mirror of
https://github.com/cemu-project/DS4Windows.git
synced 2024-11-23 09:49:16 +01:00
717 lines
33 KiB
C#
717 lines
33 KiB
C#
// VJoy C# interface file taken from an excellent Shaul's virtual joystick driver project.
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// Licensed to public domain as is (http://vjoystick.sourceforge.net/site/index.php/forum/5-Discussion/104-what-is-the-usage-license-for-this-software).
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// http://vjoystick.sourceforge.net/site/
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// https://github.com/shauleiz/vJoy/tree/master/apps/common/vJoyInterfaceCS
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//
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// This module is a feeder for VJoy virtual joystick driver. DS4Windows can optionally re-map and feed buttons and analog axis values from DS4 Controller to VJoy device.
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// At first this may seem silly because DS4Windows can already do re-mapping by using a virtual X360 Controller driver, so why feed VJoy virtual driver also?
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// Sometimes X360 driver may run out of analog axis options, so for example "SA motion sensor steering wheel emulation" in DS4Windows would reserve a thumbstick X or Y
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// axis for SA steering wheel emulation usage. That thumbstick axis would be unavailable for "normal" thumbstick usage after this re-mapping.
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// The problem can be solved by configuring DS4Windows to re-map SA steering wheel emulation axis to VJoy axis, so all analog axies in DS4 controller are still available for normal usage.
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//
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using System;
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using System.Runtime.InteropServices;
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using System.Security; // SuppressUnmanagedCodeSecurity support to optimize for performance instead of code security
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namespace DS4Windows.VJoyFeeder
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{
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[Flags]
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public enum HID_USAGES
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{
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HID_USAGE_X = 0x30,
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HID_USAGE_Y = 0x31,
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HID_USAGE_Z = 0x32,
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HID_USAGE_RX = 0x33,
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HID_USAGE_RY = 0x34,
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HID_USAGE_RZ = 0x35,
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HID_USAGE_SL0 = 0x36,
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HID_USAGE_SL1 = 0x37,
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HID_USAGE_WHL = 0x38,
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HID_USAGE_POV = 0x39,
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}
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public enum VjdStat /* Declares an enumeration data type called BOOLEAN */
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{
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VJD_STAT_OWN, // The vJoy Device is owned by this application.
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VJD_STAT_FREE, // The vJoy Device is NOT owned by any application (including this one).
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VJD_STAT_BUSY, // The vJoy Device is owned by another application. It cannot be acquired by this application.
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VJD_STAT_MISS, // The vJoy Device is missing. It either does not exist or the driver is down.
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VJD_STAT_UNKN // Unknown
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};
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// FFB Declarations
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// HID Descriptor definitions - FFB Report IDs
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public enum FFBPType // FFB Packet Type
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{
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// Write
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PT_EFFREP = 0x01, // Usage Set Effect Report
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PT_ENVREP = 0x02, // Usage Set Envelope Report
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PT_CONDREP = 0x03, // Usage Set Condition Report
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PT_PRIDREP = 0x04, // Usage Set Periodic Report
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PT_CONSTREP = 0x05, // Usage Set Constant Force Report
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PT_RAMPREP = 0x06, // Usage Set Ramp Force Report
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PT_CSTMREP = 0x07, // Usage Custom Force Data Report
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PT_SMPLREP = 0x08, // Usage Download Force Sample
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PT_EFOPREP = 0x0A, // Usage Effect Operation Report
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PT_BLKFRREP = 0x0B, // Usage PID Block Free Report
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PT_CTRLREP = 0x0C, // Usage PID Device Control
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PT_GAINREP = 0x0D, // Usage Device Gain Report
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PT_SETCREP = 0x0E, // Usage Set Custom Force Report
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// Feature
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PT_NEWEFREP = 0x01 + 0x10, // Usage Create New Effect Report
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PT_BLKLDREP = 0x02 + 0x10, // Usage Block Load Report
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PT_POOLREP = 0x03 + 0x10, // Usage PID Pool Report
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};
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public enum FFBEType // FFB Effect Type
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{
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// Effect Type
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ET_NONE = 0, // No Force
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ET_CONST = 1, // Constant Force
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ET_RAMP = 2, // Ramp
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ET_SQR = 3, // Square
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ET_SINE = 4, // Sine
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ET_TRNGL = 5, // Triangle
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ET_STUP = 6, // Sawtooth Up
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ET_STDN = 7, // Sawtooth Down
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ET_SPRNG = 8, // Spring
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ET_DMPR = 9, // Damper
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ET_INRT = 10, // Inertia
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ET_FRCTN = 11, // Friction
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ET_CSTM = 12, // Custom Force Data
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};
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public enum FFB_CTRL
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{
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CTRL_ENACT = 1, // Enable all device actuators.
