foreach (DS4Controls dc in DpadDown)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadDown = true;
foreach (DS4Controls dc in Options)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Options = true;
foreach (DS4Controls dc in Share)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Share = true;
foreach (DS4Controls dc in PS)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.PS = true;
if (Global.getCustomButton(device, DS4Controls.LXNeg) == X360Controls.None)
LXN.Add(DS4Controls.LXNeg);
if (Global.getCustomButton(device, DS4Controls.LXPos) == X360Controls.None)
LXP.Add(DS4Controls.LXPos);
if (Global.getCustomButton(device, DS4Controls.LYNeg) == X360Controls.None)
LYN.Add(DS4Controls.LYNeg);
if (Global.getCustomButton(device, DS4Controls.LYPos) == X360Controls.None)
LYP.Add(DS4Controls.LYPos);
if (Global.getCustomButton(device, DS4Controls.RXNeg) == X360Controls.None)
RXN.Add(DS4Controls.RXNeg);
if (Global.getCustomButton(device, DS4Controls.RXPos) == X360Controls.None)
RXP.Add(DS4Controls.RXPos);
if (Global.getCustomButton(device, DS4Controls.RYNeg) == X360Controls.None)
RYN.Add(DS4Controls.RYNeg);
if (Global.getCustomButton(device, DS4Controls.RYPos) == X360Controls.None)
RYP.Add(DS4Controls.RYPos);
if (LXN.Count > 0 || LXP.Count > 0)
{
foreach (DS4Controls dc in LXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp, true);
foreach (DS4Controls dc in LXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp);
}
else
MappedState.LX = cState.LX;
if (LYN.Count > 0 || LYP.Count > 0)
{
foreach (DS4Controls dc in LYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in LYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.LY = cState.LY;
if (RXN.Count > 0 || RXP.Count > 0)
{
foreach (DS4Controls dc in RXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RX = cState.RX;
if (RYN.Count > 0 || RYP.Count > 0)
{
foreach (DS4Controls dc in RYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RY = cState.RY;
InputMethods.MoveCursorBy(MouseDeltaX, MouseDeltaY);
}
public static async void MapShiftCustom(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState, Mouse tp)
{
//cState.CopyTo(MappedState);
SyntheticState deviceState = Mapping.deviceState[device];
foreach (KeyValuePair<DS4Controls, string> customKey in Global.getShiftCustomMacros(device)) //with delays
{
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customKey.Key);
if (getBoolMapping(customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
bool LXChanged = (Math.Abs(127 - MappedState.LX) < 5);
bool LYChanged = (Math.Abs(127 - MappedState.LY) < 5);
bool RXChanged = (Math.Abs(127 - MappedState.RX) < 5);
bool RYChanged = (Math.Abs(127 - MappedState.RY) < 5);
string[] skeys;
int[] keys;
if (!string.IsNullOrEmpty(customKey.Value))
{
skeys = customKey.Value.Split('/');
keys = new int[skeys.Length];
}
else
{
skeys = new string[0];
keys = new int[0];
}
for (int i = 0; i < keys.Length; i++)
keys[i] = ushort.Parse(skeys[i]);
bool[] keydown = new bool[286];
if (!macrodone[DS4ControltoInt(customKey.Key)])
{
macrodone[DS4ControltoInt(customKey.Key)] = true;
for (int i = 0; i < keys.Length; i++)
{
if (keys[i] >= 300) //ints over 300 used to delay
await Task.Delay(keys[i] - 300);
else if (!keydown[keys[i]])
{
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN); //anything above 255 is not a keyvalue
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (keys[i] == 261) macroControl[0] = true;
else if (keys[i] == 262) macroControl[1] = true;
else if (keys[i] == 263) macroControl[2] = true;
else if (keys[i] == 264) macroControl[3] = true;
else if (keys[i] == 265) macroControl[4] = true;
else if (keys[i] == 266) macroControl[5] = true;
else if (keys[i] == 267) macroControl[6] = true;
else if (keys[i] == 268) macroControl[7] = true;
else if (keys[i] == 269) macroControl[8] = true;
else if (keys[i] == 270) macroControl[9] = true;
else if (keys[i] == 271) macroControl[10] = true;
else if (keys[i] == 272) macroControl[11] = true;
else if (keys[i] == 273) macroControl[12] = true;
else if (keys[i] == 274) macroControl[13] = true;
else if (keys[i] == 275) macroControl[14] = true;
else if (keys[i] == 276) macroControl[15] = true;
else if (keys[i] == 277) macroControl[16] = true;
else if (keys[i] == 278) macroControl[17] = true;
else if (keys[i] == 279) macroControl[18] = true;
else if (keys[i] == 280) macroControl[19] = true;
else if (keys[i] == 281) macroControl[20] = true;
else if (keys[i] == 282) macroControl[21] = true;
else if (keys[i] == 283) macroControl[22] = true;
else if (keys[i] == 284) macroControl[23] = true;
else if (keys[i] == 285) macroControl[24] = true;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress((ushort)keys[i]);
else
InputMethods.performKeyPress((ushort)keys[i]);
keydown[keys[i]] = true;
}
else
{
if (keys[i] == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (keys[i] == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (keys[i] == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (keys[i] == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (keys[i] == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (keys[i] == 261) macroControl[0] = false;
else if (keys[i] == 262) macroControl[1] = false;
else if (keys[i] == 263) macroControl[2] = false;
else if (keys[i] == 264) macroControl[3] = false;
else if (keys[i] == 265) macroControl[4] = false;
else if (keys[i] == 266) macroControl[5] = false;
else if (keys[i] == 267) macroControl[6] = false;
else if (keys[i] == 268) macroControl[7] = false;
else if (keys[i] == 269) macroControl[8] = false;
else if (keys[i] == 270) macroControl[9] = false;
else if (keys[i] == 271) macroControl[10] = false;
else if (keys[i] == 272) macroControl[11] = false;
else if (keys[i] == 273) macroControl[12] = false;
else if (keys[i] == 274) macroControl[13] = false;
else if (keys[i] == 275) macroControl[14] = false;
else if (keys[i] == 276) macroControl[15] = false;
