cemu-DS4Windows/DS4Windows/Translations/Strings.ja.resx
2020-01-02 23:36:50 +09:00

310 lines
11 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Accel" xml:space="preserve">
<value>加速度</value>
</data>
<data name="Action" xml:space="preserve">
<value>アクション</value>
</data>
<data name="Add Programs" xml:space="preserve">
<value>プログラムを追加</value>
</data>
<data name="AddDirectory" xml:space="preserve">
<value>ディレクトリを追加</value>
</data>
<data name="AddStartMenuPrograms" xml:space="preserve">
<value>スタートメニューのプログラムを追加</value>
</data>
<data name="AddSteamGames" xml:space="preserve">
<value>Steamゲームを追加</value>
</data>
<data name="All" xml:space="preserve">
<value>すべて</value>
</data>
<data name="AutoProfiles" xml:space="preserve">
<value>自動プロファイル</value>
</data>
<data name="Battery" xml:space="preserve">
<value>バッテリー</value>
</data>
<data name="Browse" xml:space="preserve">
<value>参照</value>
</data>
<data name="BrowseOtherPrograms" xml:space="preserve">
<value>その他のプログラムを参照</value>
</data>
<data name="Cancel" xml:space="preserve">
<value>キャンセル</value>
</data>
<data name="CheckUpdateNow" xml:space="preserve">
<value>今すぐアップデートを確認</value>
</data>
<data name="CheckUpdateStartup" xml:space="preserve">
<value>起動時にアップデートを確認</value>
</data>
<data name="Clear" xml:space="preserve">
<value>クリア</value>
</data>
<data name="CloseMinimizes" xml:space="preserve">
<value>閉じるボタンで最小化</value>
</data>
<data name="Color" xml:space="preserve">
<value></value>
</data>
<data name="Controller1Text" xml:space="preserve">
<value>コントローラー1</value>
</data>
<data name="Controller2Text" xml:space="preserve">
<value>コントローラー2</value>
</data>
<data name="Controller3Text" xml:space="preserve">
<value>コントローラー3</value>
</data>
<data name="Controller4Text" xml:space="preserve">
<value>コントローラー4</value>
</data>
<data name="Controllers" xml:space="preserve">
<value>コントローラー</value>
</data>
<data name="ControlPanel" xml:space="preserve">
<value>コントロールパネル</value>
</data>
<data name="Delete" xml:space="preserve">
<value>削除</value>
</data>
<data name="DriverSetup" xml:space="preserve">
<value>ドライバーのセットアップ</value>
</data>
<data name="Duplicate" xml:space="preserve">
<value>複製</value>
</data>
<data name="Edit" xml:space="preserve">
<value>編集</value>
</data>
<data name="EditAction" xml:space="preserve">
<value>アクションを編集</value>
</data>
<data name="Export" xml:space="preserve">
<value>エクスポート</value>
</data>
<data name="Full" xml:space="preserve">
<value>満タン</value>
</data>
<data name="Gyro" xml:space="preserve">
<value>ジャイロ</value>
</data>
<data name="HideUnchecked" xml:space="preserve">
<value>未選択を隠す</value>
</data>
<data name="Import" xml:space="preserve">
<value>インポート</value>
</data>
<data name="LeftStick" xml:space="preserve">
<value>左ステイック</value>
</data>
<data name="Log" xml:space="preserve">
<value>ログ</value>
</data>
<data name="Name" xml:space="preserve">
<value>名前</value>
</data>
<data name="New" xml:space="preserve">
<value>新規</value>
</data>
<data name="NewAction" xml:space="preserve">
<value>新規アクション</value>
</data>
<data name="NewProfile" xml:space="preserve">
<value>新規プロファイル</value>
</data>
<data name="None" xml:space="preserve">
<value>なし</value>
</data>
<data name="Path" xml:space="preserve">
<value>パス</value>
</data>
<data name="Profile" xml:space="preserve">
<value>プロファイル</value>
</data>
<data name="ProfileFolder" xml:space="preserve">
<value>プロファイルフォルダ</value>
</data>
<data name="QuickCharge" xml:space="preserve">
<value>急速充電</value>
</data>
<data name="RecordText" xml:space="preserve">
<value>レコード</value>
</data>
<data name="Remove" xml:space="preserve">
<value>削除</value>
</data>
<data name="RemoveAction" xml:space="preserve">
<value>アクションを除去</value>
</data>
<data name="RightStick" xml:space="preserve">
<value>右ステイック</value>
</data>
<data name="Rumble" xml:space="preserve">
<value>振動</value>
</data>
<data name="RunAtStartup" xml:space="preserve">
<value>システム起動時に開始</value>
</data>
<data name="Save" xml:space="preserve">
<value>保存</value>
</data>
<data name="SaveProfile" xml:space="preserve">
<value>プロファイルを保存</value>
</data>
<data name="Settings" xml:space="preserve">
<value>設定</value>
</data>
<data name="ShowNotifications" xml:space="preserve">
<value>通知を表示</value>
</data>
<data name="StartMinimized" xml:space="preserve">
<value>最小化の状態で起動</value>
</data>
<data name="StartText" xml:space="preserve">
<value>開始</value>
</data>
<data name="Status" xml:space="preserve">
<value>状態</value>
</data>
<data name="StopText" xml:space="preserve">
<value>停止</value>
</data>
<data name="TouchScroll" xml:space="preserve">
<value>スクロール</value>
</data>
<data name="TouchSlide" xml:space="preserve">
<value>スライド</value>
</data>
<data name="TouchTap" xml:space="preserve">
<value>タップ</value>
</data>
<data name="Trigger" xml:space="preserve">
<value>トリガー</value>
</data>
<data name="WarningsOnly" xml:space="preserve">
<value>警告のみ</value>
</data>
</root>