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CTRL_DISACT = 2, // Disable all the device actuators.
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CTRL_STOPALL = 3, // Stop All Effects Issues a stop on every running effect.
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CTRL_DEVRST = 4, // Device Reset– Clears any device paused condition, enables all actuators and clears all effects from memory.
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CTRL_DEVPAUSE = 5, // Device Pause– The all effects on the device are paused at the current time step.
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CTRL_DEVCONT = 6, // Device Continue– The all effects that running when the device was paused are restarted from their last time step.
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};
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public enum FFBOP
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{
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EFF_START = 1, // EFFECT START
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EFF_SOLO = 2, // EFFECT SOLO START
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EFF_STOP = 3, // EFFECT STOP
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};
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//namespace vJoyInterfaceWrap
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//{
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[SuppressUnmanagedCodeSecurity]
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public class VJoy
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{
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/***************************************************/
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/*********** Various declarations ******************/
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/***************************************************/
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private static RemovalCbFunc UserRemCB;
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private static WrapRemovalCbFunc wrf;
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private static GCHandle hRemUserData;
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private static FfbCbFunc UserFfbCB;
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private static WrapFfbCbFunc wf;
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private static GCHandle hFfbUserData;
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[StructLayout(LayoutKind.Sequential)]
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public struct JoystickState
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{
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public byte bDevice;
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public Int32 Throttle;
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public Int32 Rudder;
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public Int32 Aileron;
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public Int32 AxisX;
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public Int32 AxisY;
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public Int32 AxisZ;
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public Int32 AxisXRot;
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public Int32 AxisYRot;
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public Int32 AxisZRot;
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public Int32 Slider;
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public Int32 Dial;
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public Int32 Wheel;
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public Int32 AxisVX;
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public Int32 AxisVY;
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public Int32 AxisVZ;
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public Int32 AxisVBRX;
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public Int32 AxisVBRY;
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public Int32 AxisVBRZ;
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public UInt32 Buttons;
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public UInt32 bHats; // Lower 4 bits: HAT switch or 16-bit of continuous HAT switch
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public UInt32 bHatsEx1; // Lower 4 bits: HAT switch or 16-bit of continuous HAT switch
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public UInt32 bHatsEx2; // Lower 4 bits: HAT switch or 16-bit of continuous HAT switch
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public UInt32 bHatsEx3; // Lower 4 bits: HAT switch or 16-bit of continuous HAT switch
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public UInt32 ButtonsEx1;
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public UInt32 ButtonsEx2;
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public UInt32 ButtonsEx3;
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};
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[StructLayout(LayoutKind.Sequential)]
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private struct FFB_DATA
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{
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private UInt32 size;
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private UInt32 cmd;
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private IntPtr data;