else if (keys[i] == 277) macroControl[16] = false;
else if (keys[i] == 278) macroControl[17] = false;
else if (keys[i] == 279) macroControl[18] = false;
else if (keys[i] == 280) macroControl[19] = false;
else if (keys[i] == 281) macroControl[20] = false;
else if (keys[i] == 282) macroControl[21] = false;
else if (keys[i] == 283) macroControl[22] = false;
else if (keys[i] == 284) macroControl[23] = false;
else if (keys[i] == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease((ushort)keys[i]);
else
InputMethods.performKeyRelease((ushort)keys[i]);
keydown[keys[i]] = false;
}
}
for (ushort i = 0; i < keydown.Length; i++)
{
if (keydown[i])
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (i == 261) macroControl[0] = false;
else if (i == 262) macroControl[1] = false;
else if (i == 263) macroControl[2] = false;
else if (i == 264) macroControl[3] = false;
else if (i == 265) macroControl[4] = false;
else if (i == 266) macroControl[5] = false;
else if (i == 267) macroControl[6] = false;
else if (i == 268) macroControl[7] = false;
else if (i == 269) macroControl[8] = false;
else if (i == 270) macroControl[9] = false;
else if (i == 271) macroControl[10] = false;
else if (i == 272) macroControl[11] = false;
else if (i == 273) macroControl[12] = false;
else if (i == 274) macroControl[13] = false;
else if (i == 275) macroControl[14] = false;
else if (i == 276) macroControl[15] = false;
else if (i == 277) macroControl[16] = false;
else if (keys[i] == 278) macroControl[17] = false;
else if (keys[i] == 279) macroControl[18] = false;
else if (keys[i] == 280) macroControl[19] = false;
else if (keys[i] == 281) macroControl[20] = false;
else if (keys[i] == 282) macroControl[21] = false;
else if (keys[i] == 283) macroControl[22] = false;
else if (keys[i] == 284) macroControl[23] = false;
else if (keys[i] == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(i);
else
InputMethods.performKeyRelease(i);
}
if (keyType.HasFlag(DS4KeyType.HoldMacro))
{
await Task.Delay(50);
macrodone[DS4ControltoInt(customKey.Key)] = false;
}
}
}
else if (!getBoolMapping(customKey.Key, cState, eState, tp))
macrodone[DS4ControltoInt(customKey.Key)] = false;
}
foreach (KeyValuePair<DS4Controls, ushort> customKey in Global.getShiftCustomKeys(device))
{
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customKey.Key);
if (getBoolMapping(customKey.Key, cState, eState, tp))
{
resetToDefaultValue(customKey.Key, MappedState);
SyntheticState.KeyPresses kp;
if (!deviceState.keyPresses.TryGetValue(customKey.Value, out kp))
deviceState.keyPresses[customKey.Value] = kp = new SyntheticState.KeyPresses();
if (keyType.HasFlag(DS4KeyType.ScanCode))
kp.current.scanCodeCount++;
else
kp.current.vkCount++;
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (!pressedonce[customKey.Value])
{
kp.current.toggle = !kp.current.toggle;
pressedonce[customKey.Value] = true;
}
kp.current.toggleCount++;
}
kp.current.repeatCount++;
}
else
pressedonce[customKey.Value] = false;
}
MappedState.LX = 127;
MappedState.LY = 127;
MappedState.RX = 127;
MappedState.RY = 127;
int MouseDeltaX = 0;
int MouseDeltaY = 0;
Dictionary<DS4Controls, X360Controls> customButtons = Global.getShiftCustomButtons(device);
//foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
// resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
List<DS4Controls> Cross = new List<DS4Controls>();
List<DS4Controls> Circle = new List<DS4Controls>();
List<DS4Controls> Square = new List<DS4Controls>();
List<DS4Controls> Triangle = new List<DS4Controls>();
List<DS4Controls> Options = new List<DS4Controls>();
List<DS4Controls> Share = new List<DS4Controls>();
List<DS4Controls> DpadUp = new List<DS4Controls>();
List<DS4Controls> DpadDown = new List<DS4Controls>();
List<DS4Controls> DpadLeft = new List<DS4Controls>();
List<DS4Controls> DpadRight = new List<DS4Controls>();
List<DS4Controls> PS = new List<DS4Controls>();
List<DS4Controls> L1 = new List<DS4Controls>();
List<DS4Controls> R1 = new List<DS4Controls>();
List<DS4Controls> L2 = new List<DS4Controls>();
List<DS4Controls> R2 = new List<DS4Controls>();
List<DS4Controls> L3 = new List<DS4Controls>();
List<DS4Controls> R3 = new List<DS4Controls>();
List<DS4Controls> LXN = new List<DS4Controls>();
List<DS4Controls> LXP = new List<DS4Controls>();
List<DS4Controls> LYN = new List<DS4Controls>();
List<DS4Controls> LYP = new List<DS4Controls>();
List<DS4Controls> RXN = new List<DS4Controls>();
List<DS4Controls> RXP = new List<DS4Controls>();
List<DS4Controls> RYN = new List<DS4Controls>();
List<DS4Controls> RYP = new List<DS4Controls>();
foreach (KeyValuePair<DS4Controls, X360Controls> customButton in customButtons)
{
resetToDefaultValue(customButton.Key, MappedState); // erase default mappings for things that are remapped
DS4KeyType keyType = Global.getShiftCustomKeyType(device, customButton.Key);
int keyvalue = 0;
switch (customButton.Value)
{
case X360Controls.LeftMouse: keyvalue = 256; break;
case X360Controls.RightMouse: keyvalue = 257; break;
case X360Controls.MiddleMouse: keyvalue = 258; break;
case X360Controls.FourthMouse: keyvalue = 259; break;
case X360Controls.FifthMouse: keyvalue = 260; break;
}
if (keyType.HasFlag(DS4KeyType.Toggle))
{
if (getBoolMapping(customButton.Key, cState, eState, tp))
{
if (!pressedonce[keyvalue])
{
deviceState.currentClicks.toggle = !deviceState.currentClicks.toggle;
test++;
pressedonce[keyvalue] = true;
}
deviceState.currentClicks.toggleCount++;
}
else// if (test = 1)// && pressedonce[keyvalue])
{
pressedonce[keyvalue] = false;
}
}
switch (customButton.Value)
{
case X360Controls.A: Cross.Add(customButton.Key); break;
case X360Controls.B: Circle.Add(customButton.Key); break;
case X360Controls.X: Square.Add(customButton.Key); break;
case X360Controls.Y: Triangle.Add(customButton.Key); break;
case X360Controls.LB: L1.Add(customButton.Key); break;
case X360Controls.LS: L3.Add(customButton.Key); break;
