mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-22 17:29:18 +01:00
df43fd0d74
I kinda just felt like doing it :P wanted to test myself, trying to make a cleaner UI
60 lines
2.1 KiB
C#
60 lines
2.1 KiB
C#
namespace DS4Service
|
|
{
|
|
partial class ProjectInstaller
|
|
{
|
|
/// <summary>
|
|
/// Required designer variable.
|
|
/// </summary>
|
|
private System.ComponentModel.IContainer components = null;
|
|
|
|
/// <summary>
|
|
/// Clean up any resources being used.
|
|
/// </summary>
|
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposing && (components != null))
|
|
{
|
|
components.Dispose();
|
|
}
|
|
base.Dispose(disposing);
|
|
}
|
|
|
|
#region Component Designer generated code
|
|
|
|
/// <summary>
|
|
/// Required method for Designer support - do not modify
|
|
/// the contents of this method with the code editor.
|
|
/// </summary>
|
|
private void InitializeComponent()
|
|
{
|
|
this.serviceProcessInstaller = new System.ServiceProcess.ServiceProcessInstaller();
|
|
this.serviceInstaller = new System.ServiceProcess.ServiceInstaller();
|
|
//
|
|
// serviceProcessInstaller
|
|
//
|
|
this.serviceProcessInstaller.Account = System.ServiceProcess.ServiceAccount.LocalSystem;
|
|
this.serviceProcessInstaller.Password = null;
|
|
this.serviceProcessInstaller.Username = null;
|
|
//
|
|
// serviceInstaller
|
|
//
|
|
this.serviceInstaller.DisplayName = " DS4 Tool Service";
|
|
this.serviceInstaller.ServiceName = "DS4Service";
|
|
this.serviceInstaller.ServicesDependedOn = new string[] {
|
|
"ScpVBus"};
|
|
//
|
|
// ProjectInstaller
|
|
//
|
|
this.Installers.AddRange(new System.Configuration.Install.Installer[] {
|
|
this.serviceProcessInstaller,
|
|
this.serviceInstaller});
|
|
|
|
}
|
|
|
|
#endregion
|
|
|
|
private System.ServiceProcess.ServiceProcessInstaller serviceProcessInstaller;
|
|
private System.ServiceProcess.ServiceInstaller serviceInstaller;
|
|
}
|
|
} |