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct FFB_EFF_CONSTANT
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{
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[FieldOffset(0)]
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public Byte EffectBlockIndex;
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[FieldOffset(4)]
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public Int16 Magnitude;
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}
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[System.Obsolete("use FFB_EFF_REPORT")]
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[StructLayout(LayoutKind.Explicit)]
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public struct FFB_EFF_CONST
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{
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[FieldOffset(0)]
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public Byte EffectBlockIndex;
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[FieldOffset(4)]
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public FFBEType EffectType;
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[FieldOffset(8)]
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public UInt16 Duration;// Value in milliseconds. 0xFFFF means infinite
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[FieldOffset(10)]
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public UInt16 TrigerRpt;
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[FieldOffset(12)]
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public UInt16 SamplePrd;
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[FieldOffset(14)]
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public Byte Gain;
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[FieldOffset(15)]
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public Byte TrigerBtn;
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[FieldOffset(16)]
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public bool Polar; // How to interpret force direction Polar (0-360°) or Cartesian (X,Y)
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[FieldOffset(20)]
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public Byte Direction; // Polar direction: (0x00-0xFF correspond to 0-360°)
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[FieldOffset(20)]
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public Byte DirX; // X direction: Positive values are To the right of the center (X); Negative are Two's complement
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[FieldOffset(21)]
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public Byte DirY; // Y direction: Positive values are below the center (Y); Negative are Two's complement
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct FFB_EFF_REPORT
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{
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[FieldOffset(0)]
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public Byte EffectBlockIndex;
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[FieldOffset(4)]
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public FFBEType EffectType;
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[FieldOffset(8)]
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public UInt16 Duration;// Value in milliseconds. 0xFFFF means infinite
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[FieldOffset(10)]
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public UInt16 TrigerRpt;
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[FieldOffset(12)]
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public UInt16 SamplePrd;
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[FieldOffset(14)]
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public Byte Gain;
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[FieldOffset(15)]
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public Byte TrigerBtn;
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[FieldOffset(16)]
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public bool Polar; // How to interpret force direction Polar (0-360°) or Cartesian (X,Y)
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[FieldOffset(20)]
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public Byte Direction; // Polar direction: (0x00-0xFF correspond to 0-360°)
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[FieldOffset(20)]
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public Byte DirX; // X direction: Positive values are To the right of the center (X); Negative are Two's complement
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[FieldOffset(21)]
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public Byte DirY; // Y direction: Positive values are below the center (Y); Negative are Two's complement
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct FFB_EFF_OP
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{
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[FieldOffset(0)]
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public Byte EffectBlockIndex;
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[FieldOffset(4)]
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public FFBOP EffectOp;
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[FieldOffset(8)]
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public Byte LoopCount;
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct FFB_EFF_COND