case X360Controls.RB: R1.Add(customButton.Key); break;
case X360Controls.RS: R3.Add(customButton.Key); break;
case X360Controls.DpadUp: DpadUp.Add(customButton.Key); break;
case X360Controls.DpadDown: DpadDown.Add(customButton.Key); break;
case X360Controls.DpadLeft: DpadLeft.Add(customButton.Key); break;
case X360Controls.DpadRight: DpadRight.Add(customButton.Key); break;
case X360Controls.Start: Options.Add(customButton.Key); break;
case X360Controls.Guide: PS.Add(customButton.Key); break;
case X360Controls.Back: Share.Add(customButton.Key); break;
case X360Controls.LXNeg: LXN.Add(customButton.Key); break;
case X360Controls.LYNeg: LYN.Add(customButton.Key); break;
case X360Controls.RXNeg: RXN.Add(customButton.Key); break;
case X360Controls.RYNeg: RYN.Add(customButton.Key); break;
case X360Controls.LXPos: LXP.Add(customButton.Key); break;
case X360Controls.LYPos: LYP.Add(customButton.Key); break;
case X360Controls.RXPos: RXP.Add(customButton.Key); break;
case X360Controls.RYPos: RYP.Add(customButton.Key); break;
case X360Controls.LT: L2.Add(customButton.Key); break;
case X360Controls.RT: R2.Add(customButton.Key); break;
case X360Controls.LeftMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.leftCount++;
break;
case X360Controls.RightMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.rightCount++;
break;
case X360Controls.MiddleMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.middleCount++;
break;
case X360Controls.FourthMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.fourthCount++;
break;
case X360Controls.FifthMouse:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.fifthCount++;
break;
case X360Controls.WUP:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.wUpCount++;
break;
case X360Controls.WDOWN:
if (getBoolMapping(customButton.Key, cState, eState, tp))
deviceState.currentClicks.wDownCount++;
break;
case X360Controls.MouseUp:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 0);
MouseDeltaY = -Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseDown:
if (MouseDeltaY == 0)
{
MouseDeltaY = getMouseMapping(device, customButton.Key, cState, eState, 1);
MouseDeltaY = Math.Abs((MouseDeltaY == -2147483648 ? 0 : MouseDeltaY));
}
break;
case X360Controls.MouseLeft:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 2);
MouseDeltaX = -Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
case X360Controls.MouseRight:
if (MouseDeltaX == 0)
{
MouseDeltaX = getMouseMapping(device, customButton.Key, cState, eState, 3);
MouseDeltaX = Math.Abs((MouseDeltaX == -2147483648 ? 0 : MouseDeltaX));
}
break;
}
}
if (macroControl[0]) MappedState.Cross = true;
if (macroControl[1]) MappedState.Circle = true;
if (macroControl[2]) MappedState.Square = true;
if (macroControl[3]) MappedState.Triangle = true;
if (macroControl[4]) MappedState.Options = true;
if (macroControl[5]) MappedState.Share = true;
if (macroControl[6]) MappedState.DpadUp = true;
if (macroControl[7]) MappedState.DpadDown = true;
if (macroControl[8]) MappedState.DpadLeft = true;
if (macroControl[9]) MappedState.DpadRight = true;
if (macroControl[10]) MappedState.PS = true;
if (macroControl[11]) MappedState.L1 = true;
if (macroControl[12]) MappedState.R1 = true;
if (macroControl[13]) MappedState.L2 = 255;
if (macroControl[14]) MappedState.R2 = 255;
if (macroControl[15]) MappedState.L3 = true;
if (macroControl[16]) MappedState.R3 = true;
if (macroControl[17]) MappedState.LX = 255;
if (macroControl[18]) MappedState.LX = 0;
if (macroControl[19]) MappedState.LY = 255;
if (macroControl[20]) MappedState.LY = 0;
if (macroControl[21]) MappedState.RX = 255;
if (macroControl[22]) MappedState.RX = 0;
if (macroControl[23]) MappedState.RY = 255;
if (macroControl[24]) MappedState.RY = 0;
foreach (DS4Controls dc in Cross)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Cross = true;
foreach (DS4Controls dc in Circle)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Circle = true;
foreach (DS4Controls dc in Square)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Square = true;
foreach (DS4Controls dc in Triangle)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Triangle = true;
foreach (DS4Controls dc in L1)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.L1 = true;
foreach (DS4Controls dc in L2)
if (getByteMapping(device, dc, cState, eState, tp) != 0)
MappedState.L2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in L3)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.L3 = true;
foreach (DS4Controls dc in R1)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.R1 = true;
foreach (DS4Controls dc in R2)
if (getByteMapping(device, dc, cState, eState, tp) != 0)
MappedState.R2 = getByteMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in R3)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.R3 = true;
foreach (DS4Controls dc in DpadUp)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadUp = true;
foreach (DS4Controls dc in DpadRight)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadRight = true;
foreach (DS4Controls dc in DpadLeft)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadLeft = true;
foreach (DS4Controls dc in DpadDown)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.DpadDown = true;
foreach (DS4Controls dc in Options)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Options = true;
foreach (DS4Controls dc in Share)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.Share = true;
foreach (DS4Controls dc in PS)
if (getBoolMapping(dc, cState, eState, tp))
MappedState.PS = true;
if (Global.getShiftCustomButton(device, DS4Controls.LXNeg) == X360Controls.None)
LXN.Add(DS4Controls.LXNeg);
if (Global.getShiftCustomButton(device, DS4Controls.LXPos) == X360Controls.None)
LXP.Add(DS4Controls.LXPos);
if (Global.getShiftCustomButton(device, DS4Controls.LYNeg) == X360Controls.None)
LYN.Add(DS4Controls.LYNeg);
if (Global.getShiftCustomButton(device, DS4Controls.LYPos) == X360Controls.None)
