mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-30 04:54:20 +01:00
39d0579f09
Hopefully I won't regret this later
141 lines
4.6 KiB
C#
141 lines
4.6 KiB
C#
using System;
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namespace DS4Windows
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{
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public class SixAxisEventArgs : EventArgs
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{
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public readonly SixAxis sixAxis;
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public readonly DateTime timeStamp;
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public SixAxisEventArgs(DateTime utcTimestamp, SixAxis sa)
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{
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sixAxis = sa;
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timeStamp = utcTimestamp;
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}
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}
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public class SixAxis
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{
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public const int ACC_RES_PER_G = 8192;
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private const float F_ACC_RES_PER_G = ACC_RES_PER_G;
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public const int GYRO_RES_IN_DEG_SEC = 16;
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private const float F_GYRO_RES_IN_DEG_SEC = GYRO_RES_IN_DEG_SEC;
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public int gyroYaw, gyroPitch, gyroRoll, accelX, accelY, accelZ;
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public int outputAccelX, outputAccelY, outputAccelZ;
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public double accelXG, accelYG, accelZG;
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public double angVelYaw, angVelPitch, angVelRoll;
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public int gyroYawFull, gyroPitchFull, gyroRollFull;
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public int accelXFull, accelYFull, accelZFull;
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public double elapsed;
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public SixAxis previousAxis = null;
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double recip = 1d / 8192d;
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double tempDouble = 0d;
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public SixAxis(int X, int Y, int Z,
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int aX, int aY, int aZ,
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double elapsedDelta, SixAxis prevAxis = null)
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{
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populate(X, Y, Z, aX, aY, aZ, elapsedDelta, prevAxis);
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}
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public void copy(SixAxis src)
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{
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gyroYaw = src.gyroYaw;
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gyroPitch = src.gyroPitch;
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gyroRoll = src.gyroRoll;
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gyroYawFull = src.gyroYawFull;
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accelXFull = src.accelXFull; accelYFull = src.accelYFull; accelZFull = src.accelZFull;
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angVelYaw = src.angVelYaw;
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angVelPitch = src.angVelPitch;
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angVelRoll = src.angVelRoll;
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accelXG = src.accelXG;
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accelYG = src.accelYG;
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accelZG = src.accelZG;
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// Put accel ranges between 0 - 128 abs
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accelX = src.accelX;
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accelY = src.accelY;
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accelZ = src.accelZ;
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outputAccelX = accelX;
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outputAccelY = accelY;
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outputAccelZ = accelZ;
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elapsed = src.elapsed;
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previousAxis = src.previousAxis;
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}
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public void populate(int X, int Y, int Z,
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int aX, int aY, int aZ,
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double elapsedDelta, SixAxis prevAxis = null)
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{
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gyroYaw = -X / 256;
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gyroPitch = Y / 256;
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gyroRoll = -Z / 256;
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gyroYawFull = -X; gyroPitchFull = Y; gyroRollFull = -Z;
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accelXFull = -aX; accelYFull = -aY; accelZFull = aZ;
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angVelYaw = gyroYawFull / F_GYRO_RES_IN_DEG_SEC;
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angVelPitch = gyroPitchFull / F_GYRO_RES_IN_DEG_SEC;
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angVelRoll = gyroRollFull / F_GYRO_RES_IN_DEG_SEC;
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accelXG = tempDouble = accelXFull / F_ACC_RES_PER_G;
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accelYG = tempDouble = accelYFull / F_ACC_RES_PER_G;
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accelZG = tempDouble = accelZFull / F_ACC_RES_PER_G;
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// Put accel ranges between 0 - 128 abs
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accelX = -aX / 64;
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accelY = -aY / 64;
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accelZ = aZ / 64;
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outputAccelX = accelX;
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outputAccelY = accelY;
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outputAccelZ = accelZ;
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elapsed = elapsedDelta;
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previousAxis = prevAxis;
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}
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}
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public class DS4SixAxis
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{
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public event EventHandler<SixAxisEventArgs> SixAccelMoved = null;
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private SixAxis sPrev = null, now = null;
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public DS4SixAxis()
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{
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sPrev = new SixAxis(0, 0, 0, 0, 0, 0, 0.0);
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now = new SixAxis(0, 0, 0, 0, 0, 0, 0.0);
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}
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public void handleSixaxis(byte[] gyro, byte[] accel, DS4State state,
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double elapsedDelta)
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{
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int currentYaw = (short)((ushort)(gyro[3] << 8) | gyro[2]);
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int currentPitch = (short)((ushort)(gyro[1] << 8) | gyro[0]);
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int currentRoll = (short)((ushort)(gyro[5] << 8) | gyro[4]);
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int AccelX = (short)((ushort)(accel[1] << 8) | accel[0]);
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int AccelY = (short)((ushort)(accel[3] << 8) | accel[2]);
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int AccelZ = (short)((ushort)(accel[5] << 8) | accel[4]);
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SixAxisEventArgs args = null;
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if (AccelX != 0 || AccelY != 0 || AccelZ != 0)
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{
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if (SixAccelMoved != null)
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{
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sPrev.copy(now);
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now.populate(currentYaw, currentPitch, currentRoll,
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AccelX, AccelY, AccelZ, elapsedDelta, sPrev);
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args = new SixAxisEventArgs(state.ReportTimeStamp, now);
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state.Motion = now;
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SixAccelMoved(this, args);
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}
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}
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}
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}
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}
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