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{
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[FieldOffset(0)]
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public Byte EffectBlockIndex;
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[FieldOffset(4)]
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public bool isY;
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[FieldOffset(8)]
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public Int16 CenterPointOffset; // CP Offset: Range 0x800x7F (10000 10000)
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[FieldOffset(12)]
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public Int16 PosCoeff; // Positive Coefficient: Range 0x800x7F (10000 10000)
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[FieldOffset(16)]
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public Int16 NegCoeff; // Negative Coefficient: Range 0x800x7F (10000 10000)
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[FieldOffset(20)]
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public UInt32 PosSatur; // Positive Saturation: Range 0x000xFF (0 – 10000)
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[FieldOffset(24)]
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public UInt32 NegSatur; // Negative Saturation: Range 0x000xFF (0 – 10000)
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[FieldOffset(28)]
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public Int32 DeadBand; // Dead Band: : Range 0x000xFF (0 – 10000)
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct FFB_EFF_ENVLP
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{
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[FieldOffset(0)]
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public Byte EffectBlockIndex;
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[FieldOffset(4)]
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public UInt16 AttackLevel;
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[FieldOffset(8)]
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public UInt16 FadeLevel;
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[FieldOffset(12)]
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public UInt32 AttackTime;
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[FieldOffset(16)]
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public UInt32 FadeTime;
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct FFB_EFF_PERIOD
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{
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[FieldOffset(0)]
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public Byte EffectBlockIndex;
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[FieldOffset(4)]
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public UInt32 Magnitude;
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[FieldOffset(8)]
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public Int16 Offset;
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[FieldOffset(12)]
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public UInt32 Phase;
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[FieldOffset(16)]
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public UInt32 Period;
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}
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[StructLayout(LayoutKind.Explicit)]
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public struct FFB_EFF_RAMP
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{
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[FieldOffset(0)]
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public Byte EffectBlockIndex;
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[FieldOffset(4)]
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public Int16 Start; // The Normalized magnitude at the start of the effect
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[FieldOffset(8)]
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public Int16 End; // The Normalized magnitude at the end of the effect
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}
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/***************************************************/
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/***** Import from file vJoyInterface.dll (C) ******/
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/***************************************************/
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///// General driver data
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[DllImport("vJoyInterface.dll", EntryPoint = "GetvJoyVersion")]
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private static extern short _GetvJoyVersion();
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[DllImport("vJoyInterface.dll", EntryPoint = "vJoyEnabled")]
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private static extern bool _vJoyEnabled();
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[DllImport("vJoyInterface.dll", EntryPoint = "GetvJoyProductString")]
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private static extern IntPtr _GetvJoyProductString();
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[DllImport("vJoyInterface.dll", EntryPoint = "GetvJoyManufacturerString")]
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private static extern IntPtr _GetvJoyManufacturerString();
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[DllImport("vJoyInterface.dll", EntryPoint = "GetvJoySerialNumberString")]