LYP.Add(DS4Controls.LYPos);
if (Global.getShiftCustomButton(device, DS4Controls.RXNeg) == X360Controls.None)
RXN.Add(DS4Controls.RXNeg);
if (Global.getShiftCustomButton(device, DS4Controls.RXPos) == X360Controls.None)
RXP.Add(DS4Controls.RXPos);
if (Global.getShiftCustomButton(device, DS4Controls.RYNeg) == X360Controls.None)
RYN.Add(DS4Controls.RYNeg);
if (Global.getShiftCustomButton(device, DS4Controls.RYPos) == X360Controls.None)
RYP.Add(DS4Controls.RYPos);
if (LXN.Count > 0 || LXP.Count > 0)
{
foreach (DS4Controls dc in LXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp, true);
foreach (DS4Controls dc in LXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LX = getXYAxisMapping(device, dc, cState, eState, tp);
}
else
MappedState.LX = cState.LX;
if (LYN.Count > 0 || LYP.Count > 0)
{
foreach (DS4Controls dc in LYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in LYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.LY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.LY = cState.LY;
if (RXN.Count > 0 || RXP.Count > 0)
{
foreach (DS4Controls dc in RXN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RXP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RX = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RX = cState.RX;
if (RYN.Count > 0 || RYP.Count > 0)
{
foreach (DS4Controls dc in RYN)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp);
foreach (DS4Controls dc in RYP)
if (Math.Abs(127 - getXYAxisMapping(device, dc, cState, eState, tp, true)) > 5)
MappedState.RY = getXYAxisMapping(device, dc, cState, eState, tp, true);
}
else
MappedState.RY = cState.RY;
InputMethods.MoveCursorBy(MouseDeltaX, MouseDeltaY);
}
public static bool[,] actionDone = new bool[4,50];
public static SpecialAction[] untriggeraction = new SpecialAction[4];
public static DateTime[] oldnowAction = { DateTime.MinValue, DateTime.MinValue, DateTime.MinValue, DateTime.MinValue };
public static int[] untriggerindex = { -1, -1, -1, -1 };
public static DateTime[] oldnowKeyAct = { DateTime.MinValue, DateTime.MinValue, DateTime.MinValue, DateTime.MinValue };
public static async void MapCustomAction(int device, DS4State cState, DS4State MappedState, DS4StateExposed eState, Mouse tp, Control ctrl)
{
foreach (string actionname in Global.GetProfileActions(device))
{
//DS4KeyType keyType = Global.getShiftCustomKeyType(device, customKey.Key);
SpecialAction action = Global.GetAction(actionname);
int index = Global.GetActionIndexOf(actionname);
double time;
//If a key or button is assigned to the trigger, a key special action is used like
//a quick tap to use and hold to use the regular custom button/key
bool triggerToBeTapped = action.type == "Key" && action.trigger.Count == 1 &&
(Global.getCustomMacro(device, action.trigger[0]) != "0" ||
Global.getCustomKey(device, action.trigger[0]) != 0 ||
Global.getCustomButton(device, action.trigger[0]) != X360Controls.None);
if (!(action.name == "null" || index < 0))
{
bool triggeractivated = true;
if (action.type == "DisconnectBT" && double.Parse(action.details) > 0)
{
triggeractivated = false;
bool subtriggeractivated = true;
foreach (DS4Controls dc in action.trigger)
{
if (!getBoolMapping(dc, cState, eState, tp))
{
subtriggeractivated = false;
break;
}
}
if (subtriggeractivated)
{
time = double.Parse(action.details);
DateTime now = DateTime.UtcNow;
if (now >= oldnowAction[device] + TimeSpan.FromMilliseconds(time * 1000))
triggeractivated = true;
}
else
oldnowAction[device] = DateTime.UtcNow;
}
else if (triggerToBeTapped && oldnowKeyAct[device] == DateTime.MinValue)
{
triggeractivated = false;
bool subtriggeractivated = true;
foreach (DS4Controls dc in action.trigger)
{
if (!getBoolMapping(dc, cState, eState, tp))
{
subtriggeractivated = false;
break;
}
}
if (subtriggeractivated)
{
oldnowKeyAct[device] = DateTime.UtcNow;
}
}
else if (triggerToBeTapped && oldnowKeyAct[device] != DateTime.MinValue)
{
triggeractivated = false;
bool subtriggeractivated = true;
foreach (DS4Controls dc in action.trigger)
{
if (!getBoolMapping(dc, cState, eState, tp))
{
subtriggeractivated = false;
break;
}
}
DateTime now = DateTime.UtcNow;
if (!subtriggeractivated && now <= oldnowKeyAct[device] + TimeSpan.FromMilliseconds(250))
{
await Task.Delay(3); //if the button is assigned to the same key use a delay so the keydown is the last action, not key up
triggeractivated = true;
oldnowKeyAct[device] = DateTime.MinValue;
}
else if (!subtriggeractivated)
oldnowKeyAct[device] = DateTime.MinValue;
}
else
foreach (DS4Controls dc in action.trigger)
{
if (!getBoolMapping(dc, cState, eState, tp))
{
triggeractivated = false;
break;
}
}
bool utriggeractivated = true;
if (action.type == "Key" && action.uTrigger.Count > 0)
{
foreach (DS4Controls dc in action.uTrigger)
{
if (!getBoolMapping(dc, cState, eState, tp))
{
utriggeractivated = false;
break;
}
}
if (action.pressRelease) utriggeractivated = !utriggeractivated;
}
if (triggeractivated && action.type == "Program")
{
if (!actionDone[device, index])
{
actionDone[device, index] = true;
Process.Start(action.details);
}
}
else if (triggeractivated && action.type == "Profile")
{
if (!actionDone[device, index] && string.IsNullOrEmpty(Global.tempprofilename[device]))
{
actionDone[device, index] = true;
untriggeraction[device] = action;
untriggerindex[device] = index;
foreach (DS4Controls dc in action.trigger)
{
InputMethods.performKeyRelease(Global.getCustomKey(0, dc));
string[] skeys = Global.getCustomMacro(0, dc).Split('/');
ushort[] keys = new ushort[skeys.Length];
for (int i = 0; i < keys.Length; i++)
{
keys[i] = ushort.Parse(skeys[i]);
InputMethods.performKeyRelease(keys[i]);
}
}
Global.LoadTempProfile(device, action.details, true, ctrl);
return;
}
}
else if (triggeractivated && action.type == "Macro")
{
if (!actionDone[device, index])
{
DS4KeyType keyType = action.keyType;
actionDone[device, index] = true;
foreach (DS4Controls dc in action.trigger)