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private static extern IntPtr _GetvJoySerialNumberString();
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[DllImport("vJoyInterface.dll", EntryPoint = "DriverMatch")]
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private static extern bool _DriverMatch(ref UInt32 DllVer, ref UInt32 DrvVer);
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///// vJoy Device properties
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[DllImport("vJoyInterface.dll", EntryPoint = "GetVJDButtonNumber")]
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private static extern int _GetVJDButtonNumber(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "GetVJDDiscPovNumber")]
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private static extern int _GetVJDDiscPovNumber(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "GetVJDContPovNumber")]
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private static extern int _GetVJDContPovNumber(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "GetVJDAxisExist")]
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private static extern UInt32 _GetVJDAxisExist(UInt32 rID, UInt32 Axis);
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[DllImport("vJoyInterface.dll", EntryPoint = "GetVJDAxisMax")]
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private static extern bool _GetVJDAxisMax(UInt32 rID, UInt32 Axis, ref long Max);
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[DllImport("vJoyInterface.dll", EntryPoint = "GetVJDAxisMin")]
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private static extern bool _GetVJDAxisMin(UInt32 rID, UInt32 Axis, ref long Min);
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[DllImport("vJoyInterface.dll", EntryPoint = "isVJDExists")]
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private static extern bool _isVJDExists(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "GetOwnerPid")]
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private static extern int _GetOwnerPid(UInt32 rID);
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///// Write access to vJoy Device - Basic
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[DllImport("vJoyInterface.dll", EntryPoint = "AcquireVJD")]
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private static extern bool _AcquireVJD(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "RelinquishVJD")]
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private static extern void _RelinquishVJD(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "UpdateVJD")]
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private static extern bool _UpdateVJD(UInt32 rID, ref JoystickState pData);
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[DllImport("vJoyInterface.dll", EntryPoint = "GetVJDStatus")]
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private static extern int _GetVJDStatus(UInt32 rID);
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//// Reset functions
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[DllImport("vJoyInterface.dll", EntryPoint = "ResetVJD")]
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private static extern bool _ResetVJD(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "ResetAll")]
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private static extern bool _ResetAll();
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[DllImport("vJoyInterface.dll", EntryPoint = "ResetButtons")]
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private static extern bool _ResetButtons(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "ResetPovs")]
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private static extern bool _ResetPovs(UInt32 rID);
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////// Write data
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[DllImport("vJoyInterface.dll", EntryPoint = "SetAxis")]
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private static extern bool _SetAxis(Int32 Value, UInt32 rID, HID_USAGES Axis);
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[DllImport("vJoyInterface.dll", EntryPoint = "SetBtn")]
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private static extern bool _SetBtn(bool Value, UInt32 rID, Byte nBtn);
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[DllImport("vJoyInterface.dll", EntryPoint = "SetDiscPov")]
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private static extern bool _SetDiscPov(Int32 Value, UInt32 rID, uint nPov);
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[DllImport("vJoyInterface.dll", EntryPoint = "SetContPov")]
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private static extern bool _SetContPov(Int32 Value, UInt32 rID, uint nPov);
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[DllImport("vJoyInterface.dll", EntryPoint = "RegisterRemovalCB", CallingConvention = CallingConvention.Cdecl)]
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private extern static void _RegisterRemovalCB(WrapRemovalCbFunc cb, IntPtr data);
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public delegate void RemovalCbFunc(bool complete, bool First, object userData);
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public delegate void WrapRemovalCbFunc(bool complete, bool First, IntPtr userData);
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public static void WrapperRemCB(bool complete, bool First, IntPtr userData)
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{
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object obj = null;
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if (userData != IntPtr.Zero)
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{
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// Convert userData from pointer to object
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GCHandle handle2 = (GCHandle)userData;
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obj = handle2.Target as object;
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}
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// Call user-defined CB function
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UserRemCB(complete, First, obj);
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}
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// Force Feedback (FFB)
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[DllImport("vJoyInterface.dll", EntryPoint = "FfbRegisterGenCB", CallingConvention = CallingConvention.Cdecl)]
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private extern static void _FfbRegisterGenCB(WrapFfbCbFunc cb, IntPtr data);
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public delegate void FfbCbFunc(IntPtr data, object userData);
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public delegate void WrapFfbCbFunc(IntPtr data, IntPtr userData);
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public static void WrapperFfbCB(IntPtr data, IntPtr userData)
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{
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object obj = null;
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if (userData != IntPtr.Zero)
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{
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// Convert userData from pointer to object
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GCHandle handle2 = (GCHandle)userData;
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obj = handle2.Target as object;
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}
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// Call user-defined CB function
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UserFfbCB(data, obj);
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}
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[DllImport("vJoyInterface.dll", EntryPoint = "FfbStart")]
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private static extern bool _FfbStart(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "FfbStop")]
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private static extern bool _FfbStop(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "IsDeviceFfb")]
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private static extern bool _IsDeviceFfb(UInt32 rID);
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[DllImport("vJoyInterface.dll", EntryPoint = "IsDeviceFfbEffect")]
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private static extern bool _IsDeviceFfbEffect(UInt32 rID, UInt32 Effect);
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[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_DeviceID")]
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private static extern UInt32 _Ffb_h_DeviceID(IntPtr Packet, ref int DeviceID);
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[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Type")]
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private static extern UInt32 _Ffb_h_Type(IntPtr Packet, ref FFBPType Type);
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[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Packet")]
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private static extern UInt32 _Ffb_h_Packet(IntPtr Packet, ref UInt32 Type, ref Int32 DataSize, ref IntPtr Data);
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[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_EBI")]
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private static extern UInt32 _Ffb_h_EBI(IntPtr Packet, ref Int32 Index);
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#pragma warning disable 618
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[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Eff_Const")]
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private static extern UInt32 _Ffb_h_Eff_Const(IntPtr Packet, ref FFB_EFF_CONST Effect);
|
||
#pragma warning restore 618
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Eff_Report")]
|
||
private static extern UInt32 _Ffb_h_Eff_Report(IntPtr Packet, ref FFB_EFF_REPORT Effect);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_DevCtrl")]
|
||
private static extern UInt32 _Ffb_h_DevCtrl(IntPtr Packet, ref FFB_CTRL Control);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_EffOp")]
|
||
private static extern UInt32 _Ffb_h_EffOp(IntPtr Packet, ref FFB_EFF_OP Operation);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_DevGain")]
|
||
private static extern UInt32 _Ffb_h_DevGain(IntPtr Packet, ref Byte Gain);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Eff_Cond")]
|
||
private static extern UInt32 _Ffb_h_Eff_Cond(IntPtr Packet, ref FFB_EFF_COND Condition);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Eff_Envlp")]
|
||