resetToDefaultValue(dc, MappedState);
bool[] keydown = new bool[286];
#region macro
foreach (int i in action.macro)
{
if (i >= 300) //ints over 300 used to delay
await Task.Delay(i - 300);
else if (!keydown[i])
{
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTDOWN); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTDOWN);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEDOWN);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONDOWN, 2);
else if (i == 261) macroControl[0] = true;
else if (i == 262) macroControl[1] = true;
else if (i == 263) macroControl[2] = true;
else if (i == 264) macroControl[3] = true;
else if (i == 265) macroControl[4] = true;
else if (i == 266) macroControl[5] = true;
else if (i == 267) macroControl[6] = true;
else if (i == 268) macroControl[7] = true;
else if (i == 269) macroControl[8] = true;
else if (i == 270) macroControl[9] = true;
else if (i == 271) macroControl[10] = true;
else if (i == 272) macroControl[11] = true;
else if (i == 273) macroControl[12] = true;
else if (i == 274) macroControl[13] = true;
else if (i == 275) macroControl[14] = true;
else if (i == 276) macroControl[15] = true;
else if (i == 277) macroControl[16] = true;
else if (i == 278) macroControl[17] = true;
else if (i == 279) macroControl[18] = true;
else if (i == 280) macroControl[19] = true;
else if (i == 281) macroControl[20] = true;
else if (i == 282) macroControl[21] = true;
else if (i == 283) macroControl[22] = true;
else if (i == 284) macroControl[23] = true;
else if (i == 285) macroControl[24] = true;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress((ushort)i);
else
InputMethods.performKeyPress((ushort)i);
keydown[i] = true;
}
else
{
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (i == 261) macroControl[0] = false;
else if (i == 262) macroControl[1] = false;
else if (i == 263) macroControl[2] = false;
else if (i == 264) macroControl[3] = false;
else if (i == 265) macroControl[4] = false;
else if (i == 266) macroControl[5] = false;
else if (i == 267) macroControl[6] = false;
else if (i == 268) macroControl[7] = false;
else if (i == 269) macroControl[8] = false;
else if (i == 270) macroControl[9] = false;
else if (i == 271) macroControl[10] = false;
else if (i == 272) macroControl[11] = false;
else if (i == 273) macroControl[12] = false;
else if (i == 274) macroControl[13] = false;
else if (i == 275) macroControl[14] = false;
else if (i == 276) macroControl[15] = false;
else if (i == 277) macroControl[16] = false;
else if (i == 278) macroControl[17] = false;
else if (i == 279) macroControl[18] = false;
else if (i == 280) macroControl[19] = false;
else if (i == 281) macroControl[20] = false;
else if (i == 282) macroControl[21] = false;
else if (i == 283) macroControl[22] = false;
else if (i == 284) macroControl[23] = false;
else if (i == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease((ushort)i);
else
InputMethods.performKeyRelease((ushort)i);
keydown[i] = false;
}
}
for (ushort i = 0; i < keydown.Length; i++)
{
if (keydown[i])
if (i == 256) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_LEFTUP); //anything above 255 is not a keyvalue
else if (i == 257) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_RIGHTUP);
else if (i == 258) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_MIDDLEUP);
else if (i == 259) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 1);
else if (i == 260) InputMethods.MouseEvent(InputMethods.MOUSEEVENTF_XBUTTONUP, 2);
else if (i == 261) macroControl[0] = false;
else if (i == 262) macroControl[1] = false;
else if (i == 263) macroControl[2] = false;
else if (i == 264) macroControl[3] = false;
else if (i == 265) macroControl[4] = false;
else if (i == 266) macroControl[5] = false;
else if (i == 267) macroControl[6] = false;
else if (i == 268) macroControl[7] = false;
else if (i == 269) macroControl[8] = false;
else if (i == 270) macroControl[9] = false;
else if (i == 271) macroControl[10] = false;
else if (i == 272) macroControl[11] = false;
else if (i == 273) macroControl[12] = false;
else if (i == 274) macroControl[13] = false;
else if (i == 275) macroControl[14] = false;
else if (i == 276) macroControl[15] = false;
else if (i == 277) macroControl[16] = false;
else if (i == 278) macroControl[17] = false;
else if (i == 279) macroControl[18] = false;
else if (i == 280) macroControl[19] = false;
else if (i == 281) macroControl[20] = false;
else if (i == 282) macroControl[21] = false;
else if (i == 283) macroControl[22] = false;
else if (i == 284) macroControl[23] = false;
else if (i == 285) macroControl[24] = false;
else if (keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(i);
else
InputMethods.performKeyRelease(i);
}
/*if (keyType.HasFlag(DS4KeyType.HoldMacro))
{
await Task.Delay(50);
actionDone[device,index] = false;
}*/
#endregion
}
}
else if (triggeractivated && action.type == "Key")
{
if (action.uTrigger.Count == 0 || (action.uTrigger.Count > 0 && untriggerindex[device] == -1 && !actionDone[device, index]))
{
actionDone[device, index] = true;
untriggerindex[device] = index;
ushort key;
ushort.TryParse(action.details, out key);
if (action.uTrigger.Count == 0)
{
SyntheticState.KeyPresses kp;
if (!deviceState[device].keyPresses.TryGetValue(key, out kp))
deviceState[device].keyPresses[key] = kp = new SyntheticState.KeyPresses();
if (action.keyType.HasFlag(DS4KeyType.ScanCode))
kp.current.scanCodeCount++;
else
kp.current.vkCount++;
kp.current.repeatCount++;
}
else if (action.keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyPress(key);
else
InputMethods.performKeyPress(key);
}
}
else if (action.uTrigger.Count > 0 && utriggeractivated && action.type == "Key")
{
if (untriggerindex[device] > -1 && !actionDone[device, index])
{
actionDone[device, index] = true;
untriggerindex[device] = -1;
ushort key;
ushort.TryParse(action.details, out key);
if (action.keyType.HasFlag(DS4KeyType.ScanCode))