private static extern UInt32 _Ffb_h_Eff_Envlp(IntPtr Packet, ref FFB_EFF_ENVLP Envelope);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Eff_Period")]
|
||
private static extern UInt32 _Ffb_h_Eff_Period(IntPtr Packet, ref FFB_EFF_PERIOD Effect);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_EffNew")]
|
||
private static extern UInt32 _Ffb_h_EffNew(IntPtr Packet, ref FFBEType Effect);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Eff_Ramp")]
|
||
private static extern UInt32 _Ffb_h_Eff_Ramp(IntPtr Packet, ref FFB_EFF_RAMP RampEffect);
|
||
|
||
[DllImport("vJoyInterface.dll", EntryPoint = "Ffb_h_Eff_Constant")]
|
||
private static extern UInt32 _Ffb_h_Eff_Constant(IntPtr Packet, ref FFB_EFF_CONSTANT ConstantEffect);
|
||
|
||
/***************************************************/
|
||
/********** Export functions (C#) ******************/
|
||
/***************************************************/
|
||
|
||
///// General driver data
|
||
public short GetvJoyVersion() { return _GetvJoyVersion(); }
|
||
public bool vJoyEnabled() { return _vJoyEnabled(); }
|
||
public string GetvJoyProductString() { return Marshal.PtrToStringAuto(_GetvJoyProductString()); }
|
||
public string GetvJoyManufacturerString() { return Marshal.PtrToStringAuto(_GetvJoyManufacturerString()); }
|
||
public string GetvJoySerialNumberString() { return Marshal.PtrToStringAuto(_GetvJoySerialNumberString()); }
|
||
public bool DriverMatch(ref UInt32 DllVer, ref UInt32 DrvVer) { return _DriverMatch(ref DllVer, ref DrvVer); }
|
||
|
||
///// vJoy Device properties
|
||
public int GetVJDButtonNumber(uint rID) { return _GetVJDButtonNumber(rID); }
|
||
public int GetVJDDiscPovNumber(uint rID) { return _GetVJDDiscPovNumber(rID); }
|
||
public int GetVJDContPovNumber(uint rID) { return _GetVJDContPovNumber(rID); }
|
||
public bool GetVJDAxisExist(UInt32 rID, HID_USAGES Axis)
|
||
{
|
||
UInt32 res = _GetVJDAxisExist(rID, (uint)Axis);
|
||
if (res == 1)
|
||
return true;
|
||
else
|
||
return false;
|
||
}
|
||
public bool GetVJDAxisMax(UInt32 rID, HID_USAGES Axis, ref long Max) { return _GetVJDAxisMax(rID, (uint)Axis, ref Max); }
|
||
public bool GetVJDAxisMin(UInt32 rID, HID_USAGES Axis, ref long Min) { return _GetVJDAxisMin(rID, (uint)Axis, ref Min); }
|
||
public bool isVJDExists(UInt32 rID) { return _isVJDExists(rID); }
|
||
public int GetOwnerPid(UInt32 rID) { return _GetOwnerPid(rID); }
|
||
|
||
///// Write access to vJoy Device - Basic
|
||
public bool AcquireVJD(UInt32 rID) { return _AcquireVJD(rID); }
|
||
public void RelinquishVJD(uint rID) { _RelinquishVJD(rID); }
|
||
public bool UpdateVJD(UInt32 rID, ref JoystickState pData) { return _UpdateVJD(rID, ref pData); }
|
||
public VjdStat GetVJDStatus(UInt32 rID) { return (VjdStat)_GetVJDStatus(rID); }
|
||
|
||
//// Reset functions
|
||
public bool ResetVJD(UInt32 rID) { return _ResetVJD(rID); }
|
||
public bool ResetAll() { return _ResetAll(); }
|
||
public bool ResetButtons(UInt32 rID) { return _ResetButtons(rID); }
|
||
public bool ResetPovs(UInt32 rID) { return _ResetPovs(rID); }
|
||
|
||
////// Write data
|
||
public bool SetAxis(Int32 Value, UInt32 rID, HID_USAGES Axis) { return _SetAxis(Value, rID, Axis); }
|
||
public bool SetBtn(bool Value, UInt32 rID, uint nBtn) { return _SetBtn(Value, rID, (Byte)nBtn); }
|
||
public bool SetDiscPov(Int32 Value, UInt32 rID, uint nPov) { return _SetDiscPov(Value, rID, nPov); }
|
||
public bool SetContPov(Int32 Value, UInt32 rID, uint nPov) { return _SetContPov(Value, rID, nPov); }
|
||
|
||
// Register CB function that takes a C# object as userdata
|
||
public void RegisterRemovalCB(RemovalCbFunc cb, object data)
|
||
{
|
||
// Free existing GCHandle (if exists)
|
||
if (hRemUserData.IsAllocated && hRemUserData.Target != null)
|
||
hRemUserData.Free();
|
||
|
||
// Convert object to pointer
|
||
hRemUserData = GCHandle.Alloc(data);
|
||
|
||
// Apply the user-defined CB function
|
||
UserRemCB = new RemovalCbFunc(cb);
|
||
wrf = new WrapRemovalCbFunc(WrapperRemCB);
|
||
|
||
_RegisterRemovalCB(wrf, (IntPtr)hRemUserData);
|
||
}
|
||
|
||
// Register CB function that takes a pointer as userdata
|
||
public void RegisterRemovalCB(WrapRemovalCbFunc cb, IntPtr data)
|
||
{
|
||
wrf = new WrapRemovalCbFunc(cb);
|
||
_RegisterRemovalCB(wrf, data);
|
||
}
|
||
|
||
|
||
/////////////////////////////////////////////////////////////////////////////////////////////
|
||
//// Force Feedback (FFB)
|
||
|
||
// Register CB function that takes a C# object as userdata
|
||
public void FfbRegisterGenCB(FfbCbFunc cb, object data)
|
||
{
|
||
// Free existing GCHandle (if exists)
|
||
if (hFfbUserData.IsAllocated && hFfbUserData.Target != null)
|
||
hFfbUserData.Free();
|
||
|
||
// Convert object to pointer
|
||
hFfbUserData = GCHandle.Alloc(data);
|
||
|
||
// Apply the user-defined CB function
|
||
UserFfbCB = new FfbCbFunc(cb);
|
||
wf = new WrapFfbCbFunc(WrapperFfbCB);
|
||
|
||
_FfbRegisterGenCB(wf, (IntPtr)hFfbUserData);
|
||
}
|
||
|
||
// Register CB function that takes a pointer as userdata
|
||
public void FfbRegisterGenCB(WrapFfbCbFunc cb, IntPtr data)
|
||
{
|
||
wf = new WrapFfbCbFunc(cb);
|
||
_FfbRegisterGenCB(wf, data);
|
||
}
|
||
|
||
[Obsolete("you can remove the function from your code")]
|
||
public bool FfbStart(UInt32 rID) { return _FfbStart(rID); }
|
||
[Obsolete("you can remove the function from your code")]
|
||
public bool FfbStop(UInt32 rID) { return _FfbStop(rID); }
|
||
public bool IsDeviceFfb(UInt32 rID) { return _IsDeviceFfb(rID); }
|
||
public bool IsDeviceFfbEffect(UInt32 rID, UInt32 Effect) { return _IsDeviceFfbEffect(rID, Effect); }
|
||
public UInt32 Ffb_h_DeviceID(IntPtr Packet, ref int DeviceID) { return _Ffb_h_DeviceID(Packet, ref DeviceID); }
|
||
public UInt32 Ffb_h_Type(IntPtr Packet, ref FFBPType Type) { return _Ffb_h_Type(Packet, ref Type); }
|
||
public UInt32 Ffb_h_Packet(IntPtr Packet, ref UInt32 Type, ref Int32 DataSize, ref Byte[] Data)
|
||
{
|
||
IntPtr buf = IntPtr.Zero;
|
||
UInt32 res = _Ffb_h_Packet(Packet, ref Type, ref DataSize, ref buf);
|
||
if (res != 0)
|
||
return res;
|
||
|
||
DataSize -= 8;
|
||
Data = new byte[DataSize];
|
||
Marshal.Copy(buf, Data, 0, DataSize);
|
||
return res;
|
||
}
|
||
public UInt32 Ffb_h_EBI(IntPtr Packet, ref Int32 Index) { return _Ffb_h_EBI(Packet, ref Index); }
|
||
[Obsolete("use Ffb_h_Eff_Report instead")]
|
||
public UInt32 Ffb_h_Eff_Const(IntPtr Packet, ref FFB_EFF_CONST Effect) { return _Ffb_h_Eff_Const(Packet, ref Effect); }
|
||
public UInt32 Ffb_h_Eff_Report(IntPtr Packet, ref FFB_EFF_REPORT Effect) { return _Ffb_h_Eff_Report(Packet, ref Effect); }
|
||
public UInt32 Ffb_h_DevCtrl(IntPtr Packet, ref FFB_CTRL Control) { return _Ffb_h_DevCtrl(Packet, ref Control); }
|
||
public UInt32 Ffb_h_EffOp(IntPtr Packet, ref FFB_EFF_OP Operation) { return _Ffb_h_EffOp(Packet, ref Operation); }
|
||
public UInt32 Ffb_h_DevGain(IntPtr Packet, ref Byte Gain) { return _Ffb_h_DevGain(Packet, ref Gain); }
|
||
public UInt32 Ffb_h_Eff_Cond(IntPtr Packet, ref FFB_EFF_COND Condition) { return _Ffb_h_Eff_Cond(Packet, ref Condition); }
|
||
public UInt32 Ffb_h_Eff_Envlp(IntPtr Packet, ref FFB_EFF_ENVLP Envelope) { return _Ffb_h_Eff_Envlp(Packet, ref Envelope); }
|
||
public UInt32 Ffb_h_Eff_Period(IntPtr Packet, ref FFB_EFF_PERIOD Effect) { return _Ffb_h_Eff_Period(Packet, ref Effect); }
|
||
public UInt32 Ffb_h_EffNew(IntPtr Packet, ref FFBEType Effect) { return _Ffb_h_EffNew(Packet, ref Effect); }
|
||
public UInt32 Ffb_h_Eff_Ramp(IntPtr Packet, ref FFB_EFF_RAMP RampEffect) { return _Ffb_h_Eff_Ramp(Packet, ref RampEffect); }
|
||
public UInt32 Ffb_h_Eff_Constant(IntPtr Packet, ref FFB_EFF_CONSTANT ConstantEffect) { return _Ffb_h_Eff_Constant(Packet, ref ConstantEffect); }
|
||
}
|
||
//}
|
||
|
||
public class vJoyFeeder
|
||
{
|
||
private static readonly object vJoyLocker = new object();
|
||
|
||
static bool vJoyInitialized = false;
|
||
static bool vJoyAvailable = false;
|
||
static VJoy vJoyObj = null;
|
||
|
||
vJoyFeeder()
|
||
{
|
||
// Do nothing
|
||
}
|
||
|
||
~vJoyFeeder()
|
||
{
|
||
// Do nothing
|
||
}
|
||
|
||
public static void InitializeVJoyDevice(uint vJoyID, HID_USAGES axis)
|
||
{
|
||
lock (vJoyLocker)
|
||
{
|
||
if (vJoyInitialized) return;
|
||
|
||
vJoyInitialized = true;
|
||
AppLogger.LogToGui("Initializing VJoy virtual joystick driver via vJoyInterface.dll interface", false);
|
||
|
||
try
|
||
{
|
||
if (vJoyObj == null) vJoyObj = new VJoy();
|
||
|
||
if (vJoyObj.vJoyEnabled() && vJoyObj.GetVJDAxisExist(vJoyID, axis))
|
||
{
|
||
AppLogger.LogToGui("Connection to VJoy virtual joystick established", false);
|
||
AppLogger.LogToGui($"VJoy driver. Vendor={vJoyObj.GetvJoyManufacturerString()} Product={vJoyObj.GetvJoyProductString()} Version={vJoyObj.GetvJoySerialNumberString()} Device#={vJoyID} Axis={axis}", false);
|
||
|
||
// Test if DLL matches the driver
|
||
UInt32 DllVer = 0, DrvVer = 0;
|
||
if (!vJoyObj.DriverMatch(ref DllVer, ref DrvVer))
|
||
AppLogger.LogToGui("WARNING. VJoy version of Driver {DrvVer}) does not match interface DLL Version {DllVer}. This may lead to unexpected problems or crashes. Update VJoy driver and vJoyInterface.dll", false);
|
||
|
||
VjdStat status = vJoyObj.GetVJDStatus(vJoyID);
|
||
if ((status == VjdStat.VJD_STAT_OWN) || ((status == VjdStat.VJD_STAT_FREE) && (!vJoyObj.AcquireVJD(vJoyID))))
|
||
{
|
||
vJoyAvailable = false;
|
||
AppLogger.LogToGui("ERROR. Failed to acquire vJoy device# {vJoyID}. Use another VJoy device or make sure there are no other VJoy feeder apps using the same device", false);
|
||
}
|
||
else
|
||
{
|
||
//vJoyObj.GetVJDAxisMax(vJoyID, axis, ref vJoyAxisMaxValue);
|
||
//AppLogger.LogToGui($"VJoy axis {axis} max value={vJoyAxisMaxValue}", false);
|
||
vJoyObj.ResetVJD(vJoyID);
|
||
vJoyAvailable = true;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
vJoyAvailable = false;
|
||
AppLogger.LogToGui($"ERROR. VJoy device# {vJoyID} or {axis} axis not available. Check vJoy driver installation and configuration", false);
|
||
}
|
||
}
|
||
catch
|
||
{
|
||
vJoyAvailable = false;
|
||
AppLogger.LogToGui("ERROR. vJoy initialization failed. Make sure that DS4Windows application can find vJoyInterface.dll library file", false);
|
||
}
|
||
}
|
||
}
|
||
|
||
// Feed axis value to VJoy virtual joystic driver (DS4Windows sixaxis (SA) motion sensor steering wheel emulation feature can optionally feed VJoy analog axis instead of ScpVBus x360 axis
|
||
public static void FeedAxisValue(int value, uint vJoyID, HID_USAGES axis)
|
||
{
|
||
if (vJoyAvailable)
|
||
{
|
||
vJoyObj.SetAxis(value, vJoyID, axis);
|
||
}
|
||
else if (!vJoyInitialized)
|
||
{
|
||
// If this was the first call to this FeedAxisValue function and VJoy driver connection is not yet initialized
|
||
// then try to do it now. Subsequent calls will see the the vJoy as available (if connection succeeded) and
|
||
// there is no need to re-initialize the connection everytime the feeder is used.
|
||
InitializeVJoyDevice(vJoyID, axis);
|
||
}
|
||
}
|
||
}
|
||
}
|