InputMethods.performSCKeyRelease(key);
else
InputMethods.performKeyRelease(key);
}
}
else if (triggeractivated && action.type == "DisconnectBT")
{
DS4Device d = ctrl.DS4Controllers[device];
if (!d.Charging)
{
d.DisconnectBT();
foreach (DS4Controls dc in action.trigger)
{
InputMethods.performKeyRelease(Global.getCustomKey(0, dc));
string[] skeys = Global.getCustomMacro(0, dc).Split('/');
ushort[] keys = new ushort[skeys.Length];
for (int i = 0; i < keys.Length; i++)
{
keys[i] = ushort.Parse(skeys[i]);
InputMethods.performKeyRelease(keys[i]);
}
}
return;
}
}
else
actionDone[device, index] = false;
}
}
if (untriggeraction[device] != null)
{
SpecialAction action = untriggeraction[device];
int index = untriggerindex[device];
bool utriggeractivated = true;
foreach (DS4Controls dc in action.uTrigger)
{
if (!getBoolMapping(dc, cState, eState, tp))
{
utriggeractivated = false;
break;
}
}
if (utriggeractivated && action.type == "Profile")
{
if ((action.controls == action.ucontrols && !actionDone[device, index]) || //if trigger and end trigger are the same
action.controls != action.ucontrols)
if (!string.IsNullOrEmpty(Global.tempprofilename[device]))
{
foreach (DS4Controls dc in action.uTrigger)
{
actionDone[device, index] = true;
InputMethods.performKeyRelease(Global.getCustomKey(0, dc));
string[] skeys = Global.getCustomMacro(0, dc).Split('/');
ushort[] keys = new ushort[skeys.Length];
for (int i = 0; i < keys.Length; i++)
{
keys[i] = ushort.Parse(skeys[i]);
InputMethods.performKeyRelease(keys[i]);
}
}
untriggeraction[device] = null;
Global.LoadProfile(device, false, ctrl);
}
}
else
actionDone[device, index] = false;
}
}
private static void getMouseWheelMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp, bool down)
{
DateTime now = DateTime.UtcNow;
if (now >= oldnow + TimeSpan.FromMilliseconds(10) && !pressagain)
{
oldnow = now;
InputMethods.MouseWheel((int)(getByteMapping(device, control, cState, eState, tp) / 51f * (down ? -1 : 1)), 0);
}
}
public static int mcounter = 34;
public static int mouseaccel = 0;
public static int prevmouseaccel = 0;
private static double horizontalRemainder = 0.0, verticalRemainder = 0.0;
private static int getMouseMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, int mnum)
{
int controlnum = DS4ControltoInt(control);
double SXD = Global.getSXDeadzone(device);
double SZD = Global.getSZDeadzone(device);
int deadzoneL = 3;
int deadzoneR = 3;
if (Global.getLSDeadzone(device) >= 3)
deadzoneL = 0;
if (Global.getRSDeadzone(device) >= 3)
deadzoneR = 0;
double value = 0;
int speed = Global.getButtonMouseSensitivity(device) + 15;
double root = 1.002;
double divide = 10000d;
//DateTime now = mousenow[mnum];
switch (control)
{
case DS4Controls.LXNeg:
if (cState.LX - 127.5f < -deadzoneL)
value = -(cState.LX - 127.5f) / 2550d * speed;
break;
case DS4Controls.LXPos:
if (cState.LX - 127.5f > deadzoneL)
value = (cState.LX - 127.5f) / 2550d * speed;
break;
case DS4Controls.RXNeg:
if (cState.RX - 127.5f < -deadzoneR)
value = -(cState.RX - 127.5f) / 2550d * speed;
break;
case DS4Controls.RXPos:
if (cState.RX - 127.5f > deadzoneR)
value = (cState.RX - 127.5f) / 2550d * speed;
break;
case DS4Controls.LYNeg:
if (cState.LY - 127.5f < -deadzoneL)
value = -(cState.LY - 127.5f) / 2550d * speed;
break;
case DS4Controls.LYPos:
if (cState.LY - 127.5f > deadzoneL)
value = (cState.LY - 127.5f) / 2550d * speed;
break;
case DS4Controls.RYNeg:
if (cState.RY - 127.5f < -deadzoneR)
value = -(cState.RY - 127.5f) / 2550d * speed;
break;
case DS4Controls.RYPos:
if (cState.RY - 127.5f > deadzoneR)
value = (cState.RY - 127.5f) / 2550d * speed;
break;
case DS4Controls.Share: value = (cState.Share ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Options: value = (cState.Options ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L1: value = (cState.L1 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.R1: value = (cState.R1 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L3: value = (cState.L3 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.R3: value = (cState.R3 ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadUp: value = (cState.DpadUp ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadDown: value = (cState.DpadDown ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadLeft: value = (cState.DpadLeft ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.DpadRight: value = (cState.DpadRight ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.PS: value = (cState.PS ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Cross: value = (cState.Cross ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Square: value = (cState.Square ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Triangle: value = (cState.Triangle ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.Circle: value = (cState.Circle ? Math.Pow(root + speed / divide, 100) - 1 : 0); break;
case DS4Controls.L2: value = Math.Pow(root + speed / divide, cState.L2 / 2d) - 1; break;
case DS4Controls.R2: value = Math.Pow(root + speed / divide, cState.R2 / 2d) - 1; break;
case DS4Controls.GyroXPos: return (byte)(eState.GyroX > SXD * 7500 ?
Math.Pow(root + speed / divide, eState.GyroX / 62) : 0);
case DS4Controls.GyroXNeg: return (byte)(eState.GyroX < -SXD * 7500 ?
Math.Pow(root + speed / divide, -eState.GyroX / 48) : 0);
case DS4Controls.GyroZPos: return (byte)(eState.GyroZ > SZD * 7500 ?
Math.Pow(root + speed / divide, eState.GyroZ / 62) : 0);
case DS4Controls.GyroZNeg: return (byte)(eState.GyroZ < -SZD * 7500 ?
Math.Pow(root + speed / divide, -eState.GyroZ / 62) : 0);
}
bool LXChanged = (Math.Abs(127 - cState.LX) < deadzoneL);
bool LYChanged = (Math.Abs(127 - cState.LY) < deadzoneL);
bool RXChanged = (Math.Abs(127 - cState.RX) < deadzoneR);
bool RYChanged = (Math.Abs(127 - cState.RY) < deadzoneR);
bool contains = (control.ToString().Contains("LX") ||
control.ToString().Contains("LY") ||
control.ToString().Contains("RX") ||
control.ToString().Contains("RY"));
if (Global.getMouseAccel(device))
{
if (value > 0)
{
mcounter = 34;
mouseaccel++;
}
if (mouseaccel == prevmouseaccel)
{
mcounter--;
}
if (mcounter <= 0)
{
mouseaccel = 0;
mcounter = 34;
}
value *= 1 + (double)Math.Min(20000, (mouseaccel)) / 10000d;
prevmouseaccel = mouseaccel;
}
int intValue;
if (mnum > 1)
{
if ((value > 0.0 && horizontalRemainder > 0.0) || (value < 0.0 && horizontalRemainder < 0.0))
value += horizontalRemainder;
intValue = (int)value;
horizontalRemainder = value - intValue;
}
else
{
if ((value > 0.0 && verticalRemainder > 0.0) || (value < 0.0 && verticalRemainder < 0.0))
value += verticalRemainder;
intValue = (int)value;
verticalRemainder = value - intValue;
}
return intValue;
}
public static bool compare(byte b1, byte b2)
{
if (Math.Abs(b1 - b2) > 10)
{
return false;
}
return true;
}
public static byte getByteMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp)
{
double SXD = Global.getSXDeadzone(device);
double SZD = Global.getSZDeadzone(device);
switch (control)
{
case DS4Controls.Share: return (byte)(cState.Share ? 255 : 0);
case DS4Controls.Options: return (byte)(cState.Options ? 255 : 0);
case DS4Controls.L1: return (byte)(cState.L1 ? 255 : 0);
case DS4Controls.R1: return (byte)(cState.R1 ? 255 : 0);
case DS4Controls.L3: return (byte)(cState.L3 ? 255 : 0);
case DS4Controls.R3: return (byte)(cState.R3 ? 255 : 0);
case DS4Controls.DpadUp: return (byte)(cState.DpadUp ? 255 : 0);
case DS4Controls.DpadDown: return (byte)(cState.DpadDown ? 255 : 0);
case DS4Controls.DpadLeft: return (byte)(cState.DpadLeft ? 255 : 0);
case DS4Controls.DpadRight: return (byte)(cState.DpadRight ? 255 : 0);
case DS4Controls.PS: return (byte)(cState.PS ? 255 : 0);
case DS4Controls.Cross: return (byte)(cState.Cross ? 255 : 0);
case DS4Controls.Square: return (byte)(cState.Square ? 255 : 0);
case DS4Controls.Triangle: return (byte)(cState.Triangle ? 255 : 0);
case DS4Controls.Circle: return (byte)(cState.Circle ? 255 : 0);
case DS4Controls.TouchLeft: return (byte)(tp != null && tp.leftDown ? 255 : 0);
case DS4Controls.TouchRight: return (byte)(tp != null && tp.rightDown ? 255 : 0);
case DS4Controls.TouchMulti: return (byte)(tp != null && tp.multiDown ? 255 : 0);
case DS4Controls.TouchUpper: return (byte)(tp != null && tp.upperDown ? 255 : 0);
case DS4Controls.LXNeg: return (byte)(cState.LX - 127.5f > 0 ? 0 : -(cState.LX - 127.5f) * 2);
case DS4Controls.LYNeg: return (byte)(cState.LY - 127.5f > 0 ? 0 : -(cState.LY - 127.5f) * 2);
case DS4Controls.RXNeg: return (byte)(cState.RX - 127.5f > 0 ? 0 : -(cState.RX - 127.5f) * 2);
case DS4Controls.RYNeg: return (byte)(cState.RY - 127.5f > 0 ? 0 : -(cState.RY - 127.5f) * 2);
case DS4Controls.LXPos: return (byte)(cState.LX - 127.5f < 0 ? 0 : (cState.LX - 127.5f) * 2);
case DS4Controls.LYPos: return (byte)(cState.LY - 127.5f < 0 ? 0 : (cState.LY - 127.5f) * 2);
case DS4Controls.RXPos: return (byte)(cState.RX - 127.5f < 0 ? 0 : (cState.RX - 127.5f) * 2);
case DS4Controls.RYPos: return (byte)(cState.RY - 127.5f < 0 ? 0 : (cState.RY - 127.5f) * 2);
case DS4Controls.L2: return cState.L2;
case DS4Controls.R2: return cState.R2;
case DS4Controls.GyroXPos: return (byte)(eState.GyroX > SXD * 7500 ? Math.Min(255, eState.GyroX / 31) : 0);
case DS4Controls.GyroXNeg: return (byte)(eState.GyroX < -SXD * 7500 ? Math.Min(255, -eState.GyroX / 31) : 0);
case DS4Controls.GyroZPos: return (byte)(eState.GyroZ > SZD * 7500 ? Math.Min(255, eState.GyroZ / 31) : 0);
case DS4Controls.GyroZNeg: return (byte)(eState.GyroZ < -SZD * 7500 ? Math.Min(255, -eState.GyroZ / 31) : 0);
case DS4Controls.SwipeUp: return (byte)(tp != null ? tp.swipeUpB : 0);
case DS4Controls.SwipeDown: return (byte)(tp != null ? tp.swipeDownB: 0);
case DS4Controls.SwipeLeft: return (byte)(tp != null ? tp.swipeLeftB: 0);
case DS4Controls.SwipeRight: return (byte)(tp != null ? tp.swipeRightB : 0);
}
return 0;
}
public static bool getBoolMapping(DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp)
{
switch (control)
{
case DS4Controls.Share: return cState.Share;
case DS4Controls.Options: return cState.Options;
case DS4Controls.L1: return cState.L1;
case DS4Controls.R1: return cState.R1;
case DS4Controls.L3: return cState.L3;
case DS4Controls.R3: return cState.R3;
case DS4Controls.DpadUp: return cState.DpadUp;
case DS4Controls.DpadDown: return cState.DpadDown;
case DS4Controls.DpadLeft: return cState.DpadLeft;
case DS4Controls.DpadRight: return cState.DpadRight;
case DS4Controls.PS: return cState.PS;
case DS4Controls.Cross: return cState.Cross;
case DS4Controls.Square: return cState.Square;
case DS4Controls.Triangle: return cState.Triangle;
case DS4Controls.Circle: return cState.Circle;
case DS4Controls.TouchLeft: return (tp != null ? tp.leftDown : false);
case DS4Controls.TouchRight: return (tp != null ? tp.rightDown : false);
case DS4Controls.TouchMulti: return (tp != null ? tp.multiDown : false);
case DS4Controls.TouchUpper: return (tp != null ? tp.upperDown : false);
case DS4Controls.LXNeg: return cState.LX < 127 - 55;
case DS4Controls.LYNeg: return cState.LY < 127 - 55;
case DS4Controls.RXNeg: return cState.RX < 127 - 55;
case DS4Controls.RYNeg: return cState.RY < 127 - 55;
case DS4Controls.LXPos: return cState.LX > 127 + 55;
case DS4Controls.LYPos: return cState.LY > 127 + 55;
case DS4Controls.RXPos: return cState.RX > 127 + 55;
case DS4Controls.RYPos: return cState.RY > 127 + 55;
case DS4Controls.L2: return cState.L2 > 100;
case DS4Controls.R2: return cState.R2 > 100;
case DS4Controls.GyroXPos: return eState.GyroX > 5000;
case DS4Controls.GyroXNeg: return eState.GyroX < -5000;
case DS4Controls.GyroZPos: return eState.GyroZ > 5000;
case DS4Controls.GyroZNeg: return eState.GyroZ < -5000;
case DS4Controls.SwipeUp: return (tp != null && tp.swipeUp);
case DS4Controls.SwipeDown: return (tp != null && tp.swipeDown);
case DS4Controls.SwipeLeft: return (tp != null && tp.swipeLeft);
case DS4Controls.SwipeRight: return (tp != null && tp.swipeRight);
}
return false;
}
public static byte getXYAxisMapping(int device, DS4Controls control, DS4State cState, DS4StateExposed eState, Mouse tp, bool alt = false)
{
byte trueVal = 0;
byte falseVal = 127;
double SXD = Global.getSXDeadzone(device);
double SZD = Global.getSZDeadzone(device);
if (alt)
trueVal = 255;
switch (control)
{
case DS4Controls.Share: return (byte)(cState.Share ? trueVal : falseVal);
case DS4Controls.Options: return (byte)(cState.Options ? trueVal : falseVal);
case DS4Controls.L1: return (byte)(cState.L1 ? trueVal : falseVal);
case DS4Controls.R1: return (byte)(cState.R1 ? trueVal : falseVal);
case DS4Controls.L3: return (byte)(cState.L3 ? trueVal : falseVal);
case DS4Controls.R3: return (byte)(cState.R3 ? trueVal : falseVal);
case DS4Controls.DpadUp: return (byte)(cState.DpadUp ? trueVal : falseVal);
case DS4Controls.DpadDown: return (byte)(cState.DpadDown ? trueVal : falseVal);
case DS4Controls.DpadLeft: return (byte)(cState.DpadLeft ? trueVal : falseVal);
case DS4Controls.DpadRight: return (byte)(cState.DpadRight ? trueVal : falseVal);
case DS4Controls.PS: return (byte)(cState.PS ? trueVal : falseVal);
case DS4Controls.Cross: return (byte)(cState.Cross ? trueVal : falseVal);
case DS4Controls.Square: return (byte)(cState.Square ? trueVal : falseVal);
case DS4Controls.Triangle: return (byte)(cState.Triangle ? trueVal : falseVal);
case DS4Controls.Circle: return (byte)(cState.Circle ? trueVal : falseVal);
case DS4Controls.TouchLeft: return (byte)(tp != null && tp.leftDown ? trueVal : falseVal);
case DS4Controls.TouchRight: return (byte)(tp != null && tp.rightDown ? trueVal : falseVal);
case DS4Controls.TouchMulti: return (byte)(tp != null && tp.multiDown ? trueVal : falseVal);
case DS4Controls.TouchUpper: return (byte)(tp != null && tp.upperDown ? trueVal : falseVal);
case DS4Controls.L2: if (alt) return (byte)(127.5f + cState.L2 / 2f); else return (byte)(127.5f - cState.L2 / 2f);
case DS4Controls.R2: if (alt) return (byte)(127.5f + cState.R2 / 2f); else return (byte)(127.5f - cState.R2 / 2f);
case DS4Controls.SwipeUp: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeUpB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeUpB / 2f : 0);
case DS4Controls.SwipeDown: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeDownB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeDownB / 2f : 0);
case DS4Controls.SwipeLeft: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeLeftB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeLeftB / 2f : 0);
case DS4Controls.SwipeRight: if (alt) return (byte)(tp != null ? 127.5f + tp.swipeRightB / 2f : 0); else return (byte)(tp != null ? 127.5f - tp.swipeRightB / 2f : 0);
case DS4Controls.GyroXPos: if (eState.GyroX > SXD * 7500)
if (alt) return (byte)Math.Min(255, 127 + eState.GyroX / 62); else return (byte)Math.Max(0, 127 - eState.GyroX / 62);
else return falseVal;
case DS4Controls.GyroXNeg: if (eState.GyroX < -SXD * 7500)
if (alt) return (byte)Math.Min(255, 127 + -eState.GyroX / 62); else return (byte)Math.Max(0, 127 - -eState.GyroX / 62);
else return falseVal;
case DS4Controls.GyroZPos: if (eState.GyroZ > SZD * 7500)
if (alt) return (byte)Math.Min(255, 127 + eState.GyroZ / 62); else return (byte)Math.Max(0, 127 - eState.GyroZ / 62);
else return falseVal;
case DS4Controls.GyroZNeg: if (eState.GyroZ < -SZD * 7500)
if (alt) return (byte)Math.Min(255, 127 + -eState.GyroZ / 62); else return (byte)Math.Max(0, 127 - -eState.GyroZ / 62);
else return falseVal;
}
if (!alt)
{
switch (control)
{
case DS4Controls.LXNeg: return cState.LX;
case DS4Controls.LYNeg: return cState.LY;
case DS4Controls.RXNeg: return cState.RX;
case DS4Controls.RYNeg: return cState.RY;
case DS4Controls.LXPos: return (byte)(255 - cState.LX);
case DS4Controls.LYPos: return (byte)(255 - cState.LY);
case DS4Controls.RXPos: return (byte)(255 - cState.RX);
case DS4Controls.RYPos: return (byte)(255 - cState.RY);
}
}
else
{
switch (control)
{
case DS4Controls.LXNeg: return (byte)(255 - cState.LX);
case DS4Controls.LYNeg: return (byte)(255 - cState.LY);
case DS4Controls.RXNeg: return (byte)(255 - cState.RX);
case DS4Controls.RYNeg: return (byte)(255 - cState.RY);
case DS4Controls.LXPos: return cState.LX;
case DS4Controls.LYPos: return cState.LY;
case DS4Controls.RXPos: return cState.RX;
case DS4Controls.RYPos: return cState.RY;
}
}
return 0;
}
//Returns false for any bool,
//if control is one of the xy axis returns 127
//if its a trigger returns 0
public static void resetToDefaultValue(DS4Controls control, DS4State cState)
{
switch (control)
{
case DS4Controls.Share: cState.Share = false; break;
case DS4Controls.Options: cState.Options = false; break;
case DS4Controls.L1: cState.L1 = false; break;
case DS4Controls.R1: cState.R1 = false; break;
case DS4Controls.L3: cState.L3 = false; break;
case DS4Controls.R3: cState.R3 = false; break;
case DS4Controls.DpadUp: cState.DpadUp = false; break;
case DS4Controls.DpadDown: cState.DpadDown = false; break;
case DS4Controls.DpadLeft: cState.DpadLeft = false; break;
case DS4Controls.DpadRight: cState.DpadRight = false; break;
case DS4Controls.PS: cState.PS = false; break;
case DS4Controls.Cross: cState.Cross = false; break;
case DS4Controls.Square: cState.Square = false; break;
case DS4Controls.Triangle: cState.Triangle = false; break;
case DS4Controls.Circle: cState.Circle = false; break;
case DS4Controls.LXNeg: cState.LX = 127; break;
case DS4Controls.LYNeg: cState.LY = 127; break;
case DS4Controls.RXNeg: cState.RX = 127; break;
case DS4Controls.RYNeg: cState.RY = 127; break;
case DS4Controls.LXPos: cState.LX = 127; break;
case DS4Controls.LYPos: cState.LY = 127; break;
case DS4Controls.RXPos: cState.RX = 127; break;
case DS4Controls.RYPos: cState.RY = 127; break;
case DS4Controls.L2: cState.L2 = 0; break;
case DS4Controls.R2: cState.R2 = 0; break;
}
}
}
}